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1268 lines
31 KiB
1268 lines
31 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef hsTemplatesDefined |
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#define hsTemplatesDefined |
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#include "hsExceptions.h" |
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#include "hsMemory.h" |
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#include "hsRefCnt.h" |
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#include "hsUtils.h" |
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#include <stdarg.h> |
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#ifdef HS_DEBUGGING |
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// #define HS_DEBUGTARRAY |
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#endif |
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#ifdef HS_DEBUGTARRAY |
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// just a quickie d-link list class for debugging |
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class hsDlistNode |
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{ |
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public: |
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static hsDlistNode *fpFirst; |
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static hsDlistNode *fpLast; |
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static UInt32 fcreated; |
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static UInt32 fdestroyed; |
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void *fpThing; |
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hsDlistNode *fpPrev; |
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hsDlistNode *fpNext; |
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hsDlistNode(void *tng): fpThing(tng), fpNext(0), fpPrev(0) { AddNode(); } |
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void AddNode(); |
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void RemoveNode(); |
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hsDlistNode *GetNext() { return fpNext; } |
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}; |
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#endif |
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// Use this for a pointer to a single object of class T allocated with new |
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template <class T> class hsTempObject { |
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T* fObject; |
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public: |
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hsTempObject(): fObject(nil){} |
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hsTempObject(T* p) : fObject(p) {} |
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hsTempObject(const hsTempObject & that) |
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{*this=that;} |
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~hsTempObject() { delete fObject; } |
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hsTempObject & operator=(const hsTempObject & src) |
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{ |
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if (fObject!=src.fObject) |
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{ |
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delete fObject; |
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fObject=src.fObject; |
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} |
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return *this; |
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} |
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hsTempObject & operator=(T * ptr) |
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{ |
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if (fObject!=ptr) |
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{ |
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delete fObject; |
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fObject=ptr; |
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} |
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return *this; |
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} |
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operator T*() const { return fObject; } |
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operator T*&() { return fObject; } |
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operator const T&() const { return *fObject; } |
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operator bool() const { return fObject!=nil;} |
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T * operator->() const { return fObject; } |
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T * operator *() const { return fObject; } |
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}; |
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// Use this for subclasses of hsRefCnt, where UnRef should be called at the end |
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template <class T> class hsTempRef { |
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T* fObject; |
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public: |
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hsTempRef(T* object = nil) : fObject(object) {} |
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~hsTempRef() { if (fObject) fObject->UnRef(); } |
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operator T*() const { return fObject; } |
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T* operator->() const { return fObject; } |
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T* operator=(T* src) { hsRefCnt_SafeUnRef(fObject); fObject = src; return fObject; } |
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}; |
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// Use this for an array of objects of class T allocated with new[] |
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template <class T> class hsTempArray { |
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T* fArray; |
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UInt32 fCount; |
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hsTempArray<T>& operator=(const hsTempArray<T>&); |
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public: |
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hsTempArray(long count) : fArray(TRACKED_NEW T[count]), fCount(count) |
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{ |
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} |
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hsTempArray(long count, T initValue) : fArray(TRACKED_NEW T[count]), fCount(count) |
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{ |
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for (int i = 0; i < count; i++) |
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fArray[i] = initValue; |
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} |
