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584 lines
14 KiB
584 lines
14 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plCompositeMtl.h" |
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#include "plPassMtl.h" |
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//#include "plCompositeMtlPB.h" |
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#include "plCompositeMtlDlg.h" |
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class plCompositeClassDesc : public ClassDesc2 |
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{ |
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public: |
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int IsPublic() { return TRUE; } |
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void* Create(BOOL loading) { return TRACKED_NEW plCompositeMtl(loading); } |
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const TCHAR* ClassName() { return GetString(IDS_COMP_MTL); } |
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SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; } |
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Class_ID ClassID() { return COMP_MTL_CLASS_ID; } |
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const TCHAR* Category() { return NULL; } |
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const TCHAR* InternalName() { return _T("PlasmaComposite"); } |
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HINSTANCE HInstance() { return hInstance; } |
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}; |
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static plCompositeClassDesc plCompositeMtlDesc; |
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ClassDesc2* GetCompMtlDesc() { return &plCompositeMtlDesc; } |
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#include "plCompositeMtlPBDec.h" |
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const char *plCompositeMtl::BlendStrings[] = // Make sure these match up in order with the Blend enum (in the header) |
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{ |
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"Vertex Alpha", |
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"Inverse Vtx Alpha", |
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"Vertex Illum Red", |
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"Inv. Vtx Illum Red", |
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"Vertex Illum Green", |
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"Inv. Vtx Illum Green", |
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"Vertex Illum Blue", |
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"Inv. Vtx Illum Blue" |
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}; |
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plCompositeMtl::plCompositeMtl(BOOL loading) : fPassesPB(NULL) |
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{ |
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plCompositeMtlDesc.MakeAutoParamBlocks(this); |
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if (!loading) |
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Reset(); |
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int i; |
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for (i = 0; i < NSUBMTLS; i++) |
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{ |
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plPassMtl *newMtl = TRACKED_NEW plPassMtl(false); |
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fPassesPB->SetValue(kCompPasses, 0, newMtl, i); |
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GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kCompPasses, 0, i)); |
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} |
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} |
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void plCompositeMtl::Reset() |
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{ |
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fIValid.SetEmpty(); |
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} |
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ParamDlg* plCompositeMtl::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp) |
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{ |
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fMtlDlg = TRACKED_NEW plCompositeMtlDlg(hwMtlEdit, imp, this); |
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return fMtlDlg; |
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} |
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void plCompositeMtl::SetParamDlg(ParamDlg *dlg) |
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{ |
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fMtlDlg = (plCompositeMtlDlg*)dlg; |
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} |
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BOOL plCompositeMtl::SetDlgThing(ParamDlg* dlg) |
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{ |
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if (dlg == fMtlDlg) |
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{ |
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fMtlDlg->SetThing(this); |
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return TRUE; |
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} |
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return FALSE; |
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} |
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Interval plCompositeMtl::Validity(TimeValue t) |
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{ |
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Interval valid = FOREVER; |
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/* for (int i = 0; i < fSubTexmap.Count(); i++) |
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{ |
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if (fSubTexmap[i]) |
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valid &= fSubTexmap[i]->Validity(t); |
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} |
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*/ |
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// float u; |
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// fPBlock->GetValue(pb_spin,t,u,valid); |
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return valid; |
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} |
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// The index for a face on a composite material is really just a bitmask for all the submaterials. This function only |
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// computes it... The mesh creator will ask it to be created if it's needed. |
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int plCompositeMtl::ComputeMaterialIndex(float opac[][2], int vertCount) |
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{ |
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int index = 0; |
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int i;//, j; |
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int bitmask = 1; |
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for (i = NumSubMtls() - 1, bitmask <<= i; i >= 0; i--, bitmask >>= 1) |
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{ |
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index |= bitmask; |
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/* |
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if (i == 0) |
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index |= bitmask; // it's not opaqued out, so include the base layer |
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else if (fPassesPB->GetInt(kCompOn, 0, i - 1)) // is the checkbox ticked? (ie, are we using it?) |
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{ |
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bool transparent = true; |
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for (j = 0; j < vertCount; j++) |
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{ |
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if (opac[j][i - 1] != 0.0) |
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transparent = false; |
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} |
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if (transparent) |
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continue; // totally transparent for this face, skip it |
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index |= bitmask; // include this material |
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bool opaque = true; |
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for (j = 0; j < vertCount; j++) |
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{ |
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if (opac[j][i - 1] < 1.0) |
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opaque = false; |
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} |
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if (opaque && !((plPassMtlBase *)fPassesPB->GetMtl(kCompPasses, 0, i))->HasAlpha()) |
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break; // This material is totally opaque, no sense including anything underneath it |
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} |
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*/ |
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} |
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return index; |
