You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
246 lines
6.7 KiB
246 lines
6.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/***************************************************************************** |
|
* |
|
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/pnAceCore.cpp |
|
* |
|
***/ |
|
|
|
#include "Pch.h" |
|
#pragma hdrstop |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Private data |
|
* |
|
***/ |
|
|
|
static long s_perf[kNumAsyncPerfCounters]; |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Module data exports |
|
* |
|
***/ |
|
|
|
AsyncApi g_api; |
|
bool s_transgaming; |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Local functions |
|
* |
|
***/ |
|
|
|
//============================================================================ |
|
static void DoTransgamingCheck () { |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
#ifdef CLIENT |
|
|
|
HMODULE hMod = GetModuleHandle("ntdll"); |
|
if (!hMod) |
|
return; |
|
|
|
s_transgaming = GetProcAddress(hMod, "IsTransgaming") != nil; |
|
|
|
#endif |
|
#endif |
|
} |
|
|
|
//=========================================================================== |
|
static void IAsyncInitUseW9x () { |
|
REF(IAsyncInitUseW9x); |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
W9xGetApi(&g_api); |
|
#else |
|
ErrorFatal("W9x I/O Not supported on this platform"); |
|
#endif |
|
} |
|
|
|
//=========================================================================== |
|
static void IAsyncInitUseNt () { |
|
REF(IAsyncInitUseNt); |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
NtGetApi(&g_api); |
|
#else |
|
ErrorFatal("Nt I/O Not supported on this platform"); |
|
#endif |
|
} |
|
|
|
//=========================================================================== |
|
static void IAsyncInitUseUnix () { |
|
REF(IAsyncInitUseUnix); |
|
#ifdef HS_BUILD_FOR_UNIX |
|
#error Unix I/O not implemented yet |
|
UxGetApi(&g_api); |
|
#else |
|
ErrorFatal(__LINE__, __FILE__, "Unix I/O Not supported on this platform"); |
|
#endif |
|
} |
|
|
|
//=========================================================================== |
|
static void IAsyncInitForClient () { |
|
REF(IAsyncInitForClient); |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
DoTransgamingCheck(); |
|
if (s_transgaming) { |
|
IAsyncInitUseW9x(); |
|
} |
|
else { |
|
IAsyncInitUseNt(); |
|
} |
|
#elif HS_BUILD_FOR_UNIX |
|
IAsyncInitUseUnix(); |
|
#else |
|
ErrorFatal("AsyncCore: No default implementation for this platform"); |
|
#endif |
|
} |
|
|
|
//=========================================================================== |
|
static void IAsyncInitForServer () { |
|
REF(IAsyncInitForServer); |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
IAsyncInitUseNt(); |
|
#elif HS_BUILD_FOR_UNIX |
|
IAsyncInitUseUnix(); |
|
#else |
|
ErrorFatal("AsyncCore: No default implementation for this platform"); |
|
#endif |
|
} |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Module exports |
|
* |
|
***/ |
|
|
|
//============================================================================ |
|
long PerfAddCounter (unsigned id, unsigned n) { |
|
ASSERT(id < kNumAsyncPerfCounters); |
|
return AtomicAdd(&s_perf[id], n); |
|
} |
|
|
|
//============================================================================ |
|
long PerfSubCounter (unsigned id, unsigned n) { |
|
ASSERT(id < kNumAsyncPerfCounters); |
|
return AtomicAdd(&s_perf[id], -(signed)n); |
|
} |
|
|
|
//============================================================================ |
|
long PerfSetCounter (unsigned id, unsigned n) { |
|
ASSERT(id < kNumAsyncPerfCounters); |
|
return AtomicSet(&s_perf[id], n); |
|
} |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Public exports |
|
* |
|
***/ |
|
|
|
//=========================================================================== |
|
void AsyncCoreInitialize () { |
|
ASSERTMSG(!g_api.initialize, "AsyncCore already initialized"); |
|
|
|
#ifdef HS_BUILD_FOR_WIN32 |
|
// Initialize WinSock |
|
WSADATA wsaData; |
|
if (WSAStartup(0x101, &wsaData)) |
|
ErrorFatal(__LINE__, __FILE__, "WSA startup failed"); |
|
if (wsaData.wVersion != 0x101) |
|
ErrorFatal(__LINE__, __FILE__, "WSA version failed"); |
|
#endif |
|
|
|
#ifdef CLIENT |
|
IAsyncInitForClient(); |
|
#elif SERVER |
|
IAsyncInitForServer(); |
|
#else |
|
# error "Neither CLIENT nor SERVER defined. Cannot configure AsyncCore for target" |
|
#endif |
|
|
|
ASSERT(g_api.initialize); |
|
g_api.initialize(); |
|
} |
|
|
|
//============================================================================ |
|
void AsyncCoreDestroy (unsigned waitMs) { |
|
if (g_api.destroy) { |
|
g_api.destroy(waitMs); |
|
} |
|
|
|
DnsDestroy(waitMs); |
|
TimerDestroy(waitMs); |
|
ThreadDestroy(waitMs); |
|
|
|
ZERO(g_api); |
|
} |
|
|
|
//============================================================================ |
|
void AsyncSignalShutdown () { |
|
ASSERT(g_api.signalShutdown); |
|
g_api.signalShutdown(); |
|
} |
|
|
|
//============================================================================ |
|
void AsyncWaitForShutdown () { |
|
ASSERT(g_api.waitForShutdown); |
|
g_api.waitForShutdown(); |
|
} |
|
|
|
//============================================================================ |
|
void AsyncSleep (unsigned sleepMs) { |
|
ASSERT(g_api.sleep); |
|
g_api.sleep(sleepMs); |
|
} |
|
|
|
//============================================================================ |
|
long AsyncPerfGetCounter (unsigned id) { |
|
COMPILER_ASSERT(arrsize(s_perf) == kNumAsyncPerfCounters); |
|
ASSERT(id < kNumAsyncPerfCounters); |
|
return s_perf[id]; |
|
}
|
|
|