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292 lines
9.6 KiB
292 lines
9.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfGUIMultiLineEditCtrl Header // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#ifndef _pfGUIMultiLineEditCtrl_h |
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#define _pfGUIMultiLineEditCtrl_h |
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#include "pfGUIControlMod.h" |
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#include "hsTemplates.h" |
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#include "plInputCore/plInputDevice.h" |
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class plMessage; |
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class hsGMaterial; |
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class plTextGenerator; |
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class pfMLScrollProc; |
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class pfGUIValueCtrl; |
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struct plUndoAction; |
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class pfGUIMultiLineEditProc |
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{ |
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public: |
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pfGUIMultiLineEditProc() {} |
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virtual ~pfGUIMultiLineEditProc() {} |
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// we've hit the end of the control list (by moving the cursor) |
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virtual void OnEndOfControlList(Int32 cursorPos) {} |
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// we've hit the beginning of the control ist (by moving the cursor) |
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virtual void OnBeginningOfControlList(Int32 cursorPos) {} |
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}; |
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class pfGUIMultiLineEditCtrl : public pfGUIControlMod |
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{ |
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public: |
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enum Direction |
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{ |
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kLineStart = 1, |
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kLineEnd, |
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kBufferStart, |
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kBufferEnd, |
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kOneBack, |
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kOneForward, |
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kOneWordBack, |
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kOneWordForward, |
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kOneLineUp, |
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kOneLineDown, |
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kPageUp, |
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kPageDown |
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}; |
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protected: |
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mutable hsTArray<wchar_t> fBuffer; // Because AcquireArray() isn't const |
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hsTArray<Int32> fLineStarts; |
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UInt16 fLineHeight, fCurrCursorX, fCurrCursorY; |
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Int32 fCursorPos, fLastCursorLine; |
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hsBool fIgnoreNextKey, fReadyToRender; |
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hsBounds3Ext fLastP2PArea; |
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Int8 fLockCount; |
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UInt8 fCalcedFontSize; // The font size that we calced our line height at |
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UInt8 fLastKeyModifiers; |
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wchar_t fLastKeyPressed; |
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static wchar_t fColorCodeChar, fStyleCodeChar; |
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static UInt32 fColorCodeSize, fStyleCodeSize; |
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wchar_t fLastDeadKey; // if the previous key was a dead key, its value goes here |
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wchar_t fDeadKeyConverter[256][256]; // first index is the dead key, second index is the char to combine it with |
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void SetupDeadKeyConverter(); |
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virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval() |
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virtual void IPostSetUpDynTextMap( void ); |
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virtual void IUpdate( void ); |
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void IUpdate( Int32 startLine, Int32 endLine ); |
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friend class pfMLScrollProc; |
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pfGUIValueCtrl *fScrollControl; |
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pfMLScrollProc *fScrollProc; |
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Int32 fScrollPos; |
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Int32 fBufferLimit; |
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pfGUIMultiLineEditCtrl *fNextCtrl; // used for linking multiple controls together to share a buffer |
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pfGUIMultiLineEditCtrl *fPrevCtrl; |
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pfGUIMultiLineEditProc *fEventProc; // where we send events to |
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std::string fFontFace; |
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hsColorRGBA fFontColor; |
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UInt8 fFontSize; |
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UInt8 fFontStyle; |
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enum flagsSet |
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{ |
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kFontFaceSet = 1, |
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kFontColorSet = 2, |
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kFontSizeSet = 4, |
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kFontStyleSet = 8 |
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}; |
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UInt8 fFontFlagsSet; |
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int fTopMargin,fLeftMargin,fBottomMargin,fRightMargin; |
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void IMoveCursor( Direction dir ); |
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void IMoveCursorTo( Int32 position ); // Updates selection |
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void ISetCursor( Int32 newPosition ); // Doesn't update selection |
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Int32 IRecalcLineStarts( Int32 startingLine, hsBool force, hsBool dontUpdate = false ); |
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void IRecalcFromCursor( hsBool forceUpdate = false ); |
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Int32 IFindCursorLine( Int32 cursorPos = -1 ) const; |
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hsBool IStoreLineStart( UInt32 line, Int32 start ); |
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void IOffsetLineStarts( UInt32 position, Int32 offset, hsBool offsetSelectionEnd = false ); |
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Int32 IPointToPosition( Int16 x, Int16 y, hsBool searchOutsideBounds = false ); |
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Int32 ICalcNumVisibleLines( void ) const; |
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void IReadColorCode( Int32 &pos, hsColorRGBA &color ) const; |
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void IReadStyleCode( Int32 &pos, UInt8 &fontStyle ) const; |
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UInt32 IRenderLine( UInt16 x, UInt16 y, Int32 start, Int32 end, hsBool dontRender = false ); |
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hsBool IFindLastColorCode( Int32 pos, hsColorRGBA &color, hsBool ignoreFirstCharacter = false ) const; |
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hsBool IFindLastStyleCode( Int32 pos, UInt8 &style, hsBool ignoreFirstCharacter = false ) const; |
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inline static bool IIsCodeChar( const wchar_t c ); |
