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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plRenderGlobalContext_inc
#define plRenderGlobalContext_inc
#include "hsTemplates.h"
#include "plRenderInstance.h"
class plRenderGlobalContext : public RenderGlobalContext
{
protected:
Interface* fInterface;
hsTArray<plRenderInstance> fInstList;
void IMakeRenderInstances(plMaxNode* node, TimeValue t, hsBool isBarney);
public:
plRenderGlobalContext(Interface* ip, TimeValue t);
~plRenderGlobalContext();
void Update(TimeValue t);
void MakeRenderInstances(plMaxNode* root, TimeValue t);
virtual int NumRenderInstances() { return fInstList.GetCount(); }
virtual RenderInstance* GetRenderInstance( int i ) { return i < fInstList.GetCount() ? &fInstList[i] : nil; }
virtual void IntersectRay(RenderInstance *inst, Ray& ray, ISect &isct, ISectList &xpList, BOOL findExit);
virtual BOOL IntersectWorld(Ray &ray, int skipID, ISect &hit, ISectList &xplist, int blurFrame = NO_MOTBLUR);
};
#endif // plRenderGlobalContext_inc