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296 lines
10 KiB
296 lines
10 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef pyHeekMsg_h |
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#define pyHeekMsg_h |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// NAME: pyHeekMsg |
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// |
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// PURPOSE: Class wrapper for Heek game messages |
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// |
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#include "../../pyGlueHelpers.h" |
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#include "../pyGameCliMsg.h" |
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class pyHeekMsg : public pyGameCliMsg |
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{ |
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protected: |
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pyHeekMsg(); |
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pyHeekMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_EXPOSE_TYPE; // so we can subclass |
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PYTHON_CLASS_NEW_FRIEND(ptHeekMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekMsg); // converts a PyObject to a pyHeekMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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static void AddPlasmaConstantsClasses(PyObject* m); |
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int GetHeekMsgType() const; |
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PyObject* UpcastToFinalHeekMsg() const; // returns the heek message this really is |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekPlayGameMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekPlayGameMsg(); |
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pyHeekPlayGameMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekPlayGameMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPlayGameMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPlayGameMsg); // converts a PyObject to a pyHeekPlayGameMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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bool IsPlaying() const; |
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bool IsSinglePlayer() const; |
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bool EnableButtons() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekGoodbyeMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekGoodbyeMsg(); |
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pyHeekGoodbyeMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekGoodbyeMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGoodbyeMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGoodbyeMsg); // converts a PyObject to a pyHeekGoodbyeMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekWelcomeMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekWelcomeMsg(); |
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pyHeekWelcomeMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekWelcomeMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWelcomeMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWelcomeMsg); // converts a PyObject to a pyHeekWelcomeMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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unsigned long Points() const; |
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unsigned long Rank() const; |
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std::wstring Name() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekDropMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekDropMsg(); |
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pyHeekDropMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekDropMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekDropMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekDropMsg); // converts a PyObject to a pyHeekDropMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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int Position() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekSetupMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekSetupMsg(); |
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pyHeekSetupMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekSetupMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekSetupMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekSetupMsg); // converts a PyObject to a pyHeekSetupMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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int Position() const; |
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bool ButtonState() const; |
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std::vector<bool> LightOn() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekLightStateMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekLightStateMsg(); |
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pyHeekLightStateMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekLightStateMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekLightStateMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekLightStateMsg); // converts a PyObject to a pyHeekLightStateMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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static void AddPlasmaConstantsClasses(PyObject* m); |
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int LightNum() const; |
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int State() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekInterfaceStateMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekInterfaceStateMsg(); |
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pyHeekInterfaceStateMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekInterfaceStateMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekInterfaceStateMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekInterfaceStateMsg); // converts a PyObject to a pyHeekInterfaceStateMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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bool ButtonsEnabled() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekCountdownStateMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekCountdownStateMsg(); |
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pyHeekCountdownStateMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekCountdownStateMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekCountdownStateMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekCountdownStateMsg); // converts a PyObject to a pyHeekCountdownStateMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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static void AddPlasmaConstantsClasses(PyObject* m); |
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int State() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekWinLoseMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekWinLoseMsg(); |
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pyHeekWinLoseMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekWinLoseMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWinLoseMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWinLoseMsg); // converts a PyObject to a pyHeekWinLoseMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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bool Win() const; |
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int Choice() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekGameWinMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekGameWinMsg(); |
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pyHeekGameWinMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekGameWinMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGameWinMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGameWinMsg); // converts a PyObject to a pyHeekGameWinMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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int Choice() const; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class pyHeekPointUpdateMsg : public pyHeekMsg |
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{ |
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protected: |
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pyHeekPointUpdateMsg(); |
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pyHeekPointUpdateMsg(pfGameCliMsg* msg); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptHeekPointUpdateMsg); |
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static PyObject* New(pfGameCliMsg* msg); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPointUpdateMsg object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPointUpdateMsg); // converts a PyObject to a pyHeekPointUpdateMsg (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject* m); |
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bool DisplayUpdate() const; |
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unsigned long Points() const; |
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unsigned long Rank() const; |
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}; |
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#endif // pyHeekMsg_h
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