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571 lines
23 KiB
571 lines
23 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plAvatarSDLModifier.h" |
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#include "plArmatureMod.h" |
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#include "../plAvatar/plArmatureMod.h" |
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#include "../plAvatar/plAvBrainGeneric.h" |
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#include "../plAvatar/plAvBrainClimb.h" |
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#include "../plAvatar/plAvBrainDrive.h" |
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#include "../plAvatar/plAnimStage.h" |
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#include "../plAvatar/plPhysicalControllerCore.h" |
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#include "../pnSceneObject/plSceneObject.h" |
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#include "../pnMessage/plSDLModifierMsg.h" |
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#include "../plSDL/plSDL.h" |
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#include "../plNetClient/plNetClientMgr.h" |
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#include "../pnAsyncCore/pnAsyncCore.h" |
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// static vars |
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char plAvatarPhysicalSDLModifier::kStrPosition[] = "position"; |
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char plAvatarPhysicalSDLModifier::kStrRotation[] = "rotation"; |
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char plAvatarPhysicalSDLModifier::kStrSubworld[] = "subworld"; |
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char plAvatarSDLModifier::kStrBrainStack[] = "brainStack"; |
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char plAvatarSDLModifier::kStrInvisibilityLevel[] = "invisibilityLevel"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrName[]="name"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrNumLoops[]="numLoops"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrForward[]="forward"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrBackward[]="backward"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrStageAdvance[]="stageAdvance"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrStageRegress[]="stageRegress"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrNotifyEnter[]="notifyEnter"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrNotifyLoop[]="notifyLoop"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrNotifyStageAdvance[]="notifyStageAdvance"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrNotifyStageRegress[]="notifyStageRegress"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrUseGlobalCoords[]="useGlobalCoords"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrLocalTime[]="localTime"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrCurrentLoop[]="currentLoop"; |
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char plAvatarSDLModifier::StandardStageVarNames::kStrIsAttached[]="isAttached"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrStages[]="stages"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrCurrentStage[]="currentStage"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrCallbackRcvr[]="callbackRcvr"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrMovingForward[]="movingForward"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrExitFlags[]="exitFlags"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrType[]="type"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrMode[]="mode"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrFadeIn[]="fadeIn"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrFadeOut[]="fadeOut"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrMoveMode[]="moveMode"; |
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char plAvatarSDLModifier::GenericBrainVarNames::kStrBodyUsage[]="bodyUsage"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrCurMode[]="curMode"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrNextMode[]="nextMode"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrAllowedDirections[]="allowedDirections"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrAllowedDismounts[]="allowedDismounts"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrVertProbeLength[]="vertProbeLength"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrHorizProbeLength[]="horizProbeLength"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrCurStageAttached[]="curStageAttached"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrCurStage[]="curStage"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrCurStageTime[]="curStageTime"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrCurStageStrength[]="curStageStrength"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrExitStageAttached[]="exitStageAttached"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrExitStage[]="exitStage"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrExitStageTime[]="exitStageTime"; |
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char plAvatarSDLModifier::ClimbBrainVarNames::kStrExitStageStrength[]="exitStageStrength"; |
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char plAvatarSDLModifier::BrainUnionVarNames::kGenericBrain[]="fGenericBrain"; |
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char plAvatarSDLModifier::BrainUnionVarNames::kClimbBrain[]="fClimbBrain"; |
