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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plPythonFileComponent.h"
#include "resource.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "MaxMain/plMaxNode.h"
#include "plAutoUIBlock.h"
#include "plAutoUIParams.h"
#include "pnSceneObject/plSceneObject.h"
#include "MaxMain/plPluginResManager.h"
#include "pnMessage/plObjRefMsg.h"
#include "plVolumeGadgetComponent.h"
#include "plGUIComponents.h"
#include "pfGUISkinComp.h"
#include "plExcludeRegionComponent.h"
#include "plAnimComponent.h"
#include "plNotetrackAnim.h"
#include "plOneShotComponent.h"
#include "plMultistageBehComponent.h"
#include "plInterp/plAnimEaseTypes.h"
#include "plAgeDescription/plAgeDescription.h"
#include "plWaterComponent.h"
#include "plDrawable/plWaveSetBase.h"
#include "plClusterComponent.h"
#include "plDrawable/plClusterGroup.h"
#include "plPhysicalComponents.h"
//#include "plHavok1/plHKPhysical.h"
#include "plAvatar/plSwimRegion.h"
#include "plSurface/plGrassShaderMod.h"
#include "plGrassComponent.h"
#include "notify.h"
#include <vector>
#include <set>
#include <map>
#include <string>
#include "pfPython/plPythonFileMod.h"
#include "pfPython/plPythonParameter.h"
// for DynamicText hack to get the plKeys (could probably be removed later)
#include "plGImage/plDynamicTextMap.h"
//// plCommonPythonLib ///////////////////////////////////////////////////////
// Derived class for our global python fileMods, since they go in to the
// BuiltIn page
// 2.4.03 mcn - Added sceneObjects to the list, so that we can have an
// associated sceneObject for our mod
#include "MaxMain/plCommonObjLib.h"
#include "plSDL/plSDL.h"
class plCommonPythonLib : public plCommonObjLib
{
public:
virtual hsBool IsInteresting( const plKey &objectKey )
{
if( objectKey->GetUoid().GetClassType() == plPythonFileMod::Index() )
return true;
if( objectKey->GetUoid().GetClassType() == plSceneObject::Index() &&
strcmp( objectKey->GetUoid().GetObjectName(), plSDL::kAgeSDLObjectName ) == 0 )
return true;
return false;
}
};
static plCommonPythonLib sCommonPythonLib;
static void NotifyProc(void *param, NotifyInfo *info);
// Notify us on file open so we can check for bad Python components
void DummyCodeIncludePythonFileFunc()
{
RegisterNotification(NotifyProc, nil, NOTIFY_FILE_POST_OPEN);
RegisterNotification(NotifyProc, nil, NOTIFY_FILE_PRE_SAVE);
RegisterNotification(NotifyProc, nil, NOTIFY_SYSTEM_POST_RESET);
RegisterNotification(NotifyProc, nil, NOTIFY_SYSTEM_POST_NEW);
RegisterNotification(NotifyProc, nil, NOTIFY_SYSTEM_SHUTDOWN2);
}
// Param block ID's
enum
{
kPythonFileType_DEAD,
kPythonFilePB,
kPythonVersion,
kPythonFileIsGlobal
};
class plPythonFileComponent : public plComponent
{
public:
typedef std::map<plMaxNode*, plKey> PythonKeys;
// When we're auto-exporting and can't pop up an error dialog, we cache our
// errors here and blab about it at export time
static std::string fPythonError;
protected:
PythonKeys fModKeys;
hsTArray<plKey> fOthersKeys;
public:
plPythonFileComponent();
virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void AddReceiverKey(plKey key, plMaxNode* node=nil) { fOthersKeys.Append(key); }
// Returns false if the Python file for this component wasn't loaded, and clears
// the data in the PB to prevent Max from crashing.
