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128 lines
4.4 KiB
128 lines
4.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plStatusLogDrawer class // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "hsTypes.h" |
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#include "plStatusLogDrawer.h" |
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#include "plPipeline.h" |
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#include "plDebugText.h" |
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#include "plStatusLog/plStatusLog.h" |
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//// Draw //////////////////////////////////////////////////////////////////// |
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void plStatusLogDrawer::IDrawLogNames(plStatusLog* curLog, plStatusLog* firstLog) |
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{ |
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plDebugText& drawText = plDebugText::Instance(); |
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UInt32 width = 0, numLogs = 0; |
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plStatusLog* iLog = firstLog; |
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while (iLog) |
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{ |
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width = hsMaximum(drawText.CalcStringWidth(iLog->GetFileName()) + 4, width); |
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iLog = iLog->fNext; |
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numLogs++; |
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} |
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UInt32 height = drawText.GetFontHeight() + 2; |
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drawText.DrawRect(0, 0, (UInt16)width, (UInt16)(height*numLogs), 0, 0, 0); |
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UInt32 yPos = 0; |
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iLog = firstLog; |
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while (iLog) |
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{ |
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if (iLog == curLog) |
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drawText.DrawString(2, (UInt16)yPos, iLog->GetFileName(), 0, 255, 0); |
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else |
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drawText.DrawString(2, (UInt16)yPos, iLog->GetFileName()); |
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iLog = iLog->fNext; |
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yPos += height; |
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} |
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} |
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void plStatusLogDrawer::Draw(plStatusLog* curLog, plStatusLog* firstLog) |
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{ |
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int i, x, y, width, height, lineHt; |
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plDebugText &drawText = plDebugText::Instance(); |
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/// Calc position on screen |
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lineHt = drawText.GetFontHeight() + 2; |
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height = lineHt * ( IGetMaxNumLines( curLog ) + 2 ) + 8; |
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if( IGetFlags( curLog ) & plStatusLog::kAlignToTop ) |
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{ |
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width = fPipeline->Width() - 8; |
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x = 4; |
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y = 4; |
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} |
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else |
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{ |
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width = fPipeline->Width() >> 1; |
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x = width - 10; |
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y = ( fPipeline->Height() - height ) >> 1; |
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} |
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/// Draw! |
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if( IGetFlags( curLog ) & plStatusLog::kFilledBackground ) |
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drawText.DrawRect( x, y, x + width, y + height, 0, 0, 0, 127 ); |
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drawText.DrawString( x + 2, y + ( lineHt >> 1 ), IGetFilename( curLog ), 127, 127, 255, 255, plDebugText::kStyleBold ); |
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drawText.DrawRect( x + 2, y + ( lineHt << 1 ) + 1, |
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x + width - 8, y + ( lineHt << 1 ) + 2, 127, 127, 255, 255 ); |
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y += lineHt * 2; |
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for( i = 0; i < IGetMaxNumLines( curLog ); i++ ) |
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{ |
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if( IGetLines( curLog )[ i ] != nil ) |
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drawText.DrawString( x + 4, y, IGetLines( curLog )[ i ], IGetColors( curLog )[ i ] ); |
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y += lineHt; |
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} |
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if (firstLog) |
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IDrawLogNames(curLog, firstLog); |
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} |
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