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char plAvatarSDLModifier::BrainUnionVarNames::kDriveBrain[]="fDriveBrain"; |
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void plAvatarPhysicalSDLModifier::ISetCurrentStateFrom(const plStateDataRecord* srcState) |
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{ |
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plSceneObject* sObj = GetTarget(); |
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hsAssert(sObj, "plAvatarPhysicalSDLModifier, nil target"); |
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if(sObj) |
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{ |
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const plArmatureMod* kAvMod = (plArmatureMod*)sObj->GetModifierByType(plArmatureMod::Index()); |
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plArmatureMod * avMod = const_cast<plArmatureMod *>(kAvMod); |
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if(avMod && !avMod->GetCurrentBrain()->IsRunningTask()) |
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{ |
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plAvBrainGeneric* genBrain = plAvBrainGeneric::ConvertNoRef(avMod->GetCurrentBrain()); |
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if (genBrain && (genBrain->GetType() == plAvBrainGeneric::kLadder || genBrain->GetType() == plAvBrainGeneric::kSit || genBrain->GetType() == plAvBrainGeneric::kSitOnGround)) |
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return; |
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plSimpleStateVariable* worldVar = srcState->FindVar(kStrSubworld); |
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if (worldVar->IsDirty() && avMod->fController) |
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{ |
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plKey worldKey; |
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worldVar->Get(&worldKey); |
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avMod->fController->SetSubworld(worldKey); |
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} |
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plSimpleStateVariable* rotVar = srcState->FindVar(kStrRotation); |
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plSimpleStateVariable* posVar = srcState->FindVar(kStrPosition); |
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if ((rotVar->IsDirty() || posVar->IsDirty()) && avMod->GetController()) |
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{ |
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hsPoint3 pos; |
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hsScalar zRot; |
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posVar->Get(&pos.fX); |
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rotVar->Get(&zRot); |
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avMod->GetController()->SetState(pos, zRot); |
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} |
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} |
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} |
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} |
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void plAvatarPhysicalSDLModifier::IPutCurrentStateIn(plStateDataRecord* dstState) |
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{ |
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plSceneObject* sObj = GetTarget(); |
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hsAssert(sObj, "plAvatarPhysicalSDLModifier, nil target"); |
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const plArmatureMod* kAvMod = (plArmatureMod*)sObj->GetModifierByType(plArmatureMod::Index()); |
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plArmatureMod * avMod = const_cast<plArmatureMod *>(kAvMod); |
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hsAssert(avMod, "nil avMod"); |
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if(avMod && avMod->GetController()) |
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{ |
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hsPoint3 pos; |
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hsScalar zRot; |
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avMod->GetController()->GetState(pos, zRot); |
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dstState->FindVar(kStrRotation)->Set(zRot); |
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dstState->FindVar(kStrPosition)->Set(&pos.fX); |
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dstState->FindVar(kStrSubworld)->Set(avMod->GetWorldKey()); |
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} |
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} |
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// ISetCurrentStateFrom --------------------------------------------------------- |
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void plAvatarSDLModifier::ISetCurrentStateFrom(const plStateDataRecord* srcState) |
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{ |
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plSceneObject* sObj = GetTarget(); |
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hsAssert(sObj, "plAvatarSDLModifier, nil target"); |
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if(sObj) |
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{ |
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const plArmatureMod* kAvMod = (plArmatureMod*)sObj->GetModifierByType(plArmatureMod::Index()); |
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plArmatureMod * avMod = const_cast<plArmatureMod *>(kAvMod); |
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if(avMod) |