enum Validate
{
kPythonOk,
kPythonNoFile,
kPythonBadVer,
kPythonNoVer,
};
Validate ValidateFile();
const char* GetPythonName();
virtual PythonKeys& GetKeys() { return fModKeys; }
virtual hsBool DeInit(plMaxNode *node, plErrorMsg *pErrMsg)
{
fModKeys.clear();
fOthersKeys.Reset();
return plComponent::DeInit(node, pErrMsg);
}
};
CLASS_DESC(plPythonFileComponent, gPythonFileComponentDesc, "Python File", "PythonFile", COMP_TYPE_LOGIC, PYTHON_FILE_CID);
std::string plPythonFileComponent::fPythonError;
////////////////////////////////////////////////////////////////////////////////
// Called by the Python File manager
//
// Storage for all the registered Python file types
static std::vector<plAutoUIBlock*> gAutoUIBlocks;
void PythonFile::AddAutoUIBlock(plAutoUIBlock *block)
{
for (int i = 0; i < gAutoUIBlocks.size(); i++)
{
if (gAutoUIBlocks[i]->GetBlockID() == block->GetBlockID())
{
char buf[256];
sprintf(buf,
"Duplicate Python File ID\n\n"
"%s and %s use ID %d\n\n"
"%s will be ignored.",
gAutoUIBlocks[i]->GetName(),
block->GetName(),
block->GetBlockID(),
block->GetName());
hsMessageBox(buf, "Warning", hsMBoxOk);
return;
}
}
gAutoUIBlocks.push_back(block);
}
plComponentClassDesc *PythonFile::GetClassDesc()
{
return &gPythonFileComponentDesc;
}
static plAutoUIBlock *FindAutoUI(IParamBlock2 *pb)
{
if (!pb)
return nil;
for (int i = 0; i < gAutoUIBlocks.size(); i++)
{
if (gAutoUIBlocks[i]->GetBlockID() == pb->ID())
return gAutoUIBlocks[i];
}
return nil;
}
////////////////////////////////////////////////////////////////////////////////
plPythonFileComponent::plPythonFileComponent()
{
fClassDesc = &gPythonFileComponentDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPythonFileComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
if (fPythonError.length() > 0)
{
pErrMsg->Set(true, "Python Error", fPythonError.c_str()).Show();
pErrMsg->Set();
fPythonError = "";
}
fModKeys.clear();
return true;
}
hsBool plPythonFileComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
IParamBlock2 *pb = (IParamBlock2*)fCompPB->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *block = FindAutoUI(pb);
if (!block)
return false;
// if this is a multi-modifier python file component then is this the main (or first) maxnode
bool mainMultiModierNode = false;
plPythonFileMod *mod = TRACKED_NEW plPythonFileMod;
// create the modifier key ourselves so that we can get the name of the modifier in the name
plSceneObject *obj = node->GetSceneObject();
plKey modKey;
if( fCompPB->GetInt( kPythonFileIsGlobal ) )
{
// Do we already have this guy?
plPythonFileMod *existingOne = plPythonFileMod::ConvertNoRef( sCommonPythonLib.FindObject( plPythonFileMod::kGlobalNameKonstant ) );
if( existingOne != nil )
{
// This component already exists, which can happen since it's in a common page. So we need
// to nuke the key and its object so we can reuse it.
modKey = existingOne->GetKey();
// But first detach it from its target sceneObject
if( existingOne->GetTarget( 0 ) != nil )
existingOne->GetTarget( 0 )->GetKey()->Release( modKey );
if( !sCommonPythonLib.RemoveObjectAndKey( modKey ) )
{
pErrMsg->Set( true, "Python File Component Error",
"The global Python File Component %s is attempting to export over an already "
"existing component of the same name, and the exporter is unable to delete the "
"old object to replace it. This would be a good time to call mcn for help.", GetINode()->GetName() ).Show();
pErrMsg->Set( false );
}
// Pointer is invalid now anyways...
existingOne = nil;
}
// Also make sure we have an age SDL object to attach to (currently only used for python, hence why it's safe here)
obj = plSceneObject::ConvertNoRef( sCommonPythonLib.FindObject( plSDL::kAgeSDLObjectName ) );
if( obj != nil )
{
plKey foo = obj->GetKey();
if( !sCommonPythonLib.RemoveObjectAndKey( foo ) )
{
pErrMsg->Set( true, "Python File Component Error",
"The global Python File Component %s is attempting to export over an already "
"existing component of the same name, and the exporter is unable to delete the "
"old sceneObject to replace it. This would be a good time to call mcn for help.", GetINode()->GetName() ).Show();
pErrMsg->Set( false );
}
// Pointer is invalid now anyways...
obj = nil;
}
// Create us a new sceneObject to attach to
obj = TRACKED_NEW plSceneObject;
const plLocation &globalLoc = plPluginResManager::ResMgr()->GetCommonPage( node->GetLocation(), plAgeDescription::kGlobal );
hsAssert( globalLoc.IsValid(), "Invalid common page location!!!" );
modKey = hsgResMgr::ResMgr()->NewKey(plPythonFileMod::kGlobalNameKonstant, mod, globalLoc );
// Make a key for our special sceneObject too
plKey sdlObjectKey = hsgResMgr::ResMgr()->NewKey( plSDL::kAgeSDLObjectName, obj, globalLoc );
plPluginResManager::ResMgr()->AddLooseEnd(sdlObjectKey);
}
else
{
if (block->IsMultiModifier())
{
// yup, then only create one modifier that will all the objects will attach to
// in other words, one python module with many attached sceneobjects
if ( fModKeys.empty())
{
// its empty so create the first and only one
modKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), mod, node->GetLocation());
mainMultiModierNode = true;
}
else
{
// else we just take the first one (should be the only one)
PythonKeys::iterator pos;
pos = fModKeys.begin();
modKey = pos->second;
// Guess we won't be using that modifier we new'd up there. Does that mean we should delete it? Sure.
