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83 lines
3.1 KiB
83 lines
3.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plSpawnPointInfo_h_inc |
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#define plSpawnPointInfo_h_inc |
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#include "plString.h" |
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/////////////////////////////////////////////////////////////////// |
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#define kDefaultSpawnPtTitle "Default" |
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#define kDefaultSpawnPtName "LinkInPointDefault" |
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/////////////////////////////////////////////////////////////////// |
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class hsStream; |
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struct plSpawnPointInfo |
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{ |
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plString fTitle; // friendly title for GUIs |
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plString fSpawnPt; // name of spawn point in dataset |
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plString fCameraStack; |
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plSpawnPointInfo(){} |
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plSpawnPointInfo( const plSpawnPointInfo & other ) { (*this)=other; } |
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plSpawnPointInfo( const plString & title, const plString & spawnPt ) |
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: fTitle( title ), fSpawnPt( spawnPt ) {} |
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plString GetTitle() const { return fTitle; } |
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void SetTitle( const plString & v ) { fTitle=v; } |
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plString GetName() const { return fSpawnPt; } |
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void SetName( const plString & v ) { fSpawnPt = v; } |
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plString GetCameraStack() const { return fCameraStack; } |
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void SetCameraStack( const plString & v ) { fCameraStack=v; } |
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void Reset(); |
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void Read( hsStream * s ); |
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void ReadOld( hsStream * s ); |
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void Write( hsStream * s ) const; |
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plString AsString() const; |
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}; |
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typedef std::vector<plSpawnPointInfo> plSpawnPointVec; |
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extern const plSpawnPointInfo kDefaultSpawnPoint; |
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#endif // plSpawnPointInfo_h_inc
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