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787 lines
21 KiB
787 lines
21 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "hsGeometry3.h" |
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#include "plWinAudible.h" |
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#include "hsMatrix44.h" |
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#include "hsTimer.h" |
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#include "plAudio/plSound.h" |
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#include "plAudio/plWin32Sound.h" |
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#include "plAudio/plVoiceChat.h" |
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#include "plAudio/plAudioSystem.h" |
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#include "plAudio/plWin32StreamingSound.h" |
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#include "pnMessage/plSoundMsg.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnMessage/plAudioSysMsg.h" |
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#include "plMessage/plLinkToAgeMsg.h" |
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#include "hsResMgr.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "hsQuat.h" |
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#include "plgDispatch.h" |
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#include "pnMessage/plNodeRefMsg.h" |
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#include "pnMessage/plEventCallbackMsg.h" |
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#include "pnMessage/plCmdIfaceModMsg.h" |
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#include "pnMessage/plProxyDrawMsg.h" |
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#include "plMessage/plInputEventMsg.h" |
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#include "pnInputCore/plControlEventCodes.h" |
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#include "plModifier/plSoundSDLModifier.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "plStatusLog/plStatusLog.h" |
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#define SND_INDEX_CHECK( index, ret ) \ |
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if( index >= fSoundObjs.GetCount() ) \ |
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{ \ |
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hsStatusMessageF( "ERROR: Sound index out of range (index %d, count %d)\n", index, fSoundObjs.GetCount() ); \ |
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return ret; \ |
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} |
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#define SND_APPLY_LOOP( index, func, ret ) \ |
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if( index != -1 ) \ |
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{ \ |
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SND_INDEX_CHECK( index, ret ); \ |
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if( fSoundObjs[ index ] != nil ) \ |
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fSoundObjs[ index ]->func; \ |
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} \ |
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else \ |
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{ \ |
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for( int i = 0; i < fSoundObjs.Count(); i++ ) \ |
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{ \ |
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if( fSoundObjs[ i ] != nil ) \ |
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fSoundObjs[ i ]->func; \ |
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} \ |
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} |
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// Visualization |
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#include "plWinAudibleProxy.h" |
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plWinAudible::plWinAudible() |
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: fSceneNode(nil), fSceneObj(nil), fSDLMod(nil) |
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{ |
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fProxyGen = TRACKED_NEW plWinAudibleProxy; |
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fProxyGen->Init(this); |
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fLocalToWorld.Reset(); |
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} |
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plWinAudible::~plWinAudible() |
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{ |
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// delete SDL modifier |
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if (fSceneObj) |
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{ |
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plSceneObject* so=plSceneObject::ConvertNoRef(fSceneObj->ObjectIsLoaded()); |
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if (so) |
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so->RemoveModifier(fSDLMod); |
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} |
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delete fSDLMod; |
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delete fProxyGen; |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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delete(fSoundObjs[i]); |
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fSoundObjs.SetCountAndZero(0); |
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} |
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void plWinAudible::SetSceneObject(plKey obj) |
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{ |
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plKey oldKey = nil; |
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// remove old SDL mod |
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if (fSDLMod && fSceneObj && fSceneObj != obj) |
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{ |
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oldKey = fSceneObj; |
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plSceneObject* so=plSceneObject::ConvertNoRef(fSceneObj->ObjectIsLoaded()); |
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if (so) |
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so->RemoveModifier(fSDLMod); |
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delete fSDLMod; |
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fSDLMod=nil; |
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} |
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fSceneObj = obj; |
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plSceneObject* so=plSceneObject::ConvertNoRef(obj ? obj->ObjectIsLoaded() : nil); |
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if (so) |
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{ |
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so->RemoveModifier(fSDLMod); |