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hsTempArray(T* p) : fArray(p), fCount(1) |
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{ |
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} |
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hsTempArray() : fArray(nil), fCount(0) |
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{ |
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} |
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~hsTempArray() |
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{ |
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delete[] fArray; |
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} |
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operator T*() const { return fArray; } |
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T* GetArray() const { return fArray; } |
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void Accomodate(UInt32 count) |
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{ |
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if (count > fCount) |
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{ delete[] fArray; |
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fCount = count; |
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fArray = TRACKED_NEW T[count]; |
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} |
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} |
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}; |
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//////////////////////////////////////////////////////////////////////////////// |
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// |
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//// Like hsTempArray, but more useful when working with char * type arrays. |
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//enum KStringFormatConstructor {kFmtCtor}; |
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//enum KStringFormatVConstructor {kFmtVCtor}; |
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//class hsTempString |
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//{ |
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//public: |
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// char * fStr; |
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// hsTempString(): fStr(nil){} |
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// hsTempString(char * p) : fStr(p) {} |
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// hsTempString(const char * p) { fStr=hsStrcpy(p); } |
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// hsTempString(KStringFormatConstructor, char * fmt, ...); |
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// hsTempString(KStringFormatVConstructor, char * fmt, va_list args); |
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// hsTempString(const hsTempString & other):fStr(hsStrcpy(other.fStr)){} |
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// virtual ~hsTempString() { delete [] fStr; } |
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// hsTempString & operator=(char * ptr) |
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// { |
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// if (fStr!=ptr) |
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// { |
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// delete [] fStr; |
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// fStr=ptr; |
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// } |
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// return *this; |
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// } |
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// hsTempString & operator=(const hsTempString & other) |
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// { |
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// delete [] fStr; |
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// fStr=hsStrcpy(other.fStr); |
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// return *this; |
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// } |
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// operator char *() const { return fStr; } |
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// operator char *&() { return fStr; } |
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// operator const char *() const { return fStr; } |
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// operator bool() const { return fStr!=nil;} |
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// char * operator *() const { return fStr; } |
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// const char* c_str() const { return fStr; } |
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// char* c_str() { return fStr; } |
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//}; |
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// |
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//// shorthand |
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//typedef hsTempString tmpstr_t; |
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// |
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//class hsTempStringF : public hsTempString |
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//{ |
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//public: |
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// hsTempStringF(char * fmt, ...); |
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// void Format(char * fmt, ...); |
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// |
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// hsTempString & operator=(char * ptr) { return hsTempString::operator=(ptr); } |
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// hsTempString & operator=(const hsTempString & other) { return hsTempString::operator=(other); } |
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// hsTempString & operator=(const hsTempStringF & other) { return hsTempString::operator=(other); } |
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// operator char *() const { return fStr; } |
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// operator char *&() { return fStr; } |
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// operator const char *() const { return fStr; } |
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// operator bool() const { return fStr!=nil;} |
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// char * operator *() const { return fStr; } |
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//}; |
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////////////////////////////////////////////////////////////////////////////// |
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template <class T> class hsDynamicArray { |
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private: |
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Int32 fCount; |
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T* fArray; |
