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2318 lines
74 KiB
2318 lines
74 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#pragma warning(disable: 4284) |
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#include "HeadSpin.h" |
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#include "hsWindows.h" |
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#include "plClient.h" |
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#include "hsStream.h" |
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#include "plResMgr/plResManager.h" |
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#include "plResMgr/plKeyFinder.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnKeyedObject/plFixedKey.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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#include "plScene/plSceneNode.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnMessage/plClientMsg.h" |
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#include "pfCamera/plVirtualCamNeu.h" |
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#include "hsTimer.h" |
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#include "plPipeline/hsG3DDeviceSelector.h" |
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#include "plFile/plEncryptedStream.h" |
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#include "plInputCore/plInputManager.h" |
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#include "plInputCore/plInputInterfaceMgr.h" |
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#include "plInputCore/plInputDevice.h" |
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#include "plPhysX/plSimulationMgr.h" |
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#include "plNetClient/plNetClientMgr.h" |
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#include "plAvatar/plAvatarMgr.h" |
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#include "plScene/plRelevanceMgr.h" |
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#include "pnTimer/plTimerCallbackManager.h" |
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#include "pfAudio/plListener.h" |
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#include "pnMessage/plCmdIfaceModMsg.h" |
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#include "plMessage/plRoomLoadNotifyMsg.h" |
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#include "pnMessage/plPlayerPageMsg.h" |
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#include "pnMessage/plCameraMsg.h" |
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#include "plMessage/plTransitionMsg.h" |
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#include "plMessage/plLinkToAgeMsg.h" |
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#include "plMessage/plNetCommMsgs.h" |
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#include "plMessage/plAgeLoadedMsg.h" |
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#include "plMessage/plResPatcherMsg.h" |
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|
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#include "pfConsoleCore/pfConsoleEngine.h" |
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#include "pfConsole/pfConsole.h" |
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#include "pfConsole/pfConsoleDirSrc.h" |
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#include "plScene/plPageTreeMgr.h" |
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#include "plScene/plVisMgr.h" |
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#include "pfKI/pfKI.h" |
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#include "plAudio/plAudioSystem.h" |
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#include "plAudio/plAudioCaps.h" |
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|
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#include "plStatGather/plProfileManagerFull.h" |
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|
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#include "plPipeline.h" |
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#include "plPipeline/plPipelineCreate.h" |
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#include "plPipeline/plPipeDebugFlags.h" |
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#include "plPipeline/plTransitionMgr.h" |
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#include "plPipeline/plCaptureRender.h" |
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#include "plPipeline/plDynamicEnvMap.h" |
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#include "plNetClient/plLinkEffectsMgr.h" |
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#include "plAvatar/plAvatarClothing.h" |
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#include "plAvatar/plArmatureMod.h" |
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#include "pnMessage/plProxyDrawMsg.h" |
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#include "plScene/plRenderRequest.h" |
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#include "plDrawable/plAccessGeometry.h" |
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#include "plPipeResReq.h" |
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#include "plDrawable/plVisLOSMgr.h" |
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#include "plGImage/plBitmap.h" |
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#include "plStatusLog/plStatusLog.h" |
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#include "plProgressMgr/plProgressMgr.h" |
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#include "plPipeline/plDTProgressMgr.h" |
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#include "pfMoviePlayer/plMoviePlayer.h" |