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} |
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int plCompositeMtl::GetBlendStyle(int index) |
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{ |
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return fPassesPB->GetInt(kCompBlend, 0, index - 1); |
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} |
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// Determines whether all materials are only blending on one channel (and possibly its inverse) and therefore |
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// it's ok to overwrite the vertex alpha exported for the span using this material. |
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// Returns: -1 if we use multiple sources, otherwise the source we all agree on |
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int plCompositeMtl::CanWriteAlpha() |
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{ |
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int blend[3]; |
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blend[0] = ((((plPassMtlBase *)GetSubMtl(0))->GetOutputBlend() == plPassMtlBase::kBlendNone) ? -1 : kCompBlendVertexAlpha); |
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blend[1] = (fPassesPB->GetInt(kCompOn, 0, 0) ? RemoveInverse(GetBlendStyle(1)) : -1); |
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blend[2] = (fPassesPB->GetInt(kCompOn, 0, 1) ? RemoveInverse(GetBlendStyle(2)) : -1); |
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int source = blend[0]; |
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int i; |
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for (i = 1; i < 3; i++) |
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{ |
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if (source < 0) |
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{ |
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source = blend[i]; |
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continue; |
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} |
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if (source >= 0 && blend[i] >= 0 && blend[i] != source) |
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return -1; |
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} |
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return source; |
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} |
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/*===========================================================================*\ |
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| Subanim & References support |
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\*===========================================================================*/ |
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int plCompositeMtl::NumSubs() |
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{ |
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return NumSubMtls(); |
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} |
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TSTR plCompositeMtl::SubAnimName(int i) |
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{ |
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return GetSubMtlSlotName(i); |
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} |
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Animatable* plCompositeMtl::SubAnim(int i) |
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{ |
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return GetSubMtl(i); |
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} |
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int plCompositeMtl::NumRefs() |
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{ |
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return 1; |
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} |
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RefTargetHandle plCompositeMtl::GetReference(int i) |
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{ |
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if (i == kRefPasses) |
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return fPassesPB; |
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return NULL; |
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} |
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void plCompositeMtl::SetReference(int i, RefTargetHandle rtarg) |
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{ |
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if (i == kRefPasses) |
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fPassesPB = (IParamBlock2 *)rtarg; |
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} |
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int plCompositeMtl::NumParamBlocks() |
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{ |
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return 1; |
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} |
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IParamBlock2 *plCompositeMtl::GetParamBlock(int i) |
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{ |
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if (i == kRefPasses) |
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return fPassesPB; |
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return NULL; |
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} |
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IParamBlock2 *plCompositeMtl::GetParamBlockByID(BlockID id) |
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{ |
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if (fPassesPB->ID() == id) |
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return fPassesPB; |
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return NULL; |
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} |
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RefResult plCompositeMtl::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
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PartID& partID, RefMessage message ) |
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{ |
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switch (message) |
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{ |
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case REFMSG_CHANGE: |
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fIValid.SetEmpty(); |
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if (hTarget == fPassesPB) |
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{ |
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ParamID changingParam = fPassesPB->LastNotifyParamID(); |
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fPassesPB->GetDesc()->InvalidateUI(changingParam); |
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} |
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break; |
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} |
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return REF_SUCCEED; |
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} |
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//////////////////////////////////////////////////////////////////////////////// |
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// Subtexmap access |
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int plCompositeMtl::NumSubMtls() |
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{ |
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// return fPassesPB->GetInt(kMultCount); |
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return NSUBMTLS; |
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} |
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Mtl *plCompositeMtl::GetSubMtl(int i) |
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{ |
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if (i < NumSubMtls()) |
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return fPassesPB->GetMtl(kCompPasses, 0, i); |
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return NULL; |
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} |
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void plCompositeMtl::SetSubMtl(int i, Mtl *m) |
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{ |
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if (i < NumSubMtls()) |
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fPassesPB->SetValue(kCompPasses, 0, m, i); |
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} |
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TSTR plCompositeMtl::GetSubMtlSlotName(int i) |
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{ |
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TSTR str; |
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str.printf("Pass %d", i+1); |
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return str; |
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} |
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TSTR plCompositeMtl::GetSubMtlTVName(int i) |
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{ |
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return GetSubMtlSlotName(i); |
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} |
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/*===========================================================================*\ |
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| Standard IO |
