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2615 lines
80 KiB
2615 lines
80 KiB
""" *==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==* """ |
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def PtCreateMarkerGame(callbackKey, gameType, gameName = "", timeLimit = 0, templateId = ""): |
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"""Creates a new Marker game with the specified callback key, game type (from PtMarkerGameTypes), time limit (in ms), and template id (guid string)""" |
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pass |
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def PtCreateTTTGame(callbackKey, numPlayers): |
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"""Creates a new TicTacToe game with the specified callback key and number of players (1 or 2)""" |
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pass |
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def PtGetGameCli(gameID): |
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"""Returns a ptGameCli associated with the specified id""" |
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pass |
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def PtGetGameIDs(): |
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"""Returns a list of game IDs that the player is currently joined to""" |
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pass |
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def PtGetGameNameByTypeID(guid): |
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"""Returns the name of the game represented by guid passed in as a string""" |
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pass |
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def PtIsBlueSpiralGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a BlueSpiral game""" |
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pass |
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def PtIsClimbingWallGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a ClimbingWall game""" |
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pass |
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def PtIsHeekGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a Heek game""" |
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pass |
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def PtIsMarkerGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a Marker game""" |
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pass |
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def PtIsTTTGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a TicTacToe game""" |
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pass |
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def PtIsVarSyncGame(typeID): |
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"""Returns true if the specifed typeID (guid as a string) is a VarSync game""" |
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pass |
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def PtJoinCommonBlueSpiralGame(callbackKey, gameID): |
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"""Joins a common BlueSpiral game with the specified ID. If one doesn't exist, it creates it""" |
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pass |
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def PtJoinCommonClimbingWallGame(callbackKey, gameID): |
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"""Joins a common ClimbingWall game with the specified ID. If one doesn't exist, it creates it""" |
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pass |
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def PtJoinCommonHeekGame(callbackKey, gameID): |
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"""Joins a common Heek game with the specified ID. If one doesn't exist, it creates it""" |
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pass |
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def PtJoinCommonTTTGame(callbackKey, gameID, numPlayers): |
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"""Joins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players""" |
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pass |
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def PtJoinCommonVarSyncGame(callbackKey): |
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"""Joins the common VarSync game. If one doesn't exist, it creates it""" |
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pass |
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def PtJoinGame(callbackKey, gameID): |
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"""Sends a join request to the specified game. Messages are sent to the callback key""" |
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pass |
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class ptGameCliMsg: |
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"""Message from the game server from a game""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptBlueSpiralMsg(ptGameCliMsg): |
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"""Base class for BlueSpiral game messages""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptBlueSpiralClothOrderMsg(ptBlueSpiralMsg): |
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"""BlueSpiral message received when the game is started and the cloth order is set""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def order(self): |
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"""Returns a list of numbers indicating the correct order to hit the clothes in""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptGameCli: |
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"""Base class for all game client interfaces""" |
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def __init__(self): |
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"""None""" |
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pass |
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def gameID(self): |
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"""Returns the ID number for this game""" |
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pass |
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def gameTypeID(self): |
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"""Returns the game type ID for this game (as a guid string)""" |
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pass |
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def invitePlayer(self,playerID): |
