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CWE-ou-minkata/Sources/Plasma
Adam Johnson 2b06708915 Generate mip levels for DynamicTextMaps
This changeset introduced a new plBitmap flag `kAutoGenMipmap`, which
trickles through the pipeline and becomes `D3DUSAGE_AUTOGENMIPMAP` in
standard DirectX texture creation. This flag is applied to all
DyanmicTextMaps. The end result is that DynamicTextMaps become fuzzy at a
distance, rather than choppy.
2013-01-30 23:46:52 -05:00
..
2013-01-26 12:51:22 +01:00
2012-01-25 16:58:44 -05:00