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999 lines
34 KiB
999 lines
34 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plNetMessage_h_inc |
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#define plNetMessage_h_inc |
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#include "HeadSpin.h" |
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#include "hsStlUtils.h" |
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#include "hsStream.h" |
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#include "hsBitVector.h" |
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#include "hsTemplates.h" |
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#include "plGeneric.h" |
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#include "pnNetCommon/plNetServers.h" |
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#include "pnNetCommon/plNetGroup.h" |
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#include "pnFactory/plCreatable.h" |
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#include "pnFactory/plFactory.h" |
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#include "plUnifiedTime/plClientUnifiedTime.h" |
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#include "plNetCommon/plNetServerSessionInfo.h" |
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#include "plNetCommon/plNetCommon.h" |
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#include "plNetCommon/plNetCommonHelpers.h" |
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#include "plNetCommon/plNetCommonConstants.h" |
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#include "plStreamLogger/plStreamLogger.h" |
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#include "plNetMsgHelpers.h" |
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#include "pnNetBase/pnNetBase.h" |
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class plMessage; |
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class plUUID; |
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//////////////////////////////////////////////////////////////////// |
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// |
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// Base class for application network messages. |
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// These become the data in a plNetCommonMessage when sent over the network. |
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// |
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class plNetCommonMessage; |
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class plKey; |
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class plNetMessage : public plCreatable |
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{ |
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friend class plNetServerMsgPlsRoutableMsg; |
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uint32_t fFlags; // indicates what is present in the message, always transmitted |
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plUnifiedTime fTimeSent; // time msg was sent (in sender's unified timeSpace), always transmitted to and from the client |
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double fTimeRecvd; // time msg was recvd (in rcvrs timeSpace), never transmitted |
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uint32_t fBytesRead; // amount of data we've already read, never transmitted |
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uint32_t fContext; // set by sender, included in reply. Only written if kHasContext flag set |
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uint32_t fTransactionID; // set by originator, included in reply. Only written if kHasTransactionID flag set |
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uint32_t fPlayerID; // set by originator. Only written if kHasPlayerID flag set |
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plUUID fAcctUUID; // set by sender (app level). Only written if kHasAcctUUID flag set |
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const plNetCommonMessage* fNetCoreMsg; // not sent, set by the receiver |
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uint32_t fPeekStatus; // not sent. set on PeekBuffer, cleared on PokeBuffer |
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uint8_t fProtocolVerMajor; // conditionally sent |
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uint8_t fProtocolVerMinor; // conditionally sent |
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ENetProtocol fNetProtocol; // the server this msg should be sent to. this value is not sent over wire. |
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enum ContentFlags |
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{ |
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kNetMsgFlags, |
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kNetMsgTimeSent, |
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kNetMsgContext, |
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kNetMsgTransactionID, |
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kNetMsgPlayerID, |
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kNetMsgVersion, |
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}; |
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protected: |
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virtual int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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virtual int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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void IWriteClassIndex(hsStream* stream); |
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void IReadClassIndex(hsStream* stream); |
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bool IPeeked() const { return fPeekStatus==kFullyPeeked;} |
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void ISetPeekStatus(uint32_t s) { fPeekStatus=s; } |
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public: |
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typedef uint16_t plStrLen; |
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static const uint8_t kVerMajor, kVerMinor; // version of the networking code |
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typedef uint16_t ClassIndexType; // the type returned by plCreatable::ClassIndex() |
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enum |
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{ |
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kMaxNameLen=32 |
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}; |
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enum BitVectorFlags // indicates what is present in the message, always transmitted |
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{ |
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kHasTimeSent = 0x1, // means fTimeSent need sending |
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kHasGameMsgRcvrs = 0x2, // means that this is a direct (not bcast) game msg |
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kEchoBackToSender = 0x4, // if broadcasting, echo packet back to sender |
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kRequestP2P = 0x8, // sent to gameServer on joinReq |
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kAllowTimeOut = 0x10, // sent to gameServer on joinReq (if release code) |
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kIndirectMember = 0x20, // sent to client on joinAck if he is behind a firewall |
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// This flag is used when the servers are firewalled and NAT'ed |