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"""Invites the specified player to join the game""" |
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pass |
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def leaveGame(self): |
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"""Leaves this game""" |
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pass |
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def name(self): |
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"""Returns the name of the game""" |
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pass |
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def playerCount(self): |
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"""Returns the current number of players""" |
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pass |
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def uninvitePlayer(self,playerID): |
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"""Revokes the invitation for the specified player""" |
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pass |
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def upcastToBlueSpiralGame(self): |
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"""Returns this game client as a ptBlueSpiralGame""" |
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pass |
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def upcastToClimbingWallGame(self): |
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"""Returns this game client as a ptClimbingWallGame""" |
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pass |
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def upcastToHeekGame(self): |
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"""Returns this game client as a ptHeekGame""" |
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pass |
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def upcastToMarkerGame(self): |
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"""Returns this game client as a ptMarkerGame""" |
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pass |
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def upcastToTTTGame(self): |
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"""Returns this game client as a ptTTTGame""" |
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pass |
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def upcastToVarSyncGame(self): |
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"""Returns this game client as a ptVarSyncGame""" |
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pass |
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class ptBlueSpiralGame(ptGameCli): |
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"""Game client for the BlueSpiral game""" |
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def __init__(self): |
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"""None""" |
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pass |
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def gameID(self): |
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"""Returns the ID number for this game""" |
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pass |
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def gameTypeID(self): |
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"""Returns the game type ID for this game (as a guid string)""" |
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pass |
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def hitCloth(self,clothNum): |
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"""Tells the server you hit the specified cloth""" |
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pass |
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def invitePlayer(self,playerID): |
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"""Invites the specified player to join the game""" |
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pass |
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def leaveGame(self): |
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"""Leaves this game""" |
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pass |
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def name(self): |
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"""Returns the name of the game""" |
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pass |
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def playerCount(self): |
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"""Returns the current number of players""" |
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pass |
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def startGame(self): |
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"""Starts a new game""" |
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pass |
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def uninvitePlayer(self,playerID): |
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"""Revokes the invitation for the specified player""" |
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pass |
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def upcastToBlueSpiralGame(self): |
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"""Returns this game client as a ptBlueSpiralGame""" |
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pass |
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def upcastToClimbingWallGame(self): |
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"""Returns this game client as a ptClimbingWallGame""" |
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pass |
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def upcastToHeekGame(self): |
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"""Returns this game client as a ptHeekGame""" |
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pass |
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def upcastToMarkerGame(self): |
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"""Returns this game client as a ptMarkerGame""" |
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pass |
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def upcastToTTTGame(self): |
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"""Returns this game client as a ptTTTGame""" |
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pass |
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def upcastToVarSyncGame(self): |
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"""Returns this game client as a ptVarSyncGame""" |
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pass |
