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212 lines
5.2 KiB
212 lines
5.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyVaultAgeLinkNode - a wrapper class to provide interface to the RelVaultNode |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyVaultAgeLinkNode.h" |
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#include "pyVaultAgeInfoNode.h" |
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#include "pyNetLinkingMgr.h" |
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#include "pyAgeLinkStruct.h" |
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#include "pySpawnPointInfo.h" |
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#include "../plVault/plVault.h" |
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#include "../plNetCommon/plSpawnPointInfo.h" |
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// should only be created from C++ side |
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pyVaultAgeLinkNode::pyVaultAgeLinkNode(RelVaultNode* nfsNode) |
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: pyVaultNode(nfsNode) |
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{ |
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} |
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//create from the Python side |
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pyVaultAgeLinkNode::pyVaultAgeLinkNode(int n) |
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: pyVaultNode(NEWZERO(RelVaultNode)) |
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{ |
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fNode->SetNodeType(plVault::kNodeType_AgeLink); |
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} |
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//================================================================== |
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// class RelVaultNode : public plVaultNode |
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// |
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PyObject* pyVaultAgeLinkNode::GetAgeInfo() const |
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{ |
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if (!fNode) |
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PYTHON_RETURN_NONE; |
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PyObject * result = nil; |
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if (RelVaultNode * rvn = fNode->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1)) { |
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result = pyVaultAgeInfoNode::New(rvn); |
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rvn->DecRef(); |
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} |
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if (result) |
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return result; |
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PYTHON_RETURN_NONE; |
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} |
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void pyVaultAgeLinkNode::SetLocked( bool v ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.SetUnlocked(!v); |
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} |
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bool pyVaultAgeLinkNode::GetLocked() const |
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{ |
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if (!fNode) |
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return false; |
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VaultAgeLinkNode access(fNode); |
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return !access.unlocked; |
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} |
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void pyVaultAgeLinkNode::SetVolatile( bool v ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.SetVolatile(v); |
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} |
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bool pyVaultAgeLinkNode::GetVolatile() const |
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{ |
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if (!fNode) |
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return false; |
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VaultAgeLinkNode access(fNode); |
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return access.volat; |
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} |
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void pyVaultAgeLinkNode::AddSpawnPoint( pySpawnPointInfo & point ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.AddSpawnPoint(point.fInfo); |
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} |
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void pyVaultAgeLinkNode::AddSpawnPointRef( pySpawnPointInfoRef & point ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.AddSpawnPoint(point.fInfo); |
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} |
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void pyVaultAgeLinkNode::RemoveSpawnPoint( pySpawnPointInfo & point ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.RemoveSpawnPoint(point.GetName()); |
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} |
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void pyVaultAgeLinkNode::RemoveSpawnPointRef( pySpawnPointInfoRef & point ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.RemoveSpawnPoint(point.GetName()); |
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} |
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void pyVaultAgeLinkNode::RemoveSpawnPointByName( const char * spawnPtName ) |
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{ |
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if (!fNode) |
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return; |
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VaultAgeLinkNode access(fNode); |
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access.RemoveSpawnPoint(spawnPtName); |
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} |
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bool pyVaultAgeLinkNode::HasSpawnPoint( const char * spawnPtName ) const |
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{ |
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if (!fNode) |
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return false; |
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VaultAgeLinkNode access(fNode); |
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return access.HasSpawnPoint(spawnPtName); |
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} |
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PyObject * pyVaultAgeLinkNode::GetSpawnPoints() const |
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{ |
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PyObject* pyEL = PyList_New(0); |
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if (!fNode) |
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return pyEL; |
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plSpawnPointVec points; |
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VaultAgeLinkNode access(fNode); |
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access.GetSpawnPoints(&points); |
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for (unsigned i = 0; i < points.size(); ++i) { |
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PyObject* elementObj = pySpawnPointInfo::New(points[i]); |
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PyList_Append(pyEL, elementObj); |
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Py_DECREF(elementObj); |
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} |
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return pyEL; |
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} |
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PyObject * pyVaultAgeLinkNode::AsAgeLinkStruct() const |
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{ |
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if (!fNode) |
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PYTHON_RETURN_NONE; |
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VaultAgeLinkNode access(fNode); |
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access.CopyTo(&fAgeLinkStruct); |
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return pyAgeLinkStruct::New(&fAgeLinkStruct); |
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}
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