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73 lines
2.0 KiB
73 lines
2.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglMisc.cpp |
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* |
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***/ |
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#include "../Pch.h" |
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#pragma hdrstop |
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namespace Ngl { |
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/***************************************************************************** |
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* |
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* Private data |
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* |
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***/ |
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static unsigned s_connSequence; |
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/***************************************************************************** |
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* |
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* Module functions |
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* |
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***/ |
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//============================================================================ |
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unsigned ConnNextSequence () { |
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if (!++s_connSequence) |
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++s_connSequence; |
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return s_connSequence; |
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} |
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//============================================================================ |
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unsigned ConnGetId (ENetProtocol protocol) { |
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switch (protocol) { |
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case kNetProtocolCli2Auth: return AuthGetConnId(); |
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case kNetProtocolCli2Game: return GameGetConnId(); |
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case kNetProtocolCli2File: return FileGetConnId(); |
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case kNetProtocolCli2Csr: return CsrGetConnId(); |
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case kNetProtocolCli2GateKeeper: return GateKeeperGetConnId(); |
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DEFAULT_FATAL(protocol); |
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} |
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} |
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} // namespace Ngl
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