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class ptBlueSpiralGameOverMsg(ptBlueSpiralMsg): |
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"""BlueSpiral message received when the timer runs out, someone hits the wrong cloth, or the game is restarted (before a game start msg in that last case)""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptBlueSpiralGameStartedMsg(ptBlueSpiralMsg): |
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"""BlueSpiral message received when someone starts the game (or when you join a game that is running)""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def startSpin(self): |
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"""Returns true if you are supposed to start spinning the door thingy""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptBlueSpiralGameWonMsg(ptBlueSpiralMsg): |
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"""BlueSpiral message received when the last cloth is successfully hit""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptBlueSpiralSuccessfulHitMsg(ptBlueSpiralMsg): |
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"""BlueSpiral message received when a cloth is hit in the correct order""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getBlueSpiralMsgType(self): |
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"""Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalBlueSpiralMsg(self): |
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"""Returns this message as the BlueSpiral message it really is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptClimbingWallMsg(ptGameCliMsg): |
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"""Base class for ClimbingWall game messages""" |
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def __init__(self): |
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"""None""" |
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pass |
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def getClimbingWallMsgType(self): |
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"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def upcastToFinalClimbingWallMsg(self): |
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"""Returns this message as the ClimbingWall msg it is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptClimbingWallBlockersChangedMsg(ptClimbingWallMsg): |
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"""ClimbingWall message received when the blocker state changes""" |
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def __init__(self): |
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"""None""" |
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pass |
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def blockersSet(self): |
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"""Returns an array of blocker indicies denoting which blockers are set""" |
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pass |
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def getClimbingWallMsgType(self): |
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"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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def localOnly(self): |
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"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it""" |
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pass |
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def teamNumber(self): |
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"""The team that this message is for""" |
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pass |
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def upcastToFinalClimbingWallMsg(self): |
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"""Returns this message as the ClimbingWall msg it is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptClimbingWallGame(ptGameCli): |
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"""Game client for the ClimbingWall game""" |
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def __init__(self): |
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"""None""" |
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pass |
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def changeBlocker(self,teamNumber, blockerNumber, added): |
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"""Changes the specified marker's state for the specified team""" |
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pass |
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def changeNumBlockers(self,amountToAdjust): |
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"""Adjusts the number of blockers we are playing with""" |
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pass |
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def finishedGame(self): |
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"""Tells the server you reached the top of the wall""" |
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pass |
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def gameID(self): |
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"""Returns the ID number for this game""" |
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pass |
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def gameTypeID(self): |
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"""Returns the game type ID for this game (as a guid string)""" |
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pass |
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def invitePlayer(self,playerID): |
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"""Invites the specified player to join the game""" |
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pass |
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def leaveGame(self): |
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"""Leaves this game""" |
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pass |
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def name(self): |
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"""Returns the name of the game""" |
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pass |
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def panic(self): |
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"""Tells the server you are panicking and want your blockers reset""" |
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pass |
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def playerCount(self): |