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hsDynamicArray<T>& operator=(const hsDynamicArray<T>&); // don't allow assignment |
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public: |
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enum { kMissingIndex = -1 }; |
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hsDynamicArray(Int32 count = 0); |
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virtual ~hsDynamicArray(); |
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Int32 GetCount() const { return fCount; } |
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hsBool IsEmpty() const { return fCount == 0; } |
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const T& Get(Int32 index) const; |
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Int32 Get(Int32 index, Int32 count, T data[]) const; |
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Int32 Find(const T&) const; // returns kMissingIndex if not found |
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void SetCount(Int32 count); |
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T& operator[]( Int32 index ); |
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Int32 Append(const T&); |
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Int32 InsertAtIndex(UInt32 index, const T& obj); |
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Int32 Push(const T&); |
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Int32 Pop(T*); |
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void Remove(Int32); |
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void Reset(); // clears out everything |
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T* AcquireArray() { return fArray; } |
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T* DetachArray() { T* t = fArray; fCount = 0; fArray = nil; return t; } |
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void ReleaseArray(T*) {} |
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hsDynamicArray<T>* Copy(hsDynamicArray<T>* dst = nil) const; |
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T* ForEach(Boolean (*proc)(T&)); |
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T* ForEach(Boolean (*proc)(T&, void* p1), void* p1); |
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T* ForEach(Boolean (*proc)(T&, void* p1, void* p2), void* p1, void* p2); |
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}; |
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// Use this for block of memory allocated with HSMemory::New() |
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template <class T> class hsDynamicArrayAccess { |
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T* fArray; |
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hsDynamicArray<T> *fArrayObj; |
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hsDynamicArrayAccess<T>& operator=(const hsDynamicArrayAccess<T>&); |
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public: |
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hsDynamicArrayAccess(hsDynamicArray<T> *array) : fArrayObj(array) { fArray = array->AcquireArray();} |
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~hsDynamicArrayAccess() { fArrayObj->ReleaseArray(fArray); } |
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operator T*() const { return fArray; } |
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T* operator->() const { return fArray; } |
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}; |
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template <class T> |
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hsDynamicArray<T>::hsDynamicArray(Int32 count) |
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{ |
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fCount = count; |
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fArray = nil; |
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if (count) |
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fArray = TRACKED_NEW T[ count ]; |
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} |
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template <class T> |
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hsDynamicArray<T>::~hsDynamicArray() |
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{ |
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this->Reset(); |
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} |
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template <class T> |
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void hsDynamicArray<T>::SetCount(Int32 count) |
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{ |
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if (fCount != count) |
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{ if (count == 0) |
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this->Reset(); |
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else |
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{ T* newArray = TRACKED_NEW T[count]; |
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if (fArray) |
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{ int copyCount = hsMinimum(count, fCount); |
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for (int i = 0; i < copyCount; i++) |
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newArray[i] = fArray[i]; |
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delete[] fArray; |
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} |
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fCount = count; |
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fArray = newArray; |
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} |
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} |
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} |
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template <class T> T& hsDynamicArray<T>::operator[]( Int32 index ) |
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{ |
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hsDebugCode(hsThrowIfBadParam((UInt32)index >= (UInt32)fCount);) |
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return fArray[index]; |
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} |
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template <class T> const T& hsDynamicArray<T>::Get( Int32 index ) const |
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{ |
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hsDebugCode(hsThrowIfBadParam((UInt32)index >= (UInt32)fCount);) |
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return fArray[index]; |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::Get(Int32 index, Int32 count, T data[]) const |
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{ |
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if (count > 0) |
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{ hsThrowIfNilParam(data); |
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hsThrowIfBadParam((UInt32)index >= fCount); |