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inline static bool IIsRenderable( const wchar_t c ); |
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inline static Int32 IOffsetToNextChar( wchar_t stringChar ); |
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inline Int32 IOffsetToNextCharFromPos( Int32 pos ) const; |
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void IActuallyInsertColor( Int32 pos, hsColorRGBA &color ); |
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void IActuallyInsertStyle( Int32 pos, UInt8 style ); |
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void IUpdateScrollRange( void ); |
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wchar_t *ICopyRange( Int32 start, Int32 end ) const; |
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Int32 ICharPosToBufferPos( Int32 charPos ) const; |
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void IUpdateBuffer(); |
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void IUpdateLineStarts(); |
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void ISetGlobalBuffer(); |
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void ISetLineStarts(hsTArray<Int32> lineStarts); |
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void IHitEndOfControlList(Int32 cursorPos); |
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void IHitBeginningOfControlList(Int32 cursorPos); |
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public: |
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enum |
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{ |
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kRefScrollCtrl = kRefDerivedStart |
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}; |
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pfGUIMultiLineEditCtrl(); |
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virtual ~pfGUIMultiLineEditCtrl(); |
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CLASSNAME_REGISTER( pfGUIMultiLineEditCtrl ); |
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GETINTERFACE_ANY( pfGUIMultiLineEditCtrl, pfGUIControlMod ); |
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virtual hsBool MsgReceive( plMessage* pMsg ); |
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virtual void Read( hsStream* s, hsResMgr* mgr ); |
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virtual void Write( hsStream* s, hsResMgr* mgr ); |
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virtual void HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers ); |
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virtual void HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers ); |
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virtual void HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers ); |
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virtual hsBool HandleKeyPress( char key, UInt8 modifiers ); |
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virtual hsBool HandleKeyEvent( pfGameGUIMgr::EventType event, plKeyDef key, UInt8 modifiers ); |
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virtual void PurgeDynaTextMapImage(); |
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virtual void UpdateColorScheme() { fFontFlagsSet = 0; pfGUIControlMod::UpdateColorScheme(); } |
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// Extended event types |
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enum ExtendedEvents |
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{ |
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kValueChanging, |
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kScrollPosChanged, |
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kKeyPressedEvent |
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}; |
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void SetScrollPosition( Int32 topLine ); |
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Int32 GetScrollPosition(); |
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void MoveCursor( Direction dir ); |
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void InsertChar( char c ); |
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void InsertChar( wchar_t c); |
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void InsertString( const char *string ); |
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void InsertString( const wchar_t *string ); |
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void InsertColor( hsColorRGBA &color ); |
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void InsertStyle( UInt8 fontStyle ); |
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void DeleteChar( void ); |
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void ClearBuffer( void ); |
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void SetBuffer( const char *asciiText ); |
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void SetBuffer( const wchar_t *asciiText ); |
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void SetBuffer( const UInt8 *codedText, UInt32 length ); |
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void SetBuffer( const UInt16 *codedText, UInt32 length ); |
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char *GetNonCodedBuffer( void ) const; |
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wchar_t *GetNonCodedBufferW( void ) const; |
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UInt8 *GetCodedBuffer( UInt32 &length ) const; |
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UInt16 *GetCodedBufferW( UInt32 &length ) const; |
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UInt32 GetBufferSize(); |
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void SetBufferLimit(Int32 limit) { fBufferLimit = limit; } |
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Int32 GetBufferLimit() { return fBufferLimit; } |
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void GetThisKeyPressed( char &key, UInt8 &modifiers ) const { key = (char)fLastKeyPressed; modifiers = fLastKeyModifiers; } |
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void Lock( void ); |
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void Unlock( void ); |
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hsBool IsLocked( void ) const { return ( fLockCount > 0 ) ? true : false; } |
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void SetScrollEnable( hsBool state ); |
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void ForceUpdate() {/*IRecalcLineStarts(0,true);*/IUpdateLineStarts(); IUpdate();} |
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void SetNext( pfGUIMultiLineEditCtrl *newNext ); |
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void ClearNext(); |
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void SetPrev( pfGUIMultiLineEditCtrl *newPrev ); |
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void ClearPrev(); |
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void SetEventProc( pfGUIMultiLineEditProc *eventProc ); |
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void ClearEventProc(); |
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Int32 GetFirstVisibleLine(); |
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Int32 GetLastVisibleLine(); |
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Int32 GetNumVisibleLines() {return ICalcNumVisibleLines();} |
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void SetGlobalStartLine(Int32 line); |
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void SetCursorToLoc(Int32 loc) {ISetCursor(loc);} |
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void SetMargins(int top, int left, int bottom, int right); |
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UInt8 GetFontSize() {return fFontSize;} // because we're too cool to use the color scheme crap |
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void SetFontFace(std::string fontFace); |
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void SetFontColor(hsColorRGBA fontColor) {fFontColor = fontColor; fFontFlagsSet |= kFontColorSet;} |
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void SetFontSize(UInt8 fontSize); |
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void SetFontStyle(UInt8 fontStyle) {fFontStyle = fontStyle; fFontFlagsSet |= kFontStyleSet;} |
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hsBool ShowingBeginningOfBuffer(); |
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hsBool ShowingEndOfBuffer(); |
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void DeleteLinesFromTop(int numLines); // cursor and scroll position might be off after this call, not valid on connected controls |
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}; |
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#endif // _pfGUIMultiLineEditCtrl_h
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