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584 lines
16 KiB
584 lines
16 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.cpp |
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* |
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***/ |
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#include "../Pch.h" |
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#include "pnUUID/pnUUID.h" |
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#pragma hdrstop |
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namespace pnNpCommon { |
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/***************************************************************************** |
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* |
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* Local data |
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* |
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***/ |
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const unsigned kNumBlobFields = 4; |
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/***************************************************************************** |
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* |
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* Internal functions |
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* |
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***/ |
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//============================================================================ |
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template <typename T> |
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static inline void IReadValue (T * value, uint8_t ** buffer, unsigned * bufsz) { |
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ASSERT(*bufsz >= sizeof(T)); |
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*value = *(T *)*buffer; |
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*buffer += sizeof(T); |
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*bufsz -= sizeof(T); |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void IReadArray (T ** buf, unsigned * elems, uint8_t ** buffer, unsigned * bufsz) { |
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uint32_t bytes; |
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IReadValue(&bytes, buffer, bufsz); |
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ASSERT(bytes % sizeof(T) == 0); |
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*elems = bytes / sizeof(T); |
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T * src = (T *)*buffer; |
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free(*buf); |
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*buf = (T *)malloc(bytes); |
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memcpy(*buf, src, bytes); |
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*buffer += bytes; |
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*bufsz -= bytes; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void IReadString (T ** buf, uint8_t ** buffer, unsigned * bufsz) { |
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unsigned elems; |
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IReadArray(buf, &elems, buffer, bufsz); |
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// ensure the string is null-terminated |
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if (elems) |
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(*buf)[elems-1] = 0; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void IWriteValue (const T & value, ARRAY(uint8_t) * buffer) { |
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T * ptr = (T *) buffer->New(sizeof(T)); |
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*ptr = value; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void IWriteArray (const T buf[], unsigned elems, ARRAY(uint8_t) * buffer) { |
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unsigned bytes = elems * sizeof(T); |
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IWriteValue(bytes, buffer); |
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T * dst = (T *) buffer->New(bytes); |
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memcpy(dst, buf, bytes); |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void IWriteString (const T str[], ARRAY(uint8_t) * buffer) { |
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IWriteArray(str, StrLen(str) + 1, buffer); |
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} |
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//============================================================================ |
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template <typename T> |
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static inline bool ICompareValue (const T & lhs, const T & rhs) { |
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return lhs == rhs; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline bool ICompareString (const T lhs[], const T rhs[]) { |
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if (!lhs && !rhs) |
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return true; |
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if (!lhs || !rhs) |
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return false; |
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return 0 == StrCmp(lhs, rhs); |
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} |
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//============================================================================ |
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template <typename T> |
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static inline bool ICompareStringI (const T lhs[], const T rhs[]) { |
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if (!lhs && !rhs) |
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return true; |
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if (!lhs || !rhs) |
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return false; |
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return 0 == StrCmpI(lhs, rhs); |
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} |
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//============================================================================ |
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static inline bool ICompareArray (const uint8_t lhs[], const uint8_t rhs[]) { |
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return false; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void ICopyValue (T * plhs, const T & rhs) { |
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*plhs = rhs; |
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} |
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//============================================================================ |
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template <typename T> |
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static inline void ICopyString (T ** plhs, const T rhs[]) { |
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free(*plhs); |
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if (rhs) |
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*plhs = StrDup(rhs); |
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else |
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*plhs = StrDup(""); |
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} |
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//============================================================================ |
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static inline void ICopyString (wchar_t ** plhs, const wchar_t rhs[]) { |
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free(*plhs); |
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if (rhs) |
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*plhs = StrDup(rhs); |
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else |
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*plhs = StrDup(L""); |
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} |
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} using namespace pnNpCommon; |
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/***************************************************************************** |
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* |
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* NetGameScore |
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* |
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***/ |
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//============================================================================ |
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unsigned NetGameScore::Read(const uint8_t inbuffer[], unsigned bufsz, uint8_t** end) { |
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uint8_t * buffer = const_cast<uint8_t *>(inbuffer); |
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uint8_t * start = buffer; |