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\*===========================================================================*/ |
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#define MTL_HDR_CHUNK 0x4000 |
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IOResult plCompositeMtl::Save(ISave *isave) |
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{ |
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IOResult res; |
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isave->BeginChunk(MTL_HDR_CHUNK); |
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res = MtlBase::Save(isave); |
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if (res!=IO_OK) return res; |
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isave->EndChunk(); |
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return IO_OK; |
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} |
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IOResult plCompositeMtl::Load(ILoad *iload) |
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{ |
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IOResult res; |
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int id; |
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while (IO_OK==(res=iload->OpenChunk())) |
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{ |
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switch(id = iload->CurChunkID()) |
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{ |
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case MTL_HDR_CHUNK: |
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res = MtlBase::Load(iload); |
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break; |
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} |
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iload->CloseChunk(); |
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if (res!=IO_OK) |
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return res; |
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} |
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return IO_OK; |
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} |
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/*===========================================================================*\ |
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| Updating and cloning |
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\*===========================================================================*/ |
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RefTargetHandle plCompositeMtl::Clone(RemapDir &remap) |
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{ |
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plCompositeMtl *mnew = TRACKED_NEW plCompositeMtl(FALSE); |
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*((MtlBase*)mnew) = *((MtlBase*)this); |
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mnew->ReplaceReference(kRefPasses, remap.CloneRef(fPassesPB)); |
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mnew->fIValid.SetEmpty(); |
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BaseClone(this, mnew, remap); |
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return (RefTargetHandle)mnew; |
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} |
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void plCompositeMtl::NotifyChanged() |
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{ |
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NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE); |
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} |
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void plCompositeMtl::Update(TimeValue t, Interval& valid) |
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{ |
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if (!fIValid.InInterval(t)) |
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{ |
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fIValid.SetInfinite(); |
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// fPassesPB->GetValue(kMtlLayLayer1On, t, fMapOn[0], fIValid); |
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for (int i = 0; i < NumSubMtls(); i++) |
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{ |
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if (GetSubMtl(i)) |
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GetSubMtl(i)->Update(t, fIValid); |
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} |
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} |
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valid &= fIValid; |
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} |
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/*===========================================================================*\ |
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| Determine the characteristics of the material |
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\*===========================================================================*/ |
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void plCompositeMtl::SetAmbient(Color c, TimeValue t) {} |
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void plCompositeMtl::SetDiffuse(Color c, TimeValue t) {} |
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void plCompositeMtl::SetSpecular(Color c, TimeValue t) {} |
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void plCompositeMtl::SetShininess(float v, TimeValue t) {} |
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Color plCompositeMtl::GetAmbient(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
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Color plCompositeMtl::GetDiffuse(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
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Color plCompositeMtl::GetSpecular(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
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float plCompositeMtl::GetXParency(int mtlNum, BOOL backFace) { return 0.0f; } |
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float plCompositeMtl::GetShininess(int mtlNum, BOOL backFace) { return 0.0f; } |
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float plCompositeMtl::GetShinStr(int mtlNum, BOOL backFace) { return 0.0f; } |
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float plCompositeMtl::WireSize(int mtlNum, BOOL backFace) { return 0.0f; } |
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/*===========================================================================*\ |
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| Actual shading takes place |
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\*===========================================================================*/ |
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void plCompositeMtl::Shade(ShadeContext& sc) |
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{ |
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// Get the background color |
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Color backColor, backTrans; |
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//sc.GetBGColor(backColor, backTrans); |
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backColor.Black(); |
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backTrans.White(); |
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Point3 vtxIllum, vtxAlpha; |
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plPassMtl::GetInterpVtxValue(MAP_ALPHA, sc, vtxAlpha); |
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plPassMtl::GetInterpVtxValue(MAP_SHADING, sc, vtxIllum); |
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int count = NumSubMtls(); |
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for (int i = 0; i < count; i++) |
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{ |
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if (i > 0 && fPassesPB->GetInt(kCompOn, 0, i - 1) == 0) // Material is unchecked, skip it. |
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continue; |
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Mtl *mtl = GetSubMtl(i); |
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if (mtl == NULL || mtl->ClassID() != PASS_MTL_CLASS_ID) |
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continue; |
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float opacity; |
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if (i == 0) |
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{ |
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opacity = 1.0f; |
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} |
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else |
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{ |
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int blendMethod = fPassesPB->GetInt(kCompBlend, 0, i - 1); |
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switch(blendMethod) |
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{ |
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case kCompBlendVertexAlpha: |
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case kCompBlendInverseVtxAlpha: |
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opacity = vtxAlpha.x; |
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break; |
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case kCompBlendVertexIllumRed: |
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case kCompBlendInverseVtxIllumRed: |
