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127 lines
4.0 KiB
127 lines
4.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCore/Private/pnAcLog.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCORE_PRIVATE_PNACLOG_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCore/Private/pnAcLog.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCORE_PRIVATE_PNACLOG_H |
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/**************************************************************************** |
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* |
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* Log API |
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* |
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***/ |
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enum ELogSeverity { |
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// For indicating design problems |
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kLogDebug, |
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// For indicating performance warnings |
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// (e.g. transaction failed, retrying...) |
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kLogPerf, |
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// For indicating error conditions that change program behavior |
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// (e.g. socket connect failed) |
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kLogError, |
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// For indicating failures that may lead to program termination |
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// (e.g. out of memory) |
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kLogFatal, |
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kNumLogSeverity |
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}; |
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void LogMsg (ELogSeverity severity, const char format[], ...); |
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void LogMsg (ELogSeverity severity, const wchar format[], ...); |
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void LogMsgV (ELogSeverity severity, const char format[], va_list args); |
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void LogMsgV (ELogSeverity severity, const wchar format[], va_list args); |
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void LogBreakOnErrors (bool breakOnErrors); |
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void AsyncLogInitialize ( |
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const wchar logDirName[], |
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bool breakOnErrors |
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); |
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void AsyncLogDestroy (); |
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void AsyncLogFlush (); |
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void AsyncLogGetDirectory (wchar * dest, unsigned destChars); |
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// Low(er) level log API; call this from your LogHander function |
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// if you want to use the asynchronous log facility. |
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void AsyncLogWriteMsg ( |
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const wchar facility[], |
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ELogSeverity severity, |
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const wchar msg[] |
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); |
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// FLogHandler must be capable of handling multiple threads and re-entrancy |
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typedef void (* FLogHandler) (ELogSeverity severity, const wchar msg[]); |
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void LogRegisterHandler (FLogHandler callback); |
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void LogUnregisterHandler (FLogHandler callback); |
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/**************************************************************************** |
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* |
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* Debugging API |
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* |
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***/ |
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#ifdef HS_DEBUGGING |
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void LogMsgDebug (const char format[], ...); |
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void LogMsgDebug (const wchar format[], ...); |
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#else |
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inline void LogMsgDebug (const char *, ...) { } |
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inline void LogMsgDebug (const wchar *, ...) { } |
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#endif
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