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#include "plMessage/plMovieMsg.h" |
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#include "plSDL/plSDL.h" |
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#include "pnDispatch/plDispatch.h" |
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#include "pnDispatch/plDispatchLogBase.h" |
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#include "pfGameGUIMgr/pfGameGUIMgr.h" |
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#include "pfPython/cyMisc.h" |
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#include "plMessage/plInputEventMsg.h" |
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#include "plMessage/plRenderRequestMsg.h" |
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#include "pnMessage/plEventCallbackMsg.h" |
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#include "plModifier/plSimpleModifier.h" |
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#include "plAudible.h" |
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#include "plMessage/plAnimCmdMsg.h" |
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#include "pnMessage/plSoundMsg.h" |
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#include "pnMessage/plAudioSysMsg.h" |
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#include "plMessage/plRenderMsg.h" |
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#include "plAgeLoader/plResPatcher.h" |
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#include "pfPython/cyPythonInterface.h" |
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#include "plUnifiedTime/plClientUnifiedTime.h" |
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#include "pfAnimation/plAnimDebugList.h" |
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#include "pfGameGUIMgr/pfGUICtrlGenerator.h" |
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#include "plGImage/plWinFontCache.h" |
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#include "plGImage/plFontCache.h" |
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#include "pfJournalBook/pfJournalBook.h" |
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#include "plAnimation/plAGAnimInstance.h" |
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#include "plAgeLoader/plAgeLoader.h" |
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#include "plQuality.h" |
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#include "plGLight/plShadowCaster.h" |
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#include "plNetClient/plNetLinkingMgr.h" |
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#include "plNetCommon/plNetCommonConstants.h" |
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#include "plNetGameLib/plNetGameLib.h" |
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#include "pfLocalizationMgr/pfLocalizationMgr.h" |
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#include "pfPatcher/plManifests.h" |
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#include "plTweak.h" |
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#define MSG_LOADING_BAR |
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// static hsVector3 gAbsDown(0,0,-1.f); |
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static plDispatchBase* gDisp = nil; |
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static plTimerCallbackManager* gTimerMgr = nil; |
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static plAudioSystem* gAudio = nil; |
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#ifdef HS_BUILD_FOR_WIN32 |
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extern ITaskbarList3* gTaskbarList; |
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#endif |
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bool plClient::fDelayMS = false; |
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plClient* plClient::fInstance=nil; |
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static hsTArray<HMODULE> fLoadedDLLs; |
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plClient::plClient() |
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: fPipeline(nil), |
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fDone(false), |
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fQuitIntro(false), |
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fWindowHndl(nil), |
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fInputManager(nil), |
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fConsole(nil), |
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fCurrentNode(nil), |
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fNewCamera(nil), |
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fpAuxInitDir(nil), |
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fTransitionMgr(nil), |
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fLinkEffectsMgr(nil), |
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fProgressBar(nil), |
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fGameGUIMgr(nil), |
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fWindowActive(false), |
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fAnimDebugList(nil), |
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fClampCap(-1), |
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fQuality(0), |
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fPageMgr(nil), |
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fFontCache(nil), |
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fHoldLoadRequests(false), |
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fNumLoadingRooms(0), |
