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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plNetLinkingMgr_h_inc
#define plNetLinkingMgr_h_inc
#include "hsTypes.h"
#include "hsStlUtils.h"
#include "hsBitVector.h"
#include "../plNetCommon/plNetServerSessionInfo.h"
#include "../plNetCommon/plNetCommon.h"
#include "../plMessage/plLinkToAgeMsg.h"
class plMessage;
struct plNCAgeJoiner;
struct plNCAgeLeaver;
class plNetLinkingMgr
{
static void NCAgeJoinerCallback (
plNCAgeJoiner * joiner,
unsigned type,
void * notify,
void * userState
);
static void NCAgeLeaverCallback (
plNCAgeLeaver * leaver,
unsigned type,
void * notify,
void * userState
);
friend struct NCAgeJoinerCallback;
friend struct NCAgeLeaverCallback;
static void ExecNextOp ();
plNetLinkingMgr();
plNetLinkingMgr(const plNetLinkingMgr &);
enum Cmds
{
kNilCmd,
// Sent to a player to have them call us back with info for linking to their age.
kLinkPlayerHere,
// Offer link to player.
kOfferLinkToPlayer,
// Offer link to another player from a public linking book (to my instance of the age w/out going through personal age)
kOfferLinkFromPublicBook,
// Sent to a player to have them link to their last age
kLinkPlayerToPrevAge
};
bool IPreProcessLink( void );
void IPostProcessLink( void );
bool IProcessLinkingMgrMsg( plLinkingMgrMsg * msg );
bool IProcessLinkToAgeMsg( plLinkToAgeMsg * msg );
bool IDispatchMsg( plMessage * msg, UInt32 playerID );
public:
static plNetLinkingMgr * GetInstance();
hsBool MsgReceive( plMessage *msg ); // TODO: Make this a hsKeyedObject so we can really handle messages.
void Update();
bool IsEnabled( void ) const { return fLinkingEnabled;}
void SetEnabled( bool b );
bool LinkedIn () const { return fLinkedIn && fLinkingEnabled; }
bool Linking () const { return !fLinkedIn && !fLinkingEnabled; }
// Link to an age.
void LinkToAge( plAgeLinkStruct * link, UInt32 playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, UInt32 playerID=kInvalidPlayerID );
// Link to my last age.
void LinkToPrevAge( UInt32 playerID=kInvalidPlayerID );
// Link to my Personal Age
void LinkToMyPersonalAge( UInt32 playerID=kInvalidPlayerID );
// Link to my Neighborhood Age
void LinkToMyNeighborhoodAge( UInt32 playerID=kInvalidPlayerID );
// Link a player here.
void LinkPlayerHere( UInt32 playerID );
// Link player to specified age
void LinkPlayerToAge( plAgeLinkStruct * link, UInt32 playerID );
// Link player back to his last age
void LinkPlayerToPrevAge( UInt32 playerID );
// Link us to a players age.
void LinkToPlayersAge( UInt32 playerID );
// Offer a link to player.
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID, plKey replyKey );
void OfferLinkToPlayer( const plAgeInfoStruct * info, UInt32 playerID );
void OfferLinkToPlayer( const plAgeLinkStruct * info, UInt32 playerID );
// Leave the current age
void LeaveAge (bool quitting);
// link info
plAgeLinkStruct * GetAgeLink() { return &fAgeLink; }
plAgeLinkStruct * GetPrevAgeLink() { return &fPrevAgeLink; }
// lobby info
void SetLobbyAddr( const char * ipaddr ) { fLobbyInfo.SetServerAddr( ipaddr );}
void SetLobbyPort( int port ) { fLobbyInfo.SetServerPort( port );}
const plNetServerSessionInfo * GetLobbyServerInfo( void ) const { return &fLobbyInfo;}
// helpers
static std::string GetProperAgeName( const char * ageName ); // attempt to fix wrong case age name.
private:
bool fLinkingEnabled;
bool fLinkedIn;
// The age we are either joining or are joined with.
plAgeLinkStruct fAgeLink;
// The age we just left.
plAgeLinkStruct fPrevAgeLink;
// The lobby we want to talk to.
plNetServerSessionInfo fLobbyInfo;
};
#endif // plNetLinkingMgr_h_inc