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delete fSDLMod; |
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fSDLMod=TRACKED_NEW plSoundSDLModifier; |
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so->AddModifier(fSDLMod); |
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} |
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for( int i = 0; i < fSoundObjs.Count(); i++ ) |
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{ |
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if( fSoundObjs[ i ] != nil && fSoundObjs[ i ]->GetKey() != nil ) |
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{ |
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if( obj != nil ) |
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{ |
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plGenRefMsg *replaceMsg = TRACKED_NEW plGenRefMsg( fSoundObjs[ i ]->GetKey(), plRefMsg::kOnReplace, 0, plSound::kRefParentSceneObject ); |
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hsgResMgr::ResMgr()->AddViaNotify( obj, replaceMsg, plRefFlags::kPassiveRef ); |
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} |
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else if( oldKey != nil ) |
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fSoundObjs[ i ]->GetKey()->Release( oldKey ); |
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} |
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} |
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} |
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void plWinAudible::SetSceneNode(plKey newNode) |
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{ |
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plKey oldNode = GetSceneNode(); |
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if( oldNode == newNode ) |
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return; |
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if( !oldNode ) |
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Activate(); |
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if( newNode ) |
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{ |
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plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(newNode, plNodeRefMsg::kOnRequest, -1, plNodeRefMsg::kAudible); |
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hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef); |
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} |
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if( oldNode ) |
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{ |
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oldNode->Release(GetKey()); |
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} |
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if( !newNode ) |
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{ |
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DeActivate(); |
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} |
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fSceneNode = newNode; |
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} |
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void plWinAudible::GetStatus(plSoundMsg* pMsg) |
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{ |
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if (pMsg->fIndex == -1) |
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{ |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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{ |
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plSoundMsg* pReply = fSoundObjs[i]->GetStatus(pMsg); |
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pReply->fIndex = i; |
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plgDispatch::MsgSend(pReply); |
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} |
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} |
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else |
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if (pMsg->fIndex < fSoundObjs.Count()) |
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{ |
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plSoundMsg* pReply = fSoundObjs[pMsg->fIndex]->GetStatus(pMsg); |
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pReply->fIndex = pMsg->fIndex; |
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plgDispatch::MsgSend(pReply); |
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} |
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} |
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hsBool plWinAudible::AddSound( plSound *pSnd, int index, hsBool is3D ) |
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{ |
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hsAssert(pSnd->GetKey() != nil, "Adding a new sound with no key."); |
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if (plgAudioSys::Active()) |
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{ |
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hsgResMgr::ResMgr()->AddViaNotify( pSnd->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, index, 0 ), plRefFlags::kActiveRef ); |
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return true; |
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} |
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else |
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{ |
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pSnd->SetProperty( plSound::kPropIs3DSound, is3D ); |
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hsgResMgr::ResMgr()->AddViaNotify( pSnd->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, index, 0 ), plRefFlags::kActiveRef ); |
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return true; |
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} |
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} |
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/* Unused |
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int plWinAudible::AddSoundFromResource(plSound *pSnd, void* addr, Int32 size, hsBool is3D ) |
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{ |
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//plWin32Sound* pSnd = TRACKED_NEW plWin32Sound; |
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//IAssignSoundKey( pSnd, GetKey() ? GetKeyName() : "", fSoundObjs.Count() - 1 ); |
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if (plgAudioSys::Active()) |
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{ |
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int ret = pSnd->GetSoundFromMemory(addr, size, is3D ); |
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if (ret) |
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{ |
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fSoundObjs.Append(pSnd); |