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fNumPostLoadMsgs(0), |
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fPostLoadMsgInc(0.f) |
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{ |
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#ifndef PLASMA_EXTERNAL_RELEASE |
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bPythonDebugConnected = false; |
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#endif |
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hsStatusMessage("Constructing client\n"); |
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plClient::SetInstance(this); |
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// gNextRoom[0] = '\0'; |
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// Setup the timer. These can be overriden with console commands. |
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hsTimer::SetRealTime(true); |
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#ifdef HS_DEBUGGING |
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// hsTimer::SetRealTime(false); |
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hsTimer::SetTimeClamp(0.1f); |
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#else // HS_DEBUGGING |
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// hsTimer::SetRealTime(true); |
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hsTimer::SetTimeClamp(0); |
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#endif // HS_DEBUGGING |
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IDetectAudioVideoSettings(); // need to do this before the console is created |
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/// allow console commands to start working early |
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// Create the console engine |
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fConsoleEngine = new pfConsoleEngine(); |
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// create network mgr before console runs |
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plNetClientMgr::SetInstance(new plNetClientMgr); |
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plAgeLoader::SetInstance(new plAgeLoader); |
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// Use it to parse the init directory |
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plFileName initFolder = plFileSystem::GetInitPath(); |
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pfConsoleDirSrc dirSrc(fConsoleEngine, initFolder, "*.ini"); |
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#ifndef PLASMA_EXTERNAL_RELEASE |
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// internal builds also parse the local init folder |
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dirSrc.ParseDirectory("init", "*.ini"); |
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#endif |
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/// End of console stuff |
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} |
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plClient::~plClient() |
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{ |
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hsStatusMessage("Destructing client\n"); |
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plClient::SetInstance( nil ); |
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delete fPageMgr; |
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delete [] fpAuxInitDir; |
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} |
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#include "plGImage/plAVIWriter.h" |
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#include "pfCharacter/pfMarkerMgr.h" |
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template<typename T> |
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static void IUnRegisterAs(T*& ko, plFixedKeyId id) |
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{ |
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if (ko) { |
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ko->UnRegisterAs(id); |
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ko = nullptr; |
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} |
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} |
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bool plClient::Shutdown() |
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{ |
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plSynchEnabler ps(false); // disable dirty state tracking during shutdown |
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delete fProgressBar; |
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// Just in case, clear this out (trying to fix a crash bug where this is still active at shutdown) |
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plDispatch::SetMsgRecieveCallback(nil); |
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// Let the resmanager know we're going to be shutting down. |
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hsgResMgr::ResMgr()->BeginShutdown(); |
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// Must kill off all movies before shutting down audio. |
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IKillMovies(); |
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plgAudioSys::Activate(false); |
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// Get any proxies to commit suicide. |
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plProxyDrawMsg* nuke = new plProxyDrawMsg(plProxyDrawMsg::kAllTypes |
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| plProxyDrawMsg::kDestroy); |
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plgDispatch::MsgSend(nuke); |
