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684 lines
23 KiB
684 lines
23 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "max.h" |
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#include <commdlg.h> |
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#include "bmmlib.h" |
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#include "plGImage/plMipmap.h" |
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#include "hsExceptionStack.h" |
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#include "plGImage/hsCodecManager.h" |
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#include "plBitmapCreator.h" |
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#include "MaxMain/plPluginResManager.h" |
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#include "MaxExport/plErrorMsg.h" |
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#include "MaxPlasmaMtls/Layers/plStaticEnvLayer.h" |
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#include "plGImage/plMipmap.h" |
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#include "plGImage/plDynamicTextMap.h" |
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#include "plGImage/plCubicEnvironmap.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnKeyedObject/plUoid.h" |
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#include "plResMgr/plRegistryHelpers.h" |
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#include "plResMgr/plLocalization.h" |
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#include "plAgeDescription/plAgeDescription.h" |
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//// plCommonBitmapLib /////////////////////////////////////////////////////// |
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// Derived class for our textures, since they all go in a common page |
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// (namely, "Textures") |
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#include "MaxMain/plCommonObjLib.h" |
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class plCommonBitmapLib : public plCommonObjLib |
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{ |
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public: |
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virtual hsBool IsInteresting( const plKey &objectKey ) |
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{ |
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if( objectKey->GetUoid().GetClassType() == plCubicEnvironmap::Index() || |
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objectKey->GetUoid().GetClassType() == plMipmap::Index() ) |
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{ |
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return true; |
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} |
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return false; |
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} |
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}; |
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static plCommonBitmapLib sCommonBitmapLib; |
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plBitmapCreator::plBitmapCreator() |
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{ |
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fErrorMsg = nil; |
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} |
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plBitmapCreator::~plBitmapCreator() |
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{ |
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} |
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plBitmapCreator &plBitmapCreator::Instance() |
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{ |
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static plBitmapCreator fInstance; |
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return fInstance; |
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} |
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void plBitmapCreator::Init( hsBool save, plErrorMsg *msg ) |
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{ |
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fErrorMsg = msg; |
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} |
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void plBitmapCreator::DeInit( void ) |
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{ |
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CleanUpMaps(); |
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} |
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void plBitmapCreator::CleanUpMaps( void ) |
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{ |
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sCommonBitmapLib.ClearObjectList(); |
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} |
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void plBitmapCreator::DeleteExportedBitmap( const plKey &constKey ) |
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{ |
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plKey key = constKey; |
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sCommonBitmapLib.RemoveObjectAndKey( key ); |
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} |
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// |
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// Create Bitmap |
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// |
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plMipmap *plBitmapCreator::ICreateBitmap(plBitmapData *bd) |
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{ |
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hsGuardBegin("hsConverterUtils::CreateBitmap"); |
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// Load the bitmap |
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BitmapInfo bi; |
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bi.SetName(bd->fileName); |
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#if 0 // This isn't really an issue since the textures are packed -Colin |
