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277 lines
9.3 KiB
277 lines
9.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plStatusLog Header // |
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// // |
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//// Description ///////////////////////////////////////////////////////////// |
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// // |
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// plStatusLogs are our new encapsulated method of outputting text logs // |
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// for status (or other things, like, say, errors). They do more than just // |
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// output to the file, though; they maintain a scrolling buffer that // |
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// can be drawn on to the screen so you can actually view what's being // |
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// outputted to the log file (you can disable file writing if you wish). // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#ifndef _plStatusLog_h |
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#define _plStatusLog_h |
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#include "hsTypes.h" |
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#include "hsThread.h" |
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#include <string> |
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class plPipeline; |
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//// plStatusLog Definition ////////////////////////////////////////////////// |
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// Currently, they all display in the same location, so only one should |
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// really be visible at any given time. |
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class plStatusLogMgr; |
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class hsMutex; |
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class plStatusLogDrawerStub; |
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class plStatusLog |
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{ |
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friend class plStatusLogMgr; |
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friend class plStatusLogDrawerStub; |
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friend class plStatusLogDrawer; |
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protected: |
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mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally |
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UInt32 fOrigFlags; |
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UInt32 fMaxNumLines; |
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std::string fCFilename; // used ONLY by GetFileName() |
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std::wstring fFilename; |
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char **fLines; |
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UInt32 *fColors; |
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hsMutex fMutex; // To make multithreaded-safe |
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FILE* fFileHandle; |
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UInt32 fSize; |
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bool fEncryptMe; |
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bool fForceLog; |
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plStatusLog *fNext, **fBack; |
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plStatusLog **fDisplayPointer; // Inside pfConsole |
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void IUnlink( void ); |
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void ILink( plStatusLog **back ); |
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bool IAddLine( const char *line, Int32 count, UInt32 color ); |
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bool IPrintLineToFile( const char *line, UInt32 count ); |
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void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const; |
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void IInit( void ); |
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void IFini( void ); |
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bool IReOpen( void ); |
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plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags ); |
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public: |
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static UInt32 fLoggingOff; |
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enum StatusFlagType |
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{ |
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kFilledBackground = 0x00000001, |
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kAppendToLast = 0x00000002, |
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kDontWriteFile = 0x00000004, |
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kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!! |
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// kDeleteForMe instructs the statusLogMgr to delete |
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// this log itself when it destructs, which is at the |
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// very end of client shutdown (the manager is static). |
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// Because of this, it's safe to use this so long as you'll |
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// never reference it at the very end of shutdown (as an |
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// object is deleted by the resManager, for example, is |
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// okay because that's done in plClient::Shutdown(), not |
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// at the very end of app destruction). If you use this |
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// and your log is deleted before you, your pointer will |
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// NOT reflect this; it's up to you |
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kAlignToTop = 0x00000010, |
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kDebugOutput = 0x00000020, // Also write string to debug console |
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kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry. |
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kStdout = 0x00000080, // Also write string to stdout |
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kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch |
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kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis |
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kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName |
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kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time |
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kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds() |
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kThreadID = 0x00002000, // ID of current thread |
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kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry. |
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kNonFlushedLog = 0x00008000, // Do not flush the log after each write |
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}; |
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enum |
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{ |
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kRed = 0xffff0000, |
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kGreen = 0xff00ff00, |
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kBlue = 0xff0000ff, |
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kYellow = 0xffffff00, |
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kWhite = 0xffffffff |
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}; |
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enum |
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{ |
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kMaxFileSize = 300000000, // 300 megs |
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}; |
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~plStatusLog(); |
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bool AddLine( const char *line, UInt32 color = kWhite ); |
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/// printf-like functions |
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bool AddLineF( const char *format, ... ); |
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bool AddLineF( UInt32 color, const char *format, ... ); |
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bool AddLineV( const char *format, va_list arguments ); |
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bool AddLineV( UInt32 color, const char *format, va_list arguments ); |
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/// Static functions that you give a filename to and it searches for a log based on that |
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/// (or creates one if it isn't available) |
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static bool AddLineS( const char *filename, const char *format, ... ); |
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static bool AddLineS( const char *filename, UInt32 color, const char *format, ... ); |
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void Clear( void ); |
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// Clear and open a new file. |
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void Bounce( UInt32 flags=0 ); |
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const char* GetFileName() const {return fCFilename.c_str();} |
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const wchar* GetFileNameW() const {return fFilename.c_str();} |
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void SetForceLog(bool force) { fForceLog = force; } |
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}; |
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//// Manager Class Definition //////////////////////////////////////////////// |
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class plStatusLogMgr |
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{ |
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friend class plStatusLog; |
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private: |
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plStatusLogMgr(); |
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static plStatusLogMgr fManager; |
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protected: |
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plStatusLog *fDisplays; |
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plStatusLog *fCurrDisplay; |
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plStatusLogDrawerStub *fDrawer; |
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double fLastLogChangeTime; |
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static wchar fBasePath[]; |
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static const wchar *IGetBasePath( void ) { return fBasePath; } |
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void IEnsurePathExists( const wchar *dirName ); |
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void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen ); |
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hsMutex fMutex; // To make multithreaded-safe |
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public: |
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enum |
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{ |
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kDefaultNumLines = 40 |
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}; |
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~plStatusLogMgr(); |
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static plStatusLogMgr &GetInstance( void ); |
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void Draw( void ); |
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plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground ); |
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plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground ); |
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void ToggleStatusLog( plStatusLog *logToDisplay ); |
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void NextStatusLog( void ); |
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void PrevStatusLog( void ); |
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void SetCurrStatusLog( const char *logName ); |
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void SetCurrStatusLog( const wchar *logName ); |
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plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true ); |
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plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true ); |
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void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; } |
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void SetBasePath( const char * path ); |
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void SetBasePath( const wchar * path ); |
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void BounceLogs(); |
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// Create a new folder and copy all log files into it (returns false on failure) |
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bool DumpLogs( const char *newFolderName ); |
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bool DumpLogs( const wchar *newFolderName ); |
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}; |
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//// plStatusLogDrawerStub Class //////////////////////////////////////////// |
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// Sometimes, we want to be able to link to plStatusLog without having the |
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// pipeline-drawing functionality. So we do it this way: we define a single |
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// class of type plStatusLogDrawerStub. If it's allocated and we're given a |
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// pointer to it (by, say, the pipeline), then we use it to draw and all |
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// is happy. If not, we don't draw. |
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class plStatusLogDrawerStub |
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{ |
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protected: |
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UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; } |
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char **IGetLines( plStatusLog *log ) const { return log->fLines; } |
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const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); } |
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const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); } |
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UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; } |
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UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; } |
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public: |
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virtual ~plStatusLogDrawerStub() {} |
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virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {} |
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}; |
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#endif //_plStatusLog_h |
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