You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
111 lines
3.8 KiB
111 lines
3.8 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// pfConsoleContext Header // |
|
// // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _pfConsoleContext_h |
|
#define _pfConsoleContext_h |
|
|
|
#include "hsTypes.h" |
|
#include "pfConsoleCmd.h" |
|
|
|
|
|
//// Class Definition //////////////////////////////////////////////////////// |
|
|
|
class pfConsoleContext |
|
{ |
|
protected: |
|
|
|
hsBool fAddWhenNotFound; // Controls whether we add variables on Set() calls if they're not found |
|
|
|
char *fName; |
|
|
|
hsTArray<char *> fVarNames; |
|
hsTArray<pfConsoleCmdParam> fVarValues; |
|
|
|
void IAddVar( const char *name, const pfConsoleCmdParam &value ); |
|
|
|
static pfConsoleContext fRootContext; |
|
|
|
public: |
|
|
|
pfConsoleContext( const char *name ); |
|
virtual ~pfConsoleContext(); |
|
|
|
void Clear( void ); |
|
|
|
UInt32 GetNumVars( void ) const; |
|
const char *GetVarName( UInt32 idx ) const; |
|
pfConsoleCmdParam &GetVarValue( UInt32 idx ) const; |
|
|
|
Int32 FindVar( const char *name ) const; |
|
void RemoveVar( UInt32 idx ); |
|
|
|
void AddVar( const char *name, const pfConsoleCmdParam &value ); |
|
void AddVar( const char *name, int value ); |
|
void AddVar( const char *name, float value ); |
|
void AddVar( const char *name, const char *value ); |
|
void AddVar( const char *name, char value ); |
|
void AddVar( const char *name, bool value ); |
|
|
|
hsBool SetVar( UInt32 idx, const pfConsoleCmdParam &value ); |
|
|
|
hsBool SetVar( const char *name, const pfConsoleCmdParam &value ); |
|
hsBool SetVar( const char *name, int value ); |
|
hsBool SetVar( const char *name, float value ); |
|
hsBool SetVar( const char *name, const char *value ); |
|
hsBool SetVar( const char *name, char value ); |
|
hsBool SetVar( const char *name, bool value ); |
|
|
|
// Decide whether Sets() on nonexistant variables will fail or add a new variable |
|
void SetAddWhenNotFound( hsBool f ) { fAddWhenNotFound = f; } |
|
hsBool GetAddWhenNotFound( void ) const { return fAddWhenNotFound; } |
|
|
|
static pfConsoleContext &GetRootContext( void ); |
|
}; |
|
|
|
|
|
#endif //_pfConsoleContext_h |
|
|
|
|