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211 lines
6.7 KiB
211 lines
6.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plAGMasterSDLModifier.h" |
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#include "../plSDL/plSDL.h" |
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#include "../plInterp/plAnimTimeConvert.h" |
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#include "../pnSceneObject/plSceneObject.h" |
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#include "plAGMasterMod.h" |
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#include "plAGAnimInstance.h" |
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#include "plgDispatch.h" |
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#include "../pnMessage/plTimeMsg.h" |
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#include "hsTimer.h" |
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#include "../plMessage/plAnimCmdMsg.h" |
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// static vars |
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char plAGMasterSDLModifier::AGMasterVarNames::kStrAtcs[]="atcs"; |
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char plAGMasterSDLModifier::AGMasterVarNames::kStrBlends[]="blends"; |
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UInt32 plAGMasterSDLModifier::IApplyModFlags(UInt32 sendFlags) |
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{ |
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// ugly hack so bug light animation state isn't stored on the server |
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if (stricmp(GetTarget()->GetKeyName(), "RTOmni-BugLightTest") == 0) |
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return (sendFlags | plSynchedObject::kDontPersistOnServer | plSynchedObject::kIsAvatarState); |
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// ditto for the KI light |
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if (stricmp(GetTarget()->GetKeyName(), "RTOmniKILight") == 0) |
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return (sendFlags | plSynchedObject::kDontPersistOnServer | plSynchedObject::kIsAvatarState); |
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return sendFlags; |
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} |
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// |
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// copy blends values from current state into sdl |
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// |
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void plAGMasterSDLModifier::IPutBlends(plStateDataRecord* state, plAGMasterMod* agMaster) |
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{ |
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int numBlends = agMaster->GetNumPrivateAnimations(); // each private anim has a blend value |
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plSimpleStateVariable* blendsVar = state->FindVar(AGMasterVarNames::kStrBlends); |
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if (blendsVar->GetCount() != numBlends) |
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blendsVar->Alloc(numBlends); |
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// sdl copy |
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int i; |
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for(i=0;i<numBlends; i++) |
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{ |
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blendsVar->Set((UInt8)(agMaster->GetAnimInstance(i)->GetBlend() * 255), i); |
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} |
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} |
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// |
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// Copy atcs from current state into sdl |
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// |
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void plAGMasterSDLModifier::IPutCurrentStateIn(plStateDataRecord* dstState) |
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{ |
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plSceneObject* sobj=GetTarget(); |
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hsAssert(sobj, "plAGMasterSDLModifier, nil target"); |
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plAGMasterMod* agMaster=IGetObjectsAGMasterMod(sobj); |
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hsAssert(agMaster, "nil AGMasterMod"); |
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if (agMaster) |
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{ |
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IPutBlends(dstState, agMaster); |
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int numAnims = agMaster->GetNumATCAnimations(); |
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plSDStateVariable* atcsVar = dstState->FindSDVar(AGMasterVarNames::kStrAtcs); |
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if (atcsVar->GetCount() != numAnims) |
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atcsVar->Resize(numAnims); |
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// copy atcs to sdl |
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int i; |
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for(i=0;i<numAnims; i++) |
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{ |
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plStateDataRecord* atcStateDataRec = atcsVar->GetStateDataRecord(i); |
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plAnimTimeConvert* animTimeConvert = agMaster->GetATCAnimInstance(i)->GetTimeConvert(); |
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IPutATC(atcStateDataRec, animTimeConvert); |
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} |
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} |
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} |
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// |
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// Given a scene object, find and return it's AGMasterMod |
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// |
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plAGMasterMod* plAGMasterSDLModifier::IGetObjectsAGMasterMod(plSceneObject* obj) |
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{ |
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int count = obj->GetNumModifiers(); |
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for (int i = 0; i < count; i++) |
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{ |
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plAGMasterMod * avMod = const_cast<plAGMasterMod*>(plAGMasterMod::ConvertNoRef(obj->GetModifier(i))); |
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if(avMod) |
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return avMod; |
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} |
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return nil; |
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} |
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// |
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// Apply state in SDL record to current animation state |
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// |
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void plAGMasterSDLModifier::ISetCurrentBlends(const plStateDataRecord* state, plAGMasterMod* objAGMaster) |
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{ |
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// Check Blends |
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plSimpleStateVariable* blendsVar = state->FindVar(AGMasterVarNames::kStrBlends); |
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if (blendsVar->IsUsed()) |
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{ |
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int i; |
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if (blendsVar->GetCount() != objAGMaster->GetNumPrivateAnimations()) |
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return; // bogus state |
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for (i=0;i<blendsVar->GetCount();i++) |
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{ |
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UInt8 blend; |
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blendsVar->Get(&blend, i); |
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objAGMaster->GetAnimInstance(i)->SetBlend(blend / 255.f); |
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} |
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} |
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} |
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// |
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// Change the object's animation state to reflect what is specified in the |
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// stateDataRecord. |
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// |
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void plAGMasterSDLModifier::ISetCurrentStateFrom(const plStateDataRecord* srcState) |
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{ |
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plSceneObject* sobj=GetTarget(); |
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hsAssert(sobj, "plAGMasterSDLModifier, nil target"); |
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plAGMasterMod* objAGMaster=IGetObjectsAGMasterMod(sobj); |
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hsAssert(objAGMaster, "can't find object's AGMasterSDLState"); |
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ISetCurrentBlends(srcState, objAGMaster); |
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plSDStateVariable* atcsVar = srcState->FindSDVar(AGMasterVarNames::kStrAtcs); |
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if (atcsVar->IsUsed()) |
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{ |
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if (objAGMaster->GetNumATCAnimations() != atcsVar->GetCount()) |
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return; |
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int i; |
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for(i=0;i<atcsVar->GetCount(); i++) |
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{ |
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plStateDataRecord* atcStateDataRec = atcsVar->GetStateDataRecord(i); |
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plAnimTimeConvert* objAtc = objAGMaster->GetATCAnimInstance(i)->GetTimeConvert(); // dst |
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ISetCurrentATC(atcStateDataRec, objAtc); |
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objAtc->EnableCallbacks(false); |
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} |
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objAGMaster->IRegForEval(objAGMaster->HasRunningAnims()); |
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// Force one eval, then re-enable all the callbacks |
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double time = (hsTimer::GetSysSeconds() - hsTimer::GetDelSysSeconds()); |
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if (objAGMaster->fIsGrouped && objAGMaster->fMsgForwarder) |
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{ |
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hsScalar animTimeFromWorldTime = (objAGMaster->GetNumATCAnimations() > 0) ? objAGMaster->GetATCAnimInstance(0)->GetTimeConvert()->WorldToAnimTimeNoUpdate(time) : 0.0f; |
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plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg(); |
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msg->SetCmd(plAGCmdMsg::kSetAnimTime); |
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msg->fAnimTime = animTimeFromWorldTime; |
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msg->AddReceiver(objAGMaster->fMsgForwarder->GetKey()); |
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plgDispatch::MsgSend(msg); |
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} |
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else |
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{ |
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objAGMaster->AdvanceAnimsToTime(time); |
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} |
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for (i = 0; i < objAGMaster->GetNumATCAnimations(); i++) |
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objAGMaster->GetATCAnimInstance(i)->GetTimeConvert()->EnableCallbacks(true); |
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} |
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} |
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