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181 lines
6.7 KiB
181 lines
6.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plSceneObject_inc |
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#define plSceneObject_inc |
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#include "hsBitVector.h" |
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#include "../pnKeyedObject/hsKeyedObject.h" |
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#include "../pnMessage/plRefMsg.h" |
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#include "../pnNetCommon/plSynchedObject.h" |
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#include "../pnNetCommon/plSynchedValue.h" |
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#include "../pnModifier/plModifier.h" |
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#include "hsStream.h" |
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class plObjInterface; |
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class plDrawInterface; |
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class plSimulationInterface; |
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class plCoordinateInterface; |
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class plAudioInterface; |
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class plMessage; |
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class hsStream; |
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class hsResMgr; |
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class plMessage; |
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class plDispatchBase; |
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struct hsMatrix44; |
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// The following two aren't dragging the Conversion side into the runtime. |
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// They are just to let the converter do things we don't want done at runtime. |
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// Nice that we can make friends with these opaque classes. |
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class plMaxNode; |
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class plMaxNodeBase; |
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class plSceneObject : public plSynchedObject { |
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friend class plSynchedValueBase; |
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private: |
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plDrawInterface* GetVolatileDrawInterface() { return fDrawInterface; } |
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plSimulationInterface* GetVolatileSimulationInterface() { return fSimulationInterface; } |
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plCoordinateInterface* GetVolatileCoordinateInterface() { return fCoordinateInterface; } |
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plAudioInterface* GetVolatileAudioInterface() { return fAudioInterface; } |
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plObjInterface* GetVolatileGenericInterface(UInt16 classIdx) const; |
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plModifier* GetVolatileModifier(int i) { return fModifiers[i]; } |
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plKey fSceneNode; |
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friend class plModifier; |
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friend class plCoordinateInterface; |
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friend class plObjInterface; |
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friend class plMaxNode; |
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friend class plMaxNodeBase; |
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hsBool IMsgHandle(plMessage* msg); |
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protected: |
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plDrawInterface* fDrawInterface; |
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plSimulationInterface* fSimulationInterface; |
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plCoordinateInterface* fCoordinateInterface; |
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plAudioInterface* fAudioInterface; |
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hsTArray<plModifier*> fModifiers; |
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hsTArray<plObjInterface*> fGenerics; |
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void ISetDrawInterface(plDrawInterface* di); |
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void ISetSimulationInterface(plSimulationInterface* si); |
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void ISetAudioInterface(plAudioInterface* ai); |
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void ISetCoordinateInterface(plCoordinateInterface* ci); |
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void IAddGeneric(plObjInterface* gen); |
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void IRemoveGeneric(plObjInterface* gen); |
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void IRemoveAllGenerics(); |
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void IPropagateToGenerics(plMessage* msg); |
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void IPropagateToGenerics(const hsBitVector& types, plMessage* msg); |
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void IAddModifier(plModifier* mo, int i); |
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void IRemoveModifier(plModifier* mo); |
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hsBool IPropagateToModifiers(plMessage* msg); |
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void ISetInterface(plObjInterface* iface); |
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void IRemoveInterface(plObjInterface* iface); |
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void IRemoveInterface(Int16 idx, plObjInterface* iface=nil); |
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void ISetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
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public: |
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plSceneObject(); |
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virtual ~plSceneObject(); |
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CLASSNAME_REGISTER( plSceneObject ); |
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GETINTERFACE_ANY( plSceneObject, plSynchedObject ); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual const plDrawInterface* GetDrawInterface() const { return fDrawInterface; } |
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virtual const plSimulationInterface* GetSimulationInterface() const { return fSimulationInterface; } |
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virtual const plCoordinateInterface* GetCoordinateInterface() const { return fCoordinateInterface; } |
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virtual const plAudioInterface* GetAudioInterface() const { return fAudioInterface; } |
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int GetNumGenerics() const { return fGenerics.GetCount(); } |
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const plObjInterface* GetGeneric(int i) const { return fGenerics[i]; } |
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plObjInterface* GetGenericInterface(UInt16 classIdx) const { return GetVolatileGenericInterface(classIdx); } |
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int GetNumModifiers() const { return fModifiers.GetCount(); } |
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const plModifier* GetModifier(int i) const { return fModifiers[i]; } |
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const plModifier* GetModifierByType(UInt16 classIdx) const; |
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virtual hsBool MsgReceive(plMessage* msg); |
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virtual hsBool Eval(double secs, hsScalar del); |
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void SetSceneNode(plKey newNode); |
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plKey GetSceneNode() const; |
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// Network only strange function. Do not emulate or generalize this functionality. |
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virtual void SetNetGroup(plNetGroupId netGroup); |
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virtual void ReleaseData( void ); |
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// Force an immediate re-sync of the transforms in the hierarchy this object belongs to, |
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// as opposed to waiting for the plTransformMsg to resync. |
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void FlushTransform(); |
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void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
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hsMatrix44 GetLocalToWorld() const; |
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hsMatrix44 GetWorldToLocal() const; |
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hsMatrix44 GetLocalToParent() const; |
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hsMatrix44 GetParentToLocal() const; |
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hsBool IsFinal(); // "is ready to process Loads" |
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// Export only |
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virtual void SetDrawInterface(plDrawInterface* di); |
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virtual void SetSimulationInterface(plSimulationInterface* si); |
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virtual void SetAudioInterface(plAudioInterface* ai); |
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virtual void SetCoordinateInterface(plCoordinateInterface* ci); |
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virtual void AddModifier(plModifier* mo); |
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virtual void RemoveModifier(plModifier* mo); |
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}; |
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#endif // plSceneObject_inc
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