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wchar_t* tempstr = nil; |
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IReadValue(&scoreId, &buffer, &bufsz); |
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IReadValue(&ownerId, &buffer, &bufsz); |
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IReadValue(&createdTime, &buffer, &bufsz); |
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IReadValue(&gameType, &buffer, &bufsz); |
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IReadValue(&value, &buffer, &bufsz); |
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IReadString(&tempstr, &buffer, &bufsz); |
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StrCopy(gameName, tempstr, arrsize(gameName)); |
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delete tempstr; |
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if (end) |
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*end = buffer; |
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return buffer - start; |
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} |
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//============================================================================ |
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unsigned NetGameScore::Write(ARRAY(uint8_t) * buffer) const { |
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unsigned pos = buffer->Count(); |
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IWriteValue(scoreId, buffer); |
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IWriteValue(ownerId, buffer); |
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IWriteValue(createdTime, buffer); |
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IWriteValue(gameType, buffer); |
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IWriteValue(value, buffer); |
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IWriteString(gameName, buffer); |
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return buffer->Count() - pos; |
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} |
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//============================================================================ |
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void NetGameScore::CopyFrom(const NetGameScore & score) { |
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scoreId = score.scoreId; |
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ownerId = score.ownerId; |
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createdTime = score.createdTime; |
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gameType = score.gameType; |
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value = score.value; |
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StrCopy(gameName, score.gameName, arrsize(gameName)); |
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} |
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/***************************************************************************** |
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* |
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* NetGameRank |
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* |
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***/ |
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//============================================================================ |
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unsigned NetGameRank::Read(const uint8_t inbuffer[], unsigned bufsz, uint8_t** end) { |
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uint8_t * buffer = const_cast<uint8_t *>(inbuffer); |
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uint8_t * start = buffer; |
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wchar_t* tempstr = nil; |
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IReadValue(&rank, &buffer, &bufsz); |
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IReadValue(&score, &buffer, &bufsz); |
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IReadString(&tempstr, &buffer, &bufsz); |
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StrCopy(name, tempstr, arrsize(name)); |
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delete tempstr; |
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if (end) |
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*end = buffer; |
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return buffer - start; |
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} |
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//============================================================================ |
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unsigned NetGameRank::Write(ARRAY(uint8_t) * buffer) const { |
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unsigned pos = buffer->Count(); |
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IWriteValue(rank, buffer); |
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IWriteValue(score, buffer); |
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IWriteString(name, buffer); |
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return buffer->Count() - pos; |
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} |
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//============================================================================ |
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void NetGameRank::CopyFrom(const NetGameRank & fromRank) { |
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rank = fromRank.rank; |
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score = fromRank.score; |
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StrCopy(name, fromRank.name, arrsize(name)); |
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} |
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/***************************************************************************** |
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* |
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* NetVaultNode |
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* |
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***/ |
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//============================================================================ |
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bool NetVaultNode::Blob::operator==(const Blob& rhs) const |
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{ |
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if (size == rhs.size) |
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return memcmp(buffer, rhs.buffer, size) == 0; |
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return false; |
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} |
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//============================================================================ |
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void NetVaultNode::Clear() |
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{ |
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// Sneaky -- we're just going to set the fields to empty. |
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// If a field is neither used nor dirty, it doesn't matter what value it actually has. |
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fUsedFields = 0; |
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fDirtyFields = 0; |
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fRevision = kNilUuid; |
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} |
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//============================================================================ |
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void NetVaultNode::CopyFrom(const NetVaultNode* node) |
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{ |
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fUsedFields = node->fUsedFields; |
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fDirtyFields = node->fDirtyFields; |
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fRevision = node->fRevision; |
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#define COPY(field) f##field = node->f##field |
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COPY(NodeId); |
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COPY(CreateTime); |
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COPY(ModifyTime); |
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COPY(CreateAgeName); |
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COPY(CreateAgeUuid); |
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COPY(CreatorAcct); |
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COPY(CreatorId); |
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COPY(NodeType); |
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COPY(Int32_1); |
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COPY(Int32_2); |
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COPY(Int32_3); |
