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241 lines
7.2 KiB
241 lines
7.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfGUIUpDownPairMod Definition // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "hsTypes.h" |
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#include "pfGUIUpDownPairMod.h" |
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#include "pfGameGUIMgr.h" |
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#include "pfGUIButtonMod.h" |
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#include "pfGUIControlHandlers.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "pfMessage/pfGameGUIMsg.h" |
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#include "plMessage/plAnimCmdMsg.h" |
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#include "plAvatar/plAGModifier.h" |
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#include "plgDispatch.h" |
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#include "hsResMgr.h" |
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//// Wee Little Control Proc for our buttons ///////////////////////////////// |
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class pfUpDownBtnProc : public pfGUICtrlProcObject |
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{ |
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protected: |
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pfGUIButtonMod *fUp, *fDown; |
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pfGUIUpDownPairMod *fParent; |
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public: |
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pfUpDownBtnProc( pfGUIButtonMod *up, pfGUIButtonMod *down, pfGUIUpDownPairMod *parent ) |
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{ |
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fUp = up; |
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fDown = down; |
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fParent = parent; |
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} |
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void SetUp( pfGUIButtonMod *up ) { fUp = up; } |
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void SetDown( pfGUIButtonMod *down ) { fDown = down; } |
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virtual void DoSomething( pfGUIControlMod *ctrl ) |
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{ |
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if( (pfGUIButtonMod *)ctrl == fUp ) |
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{ |
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fParent->fValue += fParent->fStep; |
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if( fParent->fValue > fParent->fMax ) |
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fParent->fValue = fParent->fMax; |
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} |
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else |
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{ |
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fParent->fValue -= fParent->fStep; |
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if( fParent->fValue < fParent->fMin ) |
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fParent->fValue = fParent->fMin; |
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} |
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fParent->Update(); |
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fParent->DoSomething(); |
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} |
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}; |
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//// Constructor/Destructor ////////////////////////////////////////////////// |
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pfGUIUpDownPairMod::pfGUIUpDownPairMod() |
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{ |
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fUpControl = nil; |
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fDownControl = nil; |
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fValue = fMin = fMax = fStep = 0.f; |
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fButtonProc = TRACKED_NEW pfUpDownBtnProc( nil, nil, this ); |
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fButtonProc->IncRef(); |
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SetFlag( kIntangible ); |
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} |
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pfGUIUpDownPairMod::~pfGUIUpDownPairMod() |
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{ |
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if( fButtonProc->DecRef() ) |
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delete fButtonProc; |
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} |
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//// IEval /////////////////////////////////////////////////////////////////// |
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hsBool pfGUIUpDownPairMod::IEval( double secs, hsScalar del, UInt32 dirty ) |
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{ |
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return pfGUIValueCtrl::IEval( secs, del, dirty ); |
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} |
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void pfGUIUpDownPairMod::IUpdate( void ) |
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{ |
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if (fEnabled) |
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{ |
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if (fUpControl) |
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{ |
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if ( fValue >= fMax) |
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fUpControl->SetVisible(false); |
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else |
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fUpControl->SetVisible(true); |
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} |
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if (fDownControl) |
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{ |
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if ( fValue <= fMin ) |
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fDownControl->SetVisible(false); |
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else |
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fDownControl->SetVisible(true); |
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} |
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} |
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else |
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{ |
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fUpControl->SetVisible(false); |
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fDownControl->SetVisible(false); |
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} |
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} |
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void pfGUIUpDownPairMod::Update( void ) |
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{ |
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IUpdate(); |
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} |
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//// MsgReceive ////////////////////////////////////////////////////////////// |
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hsBool pfGUIUpDownPairMod::MsgReceive( plMessage *msg ) |
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{ |
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plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg ); |
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if( refMsg != nil ) |
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{ |
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if( refMsg->fType == kRefUpControl ) |
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{ |
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if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) ) |
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{ |
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fUpControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() ); |
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fUpControl->SetHandler( fButtonProc ); |
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fButtonProc->SetUp( fUpControl ); |
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} |
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else |
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{ |
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fUpControl = nil; |
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fButtonProc->SetUp( nil ); |
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} |
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return true; |
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} |
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else if( refMsg->fType == kRefDownControl ) |
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{ |
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if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) ) |
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{ |
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fDownControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() ); |
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fDownControl->SetHandler( fButtonProc ); |
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fButtonProc->SetDown( fDownControl ); |
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} |
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else |
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{ |
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fDownControl = nil; |
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fButtonProc->SetDown( nil ); |
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} |
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return true; |
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} |
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} |
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return pfGUIValueCtrl::MsgReceive( msg ); |
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} |
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//// Read/Write ////////////////////////////////////////////////////////////// |
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void pfGUIUpDownPairMod::Read( hsStream *s, hsResMgr *mgr ) |
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{ |
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pfGUIValueCtrl::Read(s, mgr); |
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fUpControl = nil; |
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fDownControl = nil; |
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mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefUpControl ), plRefFlags::kActiveRef ); |
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mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefDownControl ), plRefFlags::kActiveRef ); |
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s->ReadSwap( &fMin ); |
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s->ReadSwap( &fMax ); |
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s->ReadSwap( &fStep ); |
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fValue = fMin; |
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} |
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void pfGUIUpDownPairMod::Write( hsStream *s, hsResMgr *mgr ) |
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{ |
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pfGUIValueCtrl::Write( s, mgr ); |
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mgr->WriteKey( s, fUpControl->GetKey() ); |
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mgr->WriteKey( s, fDownControl->GetKey() ); |
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s->WriteSwap( fMin ); |
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s->WriteSwap( fMax ); |
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s->WriteSwap( fStep ); |
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} |
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void pfGUIUpDownPairMod::SetRange( hsScalar min, hsScalar max ) |
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{ |
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pfGUIValueCtrl::SetRange( min, max ); |
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IUpdate(); |
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} |
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void pfGUIUpDownPairMod::SetCurrValue( hsScalar v ) |
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{ |
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pfGUIValueCtrl::SetCurrValue( v ); |
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IUpdate(); |
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}
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