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845 lines
19 KiB
845 lines
19 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyVaultNode - a wrapper class to provide interface to the RelVaultNode |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyVaultNode.h" |
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#ifndef BUILDING_PYPLASMA |
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#include "pyVault.h" |
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#endif |
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#include "pyImage.h" |
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#include "pyDniCoordinates.h" |
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#include "pyVaultNodeRef.h" |
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#include "pyVaultFolderNode.h" |
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#include "pyVaultPlayerInfoListNode.h" |
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#include "pyVaultImageNode.h" |
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#include "pyVaultTextNoteNode.h" |
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#include "pyVaultAgeLinkNode.h" |
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#include "pyVaultChronicleNode.h" |
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#include "pyVaultPlayerInfoNode.h" |
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#include "pyVaultMarkerGameNode.h" |
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#include "pyVaultAgeInfoNode.h" |
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#include "pyVaultAgeInfoListNode.h" |
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#include "pyVaultPlayerNode.h" |
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#include "pyVaultSDLNode.h" |
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#ifndef BUILDING_PYPLASMA |
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#include "pyVaultSystemNode.h" |
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#endif |
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#include "../plGImage/plMipmap.h" |
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#include "../plVault/plVault.h" |
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#ifndef BUILDING_PYPLASMA |
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#include "../pnNetCommon/plNetApp.h" |
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#include "../plNetClientComm/plNetClientComm.h" |
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#endif |
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#include <exception> |
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/////////////////////////////////////////////////////////////////////////// |
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static void __cdecl LogDumpProc ( |
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void * , |
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const wchar fmt[], |
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... |
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) { |
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va_list args; |
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va_start(args, fmt); |
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LogMsgV(kLogDebug, fmt, args); |
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va_end(args); |
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} |
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pyVaultNode::pyVaultNodeOperationCallback::pyVaultNodeOperationCallback(PyObject * cbObject) |
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: fCbObject( cbObject ) |
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, fNode(nil) |
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, fPyNodeRef(nil) |
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{ |
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Py_XINCREF( fCbObject ); |
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} |
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pyVaultNode::pyVaultNodeOperationCallback::~pyVaultNodeOperationCallback() |
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{ |
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Py_XDECREF( fCbObject ); |
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} |
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void pyVaultNode::pyVaultNodeOperationCallback::VaultOperationStarted( UInt32 context ) |
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{ |
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if ( fCbObject ) |
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{ |
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// Call the callback. |
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if (PyObject_HasAttrString( fCbObject, "vaultOperationStarted" )) |
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{ |
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PyObject* func = nil; |
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func = PyObject_GetAttrString( fCbObject, "vaultOperationStarted" ); |
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if ( func ) |
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{ |
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if ( PyCallable_Check(func)>0 ) |
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{ |
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PyObject* retVal = PyObject_CallMethod(fCbObject, "vaultOperationStarted", "l", context); |
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Py_XDECREF(retVal); |
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} |
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} |
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} |
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} |
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} |
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void pyVaultNode::pyVaultNodeOperationCallback::VaultOperationComplete( UInt32 context, int resultCode ) |
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{ |
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if ( fCbObject ) |
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{ |
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// Call the callback. |
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if (PyObject_HasAttrString( fCbObject, "vaultOperationComplete" )) |
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{ |
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PyObject* func = nil; |
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func = PyObject_GetAttrString( fCbObject, "vaultOperationComplete" ); |
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if ( func ) |
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{ |
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if ( PyCallable_Check(func)>0 ) |
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{ |
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PyObject * pyNode = pyVaultNode::New(fNode); |
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PyObject* t = PyTuple_New(2); |
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PyTuple_SetItem(t, 0, pyNode); |
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PyTuple_SetItem(t, 1, fPyNodeRef); |
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PyObject* retVal = PyObject_CallMethod(fCbObject, "vaultOperationComplete", "lOi", context, t, resultCode); |
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Py_XDECREF(retVal); |
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Py_DECREF(t); |
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} |
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} |
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} |
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} |
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DEL(this); // commit hara-kiri |
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} |
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void pyVaultNode::pyVaultNodeOperationCallback::SetNode (RelVaultNode * rvn) { |
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if (rvn) |
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rvn->IncRef(); |