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COPY(Int32_4); |
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COPY(UInt32_1); |
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COPY(UInt32_2); |
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COPY(UInt32_3); |
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COPY(UInt32_4); |
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COPY(Uuid_1); |
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COPY(Uuid_2); |
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COPY(Uuid_3); |
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COPY(Uuid_4); |
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COPY(String64_1); |
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COPY(String64_2); |
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COPY(String64_3); |
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COPY(String64_4); |
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COPY(String64_5); |
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COPY(String64_6); |
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COPY(IString64_1); |
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COPY(IString64_2); |
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COPY(Text_1); |
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COPY(Text_2); |
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COPY(Blob_1); |
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COPY(Blob_2); |
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#undef COPY |
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} |
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//============================================================================ |
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bool NetVaultNode::Matches(const NetVaultNode* rhs) const |
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{ |
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for (uint64_t bit = 1; bit; bit <<= 1) { |
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// If we have tested all fields on the other node, we obviously match. |
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if (bit > rhs->fUsedFields) |
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return true; |
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// If the other node does not have the field, then continue to next field |
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if (!(bit & rhs->fUsedFields)) |
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continue; |
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// If we don't have this field, but the other node does, we are obviously not the same. |
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if (!(bit & fUsedFields)) |
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return false; |
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#define COMPARE(field) if (k##field == bit && f##field != rhs->f##field) return false; |
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#define COMPARE_ISTRING(field) if (k##field == bit && f##field.CompareI(rhs->f##field) != 0) return false; |
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COMPARE(NodeId); |
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COMPARE(CreateTime); |
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COMPARE(ModifyTime); |
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COMPARE_ISTRING(CreateAgeName); |
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COMPARE(CreateAgeUuid); |
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COMPARE(CreatorAcct); |
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COMPARE(CreatorId); |
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COMPARE(NodeType); |
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COMPARE(Int32_1); |
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COMPARE(Int32_2); |
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COMPARE(Int32_3); |
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COMPARE(Int32_4); |
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COMPARE(UInt32_1); |
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COMPARE(UInt32_2); |
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COMPARE(UInt32_3); |
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COMPARE(UInt32_4); |
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COMPARE(Uuid_1); |
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COMPARE(Uuid_2); |
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COMPARE(Uuid_3); |
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COMPARE(Uuid_4); |
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COMPARE(String64_1); |
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COMPARE(String64_2); |
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COMPARE(String64_3); |
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COMPARE(String64_4); |
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COMPARE(String64_5); |
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COMPARE(String64_6); |
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COMPARE_ISTRING(IString64_1); |
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COMPARE_ISTRING(IString64_2); |
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COMPARE(Text_1); |
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COMPARE(Text_2); |
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COMPARE(Blob_1); |
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COMPARE(Blob_2); |
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#undef COMPARE |
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#undef COMPARE_ISTRING |
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} |
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// We should never get here, but this silences a warning. |
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return true; |
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} |
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//============================================================================ |
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template<typename T> |
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static void IRead(const uint8_t*& buf, T& dest) |
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{ |
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const T* ptr = reinterpret_cast<const T*>(buf); |
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dest = *ptr; |
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buf += sizeof(T); |
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} |
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template<> |
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static void IRead<plString>(const uint8_t*& buf, plString& dest) |
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{ |
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uint32_t size = *(reinterpret_cast<const uint32_t*>(buf)); |
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uint32_t arraySize = size / 2; |
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buf += sizeof(uint32_t); |
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plStringBuffer<uint16_t> str; |
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uint16_t* theStrBuffer = str.CreateWritableBuffer(arraySize - 1); |
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memcpy(theStrBuffer, buf, size); |
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theStrBuffer[arraySize - 1] = 0; |
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dest = plString::FromUtf16(str); |
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buf += size; |
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} |
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template<> |
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static void IRead<NetVaultNode::Blob>(const uint8_t*& buf, NetVaultNode::Blob& blob) |
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{ |
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blob.size = *(reinterpret_cast<const uint32_t*>(buf)); |
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buf += sizeof(uint32_t); |
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delete[] blob.buffer; |
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blob.buffer = new uint8_t[blob.size]; |
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memcpy(blob.buffer, buf, blob.size); |
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buf += blob.size; |
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} |
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void NetVaultNode::Read(const uint8_t* buf, size_t size) |
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{ |
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fUsedFields= *(reinterpret_cast<const uint64_t*>(buf)); |
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buf += sizeof(uint64_t); |
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#define READ(field) if (fUsedFields & k##field) IRead(buf, f##field); |