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{ |
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ISetBaseAvatarStateFrom(avMod, srcState); |
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// right now we're just going to destroy all the non-standard brains |
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// and rebuild them from the incoming synch state |
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// This is acceptable because we should only receive this state when |
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// we're loading another player for the first time after entering an age. |
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int brainCount = avMod->GetBrainCount(); |
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if(brainCount > 1) |
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{ |
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// remove all non-default brains |
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for(int i = 0; i < brainCount - 1; i++) |
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{ |
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plArmatureBrain* current = avMod->GetCurrentBrain(); |
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avMod->PopBrain(); |
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delete current; |
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} |
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} |
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plSDStateVariable* brainsVar = srcState->FindSDVar(kStrBrainStack); |
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if (brainsVar->IsUsed()) |
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{ |
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int nBrains = brainsVar->GetCount(); |
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for(int i = 0; i < nBrains; i++) |
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{ |
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// get the record containing the brain union structure |
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plStateDataRecord* brainUnion = brainsVar->GetStateDataRecord(i); |
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// get the (one element) generic brain list, if populated |
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plSDStateVariable *genBrainListVar = brainUnion->FindSDVar(BrainUnionVarNames::kGenericBrain); |
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if(genBrainListVar->IsUsed() && genBrainListVar->GetCount() > 0) |
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{ |
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// get the state for the generic brain from the list (there's only allowed to be one per list |
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plStateDataRecord *genBrainVar = genBrainListVar->GetStateDataRecord(0); |
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ISetGenericBrainFrom(avMod, genBrainVar); |
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} else { |
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// get the (one element) climb brain list, if populated |
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plSDStateVariable *climbBrainListVar = brainUnion->FindSDVar(BrainUnionVarNames::kClimbBrain); |
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if(climbBrainListVar->IsUsed() && climbBrainListVar->GetCount() > 0) |
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{ |
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// TEMP: Not read/writing the climb brain until it gets an overhaul |
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// get the state for the climb brain from the list (there's only allowed to be one per list |
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//plStateDataRecord *climbBrainVar = climbBrainListVar->GetStateDataRecord(0); |
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//ISetClimbBrainFrom(avMod, climbBrainVar); |
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} else { |
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// get the (one element) drive brain list, if populated |
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plSDStateVariable *driveBrainListVar = brainUnion->FindSDVar(BrainUnionVarNames::kDriveBrain); |
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if(driveBrainListVar->IsUsed() && driveBrainListVar->GetCount() > 0) |
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{ |
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// get the state for the drive brain from the list (there's only allowed to be one per list |
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plStateDataRecord *driveBrainVar = driveBrainListVar->GetStateDataRecord(0); |
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ISetDriveBrainFrom(avMod, driveBrainVar); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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// IPutCurrentStateIn --------------------------------------------------- |
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// ------------------ |
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void plAvatarSDLModifier::IPutCurrentStateIn(plStateDataRecord* dstState) |
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{ |
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plSceneObject* sObj = GetTarget(); |
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hsAssert(sObj, "plAvatarSDLModifier, nil target"); |
