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191 lines
5.3 KiB
191 lines
5.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsKeyedObject.h" |
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#include "plKeyImp.h" |
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#include "hsResMgr.h" |
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#include "../pnDispatch/plDispatch.h" |
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#include "../pnMessage/plSelfDestructMsg.h" |
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void hsKeyedObject::SetKey(plKey k) |
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{ |
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if (fpKey != nil) |
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{ |
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hsAssert(k == nil || k == fpKey, "Changing an object's key is not allowed"); |
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((plKeyImp*)fpKey)->SetObjectPtr(nil); |
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} |
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fpKey = k; |
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if (fpKey != nil) |
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((plKeyImp*)fpKey)->SetObjectPtr(this); |
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} |
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hsBool hsKeyedObject::SendRef(plRefMsg* refMsg, plRefFlags::Type flags) |
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{ |
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plKey key = GetKey(); // for linux build |
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return hsgResMgr::SendRef(key, refMsg, flags); |
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} |
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const char* hsKeyedObject::GetKeyName() const |
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{ |
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if (fpKey) |
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return fpKey->GetName(); |
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else |
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return "(unknown)"; |
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} |
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hsKeyedObject::~hsKeyedObject() |
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{ |
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if( fpKey && fpKey->ObjectIsLoaded() ) |
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{ |
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// If our key is pointing to an object (presumably back to us), |
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// then UnRegister will call SetObjectPtr(nil) will unregister the key (and us), which will |
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// decrement our RefCnt. Unfortunately, we are here because of a call |
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// to our destructor, in which case we don't want to go back into our |
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// destructor again. So we'll just up the RefCnt, plKey::UnRegister will dec it back to 1. |
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hsRefCnt_SafeRef(fpKey->ObjectIsLoaded()); |
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} |
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UnRegister(); |
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} |
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void hsKeyedObject::UnRegister() |
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{ |
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if (fpKey) |
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{ |
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if (plgDispatch::Dispatch()) |
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plgDispatch::Dispatch()->UnRegisterAll(fpKey); |
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((plKeyImp *)fpKey)->SetObjectPtr(nil); |
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} |
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} |
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plKey hsKeyedObject::RegisterAs(plFixedKeyId fixedKey) |
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{ |
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plUoid meUoid(fixedKey); |
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hsAssert(meUoid.GetClassType() == ClassIndex(), "Registering as wrong type!"); |
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plKey key = hsgResMgr::ResMgr()->FindKey(meUoid); |
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if (key == nil) |
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{ |
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key = hsgResMgr::ResMgr()->NewKey(meUoid, this); |
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} |
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else |
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{ |
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SetKey(key); |
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} |
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return key; |
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} |
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void hsKeyedObject::UnRegisterAs(plFixedKeyId fixedKey) |
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{ |
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plUoid uoid(fixedKey); |
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UnRegisterAsManual(uoid); |
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} |
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plKey hsKeyedObject::RegisterAsManual(plUoid& meUoid, const char* p) |
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{ |
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hsAssert(meUoid.GetClassType() == ClassIndex(),"Registering as wrong type!"); |
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// Really should be a NewKey() call just for fixed keys, so change this once player rooms behave |
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plKey pkey = hsgResMgr::ResMgr()->ReRegister(p,meUoid); |
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if (pkey) |
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SetKey(pkey); |
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return pkey; |
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} |
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void hsKeyedObject::UnRegisterAsManual(plUoid& inUoid) |
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{ |
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if (fpKey) |
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{ |
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plUoid myUoid = fpKey->GetUoid(); |
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if (!(inUoid == myUoid)) |
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{ |
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#if !HS_BUILD_FOR_UNIX // disable for unix servers |
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char inStr[255], myStr[255]; |
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inUoid.StringIze(inStr); |
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myUoid.StringIze(myStr); |
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hsAssert(false, |
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xtl::format("Request to Unregister wrong FixedKey, keyName=%s, inUoid=%s, myUoid=%s", |
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fpKey->GetName() ? fpKey->GetName() : "?", inStr, myStr).c_str()); |
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#endif |
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} |
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((plKeyImp*)fpKey)->UnRegister(); |
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} |
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} |
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void hsKeyedObject::Validate() |
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{ |
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const char* msg = "KeyedObject invalid!"; |
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if (fpKey) |
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{ |
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hsAssert(fpKey->GetObjectPtr() == this, msg); |
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} |
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} |
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void hsKeyedObject::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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plKey pK = mgr->ReadKey(s); |
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SetKey(pK); |
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} |
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void hsKeyedObject::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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hsAssert(GetKey(),"hsKeyedObject:Must have a key!"); |
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mgr->WriteKey(s, fpKey); |
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} |
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hsBool hsKeyedObject::MsgReceive(plMessage* msg) |
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{ |
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plSelfDestructMsg* nuke = plSelfDestructMsg::ConvertNoRef(msg); |
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if (nuke) |
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{ |
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hsAssert(RefCnt() == 1, "Trying to selfdestruct with bogus refcnt"); |
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hsRefCnt_SafeUnRef(this); |
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return true; |
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} |
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return plReceiver::MsgReceive(msg); |
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}
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