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if (index + count > fCount) |
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count = fCount - index; |
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for (int i = 0; i < count; i++) |
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data[i] = fArray[i + index]; |
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} |
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return count; |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::Find(const T& obj) const |
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{ |
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for (int i = 0; i < fCount; i++) |
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if (fArray[i] == obj) |
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return i; |
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return kMissingIndex; |
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} |
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template <class T> |
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void hsDynamicArray<T>::Remove(Int32 index) |
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{ |
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hsThrowIfBadParam((UInt32)index >= (UInt32)fCount); |
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T rVal = fArray[index]; |
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if (--fCount > 0) |
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{ |
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int i; |
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T* newList = TRACKED_NEW T[fCount]; |
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for(i = 0 ; i < index;i++) |
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newList[i] = fArray[i]; |
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for (i = index; i < fCount; i++) |
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newList[i] = fArray[i + 1]; |
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delete [] fArray; |
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fArray = newList; |
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} |
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else |
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{ delete[] fArray; |
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fArray = nil; |
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} |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::Pop(T *obj) |
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{ |
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hsThrowIfBadParam(this->IsEmpty()); |
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*obj = fArray[0]; |
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Remove(0); |
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return fCount; |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::Push(const T& obj) |
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{ |
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if (fArray) |
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{ |
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T* newList = TRACKED_NEW T[fCount+1]; |
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for(int i = 0 ; i < fCount; i++) |
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newList[i+1] = fArray[i]; |
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newList[0] = obj; |
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delete [] fArray; |
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fArray = newList; |
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} |
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else |
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{ hsAssert(fCount == 0, "mismatch"); |
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fArray = TRACKED_NEW T[1]; |
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fArray[0] = obj; |
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} |
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return ++fCount; |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::Append(const T& obj) |
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{ |
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if (fArray) |
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{ T* newList = TRACKED_NEW T[fCount + 1]; |
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for (int i = 0; i < fCount; i++) |
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newList[i] = fArray[i]; |
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newList[fCount] = obj; |
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delete [] fArray; |
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fArray = newList; |
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} |
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else |
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{ hsAssert(fCount == 0, "mismatch"); |
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fArray = TRACKED_NEW T[1]; |
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fArray[0] = obj; |
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} |
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return ++fCount; |
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} |
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template <class T> |
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Int32 hsDynamicArray<T>::InsertAtIndex(UInt32 index, const T& obj) |
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{ |
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if (fArray) |
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{ |
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hsAssert(UInt32(fCount) >= index, "Index too large for array"); |
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T* newList = TRACKED_NEW T[fCount + 1]; |
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unsigned i; |
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for ( i = 0; i < index; i++) |
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newList[i] = fArray[i]; |
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newList[index] = obj; |
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for ( i = index; i < UInt32(fCount); i++) |
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newList[i+1] = fArray[i]; |
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delete [] fArray; |
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fArray = newList; |
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} |
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else |
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{ |
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hsAssert(fCount == 0, "mismatch"); |
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hsAssert(index ==0,"Can't insert at non zero index in empty array"); |
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fArray = TRACKED_NEW T[1]; |
