You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
89 lines
3.3 KiB
89 lines
3.3 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plDXRenderTargetRef.h - RenderTarget DeviceRef Definitions // |
|
// Cyan, Inc. // |
|
// // |
|
//// Version History ////////////////////////////////////////////////////////// |
|
// // |
|
// 7.19.2001 mcn - Created. // |
|
// // |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plDXRenderTargetRef_h |
|
#define _plDXRenderTargetRef_h |
|
|
|
#include "hsMatrix44.h" |
|
#include "hsTemplates.h" |
|
#include "plDXTextureRef.h" |
|
|
|
|
|
//// Definition /////////////////////////////////////////////////////////////// |
|
|
|
class plRenderTarget; |
|
class plDXRenderTargetRef: public plDXTextureRef |
|
{ |
|
public: |
|
|
|
IDirect3DSurface9 *fD3DColorSurface; |
|
IDirect3DSurface9 *fD3DDepthSurface; |
|
|
|
hsBool fReleaseDepth; |
|
|
|
void Link( plDXRenderTargetRef **back ) { plDXDeviceRef::Link( (plDXDeviceRef **)back ); } |
|
plDXRenderTargetRef *GetNext( void ) { return (plDXRenderTargetRef *)fNext; } |
|
|
|
|
|
plDXRenderTargetRef( D3DFORMAT tp, UInt32 ml, plRenderTarget *owner, hsBool releaseDepthOnDelete = true ); |
|
plDXRenderTargetRef& Set( D3DFORMAT tp, UInt32 ml, plRenderTarget *owner ); |
|
|
|
virtual void SetOwner( plRenderTarget *targ ) { fOwner = (plBitmap *)targ; } |
|
|
|
void SetTexture( IDirect3DSurface9 *surface, IDirect3DSurface9 *depth ); |
|
void SetTexture( IDirect3DTexture9 *surface, IDirect3DSurface9 *depth ); |
|
void SetTexture( IDirect3DCubeTexture9 *surface, IDirect3DSurface9 *depth ); |
|
|
|
IDirect3DSurface9 *GetColorSurface( void ) const |
|
{ |
|
if( fD3DTexture != nil ) |
|
{ |
|
IDirect3DSurface9* psurf; |
|
((IDirect3DTexture9*)fD3DTexture)->GetSurfaceLevel(0, &psurf); |
|
if( psurf ) |
|
psurf->Release(); |
|
return psurf; |
|
} |
|
|
|
return fD3DColorSurface; |
|
} |
|
|
|
virtual ~plDXRenderTargetRef(); |
|
void Release( void ); |
|
}; |
|
|
|
|
|
#endif // _plDXRenderTargetRef_h
|
|
|