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const plArmatureMod* kAvMod = (plArmatureMod*)sObj->GetModifierByType(plArmatureMod::Index()); |
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plArmatureMod * avMod = const_cast<plArmatureMod *>(kAvMod); |
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hsAssert(avMod, "nil avMod"); |
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if(avMod) |
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{ |
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IPutBaseAvatarStateIn(avMod, dstState); |
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// create a brainUnion nested record |
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plSDStateVariable* brainUnionArray = dstState->FindSDVar(plAvatarSDLModifier::kStrBrainStack); |
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int nBrains = avMod->GetBrainCount(); |
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brainUnionArray->Resize(nBrains - 1); // we skip the base brain |
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for (int i = 1; i < nBrains; i++) |
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{ |
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plStateDataRecord *brainUnion = brainUnionArray->GetStateDataRecord(i - 1); |
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// create (or get) a nested array of climbBrain records (we'll only populate the first) |
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plSDStateVariable* climbStateVar = brainUnion->FindSDVar(plAvatarSDLModifier::BrainUnionVarNames::kClimbBrain); |
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climbStateVar->Resize(0); |
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// create (or get) a nested array of genbrain records (we'll only populate the first) |
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plSDStateVariable *genStateVar = brainUnion->FindSDVar(plAvatarSDLModifier::BrainUnionVarNames::kGenericBrain); |
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genStateVar->Resize(0); |
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// create (or get) a nested array of driveBrain records (we'll only populate the first) |
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plSDStateVariable* driveStateVar = brainUnion->FindSDVar(plAvatarSDLModifier::BrainUnionVarNames::kDriveBrain); |
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driveStateVar->Resize(0); |
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plArmatureBrain *brain = avMod->GetBrain(i); |
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if (plAvBrainClimb *climbBrain = plAvBrainClimb::ConvertNoRef(brain)) |
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{ |
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// TEMP: Not read/writing the climb brain until it gets an overhaul |
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//climbStateVar->Resize(1); |
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//IPutClimbBrainIn(avMod, climbBrain, climbStateVar->GetStateDataRecord(0)); |
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} |
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else |
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if(plAvBrainGeneric *genBrain = plAvBrainGeneric::ConvertNoRef(brain)) |
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{ |
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genStateVar->Resize(1); |
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// put the brain into the first slot in the array |
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IPutGenericBrainIn(avMod, genBrain, genStateVar->GetStateDataRecord(0)); |
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} |
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else |
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if (plAvBrainDrive *driveBrain = plAvBrainDrive::ConvertNoRef(brain)) |
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{ |
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driveStateVar->Resize(1); |
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IPutDriveBrainIn(avMod, driveBrain, driveStateVar->GetStateDataRecord(0)); |
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} |
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} |
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} |
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} |
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void plAvatarSDLModifier::IPutClimbBrainIn(plArmatureMod *avMod, plAvBrainClimb *brain, plStateDataRecord* dstState) |
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{ |
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brain->SaveToSDL(dstState); |
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} |
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void plAvatarSDLModifier::ISetClimbBrainFrom(plArmatureMod *avMod, const plStateDataRecord* srcState) |
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{ |
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plAvBrainClimb *climbBrain = TRACKED_NEW plAvBrainClimb(); |
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avMod->PushBrain(climbBrain); |
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climbBrain->LoadFromSDL(srcState); |
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} |
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void plAvatarSDLModifier::IPutDriveBrainIn(plArmatureMod *avMod, plAvBrainDrive *brain, plStateDataRecord* dstState) |
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{ |
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dstState->FindVar("unUsed")->Set(0); |