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// It tells a game or lobby server to ask the lookup for an external address |
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kPublicIPClient = 0x40, // set on a client coming from a public IP |
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kHasContext = 0x80, // whether or not to write fContext field |
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// Used with StartProcess server msgs. Whether or not the ServerAgent |
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// must first ask the vault for a game state associated with the |
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// game about to be instanced. |
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kAskVaultForGameState =0x100, |
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kHasTransactionID = 0x200, // whether or not to write fTransactionID field |
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kNewSDLState = 0x400, // set by client on first state packet sent, may not be necessary anymore |
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kInitialAgeStateRequest = 0x800,// initial request for the age state |
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kHasPlayerID = 0x1000, // is fPlayerID set |
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kUseRelevanceRegions= 0x2000, // if players use relevance regions are used, this will be filtered by region, currently set on avatar physics and control msgs |
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kHasAcctUUID = 0x4000, // is fAcctUUID set |
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kInterAgeRouting = 0x8000, // give to pls for routing. |
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kHasVersion = 0x10000, // if version is set |
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kIsSystemMessage = 0x20000, |
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kNeedsReliableSend = 0x40000, |
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kRouteToAllPlayers = 0x80000, // send this message to all online players. |
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}; |
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enum PeekOptions // options for partial peeking |
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{ |
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kSkipStream = 1<<0, // means we should not read the actual stream, just the stream info |
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kBaseClassOnly = 1<<1, // only peek or poke the baseclass info |
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kPartialPeekMask = kSkipStream | kBaseClassOnly, |
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// plNetServerMsgWithRoutingInfo derived classes need to check this |
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// in their PeekBuffer methods. |
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kJustRoutingInfo = 1<<2, |
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kDontClearBuffer = 1<<3, |
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// don't call base class peek/poke. plNetMsgOmnibus/plNetMsgVault uses this. |
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kDEAD_NoBaseClass = 1<<4, |
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// don't worry about compressing/uncompressing things. used by plNetMsgStreamHelper, and plNetMsgOmnibus. |
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kDontCompress = 1<<5, |
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kWantVersion = 1<<6, |
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kFullyPeeked = 0xffffffff // default fPeekStatus, set if not partial peeking |
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}; |
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enum CompressionType // currently only used for plNetMsgStreams |
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{ |
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kCompressionNone, // not compressed |
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kCompressionFailed, // failed to compress |
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kCompressionZlib, // zlib compressed |
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kCompressionDont // don't compress |
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}; |
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CLASSNAME_REGISTER( plNetMessage ); |
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GETINTERFACE_ANY( plNetMessage, plCreatable ); |
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// plCreatable |
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void Read(hsStream* s, hsResMgr* mgr); |
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void Write(hsStream* s, hsResMgr* mgr); |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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// ctor |
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plNetMessage(); |
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virtual ~plNetMessage(); |
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static plNetMessage* CreateAndRead(const plNetCommonMessage*, plStreamLogger::EventList* el = nil); |
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static plNetMessage* Create(const plNetCommonMessage*); |
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int PokeBuffer(char* buf, int bufLen, uint32_t peekOptions=0); // put msg in buffer |
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int PeekBuffer(const char* buf, int bufLen, uint32_t peekOptions=0, bool forcePeek=false, plStreamLogger::EventList* el = nil); // get msg out of buffer |
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bool NeedsReliableSend() const { return IsBitSet(kNeedsReliableSend); } |
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bool IsSystemMessage() const { return IsBitSet(kIsSystemMessage); } |
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virtual void ValidatePoke() const; |
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virtual void ValidatePeek() const; |
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virtual bool NeedsBroadcast() const { return false; } // should game server broadcast this message to other clients? |
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virtual int ValidationSchemeID() const { return 1; } |
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// getters |
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int GetPackSize(); |
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const plUnifiedTime& GetTimeSent() const { return fTimeSent; } |
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bool GetHasTimeSent() const { return IsBitSet(kHasTimeSent); } |
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double GetTimeReceived() const { return fTimeRecvd; } |
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bool IsBitSet(int b) const { return (fFlags & b) != 0; } |
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const plNetCommonMessage* GetNetCoreMsg() const { return fNetCoreMsg; } |
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uint32_t GetNetCoreMsgLen() const; |
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bool GetHasContext() const { return IsBitSet(kHasContext);} |
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uint32_t GetContext() const { return fContext;} |
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bool GetHasTransactionID() const { return IsBitSet(kHasTransactionID);} |
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uint32_t GetTransactionID() const { return fTransactionID;} |
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bool GetHasPlayerID() const { return IsBitSet(kHasPlayerID);} |