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SWAP(rvn, fNode); |
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if (rvn) |
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rvn->DecRef(); |
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} |
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RelVaultNode * pyVaultNode::pyVaultNodeOperationCallback::GetNode () { |
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return fNode; |
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} |
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// only for python glue, do NOT call |
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pyVaultNode::pyVaultNode() |
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: fNode(nil) |
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, fCreateAgeGuid(nil) |
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, fCreateAgeName(nil) |
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{ |
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} |
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// should only be created from C++ side |
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pyVaultNode::pyVaultNode( RelVaultNode* nfsNode ) |
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: fNode(nfsNode) |
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, fCreateAgeGuid(nil) |
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, fCreateAgeName(nil) |
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{ |
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if (fNode) |
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fNode->IncRef("pyVaultNode"); |
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} |
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pyVaultNode::~pyVaultNode() |
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{ |
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if (fNode) |
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fNode->DecRef("pyVaultNode"); |
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FREE(fCreateAgeGuid); |
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FREE(fCreateAgeName); |
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} |
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RelVaultNode* pyVaultNode::GetNode() const |
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{ |
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return fNode; |
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} |
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// override the equals to operator |
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bool pyVaultNode::operator==(const pyVaultNode &vaultNode) const |
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{ |
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RelVaultNode* ours = GetNode(); |
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RelVaultNode* theirs = vaultNode.GetNode(); |
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if (ours == nil && theirs == nil) |
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return true; |
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if (ours == nil || theirs == nil) |
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return false; |
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if (ours->nodeId == theirs->nodeId) |
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return true; |
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return ours->Matches(theirs); |
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} |
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// public getters |
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UInt32 pyVaultNode::GetID( void ) |
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{ |
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if (fNode) |
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return fNode->nodeId; |
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return 0; |
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} |
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UInt32 pyVaultNode::GetType( void ) |
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{ |
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if (fNode) |
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return fNode->nodeType; |
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return 0; |
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} |
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UInt32 pyVaultNode::GetOwnerNodeID( void ) |
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{ |
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hsAssert(false, "eric, port?"); |
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// if (fNode) |
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// return fNode->ownerId; |
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return 0; |
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} |
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PyObject* pyVaultNode::GetOwnerNode( void ) |
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{ |
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hsAssert(false, "eric, port?"); |
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/* |
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if (fNode) |
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{ |
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const plVaultPlayerInfoNode* node = fNode->GetOwnerNode(); |
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if (node) |
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return pyVaultPlayerInfoNode::New((plVaultPlayerInfoNode*)node); |
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} |
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*/ |
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// just return a None object |
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PYTHON_RETURN_NONE; |
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} |
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UInt32 pyVaultNode::GetModifyTime( void ) |
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{ |
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if (fNode) |
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return fNode->modifyTime; |
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return 0; |
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} |
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UInt32 pyVaultNode::GetCreatorNodeID( void ) |
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{ |
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if (fNode) |
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return fNode->creatorId; |
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return 0; |
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} |
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PyObject* pyVaultNode::GetCreatorNode( void ) |
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{ |
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PyObject * result = nil; |
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if (fNode) |
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{ |
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RelVaultNode * templateNode = NEWZERO(RelVaultNode); |
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templateNode->IncRef(); |
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templateNode->SetNodeType(plVault::kNodeType_PlayerInfo); |
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VaultPlayerInfoNode plrInfo(templateNode); |
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plrInfo.SetPlayerId(fNode->creatorId); |
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if (RelVaultNode * rvn = VaultGetNodeIncRef(templateNode)) { |
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result = pyVaultPlayerInfoNode::New(rvn); |
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rvn->DecRef(); |
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} |
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templateNode->DecRef(); |
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} |
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if (result) |
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return result; |