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} |
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void plAvatarSDLModifier::ISetDriveBrainFrom(plArmatureMod *avMod, const plStateDataRecord* src) |
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{ |
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plAvBrainDrive *driveBrain = TRACKED_NEW plAvBrainDrive(); |
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avMod->PushBrain(driveBrain); |
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} |
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// IPutGenericBrainIn -------------------------------------------------------------------------- |
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void plAvatarSDLModifier::IPutGenericBrainIn(plArmatureMod * avMod, plAvBrainGeneric *genBrain, plStateDataRecord* dstState) |
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{ |
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// get state of the brain: |
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dstState->FindVar(GenericBrainVarNames::kStrCurrentStage)->Set(genBrain->GetCurStageNum()); |
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dstState->FindVar(GenericBrainVarNames::kStrMovingForward)->Set(genBrain->GetForward()); |
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dstState->FindVar(GenericBrainVarNames::kStrCallbackRcvr)->Set(genBrain->GetRecipient()); |
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dstState->FindVar(GenericBrainVarNames::kStrExitFlags)->Set((int)genBrain->GetExitFlags()); |
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dstState->FindVar(GenericBrainVarNames::kStrType)->Set((int)genBrain->GetType()); |
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dstState->FindVar(GenericBrainVarNames::kStrMode)->Set((int)genBrain->GetMode()); |
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dstState->FindVar(GenericBrainVarNames::kStrFadeIn)->Set(genBrain->GetFadeIn()); |
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dstState->FindVar(GenericBrainVarNames::kStrFadeOut)->Set(genBrain->GetFadeOut()); |
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dstState->FindVar(GenericBrainVarNames::kStrMoveMode)->Set((int)genBrain->GetMoveMode()); |
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dstState->FindVar(GenericBrainVarNames::kStrBodyUsage)->Set((int)genBrain->GetBodyUsage()); |
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// let's fill in the stages |
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int stageCount = genBrain->GetStageCount(); |
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plSDStateVariable* stagesVar = dstState->FindSDVar(GenericBrainVarNames::kStrStages); |
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stagesVar->Resize(stageCount); |
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for(int i = 0; i < stageCount; i++) |
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{ |
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plAnimStage *stage = genBrain->GetStage(i); |
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IPutStageIn(avMod, stage, stagesVar->GetStateDataRecord(i)); |
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} |
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} |
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// ISetGenericBrainFrom ------------------------------------------------------------------------------- |
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bool plAvatarSDLModifier::ISetGenericBrainFrom(plArmatureMod *avMod, const plStateDataRecord* srcState) |
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{ |
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int i; |
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hsBool success = true; |
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int numStages=0; |
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plSDStateVariable* stagesVar = srcState->FindSDVar(GenericBrainVarNames::kStrStages); |
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if (stagesVar->IsUsed()) |
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{ |
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numStages = stagesVar->GetCount(); |
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if (!numStages) |
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return false; |
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} |
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plAnimStageVec * stages = TRACKED_NEW plAnimStageVec(); |
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for (int j = 0; j < numStages; j++) |
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{ |
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plStateDataRecord* stageState = stagesVar->GetStateDataRecord(j); |
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plAnimStage *newStage = IGetStageFrom(avMod, stageState); |
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if (!newStage) |
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success = false; |
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stages->push_back(newStage); |
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} |
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int curStage; |
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srcState->FindVar(GenericBrainVarNames::kStrCurrentStage)->Get(&curStage); |
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if (curStage >= numStages) |
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success = false; |
