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Branan Purvine-Riley b358b26ae9 Merge pull request #354 from Hoikas/init-cleanup 11 years ago
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hsGDirect3D.cpp Better management of TnLEnums and Direct3D9 object 11 years ago
hsGDirect3D.h Better management of TnLEnums and Direct3D9 object 11 years ago
plDXBufferRefs.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXDeviceRef.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXDeviceRefs.cpp Move all the DirectX-specific stuff into a folder. 11 years ago
plDXEnumerate.cpp Better management of TnLEnums and Direct3D9 object 11 years ago
plDXEnumerate.h Better management of TnLEnums and Direct3D9 object 11 years ago
plDXLightRef.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXPipeline.cpp Merge pull request #354 from Hoikas/init-cleanup 11 years ago
plDXPipeline.h Better management of TnLEnums and Direct3D9 object 11 years ago
plDXPixelShader.cpp Move all the DirectX-specific stuff into a folder. 11 years ago
plDXPixelShader.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXRenderTargetRef.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXSettings.h plViewTransform is not in plPipeline. 11 years ago
plDXShader.cpp Move all the DirectX-specific stuff into a folder. 11 years ago
plDXShader.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXTextFont.cpp Move all the DirectX-specific stuff into a folder. 11 years ago
plDXTextFont.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXTextureRef.h Move all the DirectX-specific stuff into a folder. 11 years ago
plDXVertexShader.cpp Move all the DirectX-specific stuff into a folder. 11 years ago
plDXVertexShader.h Move all the DirectX-specific stuff into a folder. 11 years ago