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uint32_t GetPlayerID() const { hsAssert(GetHasPlayerID(), "uninit playerID"); return fPlayerID; } |
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uint32_t JustGetPlayerID() const { return fPlayerID; } |
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bool GetHasAcctUUID() const { return IsBitSet(kHasAcctUUID); } |
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const plUUID * GetAcctUUID() const { return &fAcctUUID; } |
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uint8_t GetVersionMajor() const { return fProtocolVerMajor; } |
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uint8_t GetVersionMinor() const { return fProtocolVerMinor; } |
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ENetProtocol GetNetProtocol () const { return fNetProtocol; } |
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// setters |
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void SetTimeSent(const plUnifiedTime& t) { fTimeSent=t;SetHasTimeSent(true); } |
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void SetHasTimeSent(bool value) { SetBit( kHasTimeSent, value ); } |
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void SetTimeReceived(double t) { fTimeRecvd=t; } |
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void SetBit(int b, bool on=true) { if (on) fFlags |= b; else fFlags &= ~b; } |
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void SetNetCoreMsg(const plNetCommonMessage* ncmsg) { fNetCoreMsg=ncmsg; } |
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void SetHasContext(bool value) { SetBit(kHasContext,value);} |
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void SetContext(uint32_t value) { fContext=value; SetHasContext(true);} |
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void SetHasTransactionID(bool value) { SetBit(kHasTransactionID,value);} |
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void SetTransactionID(uint32_t value) { fTransactionID=value; SetHasTransactionID(true);} |
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void SetHasPlayerID(bool value) { SetBit(kHasPlayerID,value);} |
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void SetPlayerID(uint32_t value) { fPlayerID=value; SetHasPlayerID(true);} |
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void SetHasAcctUUID( bool v ) { SetBit( kHasAcctUUID,v ); } |
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void SetAcctUUID(const plUUID * v ) { fAcctUUID.CopyFrom(v); SetHasAcctUUID(true); } |
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void SetVersion(uint8_t maj=kVerMajor, uint8_t min=kVerMinor) { SetBit(kHasVersion); fProtocolVerMajor=maj; fProtocolVerMinor=min; } |
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void SetNetProtocol (ENetProtocol v ) { fNetProtocol = v; } |
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// init fContext, fTransactionID, etc. if needed. |
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void InitReplyFieldsFrom(plNetMessage * msg); |
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// debug |
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virtual plString AsString() const |
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{ |
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const char* delim = ""; |
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plStringStream ss; |
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if ( GetHasPlayerID() ) |
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{ |
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ss << delim << "p:" << GetPlayerID(); |
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delim = ","; |
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} |
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if ( GetHasTransactionID() ) |
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{ |
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ss << delim << "x:" << GetTransactionID(); |
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delim = ","; |
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} |
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if ( GetHasAcctUUID() ) |
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{ |
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ss << delim << "a:" << GetAcctUUID()->AsString(); |
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delim = ","; |
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} |
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if ( IsBitSet(kHasVersion) ) |
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{ |
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ss << delim << "v:" << (int)fProtocolVerMajor << "." << (int)fProtocolVerMinor; |
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delim = ","; |
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} |
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return ss.GetString(); |
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} |
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}; |
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// |
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// for msgs which only go from the gameserver to the client |
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// |
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class plNetMsgServerToClient : public plNetMessage |
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{ |
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public: |
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plNetMsgServerToClient() { SetBit(kIsSystemMessage|kNeedsReliableSend); } |
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CLASSNAME_REGISTER( plNetMsgServerToClient ); |
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GETINTERFACE_ANY( plNetMsgServerToClient, plNetMessage ); |
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}; |
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//////////////////////////////////////////////////////////////////// |
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// Stream msg - abstract base class built with plNetMsgStreamHelper |
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// |
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class plNetMsgStream : public plNetMessage |
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{ |
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protected: |
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plNetMsgStreamHelper fStreamHelper; |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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CLASSNAME_REGISTER( plNetMsgStream ); |
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GETINTERFACE_ANY_AUX(plNetMsgStream,plNetMessage,plNetMsgStreamHelper,fStreamHelper) |
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plNetMsgStreamHelper* StreamInfo() { return &fStreamHelper; } |
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const plNetMsgStreamHelper* StreamInfo() const { return &fStreamHelper; } |
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}; |
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// |
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// Object info msg - abstract base class built with plNetMsgObjectHelper |
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// |
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class plNetMsgObject : public plNetMessage |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kNetMsgObjectHelper, |
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}; |
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protected: |