delete mod;
mod = nil;
}
}
else // else, nope... create a modifier for each object its attached to
{
modKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), mod, node->GetLocation());
}
}
hsgResMgr::ResMgr()->AddViaNotify(modKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
fModKeys[node] = modKey;
// only let non-multimodifier or multimodifier then only the main node register for notifies
if ( !block->IsMultiModifier() || mainMultiModierNode )
{
int nParams = block->NumParams();
for (int i = 0; i < nParams; i++)
{
plAutoUIParam *param = block->GetParam(i);
if (param->GetParamType() == plAutoUIParam::kTypeActivator)
{
// Register the modifier to recieve notifies from this activator.
// We'll let the modifier know the activator key when it's available,
// in the convert pass.
int numcomps = param->GetCount(pb);
for (int j=0; j< numcomps; j++ )
{
plComponentBase *comp = param->GetComponent(pb,j);
if (comp)
comp->AddReceiverKey(modKey);
}
}
if (param->GetParamType() == plAutoUIParam::kTypeGUIDialog)
{
// Register the modifier to recieve notifies from this activator.
// We'll let the modifier know the activator key when it's available,
// in the convert pass.
int numcomps = param->GetCount(pb);
for (int j=0; j< numcomps; j++ )
{
plComponentBase *comp = param->GetComponent(pb,j);
if (comp && comp->ClassID() == GUI_DIALOG_COMP_CLASS_ID )
{
// convert the comp to a GUIDialog component, so we can talk to it
plGUIDialogComponent *dialog_comp = (plGUIDialogComponent*)comp;
dialog_comp->SetNotifyReceiver(modKey);
}
}
}
}
}
return true;
}
#include "plActivatorBaseComponent.h"
#include "pnKeyedObject/plKey.h"
#include "plResponderComponent.h"
hsBool plPythonFileComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
IParamBlock2 *pb = (IParamBlock2*)fCompPB->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *block = FindAutoUI(pb);
if (!block)
return false;
plKey modKey = fModKeys[node];
plPythonFileMod *mod = plPythonFileMod::ConvertNoRef(modKey->GetObjectPtr());
// add in all the receivers that want to be notified from the Python coded script
int j;
for (j = 0; j < fOthersKeys.Count(); j++)
{
mod->AddToNotifyList(fOthersKeys[j]);
}
// remove all the Keys we know about to be re-built on the next convert
fOthersKeys.Reset();
// set the name of the source file
mod->SetSourceFile(block->GetName());
int nParams = block->NumParams();
for (int i = 0; i < nParams; i++)
{
plAutoUIParam *param = block->GetParam(i);
plPythonParameter pyParam;
pyParam.fID = param->GetID();
// Get the data for the param
switch (param->GetParamType())
{
case plAutoUIParam::kTypeBool:
pyParam.SetTobool(param->GetBool(pb));
mod->AddParameter(pyParam);
break;
case plAutoUIParam::kTypeInt:
pyParam.SetToInt(param->GetInt(pb));
mod->AddParameter(pyParam);
break;
case plAutoUIParam::kTypeFloat:
pyParam.SetToFloat(param->GetFloat(pb));
mod->AddParameter(pyParam);
break;
case plAutoUIParam::kTypeString:
pyParam.SetToString(param->GetString(pb));
mod->AddParameter(pyParam);
break;
case plAutoUIParam::kTypeSceneObj:
{
int numKeys = param->GetCount(pb);
hsBool found_atleast_one_good_one = false;
for (int i = 0; i < numKeys; i++)
{
plKey skey = param->GetKey(pb, i);
if ( skey != nil )
{
pyParam.SetToSceneObject(skey, true);
// make sure that there really was a sceneobject
mod->AddParameter(pyParam);
found_atleast_one_good_one = true;
}
}
if ( !found_atleast_one_good_one )
{
char buf[512];
sprintf(buf,"The sceneobject attribute (ID=%d) that was selected in %s PythonFile, somehow does not exist!?",
pyParam.fID,this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
}
break;
case plAutoUIParam::kTypeComponent:
{
int count = param->GetCount(pb);
hsBool found_atleast_one_good_one = false;
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp)
{
for (int j = 0; j < comp->NumTargets(); j++)
{
plKey responderKey = Responder::GetKey(comp, comp->GetTarget(j));
if ( responderKey != nil )