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"""Returns the current number of players""" |
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pass |
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def playerEntered(self,teamNumber): |
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"""Tells the server that you are trying to play the game for the specified team""" |
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pass |
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def ready(self,readyType, teamNumber): |
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"""Marks the specified team as ready for the specified type (See PtClimbingWallReadyTypes)""" |
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pass |
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def reset(self): |
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"""Attempts to reset the game's control panel""" |
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pass |
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def uninvitePlayer(self,playerID): |
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"""Revokes the invitation for the specified player""" |
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pass |
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def upcastToBlueSpiralGame(self): |
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"""Returns this game client as a ptBlueSpiralGame""" |
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pass |
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def upcastToClimbingWallGame(self): |
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"""Returns this game client as a ptClimbingWallGame""" |
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pass |
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def upcastToHeekGame(self): |
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"""Returns this game client as a ptHeekGame""" |
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pass |
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def upcastToMarkerGame(self): |
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"""Returns this game client as a ptMarkerGame""" |
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pass |
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def upcastToTTTGame(self): |
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"""Returns this game client as a ptTTTGame""" |
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pass |
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def upcastToVarSyncGame(self): |
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"""Returns this game client as a ptVarSyncGame""" |
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pass |
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class ptClimbingWallGameOverMsg(ptClimbingWallMsg): |
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"""ClimbingWall message received when the game is over""" |
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def __init__(self): |
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"""None""" |
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pass |
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|
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def getClimbingWallMsgType(self): |
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"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
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pass |
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def getGameCli(self): |
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"""Returns the game client associated with this message""" |
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pass |
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def getType(self): |
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"""Returns the type of the message (see PtGameCliMsgTypes)""" |
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pass |
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|
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def localOnly(self): |
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"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it""" |
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pass |
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def team1Blockers(self): |
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"""Returns an array of blocker indicies denoting which blockers team 1 set""" |
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pass |
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def team2Blockers(self): |
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"""Returns an array of blocker indicies denoting which blockers team 2 set""" |
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pass |
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def teamWon(self): |
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"""The team that won the game""" |
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pass |
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def upcastToFinalClimbingWallMsg(self): |
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"""Returns this message as the ClimbingWall msg it is""" |
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pass |
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def upcastToFinalGameCliMsg(self): |
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"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
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pass |
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|
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def upcastToGameMsg(self): |
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"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
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pass |
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class ptClimbingWallNumBlockersChangedMsg(ptClimbingWallMsg): |
|
"""ClimbingWall message received when the number of blockers is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getClimbingWallMsgType(self): |
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def localOnly(self): |
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it""" |
|
pass |
|
|
|
def newBlockerCount(self): |
|
"""Returns the number of blockers this game is current running with""" |
|
pass |
|
|
|
def upcastToFinalClimbingWallMsg(self): |
|
"""Returns this message as the ClimbingWall msg it is""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptClimbingWallPlayerEnteredMsg(ptClimbingWallMsg): |