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plNetMsgObjectHelper fObjectHelper; |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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CLASSNAME_REGISTER( plNetMsgObject ); |
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GETINTERFACE_ANY_AUX(plNetMsgObject,plNetMessage,plNetMsgObjectHelper,fObjectHelper) |
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plNetMsgObjectHelper* ObjectInfo() { return &fObjectHelper; } |
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const plNetMsgObjectHelper* ObjectInfo() const { return &fObjectHelper; } |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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// debug |
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plString AsString() const |
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{ |
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return plString::Format("object=%s, %s",fObjectHelper.GetUoid().StringIze().c_str(), plNetMessage::AsString().c_str()); |
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} |
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}; |
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// |
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// abstract baseclass which has both object and stream info |
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// |
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class plNetMsgStreamedObject : public plNetMsgObject |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kStreamHelper |
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}; |
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protected: |
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plNetMsgStreamHelper fStreamHelper; |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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plNetMsgStreamedObject() {} |
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~plNetMsgStreamedObject() {} |
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CLASSNAME_REGISTER( plNetMsgStreamedObject ); |
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GETINTERFACE_ANY_AUX(plNetMsgStreamedObject,plNetMsgObject,plNetMsgStreamHelper,fStreamHelper) |
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plNetMsgStreamHelper* StreamInfo() { return &fStreamHelper; } |
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const plNetMsgStreamHelper* StreamInfo() const { return &fStreamHelper; } |
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//virtuals |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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}; |
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// |
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// New SaveState system |
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// |
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class plNetMsgSDLState : public plNetMsgStreamedObject |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kSDLStateStream, |
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kSDLIsInitialState, |
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kSDLPersist, |
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kSDLAvatarState, |
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}; |
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void ISetDescName() const; |
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bool fIsInitialState; |
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protected: |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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bool fPersistOnServer; |
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bool fIsAvatarState; |
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mutable std::string fDescName; // for debugging output only, not read/written |
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public: |
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CLASSNAME_REGISTER( plNetMsgSDLState ); |
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GETINTERFACE_ANY(plNetMsgSDLState, plNetMsgStreamedObject); |
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plNetMsgSDLState() : fIsInitialState(0), fPersistOnServer(true), fIsAvatarState(false) { SetBit(kNeedsReliableSend); } |
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bool PersistOnServer() const { return fPersistOnServer != 0; } |
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void SetPersistOnServer(bool b) { fPersistOnServer = b; } |
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bool IsAvatarState() const { return fIsAvatarState != 0; } |
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void SetIsAvatarState(bool b) { fIsAvatarState = b; } |
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// debug |
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plString AsString() const; |
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bool IsInitialState() const {return fIsInitialState!=0; } |
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void SetIsInitialState( bool v ) { fIsInitialState=v; } |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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}; |
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// |
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// New SaveState system |
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// |
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class plNetMsgSDLStateBCast : public plNetMsgSDLState |
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{ |
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protected: |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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CLASSNAME_REGISTER( plNetMsgSDLStateBCast ); |
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GETINTERFACE_ANY(plNetMsgSDLStateBCast, plNetMsgSDLState); |
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// virtuals |
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bool NeedsBroadcast() const { return true; } |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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}; |
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// |
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// Object state request msg |
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// |
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class plNetMsgObjStateRequest : public plNetMsgObject |
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{ |
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public: |
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plNetMsgObjStateRequest() { SetBit(kIsSystemMessage|kNeedsReliableSend); } |
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CLASSNAME_REGISTER( plNetMsgObjStateRequest ); |
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GETINTERFACE_ANY( plNetMsgObjStateRequest, plNetMsgObject ); |
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}; |
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// |
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// abstract message class which contains a list of rooms |
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// |
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class plNetMsgRoomsList : public plNetMessage |
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{ |
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protected: |
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std::vector<plLocation> fRooms; |