{
pyParam.SetToResponder(responderKey);
mod->AddParameter(pyParam);
found_atleast_one_good_one = true;
}
}
if ( !found_atleast_one_good_one )
{
char buf[512];
sprintf(buf,"The responder attribute %s that was selected in %s PythonFile, somehow does not exist!?",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
}
}
}
break;
case plAutoUIParam::kTypeActivator:
{
int count = param->GetCount(pb);
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
// make sure we found a comp and then see if it is an activator type
if (comp && comp->CanConvertToType(ACTIVATOR_BASE_CID))
{
plActivatorBaseComponent *activator = (plActivatorBaseComponent*)comp;
const plActivatorBaseComponent::LogicKeys& logicKeys = activator->GetLogicKeys();
plActivatorBaseComponent::LogicKeys::const_iterator it;
for (it = logicKeys.begin(); it != logicKeys.end(); it++)
{
pyParam.SetToActivator(it->second);
mod->AddParameter(pyParam);
}
// do special stuff for Volume sensors because they are stupid turds
if (comp->ClassID() == VOLUMEGADGET_CID)
{
plVolumeGadgetComponent* pClick = (plVolumeGadgetComponent*)comp;
const plVolumeGadgetComponent::LogicKeys &logicKeys2 = pClick->GetLogicOutKeys();
plVolumeGadgetComponent::LogicKeys::const_iterator VGit;
for (VGit = logicKeys2.begin(); VGit != logicKeys2.end(); VGit++)
{
pyParam.SetToActivator(VGit->second);
mod->AddParameter(pyParam);
}
}
}
// now see if it is a PythonFile kinda activator thingy
else if (comp && comp->ClassID() == PYTHON_FILE_CID)
{
plPythonFileComponent *pyfact = (plPythonFileComponent*)comp;
const plPythonFileComponent::PythonKeys& pythonKeys = pyfact->GetKeys();
plPythonFileComponent::PythonKeys::const_iterator it;
for (it = pythonKeys.begin(); it != pythonKeys.end(); it++)
{
pyParam.SetToActivator(it->second);
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeDynamicText:
{
int numKeys = param->GetCount(pb);
for (int i = 0; i < numKeys; i++)
{
plKey key = param->GetKey(pb, i);
// make sure we got a key and that it is a DynamicTextMap
if (key && plDynamicTextMap::ConvertNoRef(key->GetObjectPtr()) )
{
pyParam.SetToDynamicText(key);
mod->AddParameter(pyParam);
}
}
}
break;
case plAutoUIParam::kTypeGUIDialog:
{
int count = param->GetCount(pb);
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp)
{
if (comp && comp->ClassID() == GUI_DIALOG_COMP_CLASS_ID )
{
// convert the comp to a GUIDialog component, so we can talk to it
plGUIDialogComponent *dialog_comp = (plGUIDialogComponent*)comp;
plKey dialogKey = dialog_comp->GetModifierKey();
pyParam.SetToGUIDialog(dialogKey);
if ( pyParam.fObjectKey == nil )
{
char buf[512];
sprintf(buf,"The GUIDialog attribute %s that was selected in %s PythonFile, somehow does not exist!?",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
else
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeGUIPopUpMenu:
{
int count = param->GetCount(pb);
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp)
{
if (comp && comp->ClassID() == GUI_MENUANCHOR_CLASSID )
{
// convert the comp to a GUIPopUpMenu component, so we can talk to it
plGUIMenuComponent *guiComp = (plGUIMenuComponent*)comp;
plKey key = guiComp->GetConvertedMenuKey();
pyParam.SetToGUIPopUpMenu( key );
if ( pyParam.fObjectKey == nil )
{
char buf[512];
sprintf(buf,"The GUIPopUpMenu attribute %s that was selected in %s PythonFile, somehow does not exist!?",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
else
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeGUISkin:
{
int count = param->GetCount(pb);
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp)
{
if (comp && comp->ClassID() == GUI_SKIN_CLASSID )
{
// convert the comp to a GUISkin component, so we can talk to it
plGUISkinComp *guiComp = (plGUISkinComp *)comp;
plKey key = guiComp->GetConvertedSkinKey();
pyParam.SetToGUISkin( key );
if ( pyParam.fObjectKey == nil )
{
char buf[512];