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const int kMaxFileNameLength = 30; |
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if (strlen(bi.Filename()) > kMaxFileNameLength) |
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{ |
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// Allow to continue, But make it painful |
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char errStr[256]; |
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sprintf(errStr, "File name longer than %d, won't burn to CD (%s)", kMaxFileNameLength, bi.Filename());//bitmapTex->GetName()); |
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MessageBox(GetActiveWindow(), errStr, bd->fileName, MB_OK|MB_ICONEXCLAMATION); |
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} |
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#endif |
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hsBool notMipped = (bd->texFlags & plMipmap::kForceOneMipLevel) != 0; |
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float sigma = bd->sig; |
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// Load the bitmap |
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Bitmap *bm = TheManager->Load(&bi); |
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if (!bm) |
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{ |
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// FIXME |
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/* |
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if (fErrorMsg->Set(!(fWarned & kWarnedNoMoreBitmapLoadErr), |
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"Error loading bitmap", pathName).CheckAskOrCancel()) |
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{ |
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fWarned |= kWarnedNoMoreBitmapLoadErr; |
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} |
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*/ |
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return nil; |
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} |
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BitmapStorage *storage = bm->Storage(); |
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BitmapInfo *bInfo = &storage->bi; |
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ICheckOutBitmap(bInfo, bm, bd->fileName); |
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// |
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// Create a plMipmap |
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// |
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plMipmap *hBitmap = TRACKED_NEW plMipmap; |
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if( (bm->Width() ^ (bm->Width() & -bm->Width())) |
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||(bm->Height() ^ (bm->Height() & -bm->Height())) ) |
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{ |
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IResampBitmap(bm, *hBitmap); |
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} |
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else if( ((bm->Width() >> 3) > bm->Height())||((bm->Height() >> 3) > bm->Width()) ) |
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{ |
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IResampBitmap(bm, *hBitmap); |
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} |
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else |
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{ |
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ICopyBitmap(bm, *hBitmap); |
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} |
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bm->DeleteThis(); |
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if( bd->invertAlpha ) |
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IInvertAlpha(*hBitmap); |
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// Do it |
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plMipmap *hMipmap = nil; |
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if (sigma > 0.f) |
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{ |
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hMipmap = TRACKED_NEW plMipmap(hBitmap, sigma, bd->createFlags, bd->detailDropoffStart, |
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bd->detailDropoffStop, bd->detailMax, bd->detailMin); |
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} |
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else |
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{ |
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hMipmap = TRACKED_NEW plMipmap(hBitmap, -1.f, bd->createFlags, bd->detailDropoffStart, |
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bd->detailDropoffStop, bd->detailMax, bd->detailMin); |
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} |
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delete hBitmap; |
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/// Clamp the border if we're using clamping |
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if( bd->clampFlags != 0 ) |
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{ |
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hMipmap->EnsureKonstantBorder( ( bd->clampFlags & plBitmapData::kClampU ) ? true : false, |
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( bd->clampFlags & plBitmapData::kClampV ) ? true : false ); |
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} |
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/// Cut this down to whatever size we were told to :) |
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if( bd->maxDimension != 0 ) |
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hMipmap->ClipToMaxSize( bd->maxDimension ); |
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if( notMipped ) |
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{ |
