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300 lines
8.8 KiB
300 lines
8.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plCollisionDetector_inc |
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#define plCollisionDetector_inc |
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#include "plDetectorModifier.h" |
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#include "hsGeometry3.h" |
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#include <list> |
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#include <set> |
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class plMessage; |
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class plCameraMsg; |
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class plArmatureMod; |
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class plActivatorMsg; |
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class plEvalMsg; |
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#define USE_PHYSX_COLLISION_FLUTTER_WORKAROUND |
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class plCollisionDetector : public plDetectorModifier |
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{ |
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protected: |
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Int8 fType; |
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hsBool fBumped, fTriggered; |
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plArmatureMod* IGetAvatarModifier(plKey key); |
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bool IIsDisabledAvatar(plKey key); |
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public: |
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enum |
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{ |
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kTypeEnter = 0x01, |
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kTypeExit = 0x02, |
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kTypeAny = 0x04, |
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kTypeUnEnter = 0x08, |
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kTypeUnExit = 0x10, |
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kTypeBump = 0x20, |
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}; |
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plCollisionDetector() : fType(0), fTriggered(false), fBumped(false){;} |
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virtual ~plCollisionDetector(){;} |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER( plCollisionDetector ); |
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GETINTERFACE_ANY( plCollisionDetector, plDetectorModifier ); |
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virtual void SetType(Int8 i) { fType |= i; } |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub type for object-in-volume detectors |
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class plObjectInVolumeDetector : public plCollisionDetector |
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{ |
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protected: |
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class plCollisionBookKeepingInfo |
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{ |
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public: |
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plCollisionBookKeepingInfo(plKey& key, bool entering) |
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: fHitter(key), fEntering(entering) { } |
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plKey fHitter; |
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#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND |
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UInt32 fLastStep; |
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#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND |
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bool fEntering; |
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}; |
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virtual void ITrigger(plKey hitter, bool entering); |
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virtual void ISendTriggerMsg(plKey hitter, bool entering); |
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virtual void IRegisterForEval(); |
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virtual void IHandleEval(plEvalMsg* pEval); |
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bool fWaitingForEval; |
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typedef std::list<plCollisionBookKeepingInfo*> bookKeepingList; |
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bookKeepingList fCollisionList; |
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typedef std::set<plKey> ResidentSet; |
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ResidentSet fCurrentResidents; |
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public: |
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plObjectInVolumeDetector() |
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: plCollisionDetector(), fWaitingForEval(false) { } |
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plObjectInVolumeDetector(Int8 i) |
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: plCollisionDetector(), fWaitingForEval(false) { fType = i; } |
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virtual ~plObjectInVolumeDetector() { } |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER(plObjectInVolumeDetector); |
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GETINTERFACE_ANY(plObjectInVolumeDetector, plCollisionDetector); |
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virtual void SetTarget(plSceneObject* so); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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class plObjectInVolumeAndFacingDetector : public plObjectInVolumeDetector |
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{ |
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protected: |
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hsScalar fFacingTolerance; |
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bool fNeedWalkingForward; |
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bool fAvatarInVolume; |
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bool fTriggered; |
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void ICheckForTrigger(); |
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public: |
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plObjectInVolumeAndFacingDetector(); |
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virtual ~plObjectInVolumeAndFacingDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER(plObjectInVolumeAndFacingDetector); |
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GETINTERFACE_ANY(plObjectInVolumeAndFacingDetector, plObjectInVolumeDetector); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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// Export only |
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void SetFacingTolerance(int degrees); |
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void SetNeedWalkingForward(bool v) { fNeedWalkingForward = v; } |
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}; |
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// sub-type for camera command regions |
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class plCameraRegionDetector : public plObjectInVolumeDetector |
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{ |
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protected: |
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hsTArray<plCameraMsg*> fMessages; |
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#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND |
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UInt32 fLastStep; |
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#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND |
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bool fIsInside; |
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bool fEntering; |
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virtual void ISendTriggerMsg(); |
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virtual void IHandleEval(plEvalMsg* pEval); |
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public: |
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plCameraRegionDetector() |
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: plObjectInVolumeDetector(), fIsInside(false) { } |
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~plCameraRegionDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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void AddMessage(plCameraMsg* pMsg) { fMessages.Append(pMsg); } |
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CLASSNAME_REGISTER( plCameraRegionDetector ); |
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GETINTERFACE_ANY( plCameraRegionDetector, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub-type for subworld regions |
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class plSubworldRegionDetector : public plCollisionDetector |
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{ |
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protected: |
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plKey fSub; |
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hsBool fOnExit; |
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public: |
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enum |
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{ |
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kSubworld = 0, |
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}; |
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plSubworldRegionDetector() : fSub(nil), fOnExit(false){;} |
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~plSubworldRegionDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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void SetSubworldKey(plKey pKey) { fSub = pKey; } |
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void SetTriggerOnExit(hsBool b) { fOnExit = b; } |
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CLASSNAME_REGISTER( plSubworldRegionDetector ); |
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GETINTERFACE_ANY( plSubworldRegionDetector, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub-type for panic link regions |
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class plPanicLinkRegion : public plCollisionDetector |
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{ |
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public: |
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hsBool fPlayLinkOutAnim; |
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plPanicLinkRegion() : fPlayLinkOutAnim(true) { } |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER( plPanicLinkRegion ); |
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GETINTERFACE_ANY( plPanicLinkRegion, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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/** \Class plSimpleRegionSensor |
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A dead-simple interface for a collision region. Holds one message that it |
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sends to anyone who enters, and another message that it sends to anyone |
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who exits. |
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We may want to tie this into the plCollisionDetector so that it could be |
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integrated with responders. |
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*/ |
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class plSimpleRegionSensor : public plSingleModifier |
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{ |
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public: |
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plSimpleRegionSensor(); |
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plSimpleRegionSensor(plMessage *enterMsg, plMessage *exitMsg); |
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virtual ~plSimpleRegionSensor(); |
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virtual hsBool MsgReceive(plMessage *msg); |
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CLASSNAME_REGISTER( plSimpleRegionSensor ); |
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GETINTERFACE_ANY( plSimpleRegionSensor, plSingleModifier); |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty); |
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protected: |
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plMessage *fEnterMsg; |
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plMessage *fExitMsg; |
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}; |
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// This class really just exists so that I can hunt for it specifically by index |
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// (and not accidentally get some other SimpleRegionSensor). |
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class plSwimDetector : public plSimpleRegionSensor |
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{ |
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public: |
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plSwimDetector() {} |
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plSwimDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {} |
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virtual ~plSwimDetector() {} |
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CLASSNAME_REGISTER( plSwimDetector ); |
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GETINTERFACE_ANY( plSwimDetector, plSimpleRegionSensor); |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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hsBool MsgReceive(plMessage *msg); |
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}; |
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class plRidingAnimatedPhysicalDetector: public plSimpleRegionSensor |
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{ |
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public: |
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plRidingAnimatedPhysicalDetector(){} |
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plRidingAnimatedPhysicalDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {} |
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virtual ~plRidingAnimatedPhysicalDetector(){} |
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virtual hsBool MsgReceive(plMessage *msg); |
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CLASSNAME_REGISTER( plRidingAnimatedPhysicalDetector ); |
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GETINTERFACE_ANY( plRidingAnimatedPhysicalDetector, plSimpleRegionSensor); |
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}; |
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#endif plCollisionDetector_inc
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