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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plCAnimParamBlock.cpp - Common animation paramblock and associated code //
// //
//// History /////////////////////////////////////////////////////////////////
// //
// 10.3.02 mcn - Created from the gory destruction of the separated anim //
// component and material animations. //
// //
//// Notes ///////////////////////////////////////////////////////////////////
// //
// This file is shared currently between MaxComponent and MaxPlasmaMtl. //
// Since they are in separate plugins currently, you MUST include this //
// .cpp file in both projects so that they can both compile in the code. //
// //
//////////////////////////////////////////////////////////////////////////////
#include "plAnimComponent.h"
#include "resource.h"
#pragma hdrstop
#include "plInterp/plAnimEaseTypes.h"
#include "plCAnimParamBlock.h"
#include "MaxPlasmaMtls/Materials/plPassMtl.h"
// Defined in plAnimComponent.cpp
extern plEaseAccessor gAnimCompEaseAccessor;
//// Static ParamBlock Template //////////////////////////////////////////////
// This is the base paramBlock for all animation paramBlocks. The macro that
// creates the latter just includes this one (defined here to keep the .h
// file simple, among other reasons)
// Since we can't reference plComponent directly, this #define is just so we
// remember what the hell it is. If this changes in plComponentBase.h, change
// it here too.
int plCAnimPB::plPBBaseDec::kPlComponentBlkID = 0;
int plCAnimPB::plPBBaseDec::kPlComponentRefID = 0;
// Maybe plEaseAccessor should be moved here?
static plEaseAccessor sAnimCompEaseAccessor( plCAnimPB::plPBBaseDec::kPlComponentBlkID,
plCAnimPB::kAnimEaseInMin, plCAnimPB::kAnimEaseInMax, plCAnimPB::kAnimEaseInLength,
plCAnimPB::kAnimEaseOutMin, plCAnimPB::kAnimEaseOutMax, plCAnimPB::kAnimEaseOutLength);
ParamBlockDesc2 plCAnimPB::plPBBaseDec::fAnimBlock
(
kPlComponentBlkID, _T( "animation" ), 0, NULL, 0/*P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP*/, kPlComponentRefID,
// map rollups (don't define Procs, they'll just be overridden in the macro defs anyway)
/* 2,
plCAnimPB::kRollMain, IDD_COMP_ANIM, IDS_COMP_ANIM, 0, 0, nil,
plCAnimPB::kRollEase, IDD_COMP_ANIM_EASE, IDS_COMP_ANIM_EASE, 0, APPENDROLL_CLOSED, nil,
*/
// Anim Main rollout
plCAnimPB::kAnimAutoStart, _T("autoStart"), TYPE_BOOL, 0, 0,
p_ui, plCAnimPB::kRollMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_AUTOSTART_CKBX,
p_default, FALSE,
end,
plCAnimPB::kAnimLoop, _T("loop"), TYPE_BOOL, 0, 0,
p_ui, plCAnimPB::kRollMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_LOOP_CKBX,
p_default, FALSE,
end,
plCAnimPB::kAnimName, _T("animName"), TYPE_STRING, 0, 0,
end,
plCAnimPB::kAnimUseGlobal, _T("UseGlobal"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, plCAnimPB::kRollMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_USE_GLOBAL,
end,
plCAnimPB::kAnimGlobalName, _T("GlobalName"), TYPE_STRING, 0, 0,
p_default, _T(""),
end,
plCAnimPB::kAnimLoopName, _T("loopName"), TYPE_STRING, 0, 0,
end,
plCAnimPB::kAnimPhysAnim, _T("PhysAnim"), TYPE_BOOL, 0, 0,
p_default, TRUE,
p_ui, plCAnimPB::kRollMain, TYPE_SINGLECHEKBOX, IDC_COMP_ANIM_PHYSANIM,
end,
// Anim Ease rollout
plCAnimPB::kAnimEaseInType, _T("easeInType"), TYPE_INT, 0, 0,
p_ui, plCAnimPB::kRollEase, TYPE_RADIO, 3, IDC_COMP_ANIM_EASE_IN_NONE, IDC_COMP_ANIM_EASE_IN_CONST_ACCEL, IDC_COMP_ANIM_EASE_IN_SPLINE,
p_vals, plAnimEaseTypes::kNoEase, plAnimEaseTypes::kConstAccel, plAnimEaseTypes::kSpline,
p_default, plAnimEaseTypes::kNoEase,
end,
plCAnimPB::kAnimEaseInLength, _T("easeInLength"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, plCAnimPB::kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_IN_TIME, IDC_COMP_ANIM_EASE_IN_TIME_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
plCAnimPB::kAnimEaseInMin, _T("easeInMin"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, plCAnimPB::kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_IN_MIN, IDC_COMP_ANIM_EASE_IN_MIN_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
plCAnimPB::kAnimEaseInMax, _T("easeInMax"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, plCAnimPB::kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_IN_MAX, IDC_COMP_ANIM_EASE_IN_MAX_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
plCAnimPB::kAnimEaseOutType, _T("easeOutType"), TYPE_INT, 0, 0,
p_ui, plCAnimPB::kRollEase, TYPE_RADIO, 3, IDC_COMP_ANIM_EASE_OUT_NONE, IDC_COMP_ANIM_EASE_OUT_CONST_ACCEL, IDC_COMP_ANIM_EASE_OUT_SPLINE,
p_vals, plAnimEaseTypes::kNoEase, plAnimEaseTypes::kConstAccel, plAnimEaseTypes::kSpline,
p_default, plAnimEaseTypes::kNoEase,
end,
plCAnimPB::kAnimEaseOutLength, _T("easeOutLength"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_OUT_TIME, IDC_COMP_ANIM_EASE_OUT_TIME_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
plCAnimPB::kAnimEaseOutMin, _T("easeOutMin"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, plCAnimPB::kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_OUT_MIN, IDC_COMP_ANIM_EASE_OUT_MIN_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
plCAnimPB::kAnimEaseOutMax, _T("easeOutMax"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 99.0,
p_ui, plCAnimPB::kRollEase, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_ANIM_EASE_OUT_MAX, IDC_COMP_ANIM_EASE_OUT_MAX_SPIN, 1.0,
p_accessor, &gAnimCompEaseAccessor,
end,
end
);