|
"""ClimbingWall message received when you successfully enter the suit machine""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getClimbingWallMsgType(self): |
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalClimbingWallMsg(self): |
|
"""Returns this message as the ClimbingWall msg it is""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptClimbingWallReadyMsg(ptClimbingWallMsg): |
|
"""ClimbingWall message received when the ready state of the teams is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getClimbingWallMsgType(self): |
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def localOnly(self): |
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it""" |
|
pass |
|
|
|
def readyType(self): |
|
"""The type of ready message this represents (see PtClimbingWallReadyTypes)""" |
|
pass |
|
|
|
def team1Ready(self): |
|
"""Whether team 1 is ready or not""" |
|
pass |
|
|
|
def team2Ready(self): |
|
"""Whether team 2 is ready or not""" |
|
pass |
|
|
|
def upcastToFinalClimbingWallMsg(self): |
|
"""Returns this message as the ClimbingWall msg it is""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptClimbingWallSuitMachineLockedMsg(ptClimbingWallMsg): |
|
"""ClimbingWall message received when the locked state of the suit machines is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getClimbingWallMsgType(self): |
|
"""Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def localOnly(self): |
|
"""Returns true if we are only supposed to adjust our stuff locally, and not net-prop it""" |
|
pass |
|
|
|
def team1MachineLocked(self): |
|
"""Whether team 1's suit machine is locked or not""" |
|
pass |
|
|
|
def team2MachineLocked(self): |
|
"""Whether team 2's suit machine is locked or not""" |
|
pass |
|
|
|
def upcastToFinalClimbingWallMsg(self): |
|
"""Returns this message as the ClimbingWall msg it is""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptGameCliInviteFailedMsg(ptGameCliMsg): |
|
"""Game client message when an invite failed message is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def error(self): |
|
"""Returns the error value (See PtGameCliInviteErrors)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def inviteeID(self): |
|
"""Returns the invitee's ID number""" |
|
pass |
|
|
|
def operationID(self): |
|
"""Returns the operation's ID number""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptGameCliOwnerChangeMsg(ptGameCliMsg): |
|
"""Game client message when a owner change message is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def ownerID(self): |
|
"""Returns the owner's ID number""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptGameCliPlayerJoinedMsg(ptGameCliMsg): |
|
"""Game client message when a player joined message is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def playerID(self): |
|
"""Returns the player's ID number""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptGameCliPlayerLeftMsg(ptGameCliMsg): |
|
"""Game client message when a player left message is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def playerID(self): |
|
"""Returns the player's ID number""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptGameMgrMsg: |
|
"""Message from the game manager""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameMgrMsgTypes)""" |
|
pass |
|
|
|
def upcastToInviteReceivedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteReceivedMsg""" |
|
pass |
|
|
|
def upcastToInviteRevokedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteRevokedMsg""" |
|
pass |
|
|
|
class ptGameMgrInviteReceivedMsg(ptGameMgrMsg): |
|
"""Game manager message when an invite is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID (as a guid string)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameMgrMsgTypes)""" |
|
pass |
|
|
|
def inviterID(self): |
|
"""Returns the inviter's ID number""" |
|
pass |
|
|
|
def newGameID(self): |
|
"""Returns the new game's ID number""" |
|
pass |
|
|
|
def upcastToInviteReceivedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteReceivedMsg""" |
|
pass |
|
|
|
def upcastToInviteRevokedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteRevokedMsg""" |
|
pass |
|
|
|
class ptGameMgrInviteRevokedMsg(ptGameMgrMsg): |
|
"""Game manager message when an invite is received""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID (as a guid string)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameMgrMsgTypes)""" |
|
pass |
|
|
|
def inviterID(self): |
|
"""Returns the inviter's ID number""" |
|
pass |
|
|
|
def newGameID(self): |
|
"""Returns the new game's ID number""" |
|
pass |
|
|
|
def upcastToInviteReceivedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteReceivedMsg""" |
|
pass |
|
|
|
def upcastToInviteRevokedMsg(self): |
|
"""Returns this message as a ptGameMgrInviteRevokedMsg""" |
|
pass |
|
|
|
class ptHeekMsg(ptGameCliMsg): |
|
"""Base class for Heek game messages""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekCountdownStateMsg(ptHeekMsg): |
|
"""Heek message received by game admin when the countdown state needs to change""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def state(self): |
|
"""Returns state the countdown should be switched to (see PtHeekCountdownStates)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekDropMsg(ptHeekMsg): |
|
"""Heek message received when another player's position needs to be reset/modified""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def position(self): |
|
"""Returns player position to cleanup and dump""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekGame(ptGameCli): |
|
"""Game client for the Heek game""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def choose(self,choice): |
|
"""Makes the specified move (see PtHeekGameChoice)""" |
|
pass |
|
|
|
def gameID(self): |
|
"""Returns the ID number for this game""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID for this game (as a guid string)""" |
|
pass |
|
|
|
def invitePlayer(self,playerID): |
|
"""Invites the specified player to join the game""" |
|
pass |
|
|
|
def leaveGame(self): |
|
"""Leaves this game (puts us into "observer" mode""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the game""" |
|
pass |
|
|
|
def playGame(self,position, points, name): |
|
"""Requests to start playing the game in the specified position""" |
|
pass |
|
|
|
def playerCount(self): |
|
"""Returns the current number of players""" |
|
pass |
|
|
|
def sequenceFinished(self,sequence): |
|
"""Tells the server that the specified animation finished (see PtHeekGameSeq)""" |
|
pass |
|
|
|
