You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
289 lines
7.6 KiB
289 lines
7.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "HeadSpin.h" |
|
#include "plMtlCollector.h" |
|
|
|
#include "../MaxPlasmaMtls/Layers/plPlasmaMAXLayer.h" |
|
|
|
#include "../MaxPlasmaMtls/Materials/plCompositeMtl.h" |
|
#include "../MaxPlasmaMtls/Materials/plDecalMtl.h" |
|
#include "../MaxPlasmaMtls/Materials/plMultipassMtl.h" |
|
#include "../MaxPlasmaMtls/Materials/plParticleMtl.h" |
|
#include "../MaxPlasmaMtls/Materials/plPassMtl.h" |
|
#include "../MaxPlasmaMtls/Materials/plClothingMtl.h" |
|
|
|
#include "../MaxComponent/plGUIComponents.h" |
|
#include "../MaxComponent/pfGUISkinComp.h" |
|
#include "../MaxComponent/plMiscComponents.h" |
|
|
|
#include "../MaxMain/plMaxNodeBase.h" |
|
|
|
static bool IsPlasmaMtl(Mtl *mtl) |
|
{ |
|
if (mtl->ClassID() == COMP_MTL_CLASS_ID || |
|
mtl->ClassID() == DECAL_MTL_CLASS_ID || |
|
mtl->ClassID() == MULTIMTL_CLASS_ID || |
|
mtl->ClassID() == PARTICLE_MTL_CLASS_ID || |
|
mtl->ClassID() == PASS_MTL_CLASS_ID || |
|
mtl->ClassID() == CLOTHING_MTL_CLASS_ID) |
|
return true; |
|
return false; |
|
} |
|
|
|
static bool IsTexmapOK(Texmap *tex, UInt8 flags) |
|
{ |
|
if (flags & plMtlCollector::kPlasmaOnly && !plPlasmaMAXLayer::GetPlasmaMAXLayer(tex)) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
static bool IsMtlOK(Mtl *mtl, UInt8 flags) |
|
{ |
|
if (flags & plMtlCollector::kPlasmaOnly && !IsPlasmaMtl(mtl)) |
|
return false; |
|
|
|
if (flags & plMtlCollector::kNoMultiMtl && mtl->ClassID() == MULTIMTL_CLASS_ID) |
|
return false; |
|
|
|
if (flags & plMtlCollector::kClothingMtlOnly && mtl->ClassID() != CLOTHING_MTL_CLASS_ID) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
void GetMtlsRecur(MtlBase *mtlBase, MtlSet* mtls, TexSet* texmaps, UInt32 flags) |
|
{ |
|
if (!mtlBase) |
|
return; |
|
|
|
if (mtlBase->SuperClassID() == TEXMAP_CLASS_ID) |
|
{ |
|
Texmap* tex = (Texmap*)mtlBase; |
|
if (texmaps && IsTexmapOK(tex, flags)) |
|
texmaps->insert(tex); |
|
} |
|
else if(mtlBase->SuperClassID() == MATERIAL_CLASS_ID) |
|
{ |
|
Mtl* mtl = (Mtl*)mtlBase; |
|
|
|
if (mtls && IsMtlOK(mtl, flags)) |
|
mtls->insert(mtl); |
|
|
|
// Get the bitmaps from all the textures this material contains |
|
int i; |
|
int numTex = mtl->NumSubTexmaps(); |
|
for (i = 0; i < numTex; i++) |
|
{ |
|
Texmap *tex = mtl->GetSubTexmap(i); |
|
if (tex) |
|
{ |
|
if (texmaps && IsTexmapOK(tex, flags)) |
|
texmaps->insert(tex); |
|
} |
|
} |
|
|
|
// Do the same for any submtls |
|
if (!(flags & plMtlCollector::kNoSubMtls)) |
|
{ |
|
int numMtl = mtl->NumSubMtls(); |
|
for (i = 0; i < numMtl; i++) |
|
GetMtlsRecur(mtl->GetSubMtl(i), mtls, texmaps, flags); |
|
} |
|
} |
|
else |
|
{ |
|
hsAssert(0, "What kind of material is this?"); |
|
} |
|
} |
|
|
|
static void GetTexmapPBs(Texmap* tex, PBSet& pbs) |
|
{ |
|
if (!tex) |
|
return; |
|
|
|
plPlasmaMAXLayer *plasma = plPlasmaMAXLayer::GetPlasmaMAXLayer( tex ); |
|
if( plasma != nil ) |
|
{ |
|
int i; |
|
for( i = 0; i < plasma->GetNumBitmaps(); i++ ) |
|
{ |
|
PBBitmap *pbbm = plasma->GetPBBitmap( i ); |
|
if( pbbm != nil ) |
|
pbs.insert( pbbm ); |
|
} |
|
} |
|
else |
|
{ |
|
for (int i = 0; i < tex->NumRefs(); i++) |
|
{ |
|
ReferenceTarget* r = tex->GetReference(i); |
|
if (r && r->SuperClassID() == PARAMETER_BLOCK2_CLASS_ID) |
|
{ |
|
IParamBlock2* pb = (IParamBlock2*)r; |