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plKey callbackRcvr; |
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srcState->FindVar(GenericBrainVarNames::kStrCallbackRcvr)->Get(&callbackRcvr); |
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int exitFlags; |
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srcState->FindVar(GenericBrainVarNames::kStrExitFlags)->Get(&exitFlags); |
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if (exitFlags >= plAvBrainGeneric::kExitMaxFlag) |
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success = false; |
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int type; |
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srcState->FindVar(GenericBrainVarNames::kStrType)->Get(&type); |
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if (type >= plAvBrainGeneric::kNumBrainTypes) |
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success = false; |
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int mode; |
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srcState->FindVar(GenericBrainVarNames::kStrMode)->Get(&mode); |
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if (mode >= plAvBrainGeneric::kMaxMode) |
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success = false; |
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float fadeIn, fadeOut; |
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srcState->FindVar(GenericBrainVarNames::kStrFadeIn)->Get(&fadeIn); |
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srcState->FindVar(GenericBrainVarNames::kStrFadeOut)->Get(&fadeOut); |
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int moveMode; |
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srcState->FindVar(GenericBrainVarNames::kStrMoveMode)->Get(&moveMode); |
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if (moveMode >= plAvBrainGeneric::kMaxMoveMode) |
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success = false; |
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int bodyUsage; |
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srcState->FindVar(GenericBrainVarNames::kStrBodyUsage)->Get(&bodyUsage); |
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if (bodyUsage >= plAGAnim::kBodyMax) |
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success = false; |
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if (!success) |
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{ |
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for (i = 0; i < numStages; i++) |
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{ |
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plAnimStage *s = (*stages)[i]; |
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(*stages)[i] = nil; |
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delete s; |
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} |
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delete stages; |
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return false; |
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} |
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plAvBrainGeneric *newBrain = |
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TRACKED_NEW plAvBrainGeneric(stages, |
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nil, nil, |
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callbackRcvr, |
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exitFlags, |
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fadeIn, |
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fadeOut, |
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static_cast<plAvBrainGeneric::MoveMode>(moveMode)); |
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newBrain->SetType(static_cast<plAvBrainGeneric::BrainType>(type)); |
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newBrain->SetBodyUsage(static_cast<plAGAnim::BodyUsage>(bodyUsage)); |
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newBrain->SetCurStageNum(curStage); |
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avMod->PushBrain(newBrain); |
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return true; |
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} |
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// IGetStageFrom ---------------------------------------------------------------------------------------- |
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plAnimStage * plAvatarSDLModifier::IGetStageFrom(plArmatureMod *avMod, const plStateDataRecord* srcState) |
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{ |
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UInt32 notifyFlags=0; |
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|
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bool notifyEnter, notifyLoop, notifyAdv, notifyRegress; |
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if (srcState->FindVar(StandardStageVarNames::kStrNotifyEnter)->Get(¬ifyEnter)) |
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if(notifyEnter) |
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notifyFlags &= plAnimStage::kNotifyEnter; |
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|
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if (srcState->FindVar(StandardStageVarNames::kStrNotifyLoop)->Get(¬ifyLoop)) |
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if(notifyLoop) |
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notifyFlags &= plAnimStage::kNotifyLoop; |
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|