def uninvitePlayer(self,playerID): |
|
"""Revokes the invitation for the specified player""" |
|
pass |
|
|
|
def upcastToBlueSpiralGame(self): |
|
"""Returns this game client as a ptBlueSpiralGame""" |
|
pass |
|
|
|
def upcastToClimbingWallGame(self): |
|
"""Returns this game client as a ptClimbingWallGame""" |
|
pass |
|
|
|
def upcastToHeekGame(self): |
|
"""Returns this game client as a ptHeekGame""" |
|
pass |
|
|
|
def upcastToMarkerGame(self): |
|
"""Returns this game client as a ptMarkerGame""" |
|
pass |
|
|
|
def upcastToTTTGame(self): |
|
"""Returns this game client as a ptTTTGame""" |
|
pass |
|
|
|
def upcastToVarSyncGame(self): |
|
"""Returns this game client as a ptVarSyncGame""" |
|
pass |
|
|
|
class ptHeekGameWinMsg(ptHeekMsg): |
|
"""Heek message received by game admin when a game is won""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def choice(self): |
|
"""Returns the choice that won (see PtHeekGameChoice)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekGoodbyeMsg(ptHeekMsg): |
|
"""Heek message received when the server processes leave request""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekInterfaceStateMsg(ptHeekMsg): |
|
"""Heek message received when your interface buttons need to enable or disable""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def buttonsEnabled(self): |
|
"""Returns whether your buttons should be enabled""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekLightStateMsg(ptHeekMsg): |
|
"""Heek message received when one of your local lights needs to change state""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def lightNum(self): |
|
"""Returns the index of the light this refers to""" |
|
pass |
|
|
|
def state(self): |
|
"""Returns state the light should be switched to (see PtHeekLightStates)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekPlayGameMsg(ptHeekMsg): |
|
"""Heek message received when the server processes your play game request""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def enableButtons(self): |
|
"""Returns true if we should enable the buttons at the place we sat down""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def isPlaying(self): |
|
"""Returns true if the server accepted the play game request""" |
|
pass |
|
|
|
def isSinglePlayer(self): |
|
"""Returns true if you are the only player at the table""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekPointUpdateMsg(ptHeekMsg): |
|
"""Heek message received when the number of points you have needs to be changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def displayUpdate(self): |
|
"""Returns whether you should display a message to the user""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def points(self): |
|
"""Returns your new amount of points""" |
|
pass |
|
|
|
def rank(self): |
|
"""Returns your new rank""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekSetupMsg(ptHeekMsg): |
|
"""Heek message for setting up each position's state""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def buttonState(self): |
|
"""Returns whether the buttons are enabled or not""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def lightOn(self): |
|
"""Returns a list of bools representing lights on or off""" |
|
pass |
|
|
|
def position(self): |
|
"""Returns the position this message is for""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekWelcomeMsg(ptHeekMsg): |
|
"""Heek message received when a new player sits down""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the new player's name""" |
|
pass |
|
|
|
def points(self): |
|
"""Returns the new player's points""" |
|
pass |
|
|
|
def rank(self): |
|
"""Returns the new player's rank""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptHeekWinLoseMsg(ptHeekMsg): |
|
"""Heek message received when the round is over and you won or lost""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def choice(self): |
|
"""Returns the choice that won or lost (see PtHeekGameChoice)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getHeekMsgType(self): |
|
"""Returns the type of the Heek message (see PtHeekMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalHeekMsg(self): |
|
"""Returns this message as the Heek message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def win(self): |
|
"""Returns true if you won""" |
|
pass |
|
|
|
class ptMarkerGame(ptGameCli): |
|
"""Game client for the Marker game""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def addMarker(self,x, y, z, name = "", age = ""): |
|
"""Adds a marker to the game. Age is ignored in a non-quest game. Won't work if you're not the owner/creator""" |
|
pass |
|
|
|
def captureMarker(self,markerId): |
|
"""Captures the specified marker""" |
|
pass |
|
|
|
def changeGameName(self,newName): |
|
"""Changes the name of the game. Won't work if you're not the game owner/creator""" |
|
pass |
|
|
|
def changeMarkerName(self,markerId, newName): |
|
"""Changes the name of the specified marker. Won't work if you're not the game owner/creator""" |
|
pass |
|
|
|
def changeTimeLimit(self,newTimeLimit): |
|
"""Changes the time limit on the game (in ms). Won't work if you're not the game owner/creator, or if it's a quest game""" |
|
pass |
|
|
|
def deleteGame(self): |
|
"""Tells the server to delete the game. Won't work if you're not the game owner/creator""" |
|
pass |
|
|
|
def deleteMarker(self,markerId): |
|
"""Deletes the specified marker from the game. Won't work if you're not the game owner/creator""" |
|
pass |
|
|
|
def gameID(self): |
|
"""Returns the ID number for this game""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID for this game (as a guid string)""" |
|
pass |
|
|
|
def invitePlayer(self,playerID): |
|
"""Invites the specified player to join the game""" |
|
pass |
|
|
|
def leaveGame(self): |
|
"""Leaves this game""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the game""" |
|
pass |
|
|
|
def pauseGame(self): |
|
"""Pauses the game. Won't work on MP games if you're not the owner/creator""" |
|
pass |
|
|
|
def playerCount(self): |
|
"""Returns the current number of players""" |
|
pass |
|
|
|
def resetGame(self): |
|
"""Resets the game. Won't work on MP games if you're not the owner/creator""" |
|
pass |
|
|
|
def startGame(self): |
|
"""Starts the game. Won't work on MP games if you're not the owner/creator""" |
|
pass |
|
|
|
def uninvitePlayer(self,playerID): |
|
"""Revokes the invitation for the specified player""" |
|
pass |
|
|
|
def upcastToBlueSpiralGame(self): |
|
"""Returns this game client as a ptBlueSpiralGame""" |
|
pass |
|
|
|
