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347 lines
9.5 KiB
347 lines
9.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plPickNode.h" |
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#include "iparamb2.h" |
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#include <algorithm> |
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#include "plActivatorBaseComponent.h" |
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#include "plPythonFileComponent.h" |
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#include "plBehavioralComponents.h" |
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#include "plNavigableComponents.h" |
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#include "plPhysicalComponents.h" |
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#include "plCameraComponents.h" |
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class plPickNodeMax : public HitByNameDlgCallback |
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{ |
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protected: |
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bool fSingle; |
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bool fCanConvertToType; |
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IParamBlock2 *fPB; |
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int fNodeListID; |
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std::vector<Class_ID> fCIDs; |
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bool fRefKludge; |
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plComponentBase *fComp; |
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Mtl* fMtl; |
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bool CanConvertToType(Object *obj); |
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public: |
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plPickNodeMax(IParamBlock2 *pb, int nodeListID, std::vector<Class_ID>* cids, bool single, bool canConvertToType); |
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virtual TCHAR *dialogTitle(); |
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virtual TCHAR *buttonText() { return "OK"; } |
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virtual int filter(INode *node); |
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virtual void proc(INodeTab &nodeTab); |
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virtual BOOL showHiddenAndFrozen() { return TRUE; } |
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virtual BOOL singleSelect() { return fSingle; } |
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void SetRefKludge(bool on) { fRefKludge = on; } |
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void SetComponent(plComponentBase *comp) { fComp = comp; } |
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void SetMtl(Mtl* mtl) { fMtl = mtl; } |
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}; |
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bool plPickNodeMax::CanConvertToType(Object *obj) |
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{ |
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for (int i = 0; i < fCIDs.size(); i++) |
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{ |
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if (obj->CanConvertToType(fCIDs[i])) |
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return true; |
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} |
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return false; |
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} |
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plPickNodeMax::plPickNodeMax(IParamBlock2 *pb, int nodeListID, std::vector<Class_ID>* cids, bool single, bool canConvertToType) : |
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fPB(pb), fNodeListID(nodeListID), fSingle(single), fCanConvertToType(canConvertToType), fRefKludge(false), fComp(nil), fMtl(nil) |
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{ |
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if (cids) |
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fCIDs = *cids; |
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} |
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TCHAR *plPickNodeMax::dialogTitle() |
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{ |
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return fSingle ? "Select Node" : "Select Nodes"; |
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} |
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int plPickNodeMax::filter(INode *node) |
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{ |
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if (node && node->GetObjectRef()) |
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{ |
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// Filtering by nodes a component is attached to |
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if (fComp) |
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{ |
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for (int i = 0; i < fComp->NumTargets(); i++) |
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{ |
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if (fComp->GetTarget(i) == (plMaxNodeBase*)node) |
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return TRUE; |
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} |
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return FALSE; |
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} |
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// Filtering by nodes with a specific material on them |
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if (fMtl) |
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{ |
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if (node->GetMtl() == fMtl) |
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return TRUE; |
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return FALSE; |
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} |
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// Not filtering by ClassID and node is hidden or frozen |
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if (fCIDs.size() == 0 && (node->IsHidden() || node->IsFrozen())) |
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return FALSE; |
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// We aren't filtering by ClassID or we are and we found a match |
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if (fCIDs.size() == 0 || |
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(fCanConvertToType && CanConvertToType(node->GetObjectRef()) || |
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std::find(fCIDs.begin(), fCIDs.end(), node->GetObjectRef()->ClassID()) != fCIDs.end())) |
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{ |
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if (fSingle) |
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{ |
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if (fPB->GetReferenceTarget(fNodeListID) == (ReferenceTarget*)node) |
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return FALSE; |
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} |
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else |
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{ |
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// Make sure we don't already ref this node |
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for (int i = 0; i < fPB->Count(fNodeListID); i++) |
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{ |
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if (fPB->GetReferenceTarget(fNodeListID, 0, i) == (ReferenceTarget*)node) |
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return FALSE; |
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} |
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} |
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// Don't allow a ref to ourselves (a cyclical reference) |
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if (fPB->GetOwner() == node) |
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return FALSE; |