sprintf(buf,"The GUISkin attribute %s that was selected in %s PythonFile, somehow does not exist!?",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
else
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeExcludeRegion:
{
int count = param->GetCount(pb);
int number_of_real_targets_found = 0;
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp && comp->ClassID() == XREGION_CID )
{
for (int j = 0; j < comp->NumTargets(); j++)
{
plExcludeRegionComponent *excomp = (plExcludeRegionComponent*)comp;
plKey exKey = excomp->GetKey((plMaxNode*)(comp->GetTarget(j)));
if ( exKey != nil )
{
// only get one real target, just count the rest
if ( number_of_real_targets_found == 0 )
{
pyParam.SetToExcludeRegion(exKey);
mod->AddParameter(pyParam);
}
number_of_real_targets_found += 1;
}
}
if ( number_of_real_targets_found != 1 )
{
// there is zero or more than one node attached to this exclude region
char buf[512];
if ( number_of_real_targets_found == 0 )
sprintf(buf,"The ExcludeRegion %s that was selected as an attribute in %s PythonFile, has no scene nodes attached.",
comp->GetINode()->GetName(),this->GetINode()->GetName());
else
sprintf(buf,"The ExcludeRegion %s that was selected as an attribute in %s PythonFile, has more than one scene node attached (using first one found).",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
}
}
}
break;
case plAutoUIParam::kTypeWaterComponent:
{
plComponentBase* comp = param->GetComponent(pb, 0);
plWaveSetBase* wsb = nil;
if (comp)
{
wsb = plWaterComponent::GetWaveSet(comp->GetINode());
if (wsb != nil)
{
plKey waterKey = wsb->GetKey();
if ( waterKey != nil )
{
pyParam.SetToWaterComponent(waterKey);
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeSwimCurrentInterface:
{
plComponentBase* comp = param->GetComponent(pb, 0);
plSwimRegionInterface* sri = nil;
if (comp && comp->ClassID() == PHYS_SWIMSURFACE_CID)
{
plSwim2DComponent* swimcomp = (plSwim2DComponent*)comp;
std::map<plMaxNode*, plSwimRegionInterface*>::const_iterator containsNode;
plMaxNode* mnode = nil;
for (int i = 0; i < swimcomp->NumTargets(); i++)
{
mnode = (plMaxNode*)swimcomp->GetTarget(i);
containsNode = swimcomp->fSwimRegions.find(mnode);
if ( containsNode != swimcomp->fSwimRegions.end() )
{
sri = swimcomp->fSwimRegions[mnode];
break;
}
}
if (sri != nil)
{
plKey swimKey = sri->GetKey();
if ( swimKey != nil )
{
pyParam.SetToSwimCurrentInterface(swimKey);
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeClusterComponent:
{
plComponentBase* comp = param->GetComponent(pb, 0);
plClusterGroup* clusterGroup = nil;
if (comp && comp->ClassID() == CLUSTER_COMP_CID)
{
plClusterComponent* clusterComp = (plClusterComponent*)comp;
int numGroups = clusterComp->GetNumGroups();
int i;
for (i=0; i<numGroups; i++)
{
plClusterGroup* group = clusterComp->GetGroup(i);
plKey groupKey = group->GetKey();
if (groupKey != nil)
{
pyParam.SetToClusterComponent(groupKey);
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeAnimation:
{
int count = param->GetCount(pb);
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp && ( comp->ClassID() == ANIM_COMP_CID || comp->ClassID() == ANIM_GROUP_COMP_CID ) )
{
plAnimComponentBase *animcomp = (plAnimComponentBase*)comp;
// save out the animation name first
const char *tempAnimName = animcomp->GetAnimName();
if (tempAnimName == nil)
pyParam.SetToAnimationName(ENTIRE_ANIMATION_NAME);
else
pyParam.SetToAnimationName(tempAnimName);
mod->AddParameter(pyParam);
// gather up all the modkeys for all the targets attached to this animation component
int j;
for ( j=0; j<comp->NumTargets(); j++ )
{
pyParam.SetToAnimation(animcomp->GetModKey((plMaxNode*)(comp->GetTarget(j))));
mod->AddParameter(pyParam);
}
}
}
}
break;
case plAutoUIParam::kTypeBehavior:
{
// The Behavior attribute is One-Shots and Multi-stage behaviors
// For Python usage: we will only allow using behaviors that are
// attached to one position node. In other words, Python will only
// be used for special cases.