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return (fSoundObjs.Count() -1 ); |
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} |
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} |
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delete pSnd; |
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return -1; |
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} |
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*/ |
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plAudible& plWinAudible::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index) |
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{ |
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fLocalToWorld = l2w; |
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plAudible::SetTransform(l2w, w2l); |
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hsVector3 v = l2w.GetAxis(hsMatrix44::kUp); |
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v*=-1; |
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hsPoint3 pos = l2w.GetTranslate(); |
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if (index != -1) |
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{ |
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SND_INDEX_CHECK( index, (*this) ); |
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if( fSoundObjs[ index ] != nil ) |
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{ |
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fSoundObjs[index]->SetPosition( pos ); |
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fSoundObjs[index]->SetConeOrientation( v.fX,v.fY,v.fZ ); |
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} |
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} |
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else |
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{ |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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{ |
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if( fSoundObjs[ i ] != nil ) |
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{ |
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fSoundObjs[i]->SetConeOrientation( v.fX,v.fY,v.fZ ); |
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fSoundObjs[i]->SetPosition( pos ); |
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} |
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} |
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} |
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fProxyGen->SetTransform(l2w, w2l); |
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return (*this); |
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} |
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void plWinAudible::SetTime(double t, int index) |
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{ |
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SND_APPLY_LOOP( index, SetTime( t ), ; ); |
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} |
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void plWinAudible::SynchedPlay(int index) |
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{ |
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for(int i = 0; i < fSoundObjs.Count(); ++i) |
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{ |
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if(fSoundObjs[i]->IsPlaying()) |
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{ |
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fSoundObjs[index]->SynchedPlay(fSoundObjs[i]->GetByteOffset()); |
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return; |
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} |
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} |
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} |
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void plWinAudible::Play(int index ) |
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{ |
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// hsStatusMessageF( "Playing sound %s, index %d, time=%f\n", GetKeyName(), index, hsTimer::GetSeconds()); |
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SND_APPLY_LOOP( index, Play(), ; ); |
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} |
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void plWinAudible::FastForwardPlay(int index /* = -1 */) |
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{ |
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SND_APPLY_LOOP(index, FastForwardPlay(), ; ); |
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} |
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void plWinAudible::FastForwardToggle(int index /* = -1 */) |
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{ |
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SND_APPLY_LOOP(index, FastForwardToggle(), ; ); |
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} |
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void plWinAudible::SetOuterVol(const int v, int index) |
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{ |
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SND_APPLY_LOOP( index, SetOuterVolume( v ), ; ); |
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} |
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void plWinAudible::SetConeAngles(int inner, int outer, int index) |
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{ |
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SND_APPLY_LOOP( index, SetConeAngles( inner, outer ), ; ); |
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} |
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void plWinAudible::Stop(int index) |
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{ |
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SND_APPLY_LOOP( index, Stop(), ; ); |
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} |
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void plWinAudible::SetMin(const hsScalar m,int index) |
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{ |
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SND_APPLY_LOOP( index, SetMin( (int)m ), ; ); |
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} |
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void plWinAudible::SetMax(const hsScalar m,int index) |
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{ |
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SND_APPLY_LOOP( index, SetMax( (int)m ), ; ); |
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} |
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// Takes a 0-1.f as the volume (platform independent) |
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void plWinAudible::SetVolume(const float volume,int index ) |
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{ |
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SND_APPLY_LOOP( index, SetVolume( volume ), ; ); |