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// Approved and not in the list, add it |
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return TRUE; |
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} |
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} |
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return FALSE; |
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} |
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void plPickNodeMax::proc(INodeTab &nodeTab) |
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{ |
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if (nodeTab.Count() > 0) |
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{ |
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if (!fRefKludge) |
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{ |
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if (fSingle) |
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fPB->SetValue(fNodeListID, 0, nodeTab[0]); |
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else |
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fPB->Append(fNodeListID, nodeTab.Count(), &nodeTab[0]); |
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} |
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// Have to be a little wacky here since some of the params that use this are |
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// ReferenceTargets while some are actually INodes (like they're supposed to be). |
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else |
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{ |
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if (fSingle) |
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fPB->SetValue(fNodeListID, 0, (ReferenceTarget*)nodeTab[0]); |
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else |
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fPB->Append(fNodeListID, nodeTab.Count(), (ReferenceTarget**)&nodeTab[0]); |
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} |
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} |
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} |
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#include "plPickNodeBase.h" |
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bool plPick::Node(IParamBlock2 *pb, int paramID, std::vector<Class_ID>* cids, bool single, bool canConvertToType) |
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{ |
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plPickNodeMax pick(pb, paramID, cids, single, canConvertToType); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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bool plPick::NodeRefKludge(IParamBlock2 *pb, int paramID, std::vector<Class_ID>* cids, bool single, bool canConvertToType) |
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{ |
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plPickNodeMax pick(pb, paramID, cids, single, canConvertToType); |
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pick.SetRefKludge(true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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bool plPick::CompTargets(IParamBlock2 *pb, int paramID, plComponentBase *comp) |
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{ |
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plPickCompNode pick(pb, paramID, comp); |
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return pick.DoPick(); |
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} |
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bool plPick::MtlNodes(IParamBlock2* pb, int paramID, Mtl* mtl) |
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{ |
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plPickMtlNode pick(pb, paramID, mtl); |
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return pick.DoPick(); |
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} |
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#include "plMultistageBehComponent.h" |
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bool plPick::Activator(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(ACTIVATOR_BASE_CID); |
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cid.push_back(PYTHON_FILE_CID); |
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cid.push_back(BEHAVIORAL_SITTING_CID); |
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cid.push_back(MULTISTAGE_BEH_CID); |
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cid.push_back(SUBWORLD_REGION_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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bool plPick::DetectorEnable(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(ACTIVATOR_BASE_CID); |
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cid.push_back(PYTHON_FILE_CID); |
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cid.push_back(BEHAVIORAL_SITTING_CID); |
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cid.push_back(NAV_LADDER_CID); |
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cid.push_back(NAV_LADDER_CID); |
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cid.push_back(CAM_REGION_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plGUIComponents.h" |
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bool plPick::GUIDialog(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(GUI_DIALOG_COMP_CLASS_ID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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bool plPick::GenericClass(IParamBlock2 *pb, int paramID, bool single, Class_ID classIDToPick ) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(classIDToPick); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plExcludeRegionComponent.h" |
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bool plPick::ExcludeRegion(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(XREGION_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plWaterComponent.h" |
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bool plPick::WaterComponent(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(WATER_COMP_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plPhysicalComponents.h" |
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bool plPick::Swim2DComponent(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(PHYS_SWIMSURFACE_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plClusterComponent.h" |
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bool plPick::ClusterComponent(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(CLUSTER_COMP_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plAnimComponent.h" |
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bool plPick::Animation(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(ANIM_COMP_CID); |
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cid.push_back(ANIM_GROUP_COMP_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plOneShotComponent.h" |
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#include "plMultistageBehComponent.h" |
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bool plPick::Behavior(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(ONESHOTCLASS_ID); |
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cid.push_back(MULTISTAGE_BEH_CID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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} |
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#include "plGrassComponent.h" |
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bool plPick::GrassComponent(IParamBlock2 *pb, int paramID, bool single) |
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{ |
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std::vector<Class_ID> cid; |
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cid.push_back(GRASS_COMPONENT_CLASS_ID); |
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plPickNodeMax pick(pb, paramID, &cid, single, true); |
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return (GetCOREInterface()->DoHitByNameDialog(&pick) != 0); |
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}
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