You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
197 lines
6.7 KiB
197 lines
6.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plGenericVar_inc |
|
#define plGenericVar_inc |
|
|
|
#include "hsTypes.h" |
|
#include "hsUtils.h" |
|
#include "hsStlUtils.h" |
|
#include "pnFactory/plCreatable.h" |
|
|
|
class hsStream; |
|
|
|
// |
|
// a generic (unioned) type |
|
// |
|
class plGenericType |
|
{ |
|
public: |
|
typedef char* CharPtr; |
|
|
|
protected: |
|
union |
|
{ |
|
Int32 fI; |
|
UInt32 fU; |
|
float fF; |
|
double fD; |
|
bool fB; |
|
CharPtr fS; |
|
char fC; |
|
}; |
|
|
|
public: |
|
|
|
enum Types |
|
{ |
|
kInt = 0, |
|
kFloat, |
|
kBool, |
|
kString, |
|
kChar, |
|
kAny, |
|
kUInt, |
|
kDouble, |
|
kNone = 0xff |
|
}; |
|
|
|
protected: |
|
UInt8 fType; |
|
|
|
const Int32 &IToInt( void ) const; |
|
const UInt32 &IToUInt( void ) const; |
|
const float &IToFloat( void ) const; |
|
const double &IToDouble( void ) const; |
|
const bool &IToBool( void ) const; |
|
const CharPtr &IToString( void ) const; |
|
const char &IToChar( void ) const; |
|
|
|
void IDeallocString() { if (fType==kString || fType==kAny) {delete [] fS; fS=nil;} } |
|
public: |
|
|
|
plGenericType() : fType(kNone) { Reset(); } |
|
plGenericType(const plGenericType& c) { CopyFrom(c); } |
|
virtual ~plGenericType() { IDeallocString(); } |
|
|
|
plGenericType& operator=(const plGenericType& c) { CopyFrom(c); return *this; } |
|
|
|
void CopyFrom(const plGenericType& c); |
|
virtual void Reset(); |
|
operator Int32() const { return IToInt(); } |
|
operator UInt32() const { return IToUInt(); } |
|
operator double() const { return IToDouble(); } |
|
operator float() const { return IToFloat(); } |
|
operator bool() const { return IToBool(); } |
|
operator const CharPtr() const { return IToString(); } |
|
operator char() const { return IToChar(); } |
|
operator unsigned int() const { return IToUInt(); } |
|
operator int() const { return IToInt(); } |
|
|
|
void SetType(Types t) { fType=t; } |
|
UInt8 GetType( void ) const { return fType; } |
|
|
|
std::string GetAsStdString() const; |
|
|
|
// implicit set |
|
void Set( Int32 i ) { fI = i; fType = kInt; } |
|
void Set( UInt32 i ) { fU = i; fType = kUInt; } |
|
void Set( float f ) { fF = f; fType = kFloat; } |
|
void Set( double d ) { fD = d; fType = kDouble; } |
|
void Set( bool b ) { fB = b; fType = kBool; } |
|
void Set( CharPtr s ) { IDeallocString(); fS = hsStrcpy(s); fType = kString; } |
|
void Set( char c ) { fC = c; fType = kChar; } |
|
|
|
// explicit set |
|
void SetInt( Int32 i ) { fI = i; fType = kInt; } |
|
void SetUInt( UInt32 i ) { fU = i; fType = kUInt; } |
|
void SetFloat( float f ) { fF = f; fType = kFloat; } |
|
void SetDouble( double d ) { fD = d; fType = kDouble; } |
|
void SetBool( bool b ) { fB = b; fType = kBool; } |
|
void SetString( CharPtr s ) { IDeallocString(); fS = hsStrcpy(s); fType = kString; } |
|
void SetChar( char c ) { fC = c; fType = kChar; } |
|
void SetAny( CharPtr s ) { IDeallocString(); fS = hsStrcpy(s); fType = kAny; } |
|
void SetNone( void ) { fType = kNone; } |
|
void SetVar(Types t, unsigned int size, void* val); |
|
|
|
virtual void Read(hsStream* s); |
|
virtual void Write(hsStream* s); |
|
}; |
|
|
|
// |
|
// a generic variable (similar to pfConsoleCmdParam) |
|
// |
|
class plGenericVar |
|
{ |
|
protected: |
|
plGenericType fValue; |
|
char* fName; |
|
public: |
|
plGenericVar(const plGenericVar &c) : fName(nil) { CopyFrom(c); } |
|
plGenericVar(const char* name=nil) : fName(nil) { SetName(name); } |
|
virtual ~plGenericVar() { delete [] fName; } |
|
|
|
virtual void Reset() { Value().Reset(); } // reset runtime state, not inherent state |
|
plGenericVar& operator=(const plGenericVar &c) { CopyFrom(c); return *this; } |
|
void CopyFrom(const plGenericVar &c) { delete [] fName; fName=hsStrcpy(c.GetName()); fValue=c.Value(); } |
|
const char* GetName() const { return fName; } |
|
void SetName(const char* n) { delete [] fName; fName = hsStrcpy(n); } |
|
plGenericType& Value() { return fValue; } |
|
const plGenericType& Value() const { return fValue; } |
|
|
|
virtual void Read(hsStream* s); |
|
virtual void Write(hsStream* s); |
|
}; |
|
|
|
|
|
// A creatable wrapper for plGenericType |
|
|
|
class plCreatableGenericValue : public plCreatable |
|
{ |
|
public: |
|
plGenericType fValue; |
|
CLASSNAME_REGISTER( plCreatableGenericValue ); |
|
GETINTERFACE_ANY( plCreatableGenericValue, plCreatable ); |
|
void Read(hsStream* s, hsResMgr* mgr) { fValue.Read(s);} |
|
void Write(hsStream* s, hsResMgr* mgr) { fValue.Write(s);} |
|
plGenericType& Value() { return fValue; } |
|
const plGenericType& Value() const { return fValue; } |
|
operator Int32() const { return (Int32)fValue; } |
|
operator UInt32() const { return (UInt32)fValue; } |
|
operator float() const { return (float)fValue; } |
|
operator double() const { return (double)fValue; } |
|
operator bool() const { return (bool)fValue; } |
|
operator const char *() const { return (const char *)fValue; } |
|
operator char() const { return (char)fValue; } |
|
}; |
|
|
|
|
|
#endif
|
|
|