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fArray[0] = obj; |
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} |
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return ++fCount; |
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} |
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template <class T> void hsDynamicArray<T>::Reset() |
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{ |
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if (fArray) |
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{ delete[] fArray; |
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fArray = nil; |
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fCount = 0; |
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} |
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} |
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template <class T> |
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hsDynamicArray<T>* hsDynamicArray<T>::Copy(hsDynamicArray<T>* dst) const |
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{ |
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if (dst == nil) |
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dst = TRACKED_NEW hsDynamicArray<T>; |
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else |
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dst->Reset(); |
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dst->SetCount(this->fCount); |
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for (int i = 0; i < this->fCount; i++) |
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dst->fArray[i] = this->fArray[i]; |
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return dst; |
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} |
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template <class T> T* hsDynamicArray<T>::ForEach(Boolean (*proc)(T&)) |
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{ |
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for (int i = 0; i < fCount; i++) |
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if (proc(fArray[i])) |
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return &fArray[i]; |
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return nil; |
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} |
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template <class T> T* hsDynamicArray<T>::ForEach(Boolean (*proc)(T&, void* p1), void * p1) |
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{ |
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for (int i = 0; i < fCount; i++) |
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if (proc(fArray[i], p1)) |
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return &fArray[i]; |
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return nil; |
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} |
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template <class T> T* hsDynamicArray<T>::ForEach(Boolean (*proc)(T&, void* p1, void* p2), void *p1, void *p2) |
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{ |
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for (int i = 0; i < fCount; i++) |
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if (proc(fArray[i], p1, p2)) |
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return &fArray[i]; |
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return nil; |
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} |
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//////////////////////////////////////////////////////////////////////////////// |
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|
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class hsTArrayBase |
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{ |
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protected: |
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UInt16 fUseCount; |
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UInt16 fTotalCount; |
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|
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void GrowArraySize(UInt16 nSize); |
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|
#ifdef HS_DEBUGTARRAY |
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hsTArrayBase(); |
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virtual char *GetTypeName(); |
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virtual int GetSizeOf(); |
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hsDlistNode *self; |
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friend void TArrayStats(); |
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virtual ~hsTArrayBase(); |
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#else |
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hsTArrayBase():fUseCount(0), fTotalCount(0){} |
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#endif |
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public: |
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UInt16 GetNumAlloc() const { return fTotalCount; } |
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}; |
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template <class T> class hsTArray : public hsTArrayBase |
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{ |
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T* fArray; |
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inline void IncCount(int index, int count); |
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inline void DecCount(int index, int count); |
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#ifdef HS_DEBUGGING |
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#define hsTArray_ValidateCount(count) hsAssert(((count) >= 0)&&((count) <= 0xffffL), "bad count") |
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#define hsTArray_ValidateIndex(index) hsAssert(unsigned(index) < fUseCount, "bad index") |
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#define hsTArray_ValidateInsertIndex(index) hsAssert(unsigned(index) <= fUseCount, "bad index") |
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#define hsTArray_Validate(condition) hsAssert(condition, "oops") |
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#ifdef HS_DEBUGTARRAY |
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virtual int GetSizeOf() { return sizeof(T); } |
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#endif |
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#else |
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#define hsTArray_ValidateCount(count) |
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#define hsTArray_ValidateIndex(index) |
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#define hsTArray_ValidateInsertIndex(index) |
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#define hsTArray_Validate(condition) |
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#endif |
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public: |
|
hsTArray() : fArray(nil) {} |