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std::vector<plString> fRoomNames; // for debug usage only |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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plNetMsgRoomsList() {} |
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~plNetMsgRoomsList() {}; |
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CLASSNAME_REGISTER( plNetMsgRoomsList ); |
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GETINTERFACE_ANY( plNetMsgRoomsList, plNetMessage ); |
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void AddRoom(plKey rmKey); |
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void AddRoomLocation(plLocation loc, const plString& rmName); |
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int FindRoomLocation(plLocation loc); |
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int GetNumRooms() const { return fRooms.size(); } |
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plLocation GetRoomLoc(int i) const { return fRooms[i]; } |
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plString GetRoomName(int i) const { return fRoomNames[i]; } // debug |
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}; |
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// |
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// Game msg - wraps a plMessage. |
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// |
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class hsResMgr; |
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class plNetMsgGameMessage: public plNetMsgStream |
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{ |
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protected: |
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plClientUnifiedTime fDeliveryTime; // for future timestamping |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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plNetMsgGameMessage() { SetBit(kNeedsReliableSend); } |
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CLASSNAME_REGISTER( plNetMsgGameMessage ); |
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GETINTERFACE_ANY( plNetMsgGameMessage, plNetMsgStream ); |
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enum ContentsFlags |
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{ |
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kNetGameMsgDeliveryTime, |
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kNetGameMsgGameMsg, |
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}; |
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plClientUnifiedTime& GetDeliveryTime() { return fDeliveryTime; } |
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void SetDeliveryTime(plClientUnifiedTime& ut) { fDeliveryTime=ut; } |
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plMessage* GetContainedMsg(hsResMgr* resmgr = nil); |
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// virtuals |
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bool NeedsBroadcast() const { return true; } |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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|
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// debug |
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plString AsString() const |
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{ |
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const char* noc=plFactory::GetTheFactory()->GetNameOfClass(StreamInfo()->GetStreamType()); |
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return plString::Format("%s %s",plNetMsgStream::AsString().c_str(), noc ? noc : "?"); |
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} |
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}; |
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// |
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// special game msg for loading clones/avatars |
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// |
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class plNetMsgLoadClone : public plNetMsgGameMessage |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kObjectHelper, |
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kIsPlayer, |
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kIsLoading, |
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kIsInitialState, |
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}; |
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protected: |
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bool fIsPlayer; |
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bool fIsLoading; |
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bool fIsInitialState; |
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plNetMsgObjectHelper fObjectHelper; |
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|
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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CLASSNAME_REGISTER( plNetMsgLoadClone ); |
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GETINTERFACE_ANY_AUX(plNetMsgLoadClone, plNetMsgGameMessage,plNetMsgObjectHelper,fObjectHelper) |
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plNetMsgLoadClone() : fIsPlayer(true),fIsLoading(true),fIsInitialState(false) {} |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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plNetMsgObjectHelper* ObjectInfo() { return &fObjectHelper; } |
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const plNetMsgObjectHelper* ObjectInfo() const { return &fObjectHelper; } |
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bool GetIsPlayer() const { return fIsPlayer!=0; } |
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bool GetIsLoading() const { return fIsLoading!=0; } |
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bool GetIsInitialState() const { return fIsInitialState!=0; } |
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void SetIsPlayer(bool p) { fIsPlayer=p; } |
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void SetIsLoading(bool p) { fIsLoading=p; } |
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void SetIsInitialState(bool p) {fIsInitialState=p; } |
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// debug |
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plString AsString() const |
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{ |
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return plString::Format("object=%s initial=%d, %s",fObjectHelper.GetUoid().StringIze().c_str(), fIsInitialState, |
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plNetMsgGameMessage::AsString().c_str()); |
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} |
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}; |
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// |
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// special msg when a player is paged in/out |
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// |
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class plNetMsgPlayerPage : public plNetMessage |
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{ |
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protected: |
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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plUoid fUoid; |
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bool fUnload; |
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plNetMsgPlayerPage() : fUnload(false) { SetBit(kNeedsReliableSend); } |
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plNetMsgPlayerPage(plUoid uoid, bool unload) : fUoid(uoid), fUnload(unload) { } |
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CLASSNAME_REGISTER( plNetMsgPlayerPage ); |
