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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallGame.h"
#include <Python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall game client class
//
PYTHON_CLASS_DEFINITION(ptClimbingWallGame, pyClimbingWallGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallGame, pyClimbingWallGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallGame)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsClimbingWallGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a ClimbingWall game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsClimbingWallGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyClimbingWallGame::IsClimbingWallGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyClimbingWallGame::IsClimbingWallGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsClimbingWallGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonClimbingWallGame, args, "Params: callbackKey, gameID\nJoins a common ClimbingWall game with the specified ID. If one doesn't exist, it creates it")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonClimbingWallGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonClimbingWallGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyClimbingWallGame::JoinCommonClimbingWallGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, changeNumBlockers, args)
{
int amountToAdjust;
if (!PyArg_ParseTuple(args, "i", &amountToAdjust))
{
PyErr_SetString(PyExc_TypeError, "changeNumBlockers expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->ChangeNumBlockers(amountToAdjust);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, ready, args)
{
int readyType, teamNumber;
if (!PyArg_ParseTuple(args, "ii", &readyType, &teamNumber))
{
PyErr_SetString(PyExc_TypeError, "ready expects two integers");
PYTHON_RETURN_ERROR;
}
self->fThis->Ready((unsigned)readyType, (unsigned)teamNumber);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, changeBlocker, args)
{
int teamNumber, blockerNumber;
char added;
if (!PyArg_ParseTuple(args, "iib", &teamNumber, &blockerNumber, &added))
{
PyErr_SetString(PyExc_TypeError, "changeBlocker expects two integers and a boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->ChangeBlocker(teamNumber, blockerNumber, added != 0);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, reset, Reset)
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, playerEntered, args)
{
int teamNumber;
if (!PyArg_ParseTuple(args, "i", &teamNumber))
{
PyErr_SetString(PyExc_TypeError, "playerEntered expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->PlayerEntered(teamNumber);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, finishedGame, FinishedGame)
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, panic, Panic)
PYTHON_START_METHODS_TABLE(ptClimbingWallGame)
PYTHON_METHOD(ptClimbingWallGame, changeNumBlockers, "Params: amountToAdjust\nAdjusts the number of blockers we are playing with"),
PYTHON_METHOD(ptClimbingWallGame, ready, "Params: readyType, teamNumber\nMarks the specified team as ready for the specified type (See PtClimbingWallReadyTypes)"),
PYTHON_METHOD(ptClimbingWallGame, changeBlocker, "Params: teamNumber, blockerNumber, added\nChanges the specified marker's state for the specified team"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, reset, "Attempts to reset the game's control panel"),
PYTHON_METHOD(ptClimbingWallGame, playerEntered, "Params: teamNumber\nTells the server that you are trying to play the game for the specified team"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, finishedGame, "Tells the server you reached the top of the wall"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, panic, "Tells the server you are panicking and want your blockers reset"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallGame, pyGameCli, "Game client for the ClimbingWall game");
// required functions for PyObject interoperability
PyObject* pyClimbingWallGame::New(pfGameCli* client)
{
ptClimbingWallGame *newObj = (ptClimbingWallGame*)ptClimbingWallGame_type.tp_new(&ptClimbingWallGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_ClimbingWall))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallGame, pyClimbingWallGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallGame, pyClimbingWallGame)
// Module and method definitions
void pyClimbingWallGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyClimbingWallGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsClimbingWallGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonClimbingWallGame);
}
void pyClimbingWallGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtClimbingWallReadyTypes);
PYTHON_ENUM_ELEMENT(PtClimbingWallReadyTypes, kClimbingWallReadyNumBlockers, kClimbingWallReadyNumBlockers);
PYTHON_ENUM_ELEMENT(PtClimbingWallReadyTypes, kClimbingWallReadyBlockers, kClimbingWallReadyBlockers);
PYTHON_ENUM_END(m, PtClimbingWallReadyTypes);
}