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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
///////////////////////////////////////////////////////////////////////////////
// //
// plTextGenerator Class Header //
// Helper utility class that "attaches" to a mipmap and fills that mipmap //
// with text.
// Cyan, Inc. //
// //
//// Version History //////////////////////////////////////////////////////////
// //
// 12.13.2001 mcn - Created. //
// //
///////////////////////////////////////////////////////////////////////////////
#ifndef _plTextGenerator_h
#define _plTextGenerator_h
#include "hsTemplates.h"
#include "hsGeometry3.h"
#include "hsColorRGBA.h"
//// plTextGenerator Class Definition //////////////////////////////////////////////
class plMipmap;
struct hsMatrix44;
class plTextGenerator : public hsKeyedObject
{
protected:
plMipmap *fHost;
UInt16 fWidth, fHeight;
#if HS_BUILD_FOR_WIN32
HDC fWinRGBDC;
HBITMAP fWinRGBBitmap;
HFONT fWinFont;
UInt32 *fWinRGBBits;
HFONT fWinAlphaFont;
HDC fWinAlphaDC;
HBITMAP fWinAlphaBitmap;
UInt8 *fWinAlphaBits;
#endif
UInt32 *IAllocateOSSurface( UInt16 width, UInt16 height );
void IDestroyOSSurface( void );
public:
plTextGenerator();
plTextGenerator( plMipmap *host, UInt16 width, UInt16 height );
virtual ~plTextGenerator();
void Attach( plMipmap *host, UInt16 width, UInt16 height );
void Detach( void );
/// Operations to perform on the text block
void ClearToColor( hsColorRGBA &color );
void SetFont( const char *face, UInt16 size, hsBool antiAliasRGB = true );
void SetTextColor( hsColorRGBA &color, hsBool blockRGB = false );
void DrawString( UInt16 x, UInt16 y, const char *text );
void DrawString( UInt16 x, UInt16 y, const wchar_t *text );
void DrawClippedString( Int16 x, Int16 y, const char *text, UInt16 width, UInt16 height );
void DrawClippedString( Int16 x, Int16 y, const wchar_t *text, UInt16 width, UInt16 height );
void DrawClippedString( Int16 x, Int16 y, const char *text, UInt16 clipX, UInt16 clipY, UInt16 width, UInt16 height );
void DrawClippedString( Int16 x, Int16 y, const wchar_t *text, UInt16 clipX, UInt16 clipY, UInt16 width, UInt16 height );
void DrawWrappedString( UInt16 x, UInt16 y, const char *text, UInt16 width, UInt16 height );
void DrawWrappedString( UInt16 x, UInt16 y, const wchar_t *text, UInt16 width, UInt16 height );
UInt16 CalcStringWidth( const char *text, UInt16 *height = nil );
UInt16 CalcStringWidth( const wchar_t *text, UInt16 *height = nil );
void CalcWrappedStringSize( const char *text, UInt16 *width, UInt16 *height );
void CalcWrappedStringSize( const wchar_t *text, UInt16 *width, UInt16 *height );
void FillRect( UInt16 x, UInt16 y, UInt16 width, UInt16 height, hsColorRGBA &color );
void FrameRect( UInt16 x, UInt16 y, UInt16 width, UInt16 height, hsColorRGBA &color );
void FlushToHost( void );
UInt16 GetTextWidth( void );
UInt16 GetTextHeight( void );
UInt16 GetWidth( void ) { return fWidth; }
UInt16 GetHeight( void ) { return fHeight; }
// Since the textGen can actually create a texture bigger than you were expecting,
// you want to be able to apply a layer texture transform that will compensate. This
// function will give you that transform. Just feed it into plLayer->SetTransform().
hsMatrix44 GetLayerTransform( void );
virtual hsBool MsgReceive( plMessage *msg );
};
#endif // _plTextGenerator_h