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if (plAVIWriter::IsInitialized()) |
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plAVIWriter::Instance().Shutdown(); |
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hsStatusMessage( "Shutting down client...\n" ); |
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// First, before anybody else goes away, write out our key mappings |
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if( plInputInterfaceMgr::GetInstance() ) |
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plInputInterfaceMgr::GetInstance()->WriteKeyMap(); |
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// tell Python that its ok to shutdown |
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PythonInterface::WeAreInShutdown(); |
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// Shutdown the journalBook API |
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pfJournalBook::SingletonShutdown(); |
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/// Take down the KI |
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pfGameGUIMgr *mgr = pfGameGUIMgr::GetInstance(); |
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if( mgr ) |
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mgr->UnloadDialog( "KIBlackBar" ); // unload the blackbar which will bootstrap in the rest of the KI dialogs |
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// Take down our GUI control generator |
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pfGUICtrlGenerator::Instance().Shutdown(); |
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if (plNetClientMgr* nc = plNetClientMgr::GetInstance()) |
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nc->Shutdown(); |
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if (plAgeLoader* al = plAgeLoader::GetInstance()) |
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al->Shutdown(); |
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IUnRegisterAs(fInputManager, kInput_KEY); |
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IUnRegisterAs(fGameGUIMgr, kGameGUIMgr_KEY); |
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for (int i = 0; i < fRooms.Count(); i++) |
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{ |
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plSceneNode *sn = fRooms[i].fNode; |
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GetKey()->Release(sn->GetKey()); |
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} |
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fRooms.Reset(); |
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fRoomsLoading.clear(); |
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// Shutdown plNetClientMgr |
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plAccessGeometry::DeInit(); |
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delete fPipeline; |
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fPipeline = nil; |
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if (plSimulationMgr::GetInstance()) |
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plSimulationMgr::Shutdown(); |
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plAvatarMgr::ShutDown(); |
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plRelevanceMgr::DeInit(); |
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if (fPageMgr) |
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fPageMgr->Reset(); |
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IUnRegisterAs(fTransitionMgr, kTransitionMgr_KEY); |
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delete fConsoleEngine; |
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fConsoleEngine = nil; |
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IUnRegisterAs(fLinkEffectsMgr, kLinkEffectsMgr_KEY); |
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plClothingMgr::DeInit(); |
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IUnRegisterAs(fFontCache, kFontCache_KEY); |
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pfMarkerMgr::Shutdown(); |
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delete fAnimDebugList; |
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IUnRegisterAs(fConsole, kConsoleObject_KEY); |
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PythonInterface::finiPython(); |
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IUnRegisterAs(fNewCamera, kVirtualCamera1_KEY); |
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// mark the listener for death. |
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// there's no need to keep this around... |
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plUoid lu(kListenerMod_KEY); |
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plKey pLKey = hsgResMgr::ResMgr()->FindKey(lu); |
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if (pLKey) |
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{ |
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plListener* pLMod = plListener::ConvertNoRef(pLKey->GetObjectPtr()); |
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if (pLMod) |
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pLMod->UnRegisterAs(kListenerMod_KEY); |
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} |
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plgAudioSys::Shutdown(); |
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if (pfLocalizationMgr::InstanceValid()) |
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pfLocalizationMgr::Shutdown(); |
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ShutdownDLLs(); |
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plVisLOSMgr::DeInit(); |