def upcastToClimbingWallGame(self): |
|
"""Returns this game client as a ptClimbingWallGame""" |
|
pass |
|
|
|
def upcastToHeekGame(self): |
|
"""Returns this game client as a ptHeekGame""" |
|
pass |
|
|
|
def upcastToMarkerGame(self): |
|
"""Returns this game client as a ptMarkerGame""" |
|
pass |
|
|
|
def upcastToTTTGame(self): |
|
"""Returns this game client as a ptTTTGame""" |
|
pass |
|
|
|
def upcastToVarSyncGame(self): |
|
"""Returns this game client as a ptVarSyncGame""" |
|
pass |
|
|
|
class ptMarkerMsg(ptGameCliMsg): |
|
"""Base class for Marker game messages""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameDeletedMsg(ptMarkerMsg): |
|
"""Marker message received when the game is deleted""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def failed(self): |
|
"""Returns whether the delete succeeded or not""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameNameChangedMsg(ptMarkerMsg): |
|
"""Marker message received when the game name is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the new game name""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameOverMsg(ptMarkerMsg): |
|
"""Marker message received when the server determines the game is over (usually via timeout)""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGamePausedMsg(ptMarkerMsg): |
|
"""Marker message received when the game is paused by the owner""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def timeLeft(self): |
|
"""Returns the amount of time left on the server clock""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameResetMsg(ptMarkerMsg): |
|
"""Marker message received when the game is reset by the owner""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameStartedMsg(ptMarkerMsg): |
|
"""Marker message received when the game is started by the owner""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerGameTypeMsg(ptMarkerMsg): |
|
"""Marker message received when you are assigned a team number""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def gameType(self): |
|
"""Returns the type of the game you just joined""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerMarkerAddedMsg(ptMarkerMsg): |
|
"""Marker message received when a marker is added to the game""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def age(self): |
|
"""Returns the age the marker was created in""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def markerId(self): |
|
"""Returns the id number of the marker""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the marker""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def x(self): |
|
"""Returns x coord of the marker""" |
|
pass |
|
|
|
def y(self): |
|
"""Returns y coord of the marker""" |
|
pass |
|
|
|
def z(self): |
|
"""Returns z coord of the marker""" |
|
pass |
|
|
|
class ptMarkerMarkerCapturedMsg(ptMarkerMsg): |
|
"""Marker message received when a marker is captured""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def markerId(self): |
|
"""Returns id of the marker which was captured""" |
|
pass |
|
|
|
def team(self): |
|
"""Returns the team number of the team that captured it (0 for no team, or a quest game)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerMarkerDeletedMsg(ptMarkerMsg): |
|
"""Marker message received when a marker is deleted""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def markerId(self): |
|
"""Returns id of the marker that was deleted""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerMarkerNameChangedMsg(ptMarkerMsg): |
|
"""Marker message received when the name of a marker is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def markerId(self): |
|
"""Returns id of the marker who's name was changed""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the new name""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerTeamAssignedMsg(ptMarkerMsg): |
|
"""Marker message received when you are assigned a team number""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def teamNumber(self): |
|
"""Returns the number of the team you were assigned to""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerTemplateCreatedMsg(ptMarkerMsg): |
|
"""Marker message received when a quest game template is created""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def templateID(self): |
|
"""Returns the ID number of the template that was created""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptMarkerTimeLimitChangedMsg(ptMarkerMsg): |
|
"""Marker message received when the game name is changed""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getMarkerMsgType(self): |
|
"""Returns the type of the Marker message (see PtMarkerMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def timeLimit(self): |
|
"""Returns the new time limit (in ms)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalMarkerMsg(self): |
|
"""Returns this message as the Marker message it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptTTTGame(ptGameCli): |
|
"""Game client for the TicTacToe game""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def gameID(self): |
|
"""Returns the ID number for this game""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID for this game (as a guid string)""" |
|
pass |
|
|
|
def invitePlayer(self,playerID): |
|
"""Invites the specified player to join the game""" |
|
pass |
|
|
|
def leaveGame(self): |
|
"""Leaves this game""" |
|
pass |
|
|
|
def makeMove(self,row, col): |
|
"""Makes a move in the specified spot""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the game""" |
|
pass |
|
|
|
def playerCount(self): |
|
"""Returns the current number of players""" |
|
pass |
|
|
|
def showBoard(self): |
|
"""Prints the current board layout to the console""" |
|
pass |
|
|
|
def uninvitePlayer(self,playerID): |
|
"""Revokes the invitation for the specified player""" |
|
pass |
|
|
|
def upcastToBlueSpiralGame(self): |
|
"""Returns this game client as a ptBlueSpiralGame""" |
|
pass |
|
|
|
def upcastToClimbingWallGame(self): |
|
"""Returns this game client as a ptClimbingWallGame""" |
|
pass |
|
|
|
def upcastToHeekGame(self): |
|
"""Returns this game client as a ptHeekGame""" |
|
pass |
|
|
|
def upcastToMarkerGame(self): |
|
"""Returns this game client as a ptMarkerGame""" |
|
pass |
|
|
|
def upcastToTTTGame(self): |
|
"""Returns this game client as a ptTTTGame""" |
|
pass |
|
|
|
def upcastToVarSyncGame(self): |
|
"""Returns this game client as a ptVarSyncGame""" |
|
pass |
|
|
|
class ptTTTMsg(ptGameCliMsg): |
|
"""Base class for TicTacToe game messages""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getTTTMsgType(self): |
