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201 lines
5.1 KiB
201 lines
5.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plSimpleModifier.h" |
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#include "plgDispatch.h" |
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#include "hsStream.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "hsTimer.h" |
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// #include "pfConditional/plAnimationEventConditionalObject.h" |
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#include "plMessage/plAnimCmdMsg.h" |
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plSimpleModifier::plSimpleModifier() |
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: |
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fTarget(nil) |
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{ |
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fTimeConvert.SetOwner(this); |
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} |
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plSimpleModifier::~plSimpleModifier() |
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{ |
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if( !fTimeConvert.IsStopped() ) |
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IEnd(); |
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} |
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void plSimpleModifier::Read(hsStream* s, hsResMgr* mgr) |
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{ |
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plModifier::Read(s, mgr); |
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fTimeConvert.Read(s, mgr); |
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if( !fTimeConvert.IsStopped() ) |
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IBegin(); // TEMP TILL Message causes IBEGIN |
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} |
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void plSimpleModifier::Write(hsStream* s, hsResMgr* mgr) |
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{ |
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plModifier::Write(s, mgr); |
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fTimeConvert.Write(s, mgr); |
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} |
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void plSimpleModifier::AddTarget(plSceneObject* o) |
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{ |
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fTarget = o; |
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if( !fTimeConvert.IsStopped() ) |
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IBegin(); // TEMP TILL Message causes IBEGIN |
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} |
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void plSimpleModifier::RemoveTarget(plSceneObject* o) |
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{ |
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hsAssert(o == fTarget, "Removing target I don't have"); |
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fTarget = nil; |
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} |
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void plSimpleModifier::IBegin() |
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{ |
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if( fTarget ) |
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{ |
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fTimeConvert.Start(); |
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
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} |
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} |
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void plSimpleModifier::IEnd() |
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{ |
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fTimeConvert.Stop(); |
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if( fTarget ) |
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{ |
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plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey()); |
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} |
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} |
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bool plSimpleModifier::IEval(double secs, float del, uint32_t dirty) |
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{ |
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return IHandleTime(secs, del); |
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} |
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bool plSimpleModifier::MsgReceive(plMessage* msg) |
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{ |
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plRefMsg* refMsg = plRefMsg::ConvertNoRef(msg); |
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if( refMsg ) |
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{ |
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return IHandleRef(refMsg); |
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} |
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plAnimCmdMsg* modMsg = plAnimCmdMsg::ConvertNoRef(msg); |
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if( modMsg ) |
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{ |
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return IHandleCmd(modMsg); |
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} |
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return plModifier::MsgReceive(msg); |
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} |
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bool plSimpleModifier::IHandleRef(plRefMsg* refMsg) |
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{ |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) ) |
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AddTarget(plSceneObject::ConvertNoRef(refMsg->GetRef())); |
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else |
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RemoveTarget(plSceneObject::ConvertNoRef(refMsg->GetRef())); |
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return true; |
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} |
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bool plSimpleModifier::IHandleCmd(plAnimCmdMsg* modMsg) |
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{ |
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bool wasStopped = fTimeConvert.IsStopped(); |
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fTimeConvert.HandleCmd(modMsg); |
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bool isStopped = fTimeConvert.IsStopped(); |
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if( wasStopped != isStopped ) |
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{ |
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if( isStopped ) |
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{ |
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IEnd(); |
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} |
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else |
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{ |
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IBegin(); |
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} |
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} |
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#if 0 // debug |
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char str[256]; |
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sprintf(str, "ModHandleCmd: time=%f, ts=%f FWD=%d, BWD=%d, SpeedChange=%d sp=%f, CONT=%d, STOP=%d\n", |
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hsTimer::GetSysSeconds(), |
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modMsg->GetTimeStamp(), |
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modMsg->Cmd(plAnimCmdMsg::kSetForewards), |
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modMsg->Cmd(plAnimCmdMsg::kSetBackwards), |
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modMsg->Cmd(plAnimCmdMsg::kSetSpeed), |
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modMsg->fSpeed, |
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modMsg->Cmd(plAnimCmdMsg::kContinue), |
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modMsg->Cmd(plAnimCmdMsg::kStop)); |
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hsStatusMessage(str); |
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#endif |
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return true; |
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} |
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bool plSimpleModifier::IHandleTime(double wSecs, float del) |
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{ |
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if( !fTarget ) |
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return true; |
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float secs = fTimeConvert.WorldToAnimTime(wSecs); |
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if( secs != fCurrentTime ) |
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{ |
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fCurrentTime = secs; |
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IApplyDynamic(); |
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} |
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return true; |
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} |
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