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delete fPageMgr; |
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fPageMgr = nil; |
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plGlobalVisMgr::DeInit(); |
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#ifdef TRACK_AG_ALLOCS |
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DumpAGAllocs(); |
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#endif // TRACK_AG_ALLOCS |
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// This will destruct the client. Do it last. |
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UnRegisterAs(kClient_KEY); |
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return false; |
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} |
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void plClient::InitAuxInits() |
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{ |
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// Use another init directory specified in Command line Arg -i |
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if (fpAuxInitDir) |
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pfConsoleDirSrc dirSrc( fConsoleEngine, fpAuxInitDir, "*.ini" ); |
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} |
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void plClient::InitInputs() |
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{ |
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hsStatusMessage("InitInputs client\n"); |
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fInputManager = new plInputManager( fWindowHndl ); |
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fInputManager->CreateInterfaceMod(fPipeline); |
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fInputManager->RegisterAs( kInput_KEY ); |
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plgDispatch::Dispatch()->RegisterForExactType(plIMouseXEventMsg::Index(), fInputManager->GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plIMouseYEventMsg::Index(), fInputManager->GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plIMouseBEventMsg::Index(), fInputManager->GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), fInputManager->GetKey()); |
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plInputDevice* pKeyboard = new plKeyboardDevice(); |
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fInputManager->AddInputDevice(pKeyboard); |
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plInputDevice* pMouse = new plMouseDevice(); |
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fInputManager->AddInputDevice(pMouse); |
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if( fWindowActive ) |
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fInputManager->Activate( true ); |
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} |
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void plClient::ISetGraphicsDefaults() |
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{ |
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// couldn't find display mode set defaults write to ini file |
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plFileName graphicsIniFile = plFileName::Join(plFileSystem::GetInitPath(), "graphics.ini"); |
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IWriteDefaultGraphicsSettings(graphicsIniFile); |
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plPipeline::fInitialPipeParams.Windowed = plPipeline::fDefaultPipeParams.Windowed; |
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plPipeline::fInitialPipeParams.AntiAliasingAmount = plPipeline::fDefaultPipeParams.AntiAliasingAmount; |
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plPipeline::fInitialPipeParams.AnisotropicLevel = plPipeline::fDefaultPipeParams.AnisotropicLevel; |
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plPipeline::fInitialPipeParams.TextureQuality = plPipeline::fDefaultPipeParams.TextureQuality; |
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plPipeline::fInitialPipeParams.VSync = plPipeline::fDefaultPipeParams.VSync; |
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plShadowCaster::EnableShadowCast(plPipeline::fDefaultPipeParams.Shadows ? true : false); |
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plQuality::SetQuality(plPipeline::fDefaultPipeParams.VideoQuality); |
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if( (fClampCap >= 0) && (fClampCap < plQuality::GetCapability()) ) |
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plQuality::SetCapability(fClampCap); |
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plDynamicCamMap::SetEnabled(plPipeline::fDefaultPipeParams.PlanarReflections ? true : false); |
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} |
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bool plClient::InitPipeline() |
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{ |
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hsStatusMessage("InitPipeline client\n"); |
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HWND hWnd = fWindowHndl; |
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hsG3DDeviceModeRecord dmr; |
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hsG3DDeviceSelector devSel; |
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devSel.Enumerate(hWnd); |
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devSel.RemoveUnusableDevModes(true); |
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|
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if (!devSel.GetDefault(&dmr)) |
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{ |