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GETINTERFACE_ANY( plNetMsgPlayerPage, plNetMessage); |
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}; |
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// |
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// a game message that takes a list of other clients as receivers |
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// |
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class plNetMsgGameMessageDirected : public plNetMsgGameMessage |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kRecievers, |
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}; |
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protected: |
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plNetMsgReceiversListHelper fReceivers; |
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|
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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CLASSNAME_REGISTER( plNetMsgGameMessageDirected ); |
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GETINTERFACE_ANY_AUX(plNetMsgGameMessageDirected,plNetMsgGameMessage, |
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plNetMsgReceiversListHelper,fReceivers) |
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plNetMsgReceiversListHelper* Receivers() { return &fReceivers; } |
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|
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// virtuals |
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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}; |
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// |
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// Message when a room is paged in/out |
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// |
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class plNetMsgPagingRoom : public plNetMsgRoomsList |
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{ |
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public: |
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enum PageFlags |
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{ |
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kPagingOut=0x1, // else paging in |
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kResetList=0x2, // server should reset his existing list before using this msg |
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kRequestState=0x4, // also want current room state sent to me |
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kFinalRoomInAge=0x8 // done paging in the age |
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}; |
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protected: |
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uint8_t fPageFlags; |
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|
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
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plNetMsgPagingRoom() : fPageFlags(0) { SetBit(kIsSystemMessage|kNeedsReliableSend); } |
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~plNetMsgPagingRoom() {} |
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CLASSNAME_REGISTER( plNetMsgPagingRoom ); |
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GETINTERFACE_ANY( plNetMsgPagingRoom, plNetMsgRoomsList ); |
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void SetPageFlags(uint8_t f) { fPageFlags=f; } |
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uint8_t GetPageFlags() const { return fPageFlags; } |
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void SetPagingOut(bool b) { if (b) fPageFlags |= kPagingOut; else fPageFlags&=~kPagingOut; } |
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bool GetPagingOut() const { return (fPageFlags & kPagingOut) != 0; } |
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void SetResetList(bool b) { if (b) fPageFlags |= kResetList; else fPageFlags &=~kResetList; } |
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bool GetResetList() const { return (fPageFlags & kResetList) != 0; } |
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void SetRequestingState(bool b) { if (b) fPageFlags |= kRequestState; else fPageFlags &=~kRequestState; } |
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bool GetRequestingState() const { return (fPageFlags & kRequestState) != 0; } |
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|
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// debug |
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std::string AsStdString() const |
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{ |
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std::string s; |
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xtl::format(s,"pageFlags:%02X, paging %s, requestingState:%s, resetting=%d",fPageFlags, |
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(fPageFlags&kPagingOut)?"out":"in", (fPageFlags&kRequestState)?"yes":"no", |
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(fPageFlags & kResetList)!=0); |
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return s; |
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} |
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}; |
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|
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// |
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// Client requests game state update by rooms. |
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// an empty rooms list means ALL rooms I have loaded. |
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// |
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class plNetMsgGameStateRequest : public plNetMsgRoomsList |
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{ |
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public: |
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plNetMsgGameStateRequest() { SetBit(kIsSystemMessage|kNeedsReliableSend); } |
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CLASSNAME_REGISTER( plNetMsgGameStateRequest ); |
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GETINTERFACE_ANY( plNetMsgGameStateRequest, plNetMsgRoomsList ); |
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}; |
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// |
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// sent by game server to change clients ownership of a netGroup |
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// |
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class plNetMsgGroupOwner: public plNetMsgServerToClient |
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{ |
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public: |
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class GroupInfo |
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{ |
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public: |
|
plNetGroupId fGroupID; |
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bool fOwnIt; // else not the owner |
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|
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void Read(hsStream* s) { fGroupID.Read(s); s->LogReadLE(&fOwnIt,"GroupOwner OwnIt"); } |
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void Write(hsStream* s) { fGroupID.Write(s); s->WriteLE(fOwnIt); } |
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GroupInfo() : fGroupID(plNetGroup::kNetGroupUnknown), fOwnIt(false) {} |
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GroupInfo(plNetGroupId gID, bool o) : fGroupID(gID),fOwnIt(o) {} |
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}; |
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protected: |
