You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
190 lines
4.6 KiB
190 lines
4.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "HeadSpin.h" |
|
#include "hsRefCnt.h" |
|
#include "hsUtils.h" |
|
#include "hsStlUtils.h" |
|
#include "hsExceptions.h" |
|
|
|
|
|
#if HS_BUILD_FOR_MAC |
|
#include <Events.h> |
|
#include <ToolUtils.h> |
|
#include <Windows.h> |
|
#endif |
|
|
|
#if HS_BUILD_FOR_WIN32 |
|
# include <crtdbg.h> /* for _RPT_BASE */ |
|
# define WIN32_LEAN_AND_MEAN |
|
# define WIN32_EXTRA_LEAN |
|
# include <windows.h> // For OutputDebugString() |
|
#endif |
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////// |
|
/////////////////// For Status Messages /////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////// |
|
hsDebugMessageProc gHSStatusProc = nil; |
|
|
|
hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc) |
|
{ |
|
hsDebugMessageProc oldProc = gHSStatusProc; |
|
|
|
gHSStatusProc = newProc; |
|
|
|
return oldProc; |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
hsDebugMessageProc gHSDebugProc = nil; |
|
|
|
hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc) |
|
{ |
|
hsDebugMessageProc oldProc = gHSDebugProc; |
|
|
|
gHSDebugProc = newProc; |
|
|
|
return oldProc; |
|
} |
|
|
|
#ifdef HS_DEBUGGING |
|
void hsDebugMessage (const char message[], long val) |
|
{ |
|
char s[1024]; |
|
|
|
#if HS_BUILD_FOR_WIN32 |
|
#define strfmt _snprintf |
|
#else |
|
#define strfmt snprintf |
|
#endif |
|
|
|
if (val) |
|
s[0] = strfmt(&s[1], 1022, "%s: %ld", message, val); |
|
else |
|
s[0] = strfmt(&s[1], 1022, "%s", message); |
|
|
|
if (gHSDebugProc) |
|
gHSDebugProc(&s[1]); |
|
else |
|
#if HS_BUILD_FOR_MAC |
|
DebugStr((unsigned char*)s); |
|
#elif HS_BUILD_FOR_WIN32 |
|
{ OutputDebugString(&s[1]); |
|
OutputDebugString("\n"); |
|
} |
|
#elif (HS_BUILD_FOR_BE || HS_BUILD_FOR_UNIX ) |
|
{ fprintf(stderr, "%s\n", &s[1]); |
|
// hsThrow(&s[1]); |
|
} |
|
#elif HS_BUILD_FOR_PS2 |
|
fprintf(stderr, "%s\n", &s[1]); |
|
#else |
|
hsThrow(&s[1]); |
|
#endif |
|
} |
|
#endif |
|
|
|
|
|
/////////////////////////////////////////////////////////////////// |
|
|
|
|
|
hsRefCnt::~hsRefCnt() |
|
{ |
|
hsDebugCode(hsThrowIfFalse(fRefCnt == 1);) |
|
} |
|
|
|
void hsRefCnt::Ref() |
|
{ |
|
fRefCnt++; |
|
} |
|
|
|
void hsRefCnt::UnRef() |
|
{ |
|
hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);) |
|
|
|
if (fRefCnt == 1) // don't decrement if we call delete |
|
delete this; |
|
else |
|
--fRefCnt; |
|
} |
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
|
|
void hsStatusMessage(const char message[]) |
|
{ |
|
if (gHSStatusProc) { |
|
gHSStatusProc(message); |
|
} else { |
|
#if HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX |
|
printf("%s",message); |
|
int len = strlen(message); |
|
if (len>0 && message[len-1]!='\n') |
|
printf("\n"); |
|
#elif HS_BUILD_FOR_WIN32 |
|
OutputDebugString(message); |
|
int len = strlen(message); |
|
if (len>0 && message[len-1]!='\n') |
|
OutputDebugString("\n"); |
|
#endif // MAC ?????? TODO |
|
} |
|
} |
|
|
|
void hsStatusMessageV(const char * fmt, va_list args) |
|
{ |
|
char buffer[2000]; |
|
vsprintf(buffer, fmt, args); |
|
hsStatusMessage(buffer); |
|
} |
|
|
|
void hsStatusMessageF(const char * fmt, ...) |
|
{ |
|
va_list args; |
|
va_start(args,fmt); |
|
hsStatusMessageV(fmt,args); |
|
va_end(args); |
|
} |
|
|
|
#endif // not PLASMA_EXTERNAL_RELEASE
|
|
|