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opacity = vtxIllum.x; |
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break; |
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case kCompBlendVertexIllumGreen: |
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case kCompBlendInverseVtxIllumGreen: |
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opacity = vtxIllum.y; |
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break; |
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case kCompBlendVertexIllumBlue: |
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case kCompBlendInverseVtxIllumBlue: |
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opacity = vtxIllum.z; |
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break; |
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default: |
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opacity = 1.0f; |
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break; |
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} |
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if (IsInverseBlend(blendMethod)) |
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opacity = 1 - opacity; |
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} |
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plPassMtl *passMtl = (plPassMtl*)mtl; |
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passMtl->ShadeWithBackground(sc, backColor, false); // Don't include the vtx alpha, that's OUR job |
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float currTrans = (1 - (1 - sc.out.t.r) * opacity); |
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backTrans *= currTrans; |
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backColor = backColor * currTrans + sc.out.c * opacity; |
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} |
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sc.out.t = backTrans; |
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sc.out.c = backColor; |
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} |
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float plCompositeMtl::EvalDisplacement(ShadeContext& sc) |
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{ |
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return 0.0f; |
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} |
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Interval plCompositeMtl::DisplacementValidity(TimeValue t) |
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{ |
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Interval iv; |
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iv.SetInfinite(); |
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return iv; |
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} |
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|
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/* |
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void plCompositeMtl::SetNumSubMtls(int num) |
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{ |
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TimeValue t = GetCOREInterface()->GetTime(); |
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int curNum = fPassesPB->GetInt(kMultCount); |
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|
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fPassesPB->SetValue(kMultCount, 0, num); |
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|
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fPassesPB->SetCount(kMultPasses, num); |
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fPassesPB->SetCount(kMultOn, num); |
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for (int i = curNum; i < num; i++) |
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{ |
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plPassMtl *newMtl = TRACKED_NEW plPassMtl(false); |
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fPassesPB->SetValue(kMultPasses, t, newMtl, i); |
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fPassesPB->SetValue(kMultOn, t, TRUE, i); |
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GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kMultPasses, t, i)); |
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} |
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} |
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*/ |
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void plCompositeMtl::SetOpacityVal(float *target, UVVert *alpha, UVVert *illum, int method) |
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{ |
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if (method == kCompBlendVertexAlpha || method == kCompBlendInverseVtxAlpha) |
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{ |
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if (alpha == NULL) |
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*target = 1.0f; |
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else |
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*target = alpha->x; |
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} |
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else if (method == kCompBlendVertexIllumRed || method == kCompBlendInverseVtxIllumRed) |
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{ |
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if (illum == NULL) |
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*target = 1.0f; |
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else |
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*target = illum->x; |
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} |
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else if (method == kCompBlendVertexIllumGreen || method == kCompBlendInverseVtxIllumGreen) |
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{ |
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if (illum == NULL) |
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*target = 1.0f; |
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else |
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*target = illum->y; |
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} |
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else if (method == kCompBlendVertexIllumBlue || method == kCompBlendInverseVtxIllumBlue) |
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{ |
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if (illum == NULL) |
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*target = 1.0f; |
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else |
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*target = illum->z; |
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} |
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else |
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{ |
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*target = 1.0f; |
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} |
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|
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if (method == kCompBlendInverseVtxAlpha || |
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method == kCompBlendInverseVtxIllumRed || |
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method == kCompBlendInverseVtxIllumGreen || |
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method == kCompBlendInverseVtxIllumBlue) |
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{ |
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*target = 1.0f - *target; |
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} |
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} |
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/* |
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int plCompositeMtl::UVChannelsNeeded(bool makeAlphaLayer) |
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{ |
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if (makeAlphaLayer) |
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return 1; |
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|
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// Otherwise, we do have vertex alpha... can we get by without taking up a UV channel? |
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int channels = 0; |
|
|
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int i; |
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for (i = 0; i < NumSubMtls() - 1; i++) |
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{ |
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if (!fPassesPB->GetInt(kCompOn, 0, i)) |
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continue; // The material is unchecked, no need to see if it needs a channel |
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|
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int method = fPassesPB->GetInt(kCompBlend, 0, i); |
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if (!(method == kCompBlendVertexAlpha || method1 == kCompBlendInverseVtxAlpha)) |
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{ |
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channels = 1; |
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break; |
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} |
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} |
|
|
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return channels; |
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} |
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*/ |