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hsMessageBox("No suitable rendering devices found.","Plasma", hsMessageBoxNormal, hsMessageBoxIconError); |
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return true; |
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} |
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hsG3DDeviceRecord *rec = (hsG3DDeviceRecord *)dmr.GetDevice(); |
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int res = -1; |
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|
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if(!plPipeline::fInitialPipeParams.Windowed) |
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{ |
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// find our resolution if we're not in windowed mode |
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for ( int i = 0; i < rec->GetModes().GetCount(); i++ ) |
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{ |
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hsG3DDeviceMode *mode = rec->GetMode(i); |
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if ((mode->GetWidth() == plPipeline::fInitialPipeParams.Width) && |
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(mode->GetHeight() == plPipeline::fInitialPipeParams.Height) && |
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(mode->GetColorDepth() == plPipeline::fInitialPipeParams.ColorDepth)) |
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{ |
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res = i; |
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break; |
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} |
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} |
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if(res != -1) |
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{ |
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// found it set it as the current mode. |
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dmr = hsG3DDeviceModeRecord(*rec, *rec->GetMode(res)); |
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} |
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else |
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{ |
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ISetGraphicsDefaults(); |
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} |
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} |
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|
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if(plPipeline::fInitialPipeParams.TextureQuality == -1) |
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{ |
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plPipeline::fInitialPipeParams.TextureQuality = dmr.GetDevice()->GetCap(hsG3DDeviceSelector::kCapsPixelShader) ? 2 : 1; |
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} |
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else |
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{ |
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// clamp value to range |
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if(plPipeline::fInitialPipeParams.TextureQuality > 2) plPipeline::fInitialPipeParams.TextureQuality = 2; |
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if(plPipeline::fInitialPipeParams.TextureQuality < 0) plPipeline::fInitialPipeParams.TextureQuality = 0; |
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plBitmap::SetGlobalLevelChopCount(2 - plPipeline::fInitialPipeParams.TextureQuality); |
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} |
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|
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plPipeline *pipe = plPipelineCreate::CreatePipeline( hWnd, &dmr ); |
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if( pipe->GetErrorString() != nil ) |
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{ |
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ISetGraphicsDefaults(); |
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#ifdef PLASMA_EXTERNAL_RELEASE |
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hsMessageBox("There was an error initializing the video card.\nSetting defaults.", "Error", hsMessageBoxNormal); |
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#else |
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hsMessageBox( pipe->GetErrorString(), "Error creating pipeline", hsMessageBoxNormal ); |
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#endif |
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delete pipe; |
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devSel.GetDefault(&dmr); |
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pipe = plPipelineCreate::CreatePipeline( hWnd, &dmr ); |
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if(pipe->GetErrorString() != nil) |
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{ |
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// not much else we can do |
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return true; |
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} |
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} |
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fPipeline = pipe; |
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|
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hsVector3 up; |
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hsPoint3 from, at; |
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from.Set(0, 0, 10.f); |
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at.Set(0, 20.f, 10.f); |
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up.Set(0,0,-1.f); |
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hsMatrix44 cam; |