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inline hsTArray(int count); |
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inline hsTArray(const hsTArray<T>& src); |
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~hsTArray() { if (fArray) delete[] fArray; |
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} |
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inline void Expand(int NewTotal); |
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inline hsTArray<T>& operator=(const hsTArray<T>& src); |
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bool operator==(const hsTArray<T>& src) const; // checks sizes and contents |
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// Swaps the internal data (including the fArray POINTER) with the data from the array given |
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void Swap( hsTArray<T>& src ); |
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void Set(int index, const T& item) { hsTArray_ValidateIndex(index); fArray[index]=item; } |
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const T& Get(int index) const { hsTArray_ValidateIndex(index); return fArray[index]; } |
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T& operator[](int index) const { hsTArray_ValidateIndex(index); return fArray[index]; } |
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T* FirstIter() { return &fArray[0]; } |
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T* StopIter() { return &fArray[fUseCount]; } |
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|
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int Count() const { return fUseCount; } |
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int GetCount() const { return fUseCount; } |
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inline void SetCount(int count); |
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inline void SetCountAndZero(int count); // does block clear, don't use for types with vtbl |
|
inline void ExpandAndZero(int count); // Same as set count and zero except won't decrease |
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// usecount |
|
inline void Reset(); |
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|
|
T* Insert(int index) |
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{ |
|
hsTArray_ValidateInsertIndex(index); |
|
this->IncCount(index, 1); |
|
return &fArray[index]; |
|
} |
|
void Insert(int index, const T& item) |
|
{ |
|
hsTArray_ValidateInsertIndex(index); |
|
this->IncCount(index, 1); |
|
fArray[index] = item; |
|
} |
|
void Insert(int index, int count, T item[]) |
|
{ |
|
hsTArray_ValidateCount(count); |
|
if (count > 0) |
|
{ hsTArray_ValidateInsertIndex(index); |
|
this->IncCount(index, count); |
|
hsTArray_CopyForward(item, &fArray[index], count); |
|
} |
|
} |
|
// This guy is a duplicate for compatibility with the older hsDynamicArray<> |
|
void InsertAtIndex(int index, const T& item) { this->Insert(index, item); } |
|
|
|
void Remove(int index) |
|
{ |
|
hsTArray_ValidateIndex(index); |
|
this->DecCount(index, 1); |
|
} |
|
void Remove(int index, int count) |
|
{ |
|
hsTArray_ValidateCount(count); |
|
hsTArray_ValidateIndex(index); |
|
hsTArray_ValidateIndex(index + count - 1); |
|
this->DecCount(index, count); |
|
} |
|
hsBool RemoveItem(const T& item); |
|
|
|
T* Push() |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
return &fArray[fUseCount - 1]; |
|
} |
|
void Push(const T& item) |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
fArray[fUseCount - 1] = item; |
|
} |
|
void Append(const T& item) |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
fArray[fUseCount - 1] = item; |
|
} |
|
inline T Pop(); |
|
inline const T& Peek() const; |
|
|
|
enum { |
|
kMissingIndex = -1 |
|
}; |
|
int Find(const T& item) const; // returns kMissingIndex if not found |
|
inline T* ForEach(hsBool (*proc)(T&)); |
|
inline T* ForEach(hsBool (*proc)(T&, void* p1), void* p1); |
|
inline T* ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2); |
|
|
|
T* DetachArray() |
|
{ |
|
T* array = fArray; |
|
fUseCount = fTotalCount = 0; |
|
fArray = nil; |
|
return array; |
|
} |
|
T* AcquireArray() { return fArray; } |
|
}; |
|
|
|
////////////// Public hsTArray methods |
|
|
|
template <class T> hsTArray<T>::hsTArray(int count) : fArray(nil) |
|
{ |
|
hsTArray_ValidateCount(count); |
|
fUseCount = fTotalCount = count; |
|
if (count > 0) |
|
fArray = TRACKED_NEW T[count]; |
|
} |
|
|
|
template <class T> hsTArray<T>::hsTArray(const hsTArray<T>& src) : fArray(nil) |
|
{ |
|
int count = src.Count(); |
|
fUseCount = fTotalCount = count; |
|
|
|
if (count > 0) |
|
{ |
|
fArray = TRACKED_NEW T[count]; |
|
hsTArray_CopyForward(src.fArray, fArray, count); |
|
} |
|
} |
|
|
|
template <class T> hsTArray<T>& hsTArray<T>::operator=(const hsTArray<T>& src) |
|
{ |
|
if (this->Count() != src.Count()) |
|
this->SetCount(src.Count()); |
|
hsTArray_CopyForward(src.fArray, fArray, src.Count()); |
|
return *this; |
|
} |
|
|
|
// checks sizes and contents |
|
template <class T> |
|
bool hsTArray<T>::operator==(const hsTArray<T>& src) const |
|
{ |
|
if (&src==this) |
|
return true; // it's me |
|
|
|
if (GetCount() != src.GetCount()) |
|
return false; // different sizes |
|
|
|
int i; |
|
for(i=0;i<GetCount();i++) |
|
if (Get(i) != src[i]) |
|
return false; // different contents |
|
|
|
return true; // the same |
|
} |
|
|
|
|
|
//// Swap //////////////////////////////////////////////////////////////////// |
|
// Added 5.2.2001 mcn - Given another hsTArray of the same type, "swaps" the |
|
// data stored in both. Basically we're literally swapping the fArray pointers |
|
// around, plus the use counts and such. |
|
|
|
template <class T> void hsTArray<T>::Swap( hsTArray<T>& src ) |
|
{ |
|
UInt16 use, tot; |
|
T *array; |
|
|
|
|
|
use = fUseCount; |
|
tot = fTotalCount; |
|
array = fArray; |
|
|
|
fUseCount = src.fUseCount; |
|
fTotalCount = src.fTotalCount; |
|
fArray = src.fArray; |
|
|
|
src.fUseCount = use; |
|
src.fTotalCount = tot; |
|
src.fArray = array; |
|
} |
|
|
|
template <class T> void hsTArray<T>::SetCountAndZero(int count) |
|
{ |
|
if( fTotalCount <= count ) |
|
{ |
|
int n = fTotalCount; |
|
Expand(count); |
|
} |
|
int i; |
|
for( i = 0; i < fTotalCount; i++ ) |
|
fArray[i] = nil; |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsTArray<T>::ExpandAndZero(int count) |
|
{ |
|
if( fTotalCount <= count ) |
|
{ |
|
int n = fTotalCount; |
|
Expand(count); |
|
int i; |
|
for( i = n; i < count; i++ ) |
|
fArray[i] = nil; |
|
} |
|
if( fUseCount < count ) |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsTArray<T>::SetCount(int count) |
|
{ |
|
hsTArray_ValidateCount(count); |
|
if (count > fTotalCount) |
|
{ |
|
if (fArray) |
|
delete[] fArray; |
|
fArray = TRACKED_NEW T[count]; |
|
fUseCount = fTotalCount = count; |
|
} |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsTArray<T>::Expand(int NewCount) // New Count is Absolute not additional |
|
{ |
|
hsTArray_ValidateCount(NewCount); |
|
if (NewCount > fTotalCount) // This is Expand not Shrink |