int count = param->GetCount(pb);
int number_of_real_targets_found = 0;
for (int i = 0; i < count; i++)
{
plComponentBase *comp = param->GetComponent(pb, i);
if (comp && comp->ClassID() == ONESHOTCLASS_ID )
{
// gather up all the modkeys for all the targets attached to this animation component
int j;
for ( j=0; j<comp->NumTargets(); j++ )
{
plKey behKey = OneShotComp::GetOneShotKey(comp,(plMaxNode*)(comp->GetTarget(j)));
if ( behKey != nil )
{
// only get one real target, just count the rest
if ( number_of_real_targets_found == 0 )
{
pyParam.SetToBehavior(behKey);
mod->AddParameter(pyParam);
}
number_of_real_targets_found += 1;
}
}
}
else if (comp && comp->ClassID() == MULTISTAGE_BEH_CID )
{
// gather up all the modkeys for all the targets attached to this animation component
int j;
for ( j=0; j<comp->NumTargets(); j++ )
{
plKey behKey = MultiStageBeh::GetMultiStageBehKey(comp,(plMaxNode*)(comp->GetTarget(j)));
if ( behKey != nil )
{
// only get one real target, just count the rest
if ( number_of_real_targets_found == 0 )
{
pyParam.SetToBehavior(behKey);
mod->AddParameter(pyParam);
}
number_of_real_targets_found += 1;
}
}
}
if ( number_of_real_targets_found != 1 )
{
// there is zero or more than one node attached to this exclude region
char buf[512];
if ( number_of_real_targets_found == 0 )
sprintf(buf,"The Behavior component %s that was selected as an attribute in %s PythonFile, has no scene nodes attached.",
comp->GetINode()->GetName(),this->GetINode()->GetName());
else
sprintf(buf,"The Behavior component %s that was selected as an attribute in %s PythonFile, has more than one scene node attached (using first one found).",
comp->GetINode()->GetName(),this->GetINode()->GetName());
pErrMsg->Set(true, "PythonFile Warning", buf).Show();
pErrMsg->Set(false);
}
}
}
break;
case plAutoUIParam::kTypeMaterial:
{
int numKeys = param->GetCount(pb);
for (int i = 0; i < numKeys; i++)
{
plKey key = param->GetKey(pb, i);
// make sure we got a key and that it is a plMipmap
if (key && plMipmap::ConvertNoRef(key->GetObjectPtr()) )
{
pyParam.SetToMaterial(key);
mod->AddParameter(pyParam);
}
}
}
break;
case plAutoUIParam::kTypeMaterialAnimation:
{
plPickMaterialAnimationButtonParam* matAnim = (plPickMaterialAnimationButtonParam*)param;
matAnim->CreateKeyArray(pb);
int numKeys = param->GetCount(pb);
for (int i = 0; i < numKeys; i++)
{
plKey key = param->GetKey(pb, i);
if ( key )
{
pyParam.SetToMaterialAnimation(key);
mod->AddParameter(pyParam);
}
}
matAnim->DestroyKeyArray();
}
break;
case plAutoUIParam::kTypeDropDownList:
pyParam.SetToString(param->GetString(pb));
mod->AddParameter(pyParam);
break;
case plAutoUIParam::kTypeGrassComponent:
{
plComponentBase* comp = param->GetComponent(pb, 0);
plGrassShaderMod* shader = nil;
if (comp)
{
shader = plGrassComponent::GetShader(comp->GetINode());
if (shader != nil)
{
plKey shaderKey = shader->GetKey();
if ( shaderKey != nil )
{
pyParam.SetToGrassShaderComponent(shaderKey);
mod->AddParameter(pyParam);
}
}
}
}
break;
}
}
return true;
}
plPythonFileComponent::Validate plPythonFileComponent::ValidateFile()
{
// Make sure the type is in the valid range
IParamBlock2 *pb = (IParamBlock2*)fCompPB->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *block = FindAutoUI(pb);
if (!block || fCompPB->GetInt(kPythonVersion) > block->GetVersion())
{
// Bad type, clear out the PB so this won't blow up during a save
fCompPB->SetValue(kPythonFilePB, 0, (ReferenceTarget*)nil);
if (!block)
return kPythonNoFile;
else
return kPythonBadVer;
}
// Got a newer version of the Python file, update our version
if (fCompPB->GetInt(kPythonVersion) < block->GetVersion())
fCompPB->SetValue(kPythonVersion, 0, block->GetVersion());
if (block->GetVersion() == 0)
return kPythonNoVer;
return kPythonOk;
}
const char* plPythonFileComponent::GetPythonName()
{
// Make sure the type is in the valid range
IParamBlock2 *pb = (IParamBlock2*)fCompPB->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *block = FindAutoUI(pb);
if (block)
return block->GetName();
return "(unknown)";
}
////////////////////////////////////////////////////////////////////////////////
// Verify that all Python File components in the scene are OK, and warn the user
// if any aren't
//
class plPythonError
{
public:
plMaxNode* node;
const char* pythonName;
plPythonFileComponent::Validate error;
bool operator< (const plPythonError& rhs) const { return rhs.node < node; }
};
typedef std::set<plPythonError> ErrorSet;
static void CheckPythonFileCompsRecur(plMaxNode *node, ErrorSet& badNodes)
{
plComponentBase *comp = node->ConvertToComponent();
if (comp && comp->ClassID() == PYTHON_FILE_CID)
{
plPythonFileComponent* pyComp = (plPythonFileComponent*)comp;
const char* pythonName = pyComp->GetPythonName();
plPythonFileComponent::Validate valid = pyComp->ValidateFile();
if (valid != plPythonFileComponent::kPythonOk)
{
plPythonError err;
err.node = node;
err.pythonName = pythonName;
err.error = valid;
badNodes.insert(err);
}
}
for (int i = 0; i < node->NumberOfChildren(); i++)
CheckPythonFileCompsRecur((plMaxNode*)node->GetChildNode(i), badNodes);
}
static BOOL CALLBACK WarnDialogProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
{
if (msg == WM_INITDIALOG)
{
HWND hList = GetDlgItem(hDlg, IDC_COMP_LIST);
LVCOLUMN lvc;
lvc.mask = LVCF_TEXT;
lvc.pszText = "Component";
ListView_InsertColumn(hList, 0, &lvc);
lvc.pszText = "Python File";
ListView_InsertColumn(hList, 1, &lvc);
lvc.pszText = "Error";
ListView_InsertColumn(hList, 2, &lvc);
ErrorSet *badNodes = (ErrorSet*)lParam;
ErrorSet::iterator it = badNodes->begin();
for (; it != badNodes->end(); it++)
{
const plPythonError err = *it;
plMaxNode* node = err.node;
plPythonFileComponent* comp = (plPythonFileComponent*)node->ConvertToComponent();
LVITEM lvi;
lvi.mask = LVIF_TEXT;
lvi.pszText = (char*)node->GetName();
lvi.iItem = 0;
lvi.iSubItem = 0;
int idx = ListView_InsertItem(hList, &lvi);
ListView_SetItemText(hList, idx, 1, (char*)err.pythonName);
switch (err.error)
{
case plPythonFileComponent::Validate::kPythonBadVer:
ListView_SetItemText(hList, idx, 2, "Old Version");
break;
case plPythonFileComponent::Validate::kPythonNoVer:
ListView_SetItemText(hList, idx, 2, "No Version");
break;
case plPythonFileComponent::Validate::kPythonNoFile:
ListView_SetItemText(hList, idx, 2, "No File/Python Error");
break;
}
}
ListView_SetColumnWidth(hList, 0, LVSCW_AUTOSIZE);
ListView_SetColumnWidth(hList, 1, LVSCW_AUTOSIZE);
ListView_SetColumnWidth(hList, 2, LVSCW_AUTOSIZE);
return TRUE;
}
else if (msg == WM_COMMAND)
{
if (HIWORD(wParam) == BN_CLICKED && (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL))
{
DestroyWindow(hDlg);
return TRUE;
}
}
return FALSE;
}
static void WriteBadPythonText(ErrorSet& badNodes)
{
ErrorSet::iterator it = badNodes.begin();
for (; it != badNodes.end(); it++)
{
const plPythonError err = *it;
const char* compName = err.node->GetName();
const char* pythonFile = err.pythonName;
const char* errorText = "";
switch (err.error)
{
case plPythonFileComponent::kPythonBadVer:
errorText = "Old Version";
break;
case plPythonFileComponent::Validate::kPythonNoVer:
errorText = "No Version";
break;
case plPythonFileComponent::Validate::kPythonNoFile:
errorText = "No File/Python Error";
break;
}
std::string& pythonError = plPythonFileComponent::fPythonError;
pythonError += "Python component ";
pythonError += compName;
pythonError += " (file ";
pythonError += pythonFile;
pythonError += ") is bad. Reason: ";
pythonError += errorText;
pythonError += "\n";
}
}
static void NotifyProc(void *param, NotifyInfo *info)
{
static bool gotBadPython = false;
if (info->intcode == NOTIFY_FILE_POST_OPEN)
{
ErrorSet badNodes;
CheckPythonFileCompsRecur((plMaxNode*)GetCOREInterface()->GetRootNode(), badNodes);
if (badNodes.size() > 0)
{
gotBadPython = true;
if (hsMessageBox_SuppressPrompts)
WriteBadPythonText(badNodes);
else
CreateDialogParam(hInstance, MAKEINTRESOURCE(IDD_PYTHON_FILE_WARN), GetCOREInterface()->GetMAXHWnd(), WarnDialogProc, (LPARAM)&badNodes);
}
else
gotBadPython = false;
}
else if (info->intcode == NOTIFY_FILE_PRE_SAVE)
{
if (gotBadPython)
{
hsMessageBox("This file has bad Python components in it, you REALLY shouldn't save it.",
"Python Component Warning",
hsMBoxOk);
}
}
else if (info->intcode == NOTIFY_SYSTEM_POST_RESET ||
info->intcode == NOTIFY_SYSTEM_POST_NEW)
{
gotBadPython = false;
}
// Have to do this at system shutdown 2 (really final shutdown) because it deletes the
// descriptor, which Max may still try to use in between shutdown 1 and 2.