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std::vector<GroupInfo> fGroups; |
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|
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
|
CLASSNAME_REGISTER( plNetMsgGroupOwner ); |
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GETINTERFACE_ANY( plNetMsgGroupOwner, plNetMsgServerToClient ); |
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|
|
// getters |
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int GetNumGroups() const { return fGroups.size(); } |
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GroupInfo GetGroupInfo(int i) const { return fGroups[i]; } |
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|
|
// setters |
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void AddGroupInfo(GroupInfo gi) { fGroups.push_back(gi); } |
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void ClearGroupInfo() { fGroups.clear(); } |
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|
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bool IsOwner() { return fGroups[0].fOwnIt; } |
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}; |
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|
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// |
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// voice recording buffer |
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// |
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class plNetMsgVoice: public plNetMessage |
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{ |
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private: |
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enum ContentFlags |
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{ |
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kDead_FrameSize, |
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kReceivers, |
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kVoiceFlags, |
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kVoiceData |
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}; |
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protected: |
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uint8_t fFlags; // voice flags |
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uint8_t fNumFrames; // number of frames encoded |
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std::string fVoiceData; |
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|
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plNetMsgReceiversListHelper fReceivers; |
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|
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int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
|
plNetMsgVoice(): fFlags(0), fNumFrames(0) { } |
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~plNetMsgVoice() {} |
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|
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CLASSNAME_REGISTER( plNetMsgVoice ); |
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GETINTERFACE_ANY_AUX(plNetMsgVoice,plNetMessage,plNetMsgReceiversListHelper,fReceivers) |
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|
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void SetFlag(int f) { fFlags |= f; } |
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int GetFlags() { return fFlags; } |
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void SetNumFrames(uint8_t f) { fNumFrames = f; } |
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uint8_t GetNumFrames() const { return fNumFrames; } |
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void SetVoiceData(char *data, int len ); |
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int GetVoiceDataLen() const { return fVoiceData.length(); } |
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const char *GetVoiceData() const; |
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plNetMsgReceiversListHelper* Receivers() { return &fReceivers; } |
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|
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// virtuals |
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bool NeedsBroadcast() const { return true; } |
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|
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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|
|
// debug |
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std::string AsStdString() const |
|
{ |
|
std::string s; |
|
xtl::format(s,"len=%d",fVoiceData.size()); |
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return s; |
|
} |
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}; |
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|
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// |
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// base class for dealing with plNetSharedState |
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// |
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class plNetSharedState; |
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class plNetMsgSharedState : public plNetMsgStreamedObject |
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{ |
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private: |
|
enum ContentFlags |
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{ |
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kLockRequest, |
|
}; |
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protected: |
|
bool fLockRequest; |
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|
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
|
plNetMsgSharedState() : fLockRequest(false) {} |
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~plNetMsgSharedState() {} |
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|
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CLASSNAME_REGISTER( plNetMsgSharedState ); |
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GETINTERFACE_ANY(plNetMsgSharedState, plNetMsgStreamedObject); |
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void CopySharedState(plNetSharedState* ss); |
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void SetLockRequest(bool b) { fLockRequest=b; } |
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bool GetLockRequest() const { return fLockRequest; } |
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|
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void ReadVersion(hsStream* s, hsResMgr* mgr); |
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void WriteVersion(hsStream* s, hsResMgr* mgr); |
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|
|
// debug |
|
plString AsStdString() const |
|
{ |
|
return plString::Format("lockReq=%d, %s",fLockRequest, plNetMsgStreamedObject::AsString().c_str()); |
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} |
|
}; |
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|
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// |
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// attempt to lock/unlock and set generic shared state on server. |
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// lock attempts will generate server reply messages confirming or denying the action. |
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// |
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class plNetMsgTestAndSet : public plNetMsgSharedState |
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{ |
|
public: |
|
plNetMsgTestAndSet() { SetBit(kNeedsReliableSend); } |
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|
|
CLASSNAME_REGISTER( plNetMsgTestAndSet ); |