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} |
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void plWinAudible::SetMuted( hsBool muted, int index ) |
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{ |
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SND_APPLY_LOOP( index, SetMuted( muted ), ; ); |
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} |
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void plWinAudible::ToggleMuted( int index ) |
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{ |
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if( index != -1 ) |
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{ |
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SND_INDEX_CHECK( index, ; ); |
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if( fSoundObjs[ index ] != nil ) |
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fSoundObjs[ index ]->SetMuted( !fSoundObjs[ index ]->IsMuted() ); |
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} |
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else |
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{ |
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for( int i = 0; i < fSoundObjs.Count(); i++ ) |
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{ |
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if( fSoundObjs[ i ] != nil ) |
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fSoundObjs[ i ]->SetMuted( !fSoundObjs[ i ]->IsMuted() ); |
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} |
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} |
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} |
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hsScalar plWinAudible::GetMin(int index) const |
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{ |
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return (hsScalar)(fSoundObjs[index]->GetMin()); |
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} |
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hsScalar plWinAudible::GetMax(int index) const |
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{ |
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return (hsScalar)(fSoundObjs[index]->GetMax()); |
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} |
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void plWinAudible::SetVelocity(const hsVector3 vel,int index) |
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{ |
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SND_APPLY_LOOP( index, SetVelocity( vel ), ; ); |
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} |
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hsVector3 plWinAudible::GetVelocity(int index) const |
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{ |
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return(fSoundObjs[index]->GetVelocity()); |
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} |
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hsPoint3 plWinAudible::GetPosition(int index) |
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{ |
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return( fSoundObjs[index]->GetPosition() ); |
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} |
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void plWinAudible::SetLooping(hsBool loop,int index) |
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{ |
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SND_APPLY_LOOP( index, SetProperty( plSound::kPropLooping, loop ), ; ); |
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} |
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void plWinAudible::SetFadeIn( const int type, const float length, int index ) |
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{ |
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SND_APPLY_LOOP( index, SetFadeInEffect( (plSound::plFadeParams::Type)type, length ), ; ); |
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} |
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void plWinAudible::SetFadeOut( const int type, const float length, int index ) |
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{ |
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SND_APPLY_LOOP( index, SetFadeOutEffect( (plSound::plFadeParams::Type)type, length ), ; ); |
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} |
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void plWinAudible::SetFilename(int index, const char *filename, hsBool isCompressed) |
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{ |
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if(index < 0 || index >= fSoundObjs.Count()) |
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{ |
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hsStatusMessageF( "ERROR: Sound index out of range (index %d, count %d)\n", index, fSoundObjs.GetCount() ); |
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return; |
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} |
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plWin32StreamingSound *pStreamingSound = plWin32StreamingSound::ConvertNoRef(fSoundObjs[ index ]); |
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if(pStreamingSound) |
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{ |
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pStreamingSound->SetFilename(filename, isCompressed); |
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} |
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else |
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{ |
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plStatusLog::AddLineS("audio.log", "Cannot set filename of non-streaming sound. %s", fSoundObjs[ index ]->GetKeyName()); |
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} |
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} |
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hsBool plWinAudible::IsPlaying(int index) |
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{ |
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int count = fSoundObjs.Count(); |
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if(index < count) |
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{ |
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if (index == -1) |
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{ |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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{ |
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if( fSoundObjs[ i ] != nil && fSoundObjs[i]->IsPlaying() ) |
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return true; |
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} |
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return false; |
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} |
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if( fSoundObjs[ index ] == nil ) |