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// Done AFTER ClipToMaxSize() so we still get the export size specified |
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hMipmap->RemoveMipping(); |
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} |
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hBitmap = hMipmap; |
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UInt32 flagsToSet = 0; |
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if( bd->texFlags & plMipmap::kNoMaxSize ) |
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flagsToSet |= plMipmap::kNoMaxSize; |
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if( bd->texFlags & plMipmap::kHalfSize ) |
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flagsToSet |= plMipmap::kHalfSize; |
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if( bd->texFlags & plMipmap::kDontThrowAwayImage ) |
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flagsToSet |= plMipmap::kDontThrowAwayImage; |
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hBitmap->SetFlags( hBitmap->GetFlags() | flagsToSet ); |
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if (bd->useJPEG) |
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hBitmap->fCompressionType = plMipmap::kJPEGCompression; |
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// FIXME |
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if (/*fSave &&*/ !(bd->texFlags & plMipmap::kForceNonCompressed) && !bd->useJPEG) |
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{ |
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// Are we on? Check Plasma Util panel |
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// SwitchUtil *pu = (SwitchUtil *)CreateInstance(UTILITY_CLASS_ID, PlasmaUtilClassID); |
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// if (!pu || pu->TextureCompressionEnabled()) |
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{ |
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plMipmap *compressed = hsCodecManager::Instance().CreateCompressedMipmap(plMipmap::kDirectXCompression, hBitmap); |
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// hsDXTSoftwareCodec::Instance().CreateCompressedBitmap(hBitmap); |
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// hsDXTDirectXCodec::Instance().CreateCompressedBitmap(hBitmap); |
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if (compressed) |
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{ |
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delete hBitmap; |
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hBitmap = compressed; |
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hBitmap->SetFlags( hBitmap->GetFlags() | flagsToSet ); |
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} |
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} |
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} |
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return hBitmap; |
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hsGuardEnd; |
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} |
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// |
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// Verify that bitmap is the correct type/size |
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// |
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void plBitmapCreator::ICheckOutBitmap(BitmapInfo* bInfo, Bitmap* bm, const char *fileName) |
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{ |
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hsGuardBegin("hsConverterUtils::ICheckOutBitmap"); |
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// Check out bitmap |
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if (bm->Flags() & MAP_FLIPPED) |
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MessageBox(GetActiveWindow(), "Bitmap is flipped horizontally", fileName, MB_OK); |
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if (bm->Flags() & MAP_INVERTED) |
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MessageBox(GetActiveWindow(), "Bitmap is inverted vertically", fileName, MB_OK); |
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if (bInfo->Flags() & MAP_FLIPPED) |
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MessageBox(GetActiveWindow(), "BI:Bitmap is flipped horizontally", fileName, MB_OK); |
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if (bInfo->Flags() & MAP_INVERTED) |
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MessageBox(GetActiveWindow(), "BI:Bitmap is inverted vertically", fileName, MB_OK); |
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hsGuardEnd; |
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} |
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int plBitmapCreator::IResampBitmap(Bitmap *bm, plMipmap &hBitmap) |
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{ |
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hsGuardBegin("hsConverterUtils::IResampBitmap"); |
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BitmapStorage *storage = bm->Storage(); |
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BitmapInfo *bInfo = &storage->bi; |
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int dbgW = bm->Width(), dbgH = bm->Height(); |
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int it; |
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for( it = 1; it <= bm->Width(); it <<= 1 ); |
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it >>= 1; |
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hBitmap.fWidth = it; |
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for( it = 1; it <= bm->Height(); it <<= 1 ); |
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it >>= 1; |
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hBitmap.fHeight = it; |
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if( (hBitmap.fHeight >> 3) > hBitmap.fWidth ) |
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hBitmap.fHeight = hBitmap.fWidth << 3; |