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// just return a None object |
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PYTHON_RETURN_NONE; |
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} |
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UInt32 pyVaultNode::GetCreateTime( void ) |
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{ |
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if (fNode) |
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return fNode->createTime; |
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return 0; |
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} |
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UInt32 pyVaultNode::GetCreateAgeTime( void ) |
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{ |
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hsAssert(false, "eric, port?"); |
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// for now, just return the earth-time the node was created |
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return GetCreateTime(); |
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} |
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const char * pyVaultNode::GetCreateAgeName( void ) |
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{ |
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if (!fNode) |
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return ""; |
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if (fCreateAgeName) |
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return fCreateAgeName; |
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if (fNode) { |
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if (fNode->createAgeName) |
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fCreateAgeName = StrDupToAnsi(fNode->createAgeName); |
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else |
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fCreateAgeName = StrDup(""); |
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} |
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return fCreateAgeName; |
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} |
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const char * pyVaultNode::GetCreateAgeGuid( void ) |
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{ |
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if (!fNode) |
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return ""; |
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if (fCreateAgeGuid) |
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return fCreateAgeGuid; |
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if (fNode) { |
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fCreateAgeGuid = (char*)ALLOC(64); |
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GuidToString(fNode->createAgeUuid, fCreateAgeGuid, 64); |
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} |
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return fCreateAgeGuid; |
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} |
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PyObject* pyVaultNode::GetCreateAgeCoords () { |
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if (!fNode) |
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PYTHON_RETURN_NONE; |
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return pyDniCoordinates::New(nil); |
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} |
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void pyVaultNode::SetID( UInt32 v ) |
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{ |
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hsAssert(false, "Why are you changing the node id?"); |
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} |
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void pyVaultNode::SetType( int v ) |
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{ |
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ASSERT(fNode); |
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if (fNode->nodeId) { |
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FATAL("pyVaultNode: You may not change the type of a vault node"); |
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return; |
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} |
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fNode->SetNodeType(v); |
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} |
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void pyVaultNode::SetOwnerNodeID( UInt32 v ) |
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{ |
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hsAssert(false, "eric, implement me."); |
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} |
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void pyVaultNode::SetCreatorNodeID( UInt32 v ) |
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{ |
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ASSERT(fNode); |
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if (fNode->nodeId) { |
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FATAL("pyVaultNode: You may not change the type of a vault node"); |
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return; |
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} |
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fNode->SetCreatorId(v); |
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} |
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void pyVaultNode::SetCreateAgeName( const char * v ) |
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{ |
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FREE(fCreateAgeName); |
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fCreateAgeName = nil; |
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ASSERT(fNode); |
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wchar str[MAX_PATH]; |
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StrToUnicode(str, v, arrsize(str)); |
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fNode->SetCreateAgeName(str); |
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} |
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void pyVaultNode::SetCreateAgeGuid( const char * v ) |
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{ |
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FREE(fCreateAgeGuid); |
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fCreateAgeGuid = nil; |
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ASSERT(fNode); |
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Uuid uuid; |
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GuidFromString(v, &uuid); |
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fNode->SetCreateAgeUuid(uuid); |
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} |
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///////////////////////////////////////////////// |
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// Vault Node API |
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// Add child node |
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PyObject* pyVaultNode::AddNode(pyVaultNode* pynode, PyObject* cbObject, UInt32 cbContext) |
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{ |
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pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)(cbObject); |
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if ( fNode && pynode && pynode->GetNode() ) |
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{ |
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// Hack the callbacks until vault notification is in place |
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cb->VaultOperationStarted(cbContext); |
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int hsResult = hsOK; |
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if ( !pynode->GetID() ) |
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{ |
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// Block here until node is created and fetched =( |
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ASSERT(pynode->GetNode()->nodeType); |
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ENetError result; |