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return false; |
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return(fSoundObjs[index]->IsPlaying()); |
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} else { |
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return false; |
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} |
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} |
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void plWinAudible::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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plAudible::Read(s, mgr); |
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int n = s->ReadSwap32(); |
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fSoundObjs.SetCountAndZero(n); |
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for(int i = 0; i < n; i++ ) |
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{ |
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plGenRefMsg* msg = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, i, 0); |
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mgr->ReadKeyNotifyMe(s, msg, plRefFlags::kActiveRef); |
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//plSound* pSnd = plSound::ConvertNoRef(mgr->ReadCreatable(s)); |
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//IAssignSoundKey( pSnd, GetKey() ? GetKeyName() : "", i ); |
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//if (plWin32LinkSound::ConvertNoRef(pSnd)) |
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// plgDispatch::Dispatch()->RegisterForExactType(plLinkEffectBCMsg::Index(), pSnd->GetKey()); |
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//fSoundObjs[i] = pSnd; |
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} |
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plKey pSceneKey = mgr->ReadKey(s); |
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plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(pSceneKey, plRefMsg::kOnCreate, -1, plNodeRefMsg::kAudible); |
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mgr->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef); |
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} |
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void plWinAudible::IAssignSoundKey( plSound *sound, const char *name, UInt32 i ) |
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{ |
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char keyName[ 256 ]; |
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sprintf( keyName, "%s_%d", name, i ); |
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hsgResMgr::ResMgr()->NewKey( keyName, sound, GetKey() ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc ); |
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} |
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void plWinAudible::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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plAudible::Write(s, mgr); |
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s->WriteSwap32(fSoundObjs.GetCount()); |
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for(int i = 0; i < fSoundObjs.GetCount(); i++ ) |
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// mgr->WriteCreatable( s, fSoundObjs[i] ); |
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mgr->WriteKey(s, fSoundObjs[i]); |
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mgr->WriteKey(s, fSceneNode); |
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} |
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void plWinAudible::Activate() |
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{ |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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if (fSoundObjs[i] != nil) |
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fSoundObjs[i]->Activate(); |
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} |
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void plWinAudible::DeActivate() |
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{ |
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for (int i = 0; i < fSoundObjs.Count(); i++) |
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{ |
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if (fSoundObjs[i] != nil) |
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{ |
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fSoundObjs[i]->DeActivate(); |
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} |
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} |
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} |
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hsBool plWinAudible::MsgReceive(plMessage* msg) |
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{ |
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plGenRefMsg *refMsg; |
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if (refMsg = plGenRefMsg::ConvertNoRef(msg)) |
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{ |
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plSound *snd; |
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if (snd = plSound::ConvertNoRef(refMsg->GetRef())) |
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{ |
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int index = refMsg->fWhich; |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate | plRefMsg::kOnRequest) ) |
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{ |
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int i = fSoundObjs.Count(); |
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if (index >= i) |
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{ |
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fSoundObjs.ExpandAndZero(index + 1); |
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} |
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fSoundObjs[index] = plSound::ConvertNoRef(refMsg->GetRef()); |
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if (plgAudioSys::Active()) |
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fSoundObjs[index]->Activate(); |
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} |
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else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) ) |
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{ |
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int i = fSoundObjs.Count(); |
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if (index < i) |
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{ |
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fSoundObjs[index] = nil; |
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} |
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} |
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return true; |
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} |
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} |
