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102 lines
3.4 KiB
102 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plGameMarkerModifier.h" |
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#include "../plMessage/plCollideMsg.h" |
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#include "../pnMessage/plNotifyMsg.h" |
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#include "../pnSceneObject/plSceneObject.h" |
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hsBool plGameMarkerModifier::MsgReceive(plMessage* msg) |
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{ |
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plCollideMsg *collideMsg = plCollideMsg::ConvertNoRef(msg); |
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if (collideMsg) |
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{ |
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if (collideMsg->fEntering) |
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{ |
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plNotifyMsg* notify = TRACKED_NEW plNotifyMsg; |
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notify->AddCollisionEvent(true, collideMsg->fOtherKey, GetTarget()->GetKey()); |
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notify->Send(hsgResMgr::ResMgr()->FindKey(kMarkerMgr_KEY)); |
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} |
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} |
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return plSingleModifier::MsgReceive(msg); |
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} |
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plKey plGameMarkerModifier::IFindCloneKey(plKey baseKey) |
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{ |
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const plUoid& myUoid = GetKey()->GetUoid(); |
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plUoid cloneUoid = baseKey->GetUoid(); |
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cloneUoid.SetClone(myUoid.GetClonePlayerID(), myUoid.GetCloneID()); |
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return hsgResMgr::ResMgr()->FindKey(cloneUoid); |
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} |
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void plGameMarkerModifier::FixupAnimKeys() |
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{ |
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fGreenAnimKey = IFindCloneKey(fGreenAnimKey); |
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fRedAnimKey = IFindCloneKey(fRedAnimKey); |
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fOpenAnimKey = IFindCloneKey(fOpenAnimKey); |
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fBounceAnimKey = IFindCloneKey(fBounceAnimKey); |
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} |
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void plGameMarkerModifier::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plSingleModifier::Read(stream, mgr); |
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fGreenAnimKey = mgr->ReadKey(stream); |
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fRedAnimKey = mgr->ReadKey(stream); |
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fOpenAnimKey = mgr->ReadKey(stream); |
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fBounceAnimKey = mgr->ReadKey(stream); |
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fPlaceSndIdx = stream->ReadSwap16(); |
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fHitSndIdx = stream->ReadSwap16(); |
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} |
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void plGameMarkerModifier::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plSingleModifier::Write(stream, mgr); |
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mgr->WriteKey(stream, fGreenAnimKey); |
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mgr->WriteKey(stream, fRedAnimKey); |
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mgr->WriteKey(stream, fOpenAnimKey); |
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mgr->WriteKey(stream, fBounceAnimKey); |
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stream->WriteSwap16(fPlaceSndIdx); |
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stream->WriteSwap16(fHitSndIdx); |
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}
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