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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall game client class
//
pyClimbingWallGame::pyClimbingWallGame(): pyGameCli() {}
pyClimbingWallGame::pyClimbingWallGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_ClimbingWall))
gameClient = nil; // wrong type, just clear it out
}
bool pyClimbingWallGame::IsClimbingWallGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_ClimbingWall;
}
void pyClimbingWallGame::JoinCommonClimbingWallGame(pyKey& callbackKey, unsigned gameID)
{
ClimbingWall_CreateParam init;
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_ClimbingWall, gameID, sizeof(init), &init);
}
void pyClimbingWallGame::ChangeNumBlockers(int amountToAdjust)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->ChangeNumBlockers(amountToAdjust);
}
}
void pyClimbingWallGame::Ready(unsigned readyType, unsigned teamNumber)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Ready(readyType, teamNumber);
}
}
void pyClimbingWallGame::ChangeBlocker(unsigned teamNumber, unsigned blockerNumber, bool added)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->ChangeBlocker(teamNumber, blockerNumber, added);
}
}
void pyClimbingWallGame::Reset()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Reset();
}
}
void pyClimbingWallGame::PlayerEntered(unsigned teamNumber)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->PlayerEntered(teamNumber);
}
}
void pyClimbingWallGame::FinishedGame()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->FinishedGame();
}
}
void pyClimbingWallGame::Panic()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Panic();
}
}