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else |
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if( (hBitmap.fWidth >> 3) > hBitmap.fHeight ) |
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hBitmap.fWidth = hBitmap.fHeight << 3; |
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hBitmap.fPixelSize = 32; |
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hBitmap.fRowBytes = hBitmap.fWidth * hBitmap.fPixelSize >> 3; |
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hBitmap.fNumLevels = 1; |
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hBitmap.fImage = HSMemory::New(hBitmap.fRowBytes * hBitmap.fHeight); |
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#ifdef COLOR_BLACK_WHITE |
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hBitmap.fFlags |= plMipmap::kColorWhite | plMipmap::kColorBlack; |
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#endif // COLOR_BLACK_WHITE |
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hBitmap.fFlags &= ~( plMipmap::kAlphaBitFlag | plMipmap::kAlphaChannelFlag ); |
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int y,x; |
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float scaleY, scaleX; |
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hsRGBAColor32 *dstColor; |
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dstColor = (hsRGBAColor32*)hBitmap.fImage; |
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scaleX = ((float)bm->Width())/(float)hBitmap.fWidth; |
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scaleY = ((float)bm->Height())/(float)hBitmap.fHeight; |
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for (y = 0; y < hBitmap.fHeight; y++) |
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{ |
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for (x = 0; x < hBitmap.fWidth; x++) |
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{ |
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BMM_Color_64 c64_00, c64_01, c64_10, c64_11; |
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int ix, iy; |
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float fracX, fracY; |
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float t; |
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t = x * scaleX; |
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ix = (int)t; |
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fracX = t-ix; |
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t = y * scaleY; |
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iy = (int)t; |
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fracY = t-iy; |
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int ret = storage->GetPixels(ix,iy,1,&c64_00); |
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// FIXME |
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// fErrorMsg->Set(ret == 0, "ResampBitmap", "Failure getting pixels %dX%d", x, y).Check(); |
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ret = storage->GetPixels(ix+1,iy,1,&c64_10); |
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ret = storage->GetPixels(ix,iy+1,1,&c64_01); |
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ret = storage->GetPixels(ix+1,iy+1,1,&c64_11); |
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dstColor->r = (unsigned char)(255.0 / 65535.0 |
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* ( c64_00.r * (1.f - fracX) * (1.f - fracY) |
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+ c64_10.r * ( fracX) * (1.f - fracY) |
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+ c64_01.r * (1.f - fracX) * ( fracY) |
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+ c64_11.r * ( fracX) * ( fracY) )); |
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dstColor->g = (unsigned char)(255.0 / 65535.0 |
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* ( c64_00.g * (1.f - fracX) * (1.f - fracY) |
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+ c64_10.g * ( fracX) * (1.f - fracY) |
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+ c64_01.g * (1.f - fracX) * ( fracY) |
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+ c64_11.g * ( fracX) * ( fracY) )); |
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dstColor->b = (unsigned char)(255.0 / 65535.0 |
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* ( c64_00.b * (1.f - fracX) * (1.f - fracY) |
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+ c64_10.b * ( fracX) * (1.f - fracY) |
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+ c64_01.b * (1.f - fracX) * ( fracY) |
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+ c64_11.b * ( fracX) * ( fracY) )); |
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dstColor->a = (unsigned char)(255.0 / 65535.0 |
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* ( c64_00.a * (1.f - fracX) * (1.f - fracY) |
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+ c64_10.a * ( fracX) * (1.f - fracY) |
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+ c64_01.a * (1.f - fracX) * ( fracY) |
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+ c64_11.a * ( fracX) * ( fracY) )); |
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#ifdef COLOR_BLACK_WHITE |
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if( dstColor->r | dstColor->g | dstColor->b ) |
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hBitmap.fFlags &= ~plMipmap::kColorBlack; |
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if( ~(dstColor->r & dstColor->g & dstColor->b) ) |
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hBitmap.fFlags &= ~plMipmap::kColorWhite; |
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#endif // COLOR_BLACK_WHITE |
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if( dstColor->a < 255 ) |
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{ |
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hBitmap.fFlags |= plMipmap::kAlphaBitFlag; |
