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156 lines
3.8 KiB
156 lines
3.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plTcpSocket.h" |
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#include "plFdSet.h" |
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#include "../pnNetCommon/plNetAddress.h" |
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#if HS_BUILD_FOR_UNIX |
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#include <sys/types.h> |
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#include <sys/socket.h> |
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#include <netinet/tcp.h> |
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#endif |
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plTcpSocket::plTcpSocket() |
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{ |
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} |
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plTcpSocket::plTcpSocket(SOCKET sck) |
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: plSocket(sck) |
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{ |
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} |
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bool plTcpSocket::operator==(const plTcpSocket & rhs) |
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{ |
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return fSocket==rhs.fSocket; |
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} |
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// Disable Nagle algorithm. |
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int plTcpSocket::SetNoDelay(void) |
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{ |
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int nodel = 1; |
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int ret1; |
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ret1 = setsockopt(fSocket, IPPROTO_TCP, TCP_NODELAY,(char *)&nodel, sizeof(nodel)); |
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if(ret1 != 0) |
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return -1; |
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return 0; |
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} |
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// Control the behavior of SO_LINGER |
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int plTcpSocket::SetLinger(int intervalSecs) |
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{ |
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linger ll; |
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ll.l_linger = intervalSecs; |
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ll.l_onoff = intervalSecs?1:0; |
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int ret1 = setsockopt(fSocket, SOL_SOCKET, SO_LINGER, (const char *)&ll,sizeof(linger)); |
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if(ret1 != 0) |
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return -1; |
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return 0; |
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} |
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int plTcpSocket::SetSendBufferSize(int insize) |
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{ |
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if (setsockopt(fSocket, (int) SOL_SOCKET, (int) SO_SNDBUF, (char *) &insize, sizeof(int))) |
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return -1; |
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return 0; |
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} |
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bool plTcpSocket::ActiveOpen(plNetAddress & addr) |
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{ |
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SetSocket(plNet::NewTCP()); |
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if(fSocket == kBadSocket) |
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return false; |
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if(plNet::Connect(fSocket, &addr.GetAddressInfo()) != 0) |
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return ErrorClose(); |
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return true; |
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} |
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bool plTcpSocket::ActiveOpenNonBlocking(plNetAddress & addr) |
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{ |
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SetSocket(plNet::NewTCP()); |
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if(fSocket == kBadSocket) |
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return false; |
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SetBlocking(false); |
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if(plNet::Connect(fSocket, &addr.GetAddressInfo()) != 0) |
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return ErrorClose(); |
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return true; |
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} |
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// Returns: |
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// - if error |
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// 0 if socket closed or size=0 |
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// + bytes written |
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int plTcpSocket::SendData(const char * data, int size) |
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{ |
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return plNet::Write(fSocket,data,size); |
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} |
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// Returns: |
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// - if error |
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// 0 if socket closed or size=0 |
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// + bytes read |
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int plTcpSocket::RecvData(char * data, int len) |
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{ |
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plFdSet fdset; |
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fdset.SetForSocket(*this); |
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fdset.WaitForRead(false,fRecvTimeOut); |
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if (fdset.IsErrFor(*this)) |
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return -1; |
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if (fdset.IsSetFor(*this)) |
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return plNet::Read(fSocket,data,len); // returns -1 on error |
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else |
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return -2; |
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}; |
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