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if (srcState->FindVar(StandardStageVarNames::kStrNotifyStageAdvance)->Get(¬ifyAdv)) |
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if(notifyAdv) |
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notifyFlags &= plAnimStage::kNotifyAdvance; |
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|
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if (srcState->FindVar(StandardStageVarNames::kStrNotifyStageRegress)->Get(¬ifyRegress)) |
|
if(notifyRegress) |
|
notifyFlags &= plAnimStage::kNotifyRegress; |
|
|
|
bool useLocal; |
|
if (srcState->FindVar(StandardStageVarNames::kStrUseGlobalCoords)->Get(&useLocal)) |
|
useLocal = !useLocal; |
|
|
|
char name[32]; |
|
srcState->FindVar(StandardStageVarNames::kStrName)->Get(name); |
|
plAGAnim *anim = avMod->FindCustomAnim(name); |
|
if (!anim) |
|
return nil; |
|
|
|
int fwd, bwd, adv, reg; |
|
srcState->FindVar(StandardStageVarNames::kStrForward)->Get(&fwd); |
|
if (fwd >= plAnimStage::kForwardMax) |
|
return nil; |
|
|
|
srcState->FindVar(StandardStageVarNames::kStrBackward)->Get(&bwd); |
|
if (bwd >= plAnimStage::kBackMax) |
|
return nil; |
|
|
|
srcState->FindVar(StandardStageVarNames::kStrStageAdvance)->Get(&adv); |
|
if (adv >= plAnimStage::kAdvanceMax) |
|
return nil; |
|
|
|
srcState->FindVar(StandardStageVarNames::kStrStageRegress)->Get(®); |
|
if (reg >= plAnimStage::kRegressMax) |
|
return nil; |
|
|
|
int numLoops; |
|
srcState->FindVar(StandardStageVarNames::kStrNumLoops)->Get(&numLoops); |
|
|
|
float localTime; |
|
srcState->FindVar(StandardStageVarNames::kStrLocalTime)->Get(&localTime); |
|
|
|
int curLoop; |
|
srcState->FindVar(StandardStageVarNames::kStrCurrentLoop)->Get(&curLoop); |
|
if (curLoop > numLoops && numLoops > 0) // numLoops == -1 means infinite looping |
|
return nil; |
|
|
|
bool isAttached; |
|
srcState->FindVar(StandardStageVarNames::kStrIsAttached)->Get(&isAttached); |
|
|
|
// ***!!! need to capture "advanceTo" and "regressTo" values!!! |
|
bool hackAdvanceToWrong = false, hackRegressToWrong = false; |
|
plAnimStage *newStage = TRACKED_NEW plAnimStage(name, |
|
(UInt8)notifyFlags, |
|
static_cast<plAnimStage::ForwardType>(fwd), |
|
static_cast<plAnimStage::BackType>(bwd), |
|
static_cast<plAnimStage::AdvanceType>(adv), |
|
static_cast<plAnimStage::RegressType>(reg), |
|
numLoops, hackAdvanceToWrong, 0, hackRegressToWrong, 0); |
|
|
|
newStage->SetLocalTime(localTime); |
|
newStage->SetLoopValue(curLoop); |
|
newStage->SetIsAttached(isAttached); |
|
|
|
return newStage; |
|
} |
|
|
|
// IPutStageIn --------------------------------------------------------------------------------------------- |
|
bool plAvatarSDLModifier::IPutStageIn(plArmatureMod *avMod, plAnimStage *stage, plStateDataRecord* dstState) |
|
{ |
|
if(stage) |
|
{ |
|
dstState->FindVar(StandardStageVarNames::kStrName)->Set(stage->GetAnimName()); |
|
dstState->FindVar(StandardStageVarNames::kStrNumLoops)->Set(stage->GetNumLoops()); |
|
dstState->FindVar(StandardStageVarNames::kStrForward)->Set((int)stage->GetForwardType()); |
|
dstState->FindVar(StandardStageVarNames::kStrBackward)->Set((int)stage->GetBackType()); |
|
dstState->FindVar(StandardStageVarNames::kStrStageAdvance)->Set((int)stage->GetAdvanceType()); |
|
dstState->FindVar(StandardStageVarNames::kStrStageRegress)->Set((int)stage->GetRegressType()); |
|
|
|
UInt32 notifies = stage->GetNotifyFlags(); |
|
dstState->FindVar(StandardStageVarNames::kStrNotifyEnter)->Set((notifies & plAnimStage::kNotifyEnter) ? true : false); |
|
dstState->FindVar(StandardStageVarNames::kStrNotifyLoop)->Set((notifies & plAnimStage::kNotifyLoop) ? true : false); |
|
dstState->FindVar(StandardStageVarNames::kStrNotifyStageAdvance)->Set((notifies & plAnimStage::kNotifyAdvance) ? true : false); |
|
dstState->FindVar(StandardStageVarNames::kStrNotifyStageRegress)->Set((notifies & plAnimStage::kNotifyRegress) ? true : false); |
|
|
|
// XXX dstState->FindVar(StandardStageVarNames::kStrUseGlobalCoords)->Set(stage->GetIsLocal()); |
|
dstState->FindVar(StandardStageVarNames::kStrLocalTime)->Set(stage->GetLocalTime()); |
|
|
|
//dstState->FindVar(StandardStageVarNames::kStrLength)->Set(0.0f); // NOT CURRENTLY USED |
|
// Well, if we're not using it, why are we still dirtying it and sending it across? Commented out. |
|
|
|
dstState->FindVar(StandardStageVarNames::kStrCurrentLoop)->Set(stage->GetLoopValue()); |
|
dstState->FindVar(StandardStageVarNames::kStrIsAttached)->Set(stage->GetIsAttached()); |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
// IPutBaseAvatarStateIn ------------------------------------------------------------------------- |
|
void plAvatarSDLModifier::IPutBaseAvatarStateIn(plArmatureMod *avMod, plStateDataRecord* dstState) |
|
{ |
|
if (avMod->GetStealthLevel() > 0) |
|
LogMsg(kLogDebug, "plAvatarSDLModifier::IPutBaseAvatarStateIn - Stealth level being set greater than zero"); |
|
dstState->FindVar(kStrInvisibilityLevel)->Set(avMod->GetStealthLevel()); |
|
} |
|
|
|
// ISetBaseAvatarStateFrom ------------------------------------------------------------------------------- |
|
void plAvatarSDLModifier::ISetBaseAvatarStateFrom(plArmatureMod *avMod, const plStateDataRecord* srcState) |
|
{ |
|
// invisibility |
|
if (!avMod->IsLocallyOwned()) |
|
{ |
|
int invisLevel; |
|
srcState->FindVar(kStrInvisibilityLevel)->Get(&invisLevel); |
|
|
|
if (invisLevel > 0) |
|
LogMsg(kLogDebug, "plAvatarSDLModifier::ISetBaseAvatarStateFrom - Stealth level greater than zero"); |
|
plNetClientMgr::GetInstance()->MakeCCRInvisible(avMod->GetTarget(0)->GetKey(), invisLevel); |
|
} |
|
} |
|
|
|
|