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cam.MakeCamera(&from,&at,&up); |
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|
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float yon = 500.0f; |
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|
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pipe->SetFOV( 60.f, int32_t( 60.f * pipe->Height() / pipe->Width() ) ); |
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pipe->SetDepth( 0.3f, yon ); |
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|
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hsMatrix44 id; |
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id.Reset(); |
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|
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pipe->SetWorldToCamera( cam, id ); |
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pipe->RefreshMatrices(); |
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|
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// Do this so we're still black before we show progress bars, but the correct color coming out of 'em |
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fClearColor.Set( 0.f, 0.f, 0.f, 1.f ); |
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pipe->SetClear(&fClearColor); |
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pipe->ClearRenderTarget(); |
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|
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plAccessGeometry::Init(pipe); |
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|
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if( fPipeline ) |
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fPipeline->LoadResources(); |
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|
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return false; |
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} |
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|
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//============================================================================ |
|
void plClient::SetClearColor( hsColorRGBA &color ) |
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{ |
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fClearColor = color; |
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if( fPipeline != nil ) |
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{ |
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fPipeline->SetClear(&fClearColor, nil); |
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} |
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} |
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|
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//============================================================================ |
|
void plClient::IDispatchMsgReceiveCallback() |
|
{ |
|
if (fInstance->fProgressBar) |
|
fInstance->fProgressBar->Increment(1); |
|
|
|
static char buf[30]; |
|
sprintf(buf, "Msg %d", fInstance->fNumPostLoadMsgs); |
|
fInstance->IIncProgress(fInstance->fPostLoadMsgInc, buf); |
|
|
|
fInstance->fNumPostLoadMsgs++; |
|
} |
|
|
|
|
|
//============================================================================ |
|
bool plClient::MsgReceive(plMessage* msg) |
|
{ |
|
if (plGenRefMsg * genRefMsg = plGenRefMsg::ConvertNoRef(msg)) { |
|
// do nothing, we just use the client's key to ref vault image nodes. |
|
return true; |
|
} |
|
|
|
plClientRefMsg* pRefMsg = plClientRefMsg::ConvertNoRef(msg); |
|
if (pRefMsg) |
|
{ |
|
switch(pRefMsg->fType) |
|
{ |
|
case plClientRefMsg::kLoadRoom : |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plStatusLog::AddLineS( "pageouts.log", ".. ClientRefMsg received for room %s", pRefMsg->GetRef() != nil ? pRefMsg->GetRef()->GetKey()->GetUoid().GetObjectName().c_str() : "nilref" ); |
|
#endif |
|
|
|
// was it that the room was loaded? |
|
if (hsCheckBits(pRefMsg->GetContext(), plRefMsg::kOnCreate)) |
|
IRoomLoaded(plSceneNode::Convert(pRefMsg->GetRef()), false); |
|
// or was it that the room was unloaded? |
|
else if (hsCheckBits(pRefMsg->GetContext(), plRefMsg::kOnDestroy)) |
|
IRoomUnloaded(plSceneNode::Convert(pRefMsg->GetRef())); |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
else |
|
plStatusLog::AddLineS("pageouts.log", ".. refMsg is UNHANDLED"); |
|
#endif |
|
break; |
|
|
|
case plClientRefMsg::kLoadRoomHold: |
|
if (hsCheckBits(pRefMsg->GetContext(), plRefMsg::kOnCreate)) |
|
IRoomLoaded(plSceneNode::Convert(pRefMsg->GetRef()), true); |
|
break; |
|
|
|
// |
|
// Manually add room. |
|
// Add to pageMgr, but don't load the entire room. |
|
// |
|
case plClientRefMsg::kManualRoom: |
|
{ |
|
if (pRefMsg->GetContext() & plRefMsg::kOnCreate || |
|
pRefMsg->GetContext() & plRefMsg::kOnRequest) |
|
{ |
|
bool found=false; |
|
plSceneNode *pNode = plSceneNode::ConvertNoRef(pRefMsg->GetRef()); |
|
int i; |
|
for (i = 0; i < fRooms.Count(); i++) |
|
{ |
|
if (fRooms[i].fNode->GetKey() == pRefMsg->GetSender()) |
|
{ |
|
found=true; |
|
break; |
|
} |
|
} |
|
if (!found) |
|
{ |
|
if (pNode) |
|
{ |
|
fRooms.Append( plRoomRec( pNode, 0 ) ); |
|
fPageMgr->AddNode(pNode); |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
plSceneNode* node = plSceneNode::ConvertNoRef(pRefMsg->GetRef()); |
|
if(node) |
|
{ |
|
int i; |
|
for (i = 0; i < fRooms.Count(); i++) |
|
{ |
|
if (fRooms[i].fNode->GetKey() == node->GetKey()) |
|
{ |
|
fRooms.Remove(i); |
|
break; |
|
} |
|
} |
|
fPageMgr->RemoveNode(node); |
|
} |
|
} |
|
} |
|
break; |
|
|
|
} |
|
} |
|
|
|
plClientMsg* pMsg = plClientMsg::ConvertNoRef(msg); |
|
if (pMsg) |
|
{ |
|
switch(pMsg->GetClientMsgFlag()) |
|
{ |
|
case plClientMsg::kQuit: |
|
SetDone(true); |
|
break; |