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RelVaultNode * newNode = VaultCreateNodeAndWaitIncRef( |
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pynode->GetNode(), |
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&result |
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); |
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if (newNode) { |
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newNode->IncRef(); |
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pynode->fNode->DecRef(); |
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pynode->fNode = newNode; |
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} |
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else { |
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hsResult = hsFail; |
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} |
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} |
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// Block here until we have the child node =( |
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VaultAddChildNodeAndWait(fNode->nodeId, pynode->fNode->nodeId, NetCommGetPlayer()->playerInt); |
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PyObject * nodeRef = cb->fPyNodeRef = pyVaultNodeRef::New(fNode, pynode->fNode); |
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Py_INCREF(nodeRef); // incref it, because we MUST return a new PyObject, and the callback "steals" the ref from us |
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cb->SetNode(pynode->fNode); |
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cb->VaultOperationComplete(cbContext, hsResult); |
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return nodeRef; |
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} |
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else |
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{ |
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// manually make the callback |
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cb->VaultOperationStarted( cbContext ); |
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cb->VaultOperationComplete( cbContext, hsFail ); |
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} |
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|
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// just return a None object |
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PYTHON_RETURN_NONE; |
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} |
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// Link a node to this one |
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void pyVaultNode::LinkToNode(int nodeID, PyObject* cbObject, UInt32 cbContext) |
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{ |
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pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); |
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if (fNode && nodeID) |
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{ |
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// Hack the callbacks until vault notification is in place |
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cb->VaultOperationStarted( cbContext ); |
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VaultAddChildNodeAndWait(fNode->nodeId, nodeID, NetCommGetPlayer()->playerInt); |
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if (RelVaultNode * rvn = VaultGetNodeIncRef(nodeID)) { |
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cb->SetNode(rvn); |
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cb->fPyNodeRef = pyVaultNodeRef::New(fNode, rvn); |
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rvn->DecRef(); |
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} |
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cb->VaultOperationComplete( cbContext, hsOK ); |
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} |
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else |
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{ |
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// manually make the callback |
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cb->VaultOperationStarted( cbContext ); |
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cb->VaultOperationComplete( cbContext, hsFail ); |
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} |
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} |
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// Remove child node |
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hsBool pyVaultNode::RemoveNode( pyVaultNode& pynode, PyObject* cbObject, UInt32 cbContext ) |
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{ |
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pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); |
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|
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if (fNode && pynode.fNode) |
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{ |
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// Hack the callbacks until vault notification is in place |
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cb->VaultOperationStarted( cbContext ); |
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VaultRemoveChildNode(fNode->nodeId, pynode.fNode->nodeId, nil, nil); |
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cb->SetNode(pynode.fNode); |
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cb->fPyNodeRef = pyVaultNodeRef::New(fNode, pynode.fNode); |
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cb->VaultOperationComplete( cbContext, hsOK ); |
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return true; |
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} |
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else |
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{ |
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// manually make the callback |
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cb->VaultOperationStarted( cbContext ); |
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cb->VaultOperationComplete( cbContext, hsFail ); |
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} |
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|
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return false; |
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} |
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|
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// Remove all child nodes |
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void pyVaultNode::RemoveAllNodes( void ) |
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{ |
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if (!fNode) |
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return; |
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|
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ARRAY(unsigned) nodeIds; |
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fNode->GetChildNodeIds(&nodeIds, 1); |
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for (unsigned i = 0; i < nodeIds.Count(); ++i) |
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VaultRemoveChildNode(fNode->nodeId, nodeIds[i], nil, nil); |
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} |
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|
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// Add/Save this node to vault |
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void pyVaultNode::Save(PyObject* cbObject, UInt32 cbContext) |
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{ |
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// If the node doesn't have an id, then use it as a template to create the node in the vault, |
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// otherwise just ignore the save request since vault nodes are now auto-saved. |
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if (!fNode->nodeId && fNode->nodeType) { |
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ENetError result; |
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if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { |
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fNode->DecRef(); |