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalTTTMsg(self): |
|
"""Returns this message as the TTT msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptTTTGameOverMsg(ptTTTMsg): |
|
"""TicTacToe message received when the game is over""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getTTTMsgType(self): |
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def result(self): |
|
"""Returns the result of the game (see PtTTTGameResult)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalTTTMsg(self): |
|
"""Returns this message as the TTT msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def winnerID(self): |
|
"""Returns the winner's ID""" |
|
pass |
|
|
|
class ptTTTGameStartedMsg(ptTTTMsg): |
|
"""TicTacToe message received when the game is started""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getTTTMsgType(self): |
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalTTTMsg(self): |
|
"""Returns this message as the TTT msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def yourTurn(self): |
|
"""Returns true if you are the first player (and therefore it's your turn)""" |
|
pass |
|
|
|
class ptTTTMoveMadeMsg(ptTTTMsg): |
|
"""TicTacToe message received when someone makes a move""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def col(self): |
|
"""Returns the col index of the move (1..3)""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getTTTMsgType(self): |
|
"""Returns the type of the TTT message (see PtTTTMsgTypes)""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def playerID(self): |
|
"""Returns the the ID of the player that just moved""" |
|
pass |
|
|
|
def row(self): |
|
"""Returns the row index of the move (1..3)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalTTTMsg(self): |
|
"""Returns this message as the TTT msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptVarSyncMsg(ptGameCliMsg): |
|
"""Base class for VarSync game messages""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptVarSyncAllVarsSentMsg(ptVarSyncMsg): |
|
"""VarSync message received after the last var is sent to you when you join the game, or request a list of vars""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
class ptVarSyncGame(ptGameCli): |
|
"""Game client for the VarSync game""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def createNumericVar(self,varName, value): |
|
"""Attempts to create a new numeric variable and set it to the specified number (clipped to double)""" |
|
pass |
|
|
|
def createStringVar(self,varName, value): |
|
"""Attempts to create a new string variable and set it to the specified string (clipped to 255 chars)""" |
|
pass |
|
|
|
def gameID(self): |
|
"""Returns the ID number for this game""" |
|
pass |
|
|
|
def gameTypeID(self): |
|
"""Returns the game type ID for this game (as a guid string)""" |
|
pass |
|
|
|
def invitePlayer(self,playerID): |
|
"""Invites the specified player to join the game""" |
|
pass |
|
|
|
def leaveGame(self): |
|
"""Leaves this game""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the game""" |
|
pass |
|
|
|
def playerCount(self): |
|
"""Returns the current number of players""" |
|
pass |
|
|
|
def requestAllVars(self): |
|
"""Requests all the vars the server knows about""" |
|
pass |
|
|
|
def setNumericVar(self,varID, value): |
|
"""Attempts to set a numeric variable to the specified number (clipped to double)""" |
|
pass |
|
|
|
def setStringVar(self,varID, value): |
|
"""Attempts to set a string variable to the specified string (clipped to 255 chars)""" |
|
pass |
|
|
|
def uninvitePlayer(self,playerID): |
|
"""Revokes the invitation for the specified player""" |
|
pass |
|
|
|
def upcastToBlueSpiralGame(self): |
|
"""Returns this game client as a ptBlueSpiralGame""" |
|
pass |
|
|
|
def upcastToClimbingWallGame(self): |
|
"""Returns this game client as a ptClimbingWallGame""" |
|
pass |
|
|
|
def upcastToHeekGame(self): |
|
"""Returns this game client as a ptHeekGame""" |
|
pass |
|
|
|
def upcastToMarkerGame(self): |
|
"""Returns this game client as a ptMarkerGame""" |
|
pass |
|
|
|
def upcastToTTTGame(self): |
|
"""Returns this game client as a ptTTTGame""" |
|
pass |
|
|
|
def upcastToVarSyncGame(self): |
|
"""Returns this game client as a ptVarSyncGame""" |
|
pass |
|
|
|
class ptVarSyncNumericVarChangedMsg(ptVarSyncMsg): |
|
"""VarSync message received when a numeric variable's value changes""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def id(self): |
|
"""Returns the id of the var that changed""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def value(self): |
|
"""Returns the variable's new value""" |
|
pass |
|
|
|
class ptVarSyncNumericVarCreatedMsg(ptVarSyncMsg): |
|
"""VarSync message received when a numeric variable is created and assigned an id""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def id(self): |
|
"""Returns the id assigned to this variable""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the var that was created""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def value(self): |
|
"""Returns the variable's new value""" |
|
pass |
|
|
|
class ptVarSyncStringVarChangedMsg(ptVarSyncMsg): |
|
"""VarSync message received when a string variable's value changes""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def id(self): |
|
"""Returns the id of the var that changed""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def value(self): |
|
"""Returns the variable's new value""" |
|
pass |
|
|
|
class ptVarSyncStringVarCreatedMsg(ptVarSyncMsg): |
|
"""VarSync message received when a string variable is created and assigned an id""" |
|
def __init__(self): |
|
"""None""" |
|
pass |
|
|
|
def getGameCli(self): |
|
"""Returns the game client associated with this message""" |
|
pass |
|
|
|
def getType(self): |
|
"""Returns the type of the message (see PtGameCliMsgTypes)""" |
|
pass |
|
|
|
def getVarSyncMsgType(self): |
|
"""Returns the type of the VarSync message (see PtVarSyncMsgTypes)""" |
|
pass |
|
|
|
def id(self): |
|
"""Returns the id that was assigned to this variable""" |
|
pass |
|
|
|
def name(self): |
|
"""Returns the name of the var that was created""" |
|
pass |
|
|
|
def upcastToFinalGameCliMsg(self): |
|
"""Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)""" |
|
pass |
|
|
|
def upcastToFinalVarSyncMsg(self): |
|
"""Returns this message as the VarSync msg it is""" |
|
pass |
|
|
|
def upcastToGameMsg(self): |
|
"""Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)""" |
|
pass |
|
|
|
def value(self): |
|
"""Returns the variable's new value""" |
|
pass |
|
|
|
|