|
for (int j = 0; j < pb->NumParams(); j++) |
|
{ |
|
if (pb->GetParameterType(pb->IndextoID(j)) == TYPE_BITMAP) |
|
{ |
|
PBBitmap *pbbm = pb->GetBitmap(j); |
|
|
|
if (pbbm) |
|
pbs.insert(pbbm); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
#include "../MaxPlasmaLights/plRealTimeLightBase.h" |
|
|
|
static void GetNodeMtlsRecur(INode *node, MtlSet* mtls, TexSet* texmaps, UInt32 flags) |
|
{ |
|
Mtl *mtl = node->GetMtl(); |
|
GetMtlsRecur(mtl, mtls, texmaps, flags); |
|
|
|
Object* obj = node->GetObjectRef(); |
|
if (obj && (obj->ClassID() == RTSPOT_LIGHT_CLASSID || obj->ClassID() == RTPDIR_LIGHT_CLASSID)) |
|
{ |
|
Texmap* texmap = ((plRTLightBase*)obj)->GetProjMap(); |
|
GetMtlsRecur(texmap, mtls, texmaps, flags); |
|
} |
|
|
|
plGUIControlBase *gui = plGUIControlBase::GetGUIComp( node ); |
|
if( gui != nil ) |
|
{ |
|
UInt32 i; |
|
for( i = 0; i < gui->GetNumMtls(); i++ ) |
|
GetMtlsRecur( gui->GetMtl( i ), mtls, texmaps, flags ); |
|
} |
|
else |
|
{ |
|
// Skins aren't controls |
|
plGUISkinComp *guiSkin = plGUISkinComp::GetGUIComp( node ); |
|
if( guiSkin != nil ) |
|
{ |
|
UInt32 i; |
|
for( i = 0; i < guiSkin->GetNumMtls(); i++ ) |
|
GetMtlsRecur( guiSkin->GetMtl( i ), mtls, texmaps, flags ); |
|
} |
|
else |
|
{ |
|
// Um, other components |
|
plComponentBase *base = ( ( plMaxNodeBase *)node )->ConvertToComponent(); |
|
if( base != nil ) |
|
{ |
|
if( base->ClassID() == IMAGE_LIB_CID ) |
|
{ |
|
pfImageLibComponent *iLib = (pfImageLibComponent *)base; |
|
UInt32 i; |
|
for( i = 0; i < iLib->GetNumBitmaps(); i++ ) |
|
GetMtlsRecur( iLib->GetBitmap( i ), mtls, texmaps, flags ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
for (int i = 0; i < node->NumberOfChildren(); i++) |
|
GetNodeMtlsRecur(node->GetChildNode(i), mtls, texmaps, flags); |
|
} |
|
|
|
static void GetEditorMtls(MtlSet* mtls, TexSet* texmaps, UInt32 flags) |
|
{ |
|
static const int kNumEditorSlots = 24; |
|
|
|
Interface *ip = GetCOREInterface(); |
|
for (int i = 0; i < kNumEditorSlots; i++) |
|
{ |
|
MtlBase *mtlBase = ip->GetMtlSlot(i); |
|
GetMtlsRecur(mtlBase, mtls, texmaps, flags); |
|
} |
|
} |
|
|
|
void plMtlCollector::GetMtls(MtlSet* mtls, TexSet* texmaps, UInt32 flags) |
|
{ |
|
Interface *ip = GetCOREInterface(); |
|
|
|
// Make a list of all the textures from the GetSceneMtls() func |
|
MtlBaseLib* sceneMtls = ip->GetSceneMtls(); |
|
for(int i = 0; i < sceneMtls->Count(); i++) |
|
{ |
|
GetMtlsRecur((*sceneMtls)[i], mtls, texmaps, flags); |
|
} |
|
|
|
// Add any more we find traversing the node hierarchy |
|
INode *root = ip->GetRootNode(); |
|
GetNodeMtlsRecur(root, mtls, texmaps, flags); |
|
|
|
if (!(flags & kUsedOnly)) |
|
GetEditorMtls(mtls, texmaps, flags); |
|
} |
|
|
|
void plMtlCollector::GetMtlLayers(Mtl *mtl, LayerSet& layers) |
|
{ |
|
TexSet tex; |
|
GetMtlsRecur(mtl, nil, &tex, kPlasmaOnly); |
|
|
|
TexSet::iterator it = tex.begin(); |
|
for (; it != tex.end(); it++) |
|
{ |
|
layers.insert((plPlasmaMAXLayer*)*it); |
|
} |
|
} |
|
|
|
void plMtlCollector::GetAllTextures(TexNameSet& texNames) |
|
{ |
|
TexSet tex; |
|
GetMtls(nil, &tex); |
|
|
|
PBSet pbs; |
|
TexSet::iterator it = tex.begin(); |
|
for (; it != tex.end(); it++) |
|
GetTexmapPBs(*it, pbs); |
|
|
|
PBSet::iterator pbIt = pbs.begin(); |
|
for (; pbIt != pbs.end(); pbIt++) |
|
{ |
|
PBBitmap* pbbm = *pbIt; |
|
texNames.insert(pbbm->bi.Name()); |
|
} |
|
}
|
|
|