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176 lines
6.6 KiB
176 lines
6.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef pyVarSyncMsg_h |
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#define pyVarSyncMsg_h |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// NAME: pyVarSyncMsg |
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// |
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// PURPOSE: Class wrapper for VarSync game messages |
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// |
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#include "../../pyGlueHelpers.h" |
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#include "../pyGameCliMsg.h" |
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class pyVarSyncMsg : public pyGameCliMsg |
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{ |
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protected: |
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pyVarSyncMsg(); |
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pyVarSyncMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_EXPOSE_TYPE; // so we can subclass |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncMsg); // converts a PyObject to a pyVarSyncMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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static void AddPlasmaConstantsClasses(PyObject* m); |
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int GetVarSyncMsgType() const; |
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PyObject* UpcastToFinalVarSyncMsg() const; // returns the VarSync message that this really is |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyVarSyncStringVarChangedMsg : public pyVarSyncMsg |
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{ |
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protected: |
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pyVarSyncStringVarChangedMsg(); |
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pyVarSyncStringVarChangedMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncStringVarChangedMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncStringVarChangedMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncStringVarChangedMsg); // converts a PyObject to a pyVarSyncStringVarChangedMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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unsigned long ID() const; |
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std::wstring Value() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyVarSyncNumericVarChangedMsg : public pyVarSyncMsg |
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{ |
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protected: |
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pyVarSyncNumericVarChangedMsg(); |
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pyVarSyncNumericVarChangedMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncNumericVarChangedMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncNumericVarChangedMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncNumericVarChangedMsg); // converts a PyObject to a pyVarSyncNumericVarChangedMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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unsigned long ID() const; |
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double Value() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyVarSyncAllVarsSentMsg : public pyVarSyncMsg |
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{ |
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protected: |
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pyVarSyncAllVarsSentMsg(); |
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pyVarSyncAllVarsSentMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncAllVarsSentMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncAllVarsSentMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncAllVarsSentMsg); // converts a PyObject to a pyVarSyncAllVarsSentMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyVarSyncStringVarCreatedMsg : public pyVarSyncMsg |
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{ |
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protected: |
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pyVarSyncStringVarCreatedMsg(); |
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pyVarSyncStringVarCreatedMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncStringVarCreatedMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncStringVarCreatedMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncStringVarCreatedMsg); // converts a PyObject to a pyVarSyncStringVarCreatedMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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std::wstring Name() const; |
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unsigned long ID() const; |
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std::wstring Value() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyVarSyncNumericVarCreatedMsg : public pyVarSyncMsg |
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{ |
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protected: |
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pyVarSyncNumericVarCreatedMsg(); |
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pyVarSyncNumericVarCreatedMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVarSyncNumericVarCreatedMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncNumericVarCreatedMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncNumericVarCreatedMsg); // converts a PyObject to a pyVarSyncNumericVarCreatedMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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std::wstring Name() const; |
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unsigned long ID() const; |
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double Value() const; |
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}; |
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#endif // pyVarSyncMsg_h
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