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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plAttachMsg_inc
#define plAttachMsg_inc
#include "plRefMsg.h"
#include "hsStream.h"
class hsResMgr;
class plAttachMsg : public plRefMsg
{
public:
plAttachMsg() {}
// child is the plSceneObject being added as a child to the receiver. If rcv is not loaded, this will have no effect.
// flags should be either:
// plRefMsg::kOnRequest - I'm adding this child to the receiver
// plRefMsg::kOnRemove - I'm detaching this child from the receiver
plAttachMsg(const plKey &rcv, hsKeyedObject* child, UInt8 context, const plKey snd=nil) : plRefMsg(rcv, context) { SetSender(snd); SetRef(child); }
CLASSNAME_REGISTER( plAttachMsg );
GETINTERFACE_ANY( plAttachMsg, plRefMsg );
};
#endif // plAttachMsg_inc