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if( dstColor->a > 0 ) |
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hBitmap.fFlags |= plMipmap::kAlphaChannelFlag; |
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} |
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dstColor++; |
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} |
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} |
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if( hBitmap.fFlags & plMipmap::kAlphaChannelFlag ) |
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hBitmap.fFlags &= ~plMipmap::kAlphaBitFlag; |
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return 0; |
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hsGuardEnd; |
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} |
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int plBitmapCreator::ICopyBitmap(Bitmap *bm, plMipmap &hBitmap) |
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{ |
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hsGuardBegin("hsConverterUtils::ICopyBitmap"); |
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BitmapStorage *storage = bm->Storage(); |
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BitmapInfo *bInfo = &storage->bi; |
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hBitmap.fWidth = bm->Width(); |
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hBitmap.fHeight = bm->Height(); |
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hBitmap.fPixelSize = 32; |
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hBitmap.fRowBytes = bm->Width()*hBitmap.fPixelSize/8; |
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hBitmap.fNumLevels = 1; |
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hBitmap.fImage = HSMemory::New(hBitmap.fRowBytes * hBitmap.fHeight); |
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#ifdef COLOR_BLACK_WHITE |
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hBitmap.fFlags |= plMipmap::kColorWhite | plMipmap::kColorBlack; |
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#endif // COLOR_BLACK_WHITE |
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hBitmap.fFlags &= ~( plMipmap::kAlphaBitFlag | plMipmap::kAlphaChannelFlag ); |
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int y,x; |
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hsRGBAColor32 *dstColor; |
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dstColor = (hsRGBAColor32*)hBitmap.fImage; |
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for (y = 0; y < hBitmap.fHeight; y++) |
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{ |
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for (x = 0; x < hBitmap.fWidth; x++) |
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{ |
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BMM_Color_64 c64; |
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int ret = storage->GetPixels(x,y,1,&c64); |
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// FIXME |
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// fErrorMsg->Set(ret == 0, "CopyBitmap", "Failure getting pixels %dX%d", x, y).Check(); |
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// Convert from 16 bits to 8 bits |
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dstColor->r = (char)(255.0*c64.r/65535.0); |
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dstColor->g = (char)(255.0*c64.g/65535.0); |
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dstColor->b = (char)(255.0*c64.b/65535.0); |
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dstColor->a = (char)(255.0*c64.a/65535.0); |
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#ifdef COLOR_BLACK_WHITE |
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if( dstColor->r | dstColor->g | dstColor->b ) |
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hBitmap.fFlags &= ~plMipmap::kColorBlack; |
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if( ~(dstColor->r & dstColor->g & dstColor->b) ) |
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hBitmap.fFlags &= ~plMipmap::kColorWhite; |
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#endif // COLOR_BLACK_WHITE |
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if( dstColor->a < 255 ) |
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{ |
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hBitmap.fFlags |= plMipmap::kAlphaBitFlag; |
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if( dstColor->a > 0 ) |
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hBitmap.fFlags |= plMipmap::kAlphaChannelFlag; |
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} |
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dstColor++; |
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} |
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} |
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if( hBitmap.fFlags & plMipmap::kAlphaChannelFlag ) |
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hBitmap.fFlags &= ~plMipmap::kAlphaBitFlag; |
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return 0; |
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hsGuardEnd; |
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} |
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int plBitmapCreator::IInvertAlpha(plMipmap& hBitmap) |
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{ |
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hsGuardBegin("hsConverterUtils::ICopyBitmap"); |
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hsAssert(hBitmap.fPixelSize == 32, "Only RGBA32 implemented"); |
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if( hBitmap.fPixelSize != 32 ) |
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return -1; |
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hsRGBAColor32* dstColor = (hsRGBAColor32*)hBitmap.fImage; |
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int n = hBitmap.GetWidth() * hBitmap.GetHeight(); |
