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123 lines
3.6 KiB
123 lines
3.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plNetVoiceList_h |
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#define plNetVoiceList_h |
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#include "hsTypes.h" |
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#include "hsStlUtils.h" |
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// |
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// a simple class used by the net client code to hold listenLists and talkLists |
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// for voice filtering. |
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// |
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class plNetTransportMember; |
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class plNetVoiceList |
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{ |
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protected: |
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typedef std::vector<plNetTransportMember*> VoiceListType; |
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protected: |
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VoiceListType fMembers; |
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public: |
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plNetVoiceList() {} |
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virtual ~plNetVoiceList() {} |
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int GetNumMembers() const { return fMembers.size(); } |
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plNetTransportMember* GetMember(int i) const { return fMembers[i]; } |
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virtual void AddMember(plNetTransportMember* e) = 0; |
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virtual void RemoveMember(plNetTransportMember* e) = 0; |
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virtual void Clear() { fMembers.clear(); } |
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int FindMember(plNetTransportMember* e); // return index or -1 |
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}; |
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// |
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// Specialized version for listen list |
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// a list of other player I am listening to |
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// |
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class plNetListenList : public plNetVoiceList |
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{ |
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private: |
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double fLastUpdateTime; |
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int fNumUpdates; |
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public: |
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plNetListenList() : fNumUpdates(0) {} |
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~plNetListenList() {} |
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static float kUpdateInterval; |
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static int kMaxListenListSize; |
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static float kMaxListenDistSq; |
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void SetLastUpdateTime(double t) { fLastUpdateTime=t; fNumUpdates++; } |
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double GetLastUpdateTime() { return fLastUpdateTime; } |
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hsBool CheckForceSynch() { if (fNumUpdates>10) { fNumUpdates=0; return true;} return false; } |
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virtual void AddMember(plNetTransportMember* e); |
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virtual void RemoveMember(plNetTransportMember* e); |
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}; |
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// |
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// Specialized version for talk list |
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// a list of other players I am talking to |
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// |
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class plNetClientMgr; |
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class plNetTalkList : public plNetVoiceList |
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{ |
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private: |
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enum |
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{ |
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kDirty = 0x1 |
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}; |
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UInt32 fFlags; |
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public: |
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plNetTalkList() : fFlags(0) {} |
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~plNetTalkList() {} |
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void UpdateTransportGroup(plNetClientMgr* nc); |
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void AddMember(plNetTransportMember* e); |
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void RemoveMember(plNetTransportMember* e); |
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void Clear(); |
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}; |
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#endif // plNetVoiceList_h
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