You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
97 lines
3.4 KiB
97 lines
3.4 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef PLAVBRAINGENERIC_H |
|
#define PLAVBRAINGENERIC_H |
|
|
|
#include "hsStlUtils.h" |
|
#include "plAvBrainGeneric.h" |
|
|
|
/** \class plAvBrainCoop |
|
This is currently no different whatsoever from plAvBrainGeneric, |
|
but it's quite possible that it will need to vary, so we're |
|
keeping it around for the moment. */ |
|
class plAvBrainCoop : public plAvBrainGeneric |
|
{ |
|
public: |
|
|
|
// used only by the class factory... |
|
plAvBrainCoop(); |
|
|
|
// use this constructor for a host brain; it sets up the unique ID |
|
plAvBrainCoop(uint32_t exitFlags, float fadeIn, float fadeOut, MoveMode moveMode, plKey guestKey); |
|
|
|
// use this constructor for the guest brain, when you already have the unique ID |
|
plAvBrainCoop(uint32_t exitFlags, float fadeIn, float fadeOut, MoveMode moveMode, |
|
uint32_t initiatorID, uint16_t initiatorSerial, plKey hostKey); |
|
|
|
bool MsgReceive(plMessage *msg); |
|
virtual bool RelayNotifyMsg(plNotifyMsg *msg); |
|
void EnableGuestClick(); |
|
|
|
// rtti |
|
CLASSNAME_REGISTER( plAvBrainCoop ); |
|
GETINTERFACE_ANY( plAvBrainCoop, plAvBrainGeneric); |
|
|
|
// i/o |
|
virtual void Read(hsStream *stream, hsResMgr *mgr); |
|
virtual void Write(hsStream *stream, hsResMgr *mgr); |
|
|
|
// stuff |
|
uint32_t GetInitiatorID(); |
|
uint16_t GetInitiatorSerial(); |
|
|
|
virtual plKey GetRecipient(); |
|
virtual void SetRecipient(plKey &recipient); |
|
|
|
private: |
|
uint32_t fInitiatorID; |
|
uint16_t fInitiatorSerial; |
|
|
|
plKey fGuestKey; // only filled out if we are the host |
|
plKey fHostKey; // only filled out if we are the guest |
|
|
|
bool fWaitingForClick; |
|
|
|
std::vector<plKey> fRecipients; // we have an array for a slight hack so relto book sharing works |
|
}; |
|
|
|
#endif |