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int i; |
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for( i = 0; i < n; i++ ) |
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{ |
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dstColor->a = 255 - dstColor->a; |
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dstColor++; |
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} |
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return 0; |
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hsGuardEnd; |
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} |
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plBitmap *plBitmapCreator::CreateTexture(plBitmapData *bd, const plLocation &loc, int clipID) |
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{ |
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plBitmap* bm = ICreateTexture(bd, loc, clipID); |
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for (int i = 0; i < plLocalization::GetNumLocales(); i++) |
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{ |
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char localName[MAX_PATH]; |
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if (plLocalization::ExportGetLocalized(bd->fileName, i, localName)) |
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{ |
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const char* oldName = bd->fileName; |
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bd->fileName = localName; |
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ICreateTexture(bd, loc, clipID); |
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bd->fileName = oldName; |
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} |
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} |
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return bm; |
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} |
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//// ICreateTexture //////////////////////////////////////////////////////////// |
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// Plasma texture creator. Pass it a completed bitmapdata structure and it |
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// returns a registered texture pointer, or nil if something goes wrong. |
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// |
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// 9.14.2001 mcn - clipID added to uniquely identify mipmaps that have been |
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// rescaled differently (approximately represents how many powers of 2 it was |
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// scaled down from the original source). |
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// |
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// 3.29.2002 mcn - Moved to plBitmapCreator, where it really belongs, and |
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// added code to handle tracking/cleaning up all materials that are exported. |
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|
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plBitmap *plBitmapCreator::ICreateTexture( plBitmapData *bd, const plLocation &loc, int clipID ) |
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{ |
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hsGuardBegin( "plBitmapCreator::CreateTexture" ); |
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const plLocation &textureLoc = plPluginResManager::ResMgr()->GetCommonPage( loc, plAgeDescription::kTextures ); |
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if( !bd ) |
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{ |
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fErrorMsg->Set( true, "Bitmap Error", "No bitmap data" ).Show(); |
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fErrorMsg->Set(); |
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return nil; |
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} |
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if( bd->fileName == nil || bd->fileName[ 0 ] == 0 ) |
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{ |
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fErrorMsg->Set( true, "Bitmap Error", "Material texture has null bitmap name." ).Show(); |
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fErrorMsg->Set(); |
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return nil; |
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} |
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|
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// Get and mangle key name |
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char name[ 256 ], temp[ 256 ]; |
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_splitpath(bd->fileName, NULL, NULL, temp, NULL); |
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|
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// Somehow, sometimes, we get the same file in with different cases. So we need to force the |
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// case identical all the time, else the patching process for dat files will think they're |
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// "different" when they're really not |
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strlwr( temp ); |
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|
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/// Mangle name for detail textures, so we don't end up overwriting settings elsewhere |
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if( bd->createFlags & plMipmap::kCreateDetailMask ) |
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{ |
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// Mangle of the form: name@dropStart&dropStop&max&min |
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if( clipID != -1 ) |