|
{ |
|
T* newArray = TRACKED_NEW T[NewCount]; |
|
|
|
if (fArray != nil) |
|
{ hsTArray_CopyForward(fArray, newArray, fUseCount); |
|
// hsTArray_CopyForward(&fArray[index], &newArray[index + count], fUseCount - index); |
|
delete[] fArray; |
|
} |
|
fArray = newArray; |
|
fTotalCount = NewCount; |
|
} |
|
} |
|
|
|
template <class T> void hsTArray<T>::Reset() |
|
{ |
|
if (fArray) |
|
{ |
|
delete[] fArray; |
|
fArray = nil; |
|
fUseCount = fTotalCount = 0; |
|
} |
|
} |
|
|
|
template <class T> T hsTArray<T>::Pop() |
|
{ |
|
hsTArray_Validate(fUseCount > 0); |
|
fUseCount -= 1; |
|
return fArray[fUseCount]; |
|
} |
|
|
|
template <class T> const T& hsTArray<T>::Peek() const |
|
{ |
|
hsTArray_Validate(fUseCount > 0); |
|
return fArray[fUseCount-1]; |
|
} |
|
|
|
template <class T> int hsTArray<T>::Find(const T& item) const |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (fArray[i] == item) |
|
return i; |
|
return kMissingIndex; |
|
} |
|
|
|
template <class T> hsBool hsTArray<T>::RemoveItem(const T& item) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (fArray[i] == item) |
|
{ this->DecCount(i, 1); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
////////// These are the private methods for hsTArray |
|
|
|
template <class T> void hsTArray_CopyForward(const T src[], T dst[], int count) |
|
{ |
|
for (int i = 0; i < count; i++) |
|
dst[i] = src[i]; |
|
} |
|
|
|
template <class T> void hsTArray_CopyBackward(const T src[], T dst[], int count) |
|
{ |
|
for (int i = count - 1; i >= 0; --i) |
|
dst[i] = src[i]; |
|
} |
|
|
|
template <class T> void hsTArray<T>::IncCount(int index, int count) |
|
{ |
|
int newCount = fUseCount + count; |
|
|
|
if (newCount > fTotalCount) |
|
{ if (fTotalCount == 0) |
|
fTotalCount = newCount; |
|
|
|
GrowArraySize(newCount); // Sets new fTotalCount |
|
T* newArray = TRACKED_NEW T[fTotalCount]; |
|
|
|
if (fArray != nil) |
|
{ hsTArray_CopyForward(fArray, newArray, index); |
|
hsTArray_CopyForward(&fArray[index], &newArray[index + count], fUseCount - index); |
|
delete[] fArray; |
|
} |
|
fArray = newArray; |
|
} |
|
else |
|
hsTArray_CopyBackward(&fArray[index], &fArray[index + count], fUseCount - index); |
|
fUseCount = newCount; |
|
} |
|
|
|
template <class T> void hsTArray<T>::DecCount(int index, int count) |
|
{ |
|
if (fUseCount == count) |
|
this->Reset(); |
|
else |
|
{ hsTArray_CopyForward(&fArray[index + count], &fArray[index], fUseCount - index - count); |
|
fUseCount -= count; |
|
} |
|
} |
|
|
|
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&)) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i])) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
|
|
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&, void* p1), void* p1) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i], p1)) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
|
|
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i], p1, p2)) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// hsTArray's big brother. Only to be used when expecting more than 64K of elements. The |
|
// only difference between hsTArray and hsLargeArray is LargeArray uses 32 bit counters, |
|
// vs 16 bit counters for hsTArray. |
|
|
|
class hsLargeArrayBase |
|
{ |
|
protected: |
|
UInt32 fUseCount; |
|
UInt32 fTotalCount; |
|
|
|
void GrowArraySize(UInt32 nSize); |
|
|
|
#ifdef HS_DEBUGTARRAY |
|
hsLargeArrayBase(); |
|
virtual char *GetTypeName(); |
|
virtual int GetSizeOf(); |
|
hsDlistNode *self; |
|
friend void LargeArrayStats(); |
|
virtual ~hsLargeArrayBase(); |
|
#else |
|
hsLargeArrayBase():fUseCount(0), fTotalCount(0){} |
|
#endif |
|
|
|
public: |
|
UInt32 GetNumAlloc() const { return fTotalCount; } |
|
}; |
|
|
|
|
|
template <class T> class hsLargeArray : public hsLargeArrayBase |
|
{ |
|
T* fArray; |
|
|
|
inline void IncCount(int index, int count); |
|
inline void DecCount(int index, int count); |
|
|
|
#ifdef HS_DEBUGGING |
|
#define hsLargeArray_ValidateCount(count) hsAssert((count) >= 0, "bad count") |
|
#define hsLargeArray_ValidateIndex(index) hsAssert(unsigned(index) < fUseCount, "bad index") |
|
#define hsLargeArray_ValidateInsertIndex(index) hsAssert(unsigned(index) <= fUseCount, "bad index") |
|
#define hsLargeArray_Validate(condition) hsAssert(condition, "oops") |
|
|
|
#ifdef HS_DEBUGTARRAY |
|
virtual int GetSizeOf() { return sizeof(T); } |
|
#endif |
|
#else |
|
#define hsLargeArray_ValidateCount(count) |
|
#define hsLargeArray_ValidateIndex(index) |
|
#define hsLargeArray_ValidateInsertIndex(index) |
|
#define hsLargeArray_Validate(condition) |
|
#endif |
|
public: |
|
hsLargeArray() : fArray(nil) {} |
|
inline hsLargeArray(int count); |
|
inline hsLargeArray(const hsLargeArray<T>& src); |
|
~hsLargeArray() { if (fArray) delete[] fArray; |
|
} |
|
inline void Expand(int NewTotal); |
|
|
|
inline hsLargeArray<T>& operator=(const hsLargeArray<T>& src); |
|
|
|
// Swaps the internal data (including the fArray POINTER) with the data from the array given |
|
void Swap( hsLargeArray<T>& src ); |
|
|
|
void Set(int index, const T& item) { hsLargeArray_ValidateIndex(index); fArray[index]=item; } |
|
const T& Get(int index) const { hsLargeArray_ValidateIndex(index); return fArray[index]; } |
|
T& operator[](int index) const { hsLargeArray_ValidateIndex(index); return fArray[index]; } |
|
|
|
T* FirstIter() { return &fArray[0]; } |
|
T* StopIter() { return &fArray[fUseCount]; } |
|
|
|
int Count() const { return fUseCount; } |
|
int GetCount() const { return fUseCount; } |
|
inline void SetCount(int count); |
|
|
|
inline void SetCountAndZero(int count); // does block clear, don't use for types with vtbl |
|
inline void ExpandAndZero(int count); // Same as set count and zero except won't decrease |
|
// usecount |
|
inline void Reset(); |
|
|
|
T* Insert(int index) |
|
{ |
|
hsLargeArray_ValidateInsertIndex(index); |
|
this->IncCount(index, 1); |
|
return &fArray[index]; |
|
} |
|
void Insert(int index, const T& item) |
|
{ |
|
hsLargeArray_ValidateInsertIndex(index); |
|
this->IncCount(index, 1); |
|
fArray[index] = item; |
|
} |
|
void Insert(int index, int count, T item[]) |
|
{ |
|
hsLargeArray_ValidateCount(count); |
|
if (count > 0) |
|
{ hsLargeArray_ValidateInsertIndex(index); |
|
this->IncCount(index, count); |
|
hsLargeArray_CopyForward(item, &fArray[index], count); |
|
} |
|
} |
|
// This guy is a duplicate for compatibility with the older hsDynamicArray<> |
|
void InsertAtIndex(int index, const T& item) { this->Insert(index, item); } |
|
|
|
void Remove(int index) |
|
{ |
|
hsLargeArray_ValidateIndex(index); |
|
this->DecCount(index, 1); |
|
} |
|
void Remove(int index, int count) |
|
{ |
|
hsLargeArray_ValidateCount(count); |
|
hsLargeArray_ValidateIndex(index); |
|
hsLargeArray_ValidateIndex(index + count - 1); |
|
this->DecCount(index, count); |
|
} |
|
hsBool RemoveItem(const T& item); |
|
|
|
T* Push() |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
return &fArray[fUseCount - 1]; |
|
} |
|
void Push(const T& item) |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