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READ(NodeId); |
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READ(CreateTime); |
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READ(ModifyTime); |
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READ(CreateAgeName); |
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READ(CreateAgeUuid); |
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READ(CreatorAcct); |
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READ(CreatorId); |
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READ(NodeType); |
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READ(Int32_1); |
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READ(Int32_2); |
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READ(Int32_3); |
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READ(Int32_4); |
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READ(UInt32_1); |
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READ(UInt32_2); |
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READ(UInt32_3); |
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READ(UInt32_4); |
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READ(Uuid_1); |
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READ(Uuid_2); |
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READ(Uuid_3); |
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READ(Uuid_4); |
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READ(String64_1); |
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READ(String64_2); |
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READ(String64_3); |
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READ(String64_4); |
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READ(String64_5); |
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READ(String64_6); |
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READ(IString64_1); |
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READ(IString64_2); |
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READ(Text_1); |
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READ(Text_2); |
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READ(Blob_1); |
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READ(Blob_2); |
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#undef READ |
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fDirtyFields = 0; |
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} |
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//============================================================================ |
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template<typename T> |
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static void IWrite(ARRAY(uint8_t)* buffer, T value) |
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{ |
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uint8_t* ptr = buffer->New(sizeof(T)); |
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memcpy(ptr, &value, sizeof(T)); |
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} |
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template<> |
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static void IWrite<plString>(ARRAY(uint8_t)* buffer, plString value) |
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{ |
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plStringBuffer<uint16_t> utf16 = value.ToUtf16(); |
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uint32_t strsz = (utf16.GetSize() + 1) * 2; |
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IWrite(buffer, strsz); |
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uint8_t* ptr = buffer->New(strsz); |
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memcpy(ptr, utf16.GetData(), strsz); |
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} |
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template<> |
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static void IWrite<const NetVaultNode::Blob&>(ARRAY(uint8_t)* buffer, const NetVaultNode::Blob& blob) |
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{ |
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IWrite(buffer, static_cast<uint32_t>(blob.size)); |
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if (blob.size > 0) { |
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uint8_t* ptr = buffer->New(blob.size); |
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memcpy(ptr, blob.buffer, blob.size); |
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} |
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} |
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void NetVaultNode::Write(ARRAY(uint8_t)* buf, uint32_t ioFlags) |
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{ |
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uint64_t flags = fUsedFields; |
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if (ioFlags & kDirtyNodeType) |
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fDirtyFields |= kNodeType; |
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if (ioFlags & kDirtyString64_1) |
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fDirtyFields |= kString64_1; |
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if (ioFlags & kDirtyOnly) |
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flags &= fDirtyFields; |
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IWrite(buf, flags); |
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#define WRITE(field) if (flags & k##field) IWrite(buf, f##field); |
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WRITE(NodeId); |
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WRITE(CreateTime); |
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WRITE(ModifyTime); |
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WRITE(CreateAgeName); |
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WRITE(CreateAgeUuid); |
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WRITE(CreatorAcct); |
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WRITE(CreatorId); |
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WRITE(NodeType); |
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WRITE(Int32_1); |
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WRITE(Int32_2); |
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WRITE(Int32_3); |
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WRITE(Int32_4); |
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WRITE(UInt32_1); |
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WRITE(UInt32_2); |
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WRITE(UInt32_3); |
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WRITE(UInt32_4); |
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WRITE(Uuid_1); |
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WRITE(Uuid_2); |
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WRITE(Uuid_3); |
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WRITE(Uuid_4); |
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WRITE(String64_1); |
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WRITE(String64_2); |
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WRITE(String64_3); |
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WRITE(String64_4); |
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WRITE(String64_5); |
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WRITE(String64_6); |
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WRITE(IString64_1); |
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WRITE(IString64_2); |
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WRITE(Text_1); |
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WRITE(Text_2); |
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WRITE(Blob_1); |
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WRITE(Blob_2); |
|
#undef WRITE |
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|
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if (ioFlags & kClearDirty) |
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fDirtyFields = 0; |
|
} |
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|
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//============================================================================ |
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void NetVaultNode::ISetVaultBlob(uint64_t bits, NetVaultNode::Blob& blob, const uint8_t* buf, size_t size) |
|
{ |
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delete[] blob.buffer; |
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blob.buffer = new uint8_t[size]; |
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blob.size = size; |
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memcpy(blob.buffer, buf, size); |
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fUsedFields |= bits; |
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fDirtyFields |= bits; |
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}
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