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sprintf( name, "%s*%x#%d@%s&%3.2f&%3.2f&%3.2f&%3.2f", temp, bd->texFlags, clipID, |
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bd->createFlags & plMipmap::kCreateDetailAlpha ? "al" : ( bd->createFlags & plMipmap::kCreateDetailAdd ? "ad" : "mu" ), |
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bd->detailDropoffStart, bd->detailDropoffStop, bd->detailMax, bd->detailMin ); |
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else |
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sprintf( name, "%s*%x@%s&%3.2f&%3.2f&%3.2f&%3.2f", temp, bd->texFlags, |
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bd->createFlags & plMipmap::kCreateDetailAlpha ? "al" : ( bd->createFlags == plMipmap::kCreateDetailAdd ? "ad" : "mu" ), |
|
bd->detailDropoffStart, bd->detailDropoffStop, bd->detailMax, bd->detailMin ); |
|
} |
|
else if( clipID != -1 ) |
|
sprintf( name, "%s*%x#%d", temp, bd->texFlags, clipID ); |
|
else |
|
sprintf( name, "%s*%x", temp, bd->texFlags ); |
|
if( bd->invertAlpha ) |
|
strcat( name, "_inva" ); |
|
strcat( name, ".hsm" ); |
|
|
|
|
|
// Has this texture been used before? |
|
plKey key; |
|
|
|
plBitmap *texture = plBitmap::ConvertNoRef( sCommonBitmapLib.FindObject( name, ( bd->isStaticCubicEnvMap ) ? plCubicEnvironmap::Index() : plMipmap::Index() ) ); |
|
//hsAssert( texture == nil || texture->GetKey()->GetUoid().GetLocation() == textureLoc, "Somehow our texture objectLib has a texture not in the right page? Should be harmless tho..." ); |
|
|
|
// Texture reuse optimization |
|
if( texture ) |
|
{ |
|
WIN32_FILE_ATTRIBUTE_DATA fileAttrib; |
|
GetFileAttributesEx(bd->fileName, GetFileExInfoStandard, &fileAttrib); |
|
FILETIME &fileTime = fileAttrib.ftLastWriteTime; |
|
|
|
// If this texture has been modified since the last export, delete the old version but reuse the key |
|
if (!texture->IsSameModifiedTime(fileTime.dwLowDateTime, fileTime.dwHighDateTime)) |
|
{ |
|
DeleteExportedBitmap( texture->GetKey() ); |
|
texture = nil; |
|
key = nil; |
|
} |
|
} |
|
|
|
if( texture ) |
|
{ |
|
// If it's in the registry, great, use it. |
|
if( bd->texFlags & plMipmap::kNoMaxSize ) |
|
texture->SetFlags( texture->GetFlags() | plMipmap::kNoMaxSize ); |
|
|
|
if( bd->texFlags & plMipmap::kHalfSize ) |
|
texture->SetFlags( texture->GetFlags() | plMipmap::kHalfSize ); |
|
} |
|
else |
|
{ |
|
// If it hasn't been used before, make a new texture |
|
if( bd->isStaticCubicEnvMap ) |
|
{ |
|
plCubicEnvironmap *cubic = TRACKED_NEW plCubicEnvironmap; |
|
|
|
plMipmap *face; |
|
|
|
/// Build and set the faces |
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kTopFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kTopFace ); |
|
|
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kBottomFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kBottomFace ); |
|
|
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kLeftFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kLeftFace ); |
|
|
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kRightFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kRightFace ); |
|
|
|
/// NOTE: For whatever reason, MAX decided that the front and back faces should be' |
|
/// switched, literally. It's as if the cube for the cube map starts at the back face |
|
/// and then wraps around, instead of starting at the front face. Since we do things |
|
/// the RIGHT way (or rather, the front way :) on client-side, we need to flip the |
|
/// two here. If you convert this to the real MAX UI, make sure the faces are still |
|
/// flipped!!!!!!!! |
|
|
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kBackFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kFrontFace ); |
|
|
|
bd->fileName = bd->faceNames[ plStaticEnvLayer::kFrontFace ]; |
|
face = ICreateBitmap( bd ); |
|
if( face == nil ) return nil; |
|
cubic->CopyToFace( face, plCubicEnvironmap::kBackFace ); |
|
|
|
|
|
key = hsgResMgr::ResMgr()->NewKey( name, cubic, textureLoc ); |
|
|
|
texture = (plBitmap *)cubic; |
|
} |
|
else |
|
{ |
|
plMipmap *mipmap = ICreateBitmap(bd); |
|
if (!mipmap) |
|
return nil; |
|
|
|
key = hsgResMgr::ResMgr()->NewKey( name, mipmap, textureLoc ); |
|
|
|
texture = (plBitmap *)mipmap; |
|
} |
|
|
|
// Texture reuse optimization |
|
WIN32_FILE_ATTRIBUTE_DATA fileAttrib; |
|
GetFileAttributesEx(bd->fileName, GetFileExInfoStandard, &fileAttrib); |
|
FILETIME &fileTime = fileAttrib.ftLastWriteTime; |
|
texture->SetModifiedTime(fileTime.dwLowDateTime, fileTime.dwHighDateTime); |
|
|
|
// Add to our list of created textures and ref, since we have a hold of them |
|
IAddBitmap( texture ); |
|
} |
|
|
|
return texture; |
|
|
|
hsGuardEnd; |
|
} |
|
|
|
//// IAddBitmap /////////////////////////////////////////////////////////////// |
|
|
|
void plBitmapCreator::IAddBitmap( plBitmap *bitmap, hsBool dontRef ) |
|
{ |
|
sCommonBitmapLib.AddObject( bitmap ); |
|
} |
|
|
|
//// CreateBlankMipmap //////////////////////////////////////////////////////// |
|
// Simple mipmap creator, but importantly, it also adds the mipmap to the list |
|
// of "converted" maps to clean up at the end of export. |
|
|
|
plMipmap *plBitmapCreator::CreateBlankMipmap( UInt32 width, UInt32 height, unsigned config, UInt8 numLevels, |
|
const char *keyName, const plLocation &keyLocation ) |
|
{ |
|
hsGuardBegin( "plBitmapCreator::CreateBlankMipmap" ); |
|
|
|
// Get our real location |
|
const plLocation &textureLoc = plPluginResManager::ResMgr()->GetCommonPage( keyLocation, plAgeDescription::kTextures ); |
|
|
|
// Is it already created? |
|
plKey key = hsgResMgr::ResMgr()->FindKey( plUoid( textureLoc, plMipmap::Index(), keyName ) ); |
|
if( key != nil ) |
|
return plMipmap::ConvertNoRef( key->GetObjectPtr() ); |
|
|
|
// Create |
|
plMipmap *mip = TRACKED_NEW plMipmap( width, height, config, numLevels ); |
|
|
|
// Assign key |
|
hsgResMgr::ResMgr()->NewKey( keyName, mip, textureLoc ); |
|
|
|
// Add to our list |
|
IAddBitmap( mip ); |
|
|
|
return mip; |
|
|
|
hsGuardEnd; |
|
} |
|
|
|
|