fArray[fUseCount - 1] = item; |
|
} |
|
void Append(const T& item) |
|
{ |
|
this->IncCount(fUseCount, 1); |
|
fArray[fUseCount - 1] = item; |
|
} |
|
inline T Pop(); |
|
inline const T& Peek() const; |
|
|
|
enum { |
|
kMissingIndex = -1 |
|
}; |
|
int Find(const T& item) const; // returns kMissingIndex if not found |
|
inline T* ForEach(hsBool (*proc)(T&)); |
|
inline T* ForEach(hsBool (*proc)(T&, void* p1), void* p1); |
|
inline T* ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2); |
|
|
|
T* DetachArray() |
|
{ |
|
T* array = fArray; |
|
fUseCount = fTotalCount = 0; |
|
fArray = nil; |
|
return array; |
|
} |
|
T* AcquireArray() { return fArray; } |
|
}; |
|
|
|
////////////// Public hsLargeArray methods |
|
|
|
template <class T> hsLargeArray<T>::hsLargeArray(int count) : fArray(nil) |
|
{ |
|
hsLargeArray_ValidateCount(count); |
|
fUseCount = fTotalCount = count; |
|
if (count > 0) |
|
fArray = TRACKED_NEW T[count]; |
|
} |
|
|
|
template <class T> hsLargeArray<T>::hsLargeArray(const hsLargeArray<T>& src) : fArray(nil) |
|
{ |
|
int count = src.Count(); |
|
fUseCount = fTotalCount = count; |
|
|
|
if (count > 0) |
|
{ |
|
fArray = TRACKED_NEW T[count]; |
|
hsLargeArray_CopyForward(src.fArray, fArray, count); |
|
} |
|
} |
|
|
|
template <class T> hsLargeArray<T>& hsLargeArray<T>::operator=(const hsLargeArray<T>& src) |
|
{ |
|
if (this->Count() != src.Count()) |
|
this->SetCount(src.Count()); |
|
hsLargeArray_CopyForward(src.fArray, fArray, src.Count()); |
|
return *this; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::Swap( hsLargeArray<T>& src ) |
|
{ |
|
UInt32 use, tot; |
|
T *array; |
|
|
|
|
|
use = fUseCount; |
|
tot = fTotalCount; |
|
array = fArray; |
|
|
|
fUseCount = src.fUseCount; |
|
fTotalCount = src.fTotalCount; |
|
fArray = src.fArray; |
|
|
|
src.fUseCount = use; |
|
src.fTotalCount = tot; |
|
src.fArray = array; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::SetCountAndZero(int count) |
|
{ |
|
if( fTotalCount <= count ) |
|
{ |
|
int n = fTotalCount; |
|
Expand(count); |
|
} |
|
HSMemory::Clear(fArray, fTotalCount * sizeof( T )); |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::ExpandAndZero(int count) |
|
{ |
|
if( fTotalCount <= count ) |
|
{ |
|
int n = fTotalCount; |
|
Expand(count); |
|
HSMemory::Clear(fArray+n, (count - n) * sizeof( T )); |
|
} |
|
if( fUseCount < count ) |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::SetCount(int count) |
|
{ |
|
hsLargeArray_ValidateCount(count); |
|
if (count > fTotalCount) |
|
{ |
|
if (fArray) |
|
delete[] fArray; |
|
fArray = TRACKED_NEW T[count]; |
|
fUseCount = fTotalCount = count; |
|
} |
|
fUseCount = count; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::Expand(int NewCount) // New Count is Absolute not additional |
|
{ |
|
hsLargeArray_ValidateCount(NewCount); |
|
if (NewCount > fTotalCount) // This is Expand not Shrink |
|
{ |
|
T* newArray = TRACKED_NEW T[NewCount]; |
|
|
|
if (fArray != nil) |
|
{ hsLargeArray_CopyForward(fArray, newArray, fUseCount); |
|
// hsLargeArray_CopyForward(&fArray[index], &newArray[index + count], fUseCount - index); |
|
delete[] fArray; |
|
} |
|
fArray = newArray; |
|
fTotalCount = NewCount; |
|
} |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::Reset() |
|
{ |
|
if (fArray) |
|
{ |
|
delete[] fArray; |
|
fArray = nil; |
|
fUseCount = fTotalCount = 0; |
|
} |
|
} |
|
|
|
template <class T> T hsLargeArray<T>::Pop() |
|
{ |
|
hsLargeArray_Validate(fUseCount > 0); |
|
fUseCount -= 1; |
|
return fArray[fUseCount]; |
|
} |
|
|
|
template <class T> const T& hsLargeArray<T>::Peek() const |
|
{ |
|
hsLargeArray_Validate(fUseCount > 0); |
|
return fArray[fUseCount-1]; |
|
} |
|
|
|
template <class T> int hsLargeArray<T>::Find(const T& item) const |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (fArray[i] == item) |
|
return i; |
|
return kMissingIndex; |
|
} |
|
|
|
template <class T> hsBool hsLargeArray<T>::RemoveItem(const T& item) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (fArray[i] == item) |
|
{ this->DecCount(i, 1); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
////////// These are the private methods for hsLargeArray |
|
|
|
template <class T> void hsLargeArray_CopyForward(const T src[], T dst[], int count) |
|
{ |
|
for (int i = 0; i < count; i++) |
|
dst[i] = src[i]; |
|
} |
|
|
|
template <class T> void hsLargeArray_CopyBackward(const T src[], T dst[], int count) |
|
{ |
|
for (int i = count - 1; i >= 0; --i) |
|
dst[i] = src[i]; |
|
} |
|
|
|
template <class T> void hsLargeArray<T>::IncCount(int index, int count) |
|
{ |
|
int newCount = fUseCount + count; |
|
|
|
if (newCount > fTotalCount) |
|
{ if (fTotalCount == 0) |
|
fTotalCount = newCount; |
|
|
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GrowArraySize(newCount); // Sets new fTotalCount |
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T* newArray = TRACKED_NEW T[fTotalCount]; |
|
|
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if (fArray != nil) |
|
{ hsLargeArray_CopyForward(fArray, newArray, index); |
|
hsLargeArray_CopyForward(&fArray[index], &newArray[index + count], fUseCount - index); |
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delete[] fArray; |
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} |
|
fArray = newArray; |
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} |
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else |
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hsLargeArray_CopyBackward(&fArray[index], &fArray[index + count], fUseCount - index); |
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fUseCount = newCount; |
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} |
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|
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template <class T> void hsLargeArray<T>::DecCount(int index, int count) |
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{ |
|
if (fUseCount == count) |
|
this->Reset(); |
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else |
|
{ hsLargeArray_CopyForward(&fArray[index + count], &fArray[index], fUseCount - index - count); |
|
fUseCount -= count; |
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} |
|
} |
|
|
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template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&)) |
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{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i])) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
|
|
template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&, void* p1), void* p1) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i], p1)) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
|
|
template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2) |
|
{ |
|
for (int i = 0; i < fUseCount; i++) |
|
if (proc(fArray[i], p1, p2)) |
|
return &fArray[i]; |
|
return nil; |
|
} |
|
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#endif |
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