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fNode = node; |
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} |
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} |
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pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); |
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cb->SetNode(fNode); |
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cb->VaultOperationStarted( cbContext ); |
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cb->VaultOperationComplete( cbContext, hsOK ); |
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} |
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|
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// Save this node and all child nodes that need saving. |
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void pyVaultNode::SaveAll(PyObject* cbObject, UInt32 cbContext) |
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{ |
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// Nodes are now auto-saved |
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pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); |
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cb->VaultOperationStarted( cbContext ); |
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cb->VaultOperationComplete( cbContext, hsOK ); |
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} |
|
|
|
void pyVaultNode::ForceSave() |
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{ |
|
if (!fNode->nodeId && fNode->nodeType) { |
|
ENetError result; |
|
if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { |
|
fNode->DecRef(); |
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fNode = node; |
|
} |
|
} |
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else |
|
VaultForceSaveNodeAndWait(fNode); |
|
} |
|
|
|
// Send this node to the destination client node. will be received in it's inbox folder. |
|
void pyVaultNode::SendTo(UInt32 destClientNodeID, PyObject* cbObject, UInt32 cbContext ) |
|
{ |
|
pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); |
|
|
|
if (fNode) |
|
{ |
|
// If the node doesn't have an id, then use it as a template to create the node in the vault, |
|
if (!fNode->nodeId && fNode->nodeType) { |
|
ENetError result; |
|
if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { |
|
fNode->DecRef(); |
|
fNode = node; |
|
} |
|
} |
|
|
|
// Hack the callbacks until vault notification is in place |
|
cb->VaultOperationStarted( cbContext ); |
|
|
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VaultSendNode(fNode, destClientNodeID); |
|
|
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cb->VaultOperationComplete( cbContext, hsOK ); |
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} |
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else |
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{ |
|
// manually make the callback |
|
cb->VaultOperationStarted( cbContext ); |
|
cb->VaultOperationComplete( cbContext, hsFail ); |
|
} |
|
} |
|
|
|
// Get all child nodes, simulating a NodeRef list for legacy compatibility |
|
PyObject* pyVaultNode::GetChildNodeRefList() |
|
{ |
|
// create the list |
|
PyObject* pyEL = PyList_New(0); |
|
|
|
// fill in the elements list of this folder |
|
if (fNode) |
|
{ |
|
ARRAY(RelVaultNode*) nodes; |
|
fNode->GetChildNodesIncRef( |
|
1, |
|
&nodes |
|
); |
|
|
|
for (unsigned i = 0; i < nodes.Count(); ++i) { |
|
PyObject* elementObj = pyVaultNodeRef::New(fNode, nodes[i]); |
|
PyList_Append(pyEL, elementObj); |
|
Py_DECREF(elementObj); |
|
nodes[i]->DecRef(); |
|
} |
|
} |
|
|
|
return pyEL; |
|
} |
|
|
|
int pyVaultNode::GetChildNodeCount() |
|
{ |
|
if (!fNode) |
|
return 0; |
|
|
|
ARRAY(unsigned) nodeIds; |
|
fNode->GetChildNodeIds(&nodeIds, 1); |
|
|
|
return nodeIds.Count(); |
|
} |
|
|
|
// Get the client ID from my Vault client. |
|
UInt32 pyVaultNode::GetClientID() |
|
{ |
|
hsAssert(false, "eric, port me"); |
|
return 0; |
|
} |
|
|
|
|
|
bool pyVaultNode::HasNode( UInt32 nodeID ) |
|
{ |
|
if ( fNode ) |
|
return fNode->IsParentOf( nodeID, 1 ); |
|
return false; |
|
} |
|
|
|
PyObject * pyVaultNode::GetNode2( UInt32 nodeID ) const |
|
{ |
|
PyObject * result = nil; |
|
if ( fNode ) |
|
{ |
|
RelVaultNode * templateNode = NEWZERO(RelVaultNode); |
|
templateNode->IncRef(); |
|
templateNode->SetNodeId(nodeID); |
|
if (RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode, 1)) { |
|
result = pyVaultNodeRef::New(fNode, rvn); |
|
rvn->DecRef(); |
|
} |
|
templateNode->DecRef(); |
|
} |
|
|
|
if (result) |
|
return result; |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
PyObject* pyVaultNode::FindNode( pyVaultNode * templateNode ) |
|
{ |
|
PyObject * result = nil; |
|
if ( fNode && templateNode->fNode ) |
|
{ |
|
if (RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode->fNode, 1)) { |
|
result = pyVaultNode::New(rvn); |
|
rvn->DecRef(); |
|
} |
|
} |
|
|
|
if (result) |
|
return result; |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
PyObject * pyVaultNode::GetChildNode (unsigned nodeId) { |
|
|
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
|
|
RelVaultNode * templateNode = NEWZERO(RelVaultNode); |
|
templateNode->IncRef(); |
|
templateNode->SetNodeId(nodeId); |
|
RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode, 1); |
|
templateNode->DecRef(); |
|
|
|
if (rvn) { |
|
PyObject * result = pyVaultNode::New(rvn); |
|
rvn->DecRef(); |
|
return result; |
|
} |
|
|
|
PYTHON_RETURN_NONE; |
|
} |
|
|
|
|
|
// all the upcasting... |
|
|
|
PyObject* pyVaultNode::UpcastToFolderNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if ( |
|
fNode->nodeType != plVault::kNodeType_Folder && |
|
fNode->nodeType != plVault::kNodeType_AgeInfoList && |
|
fNode->nodeType != plVault::kNodeType_PlayerInfoList |
|
) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultFolderNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToPlayerInfoListNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_PlayerInfoList) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultPlayerInfoListNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToImageNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_Image) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultImageNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToTextNoteNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_TextNote) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultTextNoteNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToAgeLinkNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_AgeLink) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultAgeLinkNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToChronicleNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_Chronicle) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultChronicleNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToPlayerInfoNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_PlayerInfo) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultPlayerInfoNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToMarkerGameNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_MarkerGame) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultMarkerGameNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToAgeInfoNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_AgeInfo) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultAgeInfoNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToAgeInfoListNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_AgeInfoList) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultAgeInfoListNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToSDLNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_SDL) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultSDLNode::New(fNode); |
|
} |
|
|
|
PyObject* pyVaultNode::UpcastToPlayerNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_VNodeMgrPlayer) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultPlayerNode::New(fNode); |
|
} |
|
|
|
#ifndef BUILDING_PYPLASMA |
|
PyObject* pyVaultNode::UpcastToSystemNode() |
|
{ |
|
if (!fNode) |
|
PYTHON_RETURN_NONE; |
|
if (fNode->nodeType != plVault::kNodeType_System) |
|
PYTHON_RETURN_NONE; |
|
|
|
return pyVaultSystemNode::New(fNode); |
|
} |
|
#endif
|
|
|