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plAudioSysMsg *sysMsg = plAudioSysMsg::ConvertNoRef( msg ); |
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if( sysMsg ) |
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{ |
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if( sysMsg->GetAudFlag() == plAudioSysMsg::kChannelVolChanged ) |
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{ |
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SND_APPLY_LOOP( -1, RefreshVolume(), false; ); |
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} |
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} |
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// proxyDrawMsg handling--just pass it on to the proxy object |
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plProxyDrawMsg *pdMsg = plProxyDrawMsg::ConvertNoRef( msg ); |
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if( pdMsg != nil ) |
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{ |
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if( fProxyGen ) |
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return fProxyGen->MsgReceive( pdMsg ); |
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|
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return true; |
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} |
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|
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return plAudible::MsgReceive(msg); |
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} |
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|
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void plWinAudible::RemoveCallbacks(plSoundMsg* pMsg) |
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{ |
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// sanity check |
|
if (pMsg->fIndex >= fSoundObjs.Count()) |
|
return; |
|
if( pMsg->fIndex < 0 ) |
|
{ |
|
int i; |
|
for( i = 0; i < fSoundObjs.Count(); i++ ) |
|
fSoundObjs[i]->RemoveCallbacks(pMsg); |
|
} |
|
else |
|
{ |
|
fSoundObjs[pMsg->fIndex]->RemoveCallbacks(pMsg); |
|
} |
|
} |
|
|
|
void plWinAudible::AddCallbacks(plSoundMsg* pMsg) |
|
{ |
|
// sanity check |
|
if (pMsg->fIndex >= fSoundObjs.Count()) |
|
return; |
|
int i; |
|
for( i = 0; i < pMsg->GetNumCallbacks(); i++ ) |
|
{ |
|
pMsg->GetEventCallback(i)->fIndex = pMsg->fIndex; |
|
pMsg->GetEventCallback(i)->SetSender(GetKey()); |
|
} |
|
if( pMsg->fIndex < 0 ) |
|
{ |
|
for( i = 0; i < fSoundObjs.Count(); i++ ) |
|
fSoundObjs[i]->AddCallbacks(pMsg); |
|
} |
|
else |
|
{ |
|
fSoundObjs[pMsg->fIndex]->AddCallbacks(pMsg); |
|
} |
|
} |
|
|
|
int plWinAudible::GetSoundIndex(const char *keyname) const |
|
{ |
|
for( int i = 0; i < fSoundObjs.Count(); i++) |
|
{ |
|
if(!fSoundObjs[i]) continue; |
|
if(!strcmp(fSoundObjs[i]->GetKeyName(), keyname )) |
|
{ |
|
return i; |
|
} |
|
} |
|
return -1; |
|
} |
|
|
|
plSound* plWinAudible::GetSound(int i) const |
|
{ |
|
return fSoundObjs[i]; |
|
} |
|
|
|
// Visualization |
|
plDrawableSpans* plWinAudible::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo) |
|
{ |
|
plDrawableSpans* myDraw = addTo; |
|
int i; |
|
for( i = 0; i < fSoundObjs.Count(); i++ ) |
|
myDraw = fSoundObjs[i]->CreateProxy(fLocalToWorld, mat, idx, myDraw); |
|
return myDraw; |
|
} |
|
|
|
|
|
// |
|
// 2-way win audible (for local players) |
|
// |
|
|
|
pl2WayWinAudible::pl2WayWinAudible() : |
|
fVoicePlayer(nil), |
|
fVoiceRecorder(nil), |
|
fActive(false) |
|
{ |
|
} |
|
|
|
pl2WayWinAudible::~pl2WayWinAudible() |
|
{ |
|
DeActivate(); |
|
if (fVoicePlayer) |
|
delete fVoicePlayer; |
|
if(fVoiceRecorder) |
|
delete fVoiceRecorder; |
|
} |
|
|
|
hsBool pl2WayWinAudible::MsgReceive(plMessage* msg) |
|
{ |
|
plEvalMsg* pMsg = plEvalMsg::ConvertNoRef(msg); |
|
if (pMsg && fVoiceRecorder) |
|
{ |
|
fVoiceRecorder->Update(pMsg->GetTimeStamp()); |
|
// fVoxIO->Update(); |
|
return true; |
|
} |
|
|
|
plControlEventMsg* pCtrlMsg = plControlEventMsg::ConvertNoRef(msg); |
|
if (pCtrlMsg) |
|
{ |
|
if (pCtrlMsg->GetControlCode() == S_PUSH_TO_TALK && fVoiceRecorder) |
|
fVoiceRecorder->SetMikeOpen(pCtrlMsg->ControlActivated()); |
|
return true; |
|
} |
|
|
|
return plWinAudible::MsgReceive(msg); |
|
} |
|
|
|
void pl2WayWinAudible::Init(hsBool isLocal) |
|
{ |
|
if (!fVoicePlayer) |
|
{ |
|
if(!isLocal) |
|
fVoicePlayer = TRACKED_NEW plVoicePlayer; |
|
} |
|
if(!fVoiceRecorder) |
|
{ |
|
if(isLocal) |
|
{ |
|
fVoiceRecorder = TRACKED_NEW plVoiceRecorder; |
|
} |
|
} |
|
Activate(); |
|
} |
|
|
|
void pl2WayWinAudible::Activate() |
|
{ |
|
if(fActive) |
|
return; |
|
|
|
plWinAudible::Activate(); |
|
if(fVoicePlayer) |
|
{ |
|
fVoicePlayer->GetSoundPtr()->Activate(); |
|
fActive = true; |
|
} |
|
if (fVoiceRecorder) |
|
{ |
|
plCmdIfaceModMsg* pModMsg = TRACKED_NEW plCmdIfaceModMsg; |
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
pModMsg->SetSender(GetKey()); |
|
pModMsg->SetCmd(plCmdIfaceModMsg::kAdd); |
|
plgDispatch::MsgSend(pModMsg); |
|
fActive = true; |
|
} |
|
} |
|
|
|
void pl2WayWinAudible::DeActivate() |
|
{ |
|
if(!fActive) |
|
return; |
|
|
|
plWinAudible::DeActivate(); |
|
if(fVoicePlayer) |
|
{ |
|
fVoicePlayer->GetSoundPtr()->DeActivate(); |
|
fActive = false; |
|
} |
|
if (fVoiceRecorder) |
|
{ |
|
plCmdIfaceModMsg* pModMsg = TRACKED_NEW plCmdIfaceModMsg; |
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
pModMsg->SetSender(GetKey()); |
|
pModMsg->SetCmd(plCmdIfaceModMsg::kRemove); |
|
plgDispatch::MsgSend(pModMsg); |
|
fActive = false; |
|
} |
|
} |
|
|
|
void pl2WayWinAudible::Read(hsStream* s, hsResMgr* mgr) |
|
{ |
|
plWinAudible::Read(s, mgr); |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
} |
|
|
|
void pl2WayWinAudible::PlayNetworkedSpeech(const char* addr, Int32 size, int numFrames, BYTE flags) |
|
{ |
|
if (fVoicePlayer) |
|
{ |
|
if (!(flags & VOICE_ENCODED)) |
|
fVoicePlayer->PlaybackUncompressedVoiceMessage((BYTE*)addr, size); |
|
else |
|
fVoicePlayer->PlaybackVoiceMessage((BYTE*)addr, size, numFrames); |
|
} |
|
} |
|
|
|
plAudible& pl2WayWinAudible::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index) |
|
{ |
|
plWinAudible::SetTransform(l2w, w2l, index); |
|
if (fVoicePlayer) |
|
{ |
|
hsPoint3 pt = l2w.GetTranslate(); |
|
|
|
// adjust to head level |
|
pt.fZ += 6.33f; |
|
fVoicePlayer->SetPosition( pt ); |
|
hsPoint3 v(l2w.GetAxis(hsMatrix44::kView)); |
|
fVoicePlayer->SetOrientation(v); |
|
} |
|
return (*this); |
|
} |
|
|
|
void pl2WayWinAudible::SetVelocity(const hsVector3 vel,int index) |
|
{ |
|
plWinAudible::SetVelocity(vel, index); |
|
if (fVoicePlayer) |
|
fVoicePlayer->SetVelocity( vel ); |
|
} |
|
|
|
void pl2WayWinAudible::SetTalkIcon(int index, UInt32 str) |
|
{ |
|
if (fVoicePlayer) |
|
fVoicePlayer->SetTalkIcon(index,str); |
|
} |
|
|
|
void pl2WayWinAudible::ClearTalkIcon() |
|
{ |
|
if (fVoicePlayer) |
|
fVoicePlayer->ClearTalkIcon(); |
|
} |
|
|
|
|