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GETINTERFACE_ANY(plNetMsgTestAndSet, plNetMsgSharedState); |
|
}; |
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|
|
// |
|
// provides a way to query sharedState on the server |
|
// |
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class plNetMsgGetSharedState : public plNetMsgObject |
|
{ |
|
protected: |
|
char fSharedStateName[kMaxNameLen]; |
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|
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
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int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
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public: |
|
plNetMsgGetSharedState() { *fSharedStateName=0; SetBit(kNeedsReliableSend); } |
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~plNetMsgGetSharedState() {} |
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|
|
CLASSNAME_REGISTER( plNetMsgGetSharedState ); |
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GETINTERFACE_ANY( plNetMsgGetSharedState, plNetMsgObject ); |
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|
|
void SetSharedStateName(char* n) { if (n) hsStrncpy(fSharedStateName, n, kMaxNameLen); } |
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char* GetSharedStateName() { return fSharedStateName; } |
|
}; |
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|
|
// |
|
// msg which sets the update frequency for a group of objects on the server |
|
// |
|
class plNetMsgObjectUpdateFilter : public plNetMessage |
|
{ |
|
protected: |
|
plNetMsgObjectListHelper fObjectListHelper; |
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float fMaxUpdateFreq; // in secs |
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|
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
plNetMsgObjectUpdateFilter() : fMaxUpdateFreq(-1) {} |
|
~plNetMsgObjectUpdateFilter() {} |
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|
|
CLASSNAME_REGISTER( plNetMsgObjectUpdateFilter ); |
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GETINTERFACE_ANY_AUX(plNetMsgObjectUpdateFilter,plNetMessage,plNetMsgObjectListHelper,fObjectListHelper) |
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|
|
plNetMsgObjectListHelper* ObjectListInfo() { return &fObjectListHelper; } |
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|
|
void SetMaxUpdateFreq(float f) { fMaxUpdateFreq=f; } |
|
float GetMaxUpdateFreq() const { return fMaxUpdateFreq; } |
|
}; |
|
|
|
// |
|
// Client wants a list of all members in the session |
|
// |
|
class plNetMsgMembersListReq : public plNetMessage |
|
{ |
|
public: |
|
plNetMsgMembersListReq() { SetBit(kIsSystemMessage|kNeedsReliableSend); } |
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|
|
CLASSNAME_REGISTER( plNetMsgMembersListReq ); |
|
GETINTERFACE_ANY( plNetMsgMembersListReq, plNetMessage ); |
|
}; |
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|
|
// |
|
// Server returns a list of all members in the session |
|
// |
|
class plNetMsgMembersList : public plNetMsgServerToClient |
|
{ |
|
protected: |
|
plNetMsgMemberListHelper fMemberListHelper; |
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protected: |
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
CLASSNAME_REGISTER( plNetMsgMembersList ); |
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GETINTERFACE_ANY_AUX(plNetMsgMembersList,plNetMsgServerToClient,plNetMsgMemberListHelper,fMemberListHelper) |
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|
|
plNetMsgMemberListHelper* MemberListInfo() { return &fMemberListHelper; } |
|
}; |
|
|
|
// |
|
// server tells client to add or remove a session member |
|
// |
|
class plNetMsgMemberUpdate : public plNetMsgServerToClient |
|
{ |
|
protected: |
|
plNetMsgMemberInfoHelper fMemberInfo; |
|
bool fAddMember; // else remove member |
|
protected: |
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
CLASSNAME_REGISTER( plNetMsgMemberUpdate ); |
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GETINTERFACE_ANY_AUX(plNetMsgMemberUpdate,plNetMsgServerToClient,plNetMsgMemberInfoHelper,fMemberInfo) |
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|
|
bool AddingMember() { return fAddMember; } |
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void SetAddingMember(bool b) { fAddMember=b; } |
|
|
|
plNetMsgMemberInfoHelper* MemberInfo() { return &fMemberInfo; } |
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bool NeedsBroadcast() const { return true; } // send to all clients |
|
}; |
|
|
|
|
|
// |
|
// ListenList updater msgs. For voice-broadcasting purposes. |
|
// Contains a list of other players which I am [not] listening to. |
|
// Sent client-client or client-server. |
|
// |
|
class plNetMsgListenListUpdate : public plNetMessage |
|
{ |
|
private: |
|
plNetMsgReceiversListHelper fReceivers; // used by server, the players we're listening to |
|
bool fAdding; // else removing |
|
|
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
plNetMsgListenListUpdate() : fAdding(false) {} |
|
~plNetMsgListenListUpdate() {} |
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|
|
CLASSNAME_REGISTER( plNetMsgListenListUpdate ); |
|
GETINTERFACE_ANY_AUX(plNetMsgListenListUpdate,plNetMessage,plNetMsgReceiversListHelper,fReceivers) |
|
|
|
plNetMsgReceiversListHelper* Receivers() { return &fReceivers; } |
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|
|
bool GetAdding() const { return fAdding; } |
|
void SetAdding(bool a) { fAdding=a; } |
|
|
|
// virtuals |
|
bool NeedsBroadcast() const { return true; } // use rcvrs list |
|
}; |
|
|
|
|
|
/////////////////////////////////////////////////////////////////// |
|
class plNetMsgInitialAgeStateSent : public plNetMsgServerToClient |
|
{ |
|
uint32_t fNumInitialSDLStates; |
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
plNetMsgInitialAgeStateSent():fNumInitialSDLStates(0){} |
|
CLASSNAME_REGISTER( plNetMsgInitialAgeStateSent ); |
|
GETINTERFACE_ANY( plNetMsgInitialAgeStateSent, plNetMsgServerToClient); |
|
void SetNumInitialSDLStates( uint32_t n ) { fNumInitialSDLStates=n; } |
|
uint32_t GetNumInitialSDLStates() const { return fNumInitialSDLStates; } |
|
}; |
|
|
|
// |
|
// msg which sets the update frequency for a group of objects on the server |
|
// |
|
class plNetMsgRelevanceRegions : public plNetMessage |
|
{ |
|
protected: |
|
hsBitVector fRegionsImIn; |
|
hsBitVector fRegionsICareAbout; |
|
|
|
int IPokeBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
int IPeekBuffer(hsStream* stream, uint32_t peekOptions=0); |
|
public: |
|
plNetMsgRelevanceRegions() { SetBit(kNeedsReliableSend); } |
|
~plNetMsgRelevanceRegions() {} |
|
|
|
CLASSNAME_REGISTER( plNetMsgRelevanceRegions ); |
|
GETINTERFACE_ANY(plNetMsgRelevanceRegions, plNetMessage) |
|
|
|
void SetRegionsICareAbout(const hsBitVector& r) { fRegionsICareAbout=r; } |
|
void SetRegionsImIn(const hsBitVector& r) { fRegionsImIn=r; } |
|
|
|
const hsBitVector& GetRegionsICareAbout() const { return fRegionsICareAbout; } |
|
const hsBitVector& GetRegionsImIn() const { return fRegionsImIn; } |
|
|
|
plString AsStdString() const |
|
{ |
|
plString b1, b2; |
|
int i; |
|
for(i=0;i<fRegionsImIn.GetNumBitVectors(); i++) |
|
b1 += plString::Format("0x%x ", fRegionsImIn.GetBitVector(i)); |
|
for(i=0;i<fRegionsICareAbout.GetNumBitVectors(); i++) |
|
b2 += plString::Format("0x%x ", fRegionsICareAbout.GetBitVector(i)); |
|
return plString::Format("rgnsImIn:%s, rgnsICareAbout:%s, %s", |
|
b1.c_str(), b2.c_str(), plNetMessage::AsString().c_str() ); |
|
} |
|
}; |
|
|
|
#endif // plNetMessage_h_inc |
|
//////////////////////////////////////////////////////////////////// |
|
// End. |
|
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|