else if (info->intcode == NOTIFY_SYSTEM_SHUTDOWN2)
{
int count = gAutoUIBlocks.size();
for (int i = 0; i < count; i++)
{
delete gAutoUIBlocks[i];
}
gAutoUIBlocks.clear();
}
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class plPythonFileComponentProc : public ParamMap2UserDlgProc
{
public:
plPythonFileComponentProc() : fAutoUI(nil) {}
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
void DeleteThis() { DestroyAutoUI(); }
protected:
plAutoUIBlock *fAutoUI;
void CreateAutoUI(plAutoUIBlock *autoUI, IParamBlock2 *pb);
void DestroyAutoUI();
};
static plPythonFileComponentProc gPythonFileProc;
ParamBlockDesc2 gPythonFileBlk
(
plComponent::kBlkComp, _T("PythonFile"), 0, &gPythonFileComponentDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
//rollout
IDD_COMP_PYTHON_FILE, IDS_COMP_PYTHON, 0, 0, &gPythonFileProc,
kPythonFilePB, _T("pb"), TYPE_REFTARG, 0, 0,
end,
kPythonVersion, _T("version"), TYPE_INT, 0, 0,
end,
kPythonFileIsGlobal, _T("isGlobal"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_PYTHON_GLOBAL,
p_default, FALSE,
end,
end
);
#define WM_LOAD_AUTO_UI WM_APP+1
BOOL plPythonFileComponentProc::DlgProc(TimeValue t, IParamMap2 *pmap, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_INITDIALOG:
{
IParamBlock2 *pb = pmap->GetParamBlock();
HWND hCombo = GetDlgItem(hWnd, IDC_PYTHON_FILE);
ComboBox_ResetContent(hCombo);
SetDlgItemText(hWnd, IDC_VER_TEXT, "");
IParamBlock2 *pythonPB = (IParamBlock2*)pb->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *pythonBlock = FindAutoUI(pythonPB);
int numPythonFiles = gAutoUIBlocks.size();
for (int i = 0; i < numPythonFiles; i++)
{
plAutoUIBlock *block = gAutoUIBlocks[i];
const char *name = block->GetName();
int idx = ComboBox_AddString(hCombo, name);
ComboBox_SetItemData(hCombo, idx, i);
if (block == pythonBlock)
{
ComboBox_SetCurSel(hCombo, idx);
SetDlgItemInt(hWnd, IDC_VER_TEXT, block->GetVersion(), TRUE);
}
}
// Crappy hack, see WM_LOAD_AUTO_UI
PostMessage(hWnd, WM_LOAD_AUTO_UI, 0, 0);
}
return TRUE;
// Crappy hack. If we put up the python file UI before returning from WM_INITDIALOG
// it will show up ABOVE the main UI. To get around this we post a message that won't
// get processed until after the main UI is put up.
case WM_LOAD_AUTO_UI:
{
IParamBlock2 *pb = pmap->GetParamBlock();
IParamBlock2 *pythonPB = (IParamBlock2*)pb->GetReferenceTarget(kPythonFilePB);
plAutoUIBlock *pythonBlock = FindAutoUI(pythonPB);
if (pythonBlock && pythonPB)
CreateAutoUI(pythonBlock, pythonPB);
}
return TRUE;
case WM_COMMAND:
if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_PYTHON_FILE)
{
HWND hCombo = (HWND)lParam;
int sel = ComboBox_GetCurSel(hCombo);
int type = ComboBox_GetItemData(hCombo, sel);
plAutoUIBlock *block = gAutoUIBlocks[type];
IParamBlock2 *autoPB = block->CreatePB();
CreateAutoUI(block, autoPB);
IParamBlock2 *pb = pmap->GetParamBlock();
pb->SetValue(kPythonFilePB, 0, (ReferenceTarget*)autoPB);
SetDlgItemInt(hWnd, IDC_VER_TEXT, block->GetVersion(), TRUE);
return TRUE;
}
break;
}
return FALSE;
}
void plPythonFileComponentProc::CreateAutoUI(plAutoUIBlock *autoUI, IParamBlock2 *pb)
{
DestroyAutoUI();
if (autoUI && pb)
{
fAutoUI = autoUI;
autoUI->CreateAutoRollup(pb);
}
}
void plPythonFileComponentProc::DestroyAutoUI()
{
if (fAutoUI)
{
fAutoUI->DestroyAutoRollup();
fAutoUI = nil;
}
}