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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plEncryptLogLine Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// Broken into a separate file for easy include in utility apps //
// //
//////////////////////////////////////////////////////////////////////////////
#include "plEncryptLogLine.h"
#include <string.h>
void plStatusEncrypt::Encrypt( UInt8 *line, UInt8 hint )
{
// Current encryption scheme: rotate all characters right by 2 bits,
// then rotate the whole damn line by 3 bits to the right
UInt32 i, len = strlen( (char *)line );
UInt8 newHi, hiBits = ( ( line[ len - 1 ] ) << ( 5 - 2 ) ) & 0xe0;
for( i = 0; i < len; i++ )
{
// So each character will be the src char rotated right 2 bits, then shifted
// right 3 bits, or'ed with the last high bits, and the 3 discarded bits
// become the new high bits
// Too bad C doesn't have a bit-rotate op
line[ i ] = ( line[ i ] << 6 ) | ( line[ i ] >> 2 );
newHi = line[ i ] << 5;
line[ i ] = ( line[ i ] >> 3 ) | hiBits;
line[ i ] ^= hint; // Should wrap around
hiBits = newHi;
}
}
void plStatusEncrypt::Decrypt( UInt8 *line, Int32 len, UInt8 hint )
{
// Da reverse, of course!
Int32 i;
UInt8 lastChar = 0, newLo, loBits = ( line[ 0 ] ^ hint ) >> 5;
for( i = len - 1; i >= 0; i-- )
{
lastChar = line[ i ];
line[ i ] ^= hint;
newLo = line[ i ] >> 5;
line[ i ] = ( line[ i ] << 3 ) | loBits;
line[ i ] = ( line[ i ] >> 6 ) | ( line[ i ] << 2 );
loBits = newLo;
}
}