|
|
|
case plClientMsg::kLoadRoom: |
|
case plClientMsg::kLoadRoomHold: |
|
{ |
|
IQueueRoomLoad(pMsg->GetRoomLocs(), (pMsg->GetClientMsgFlag() == plClientMsg::kLoadRoomHold)); |
|
if (!fHoldLoadRequests) |
|
ILoadNextRoom(); |
|
} |
|
break; |
|
|
|
case plClientMsg::kUnloadRoom: |
|
IUnloadRooms(pMsg->GetRoomLocs()); |
|
break; |
|
|
|
case plClientMsg::kLoadNextRoom: |
|
ILoadNextRoom(); |
|
break; |
|
|
|
// Load optimizations: messages to pre-load and un-load all the keys in a given age |
|
case plClientMsg::kLoadAgeKeys: |
|
{ |
|
plResManager *mgr = (plResManager *)hsgResMgr::ResMgr(); |
|
mgr->LoadAgeKeys( pMsg->GetAgeName() ); |
|
} |
|
break; |
|
|
|
case plClientMsg::kReleaseAgeKeys: |
|
{ |
|
plResManager *mgr = (plResManager *)hsgResMgr::ResMgr(); |
|
mgr->DropAgeKeys( pMsg->GetAgeName() ); |
|
} |
|
break; |
|
|
|
case plClientMsg::kDisableRenderScene: |
|
{ |
|
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, true ); |
|
} |
|
break; |
|
case plClientMsg::kEnableRenderScene: |
|
{ |
|
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, false ); |
|
} |
|
break; |
|
|
|
case plClientMsg::kResetGraphicsDevice: |
|
{ |
|
ResetDisplayDevice(pMsg->fGraphicsSettings.fWidth, pMsg->fGraphicsSettings.fHeight, pMsg->fGraphicsSettings.fColorDepth, pMsg->fGraphicsSettings.fWindowed, pMsg->fGraphicsSettings.fNumAASamples, pMsg->fGraphicsSettings.fMaxAnisoSamples, pMsg->fGraphicsSettings.fVSync); |
|
} |
|
break; |
|
|
|
case plClientMsg::kSetGraphicsDefaults: |
|
{ |
|
ISetGraphicsDefaults(); |
|
ResetDisplayDevice(plPipeline::fDefaultPipeParams.Width, plPipeline::fDefaultPipeParams.Height, plPipeline::fDefaultPipeParams.ColorDepth, plPipeline::fDefaultPipeParams.Windowed, |
|
plPipeline::fDefaultPipeParams.AntiAliasingAmount, plPipeline::fDefaultPipeParams.AnisotropicLevel, plPipeline::fDefaultPipeParams.VSync); |
|
} |
|
break; |
|
|
|
case plClientMsg::kFlashWindow: |
|
{ |
|
FlashWindow(); |
|
} |
|
break; |
|
} |
|
return true; |
|
} |
|
plRenderRequestMsg* rendReq = plRenderRequestMsg::ConvertNoRef(msg); |
|
if( rendReq ) |
|
{ |
|
IAddRenderRequest(rendReq->Request()); |
|
return true; |
|
} |
|
plEventCallbackMsg* callback = plEventCallbackMsg::ConvertNoRef(msg); |
|
if( callback ) |
|
{ |
|
plString str = plFormat("Callback event from {}\n", callback->GetSender() |
|
? callback->GetSender()->GetName() |
|
: "Unknown"); |
|
hsStatusMessage(str.c_str()); |
|
static int gotten = 0; |
|
if( ++gotten > 5 ) |
|
{ |
|
plSimpleModifier* simpMod = plSimpleModifier::ConvertNoRef(callback->GetSender()->ObjectIsLoaded()); |
|
plAudible* aud = plAudible::ConvertNoRef(callback->GetSender()->ObjectIsLoaded()); |
|
if( simpMod ) |
|
{ |
|
plAnimCmdMsg* cmd = new plAnimCmdMsg; |
|
cmd->AddReceiver(simpMod->GetKey()); |
|
cmd->SetCmd(plAnimCmdMsg::kRemoveCallbacks); |
|
cmd->AddCallback(callback); |
|
plgDispatch::MsgSend(cmd); |
|
hsRefCnt_SafeUnRef(callback); |
|
} |
|
else if( aud ) |
|
{ |
|
plSoundMsg* cmd = new plSoundMsg; |
|
cmd->AddReceiver(aud->GetKey()); |
|
cmd->SetCmd(plSoundMsg::kRemoveCallbacks); |
|
cmd->AddCallback(callback); |
|
plgDispatch::MsgSend(cmd); |
|
hsRefCnt_SafeUnRef(callback); |
|
} |
|
hsStatusMessage("Removed\n"); |
|
gotten = 0; |
|
} |
|
return true; |
|
} |
|
plMovieMsg* mov = plMovieMsg::ConvertNoRef(msg); |
|
if( mov ) |
|
{ |
|
return IHandleMovieMsg(mov); |
|
} |
|
|
|
plLinkEffectsTriggerMsg* linkFX = plLinkEffectsTriggerMsg::ConvertNoRef(msg); |
|
if (linkFX) |
|
{ |
|
if (!linkFX->IsLeavingAge()) |
|
{ |
|
#ifdef MSG_LOADING_BAR |
|
// Temporary stat gathering stuff |
|
#if 0//ndef PLASMA_EXTERNAL_RELEASE |
|
hsUNIXStream s; |
|
s.Open("Messages.txt", "at"); |
|
static bool firstLog = true; |
|
if (firstLog) |
|
{ |
|
firstLog = false; |
|
s.WriteString("------------------------------------\n"); |
|
} |
|
char buf[256]; |
|
sprintf(buf, "%s %d\n", plAgeLoader::GetInstance()->GetCurrAgeFilename(), fNumPostLoadMsgs); |
|
s.WriteString(buf); |
|
s.Close(); |
|
#endif |
|
#endif |
|
} |
|
return true; |
|
} |
|
|
|
//============================================================================ |
|
// plNetCommAuthMsg |
|
//============================================================================ |
|
if (plNetCommAuthMsg * authCommMsg = plNetCommAuthMsg::ConvertNoRef(msg)) { |
|
IHandleNetCommAuthMsg(authCommMsg); |
|
return true; |
|
} |
|
|
|
//============================================================================ |
|
// plResPatcherMsg |
|
//============================================================================ |
|
if (plResPatcherMsg * resMsg = plResPatcherMsg::ConvertNoRef(msg)) { |
|
IHandlePatcherMsg(resMsg); |
|
return true; |
|
} |
|
|
|
return hsKeyedObject::MsgReceive(msg); |
|
} |
|
|
|
//============================================================================ |
|
bool plClient::IHandleMovieMsg(plMovieMsg* mov) |
|
{ |
|
if (mov->GetFileName().IsEmpty()) |
|
return true; |
|
|
|
size_t i = fMovies.size(); |
|
if (!(mov->GetCmd() & plMovieMsg::kMake)) |
|
{ |
|
for (i = 0; i < fMovies.size(); i++) |
|
{ |
|
if (mov->GetFileName().CompareI(fMovies[i]->GetFileName().AsString()) == 0) |
|
break; |
|
} |
|
} |
|
if (i == fMovies.size()) |
|
{ |
|
fMovies.push_back(new plMoviePlayer()); |
|
fMovies[i]->SetFileName(mov->GetFileName()); |
|
} |
|
|
|
if (mov->GetCmd() & plMovieMsg::kAddCallbacks) |
|
{ |
|
int j; |
|
for (j = 0; j < mov->GetNumCallbacks(); j++) |
|
fMovies[i]->AddCallback(mov->GetCallback(j)); |
|
} |
|
if (mov->GetCmd() & plMovieMsg::kMove) |
|
fMovies[i]->SetPosition(mov->GetCenter()); |
|
if (mov->GetCmd() & plMovieMsg::kScale) |
|
fMovies[i]->SetScale(mov->GetScale()); |
|
if (mov->GetCmd() & plMovieMsg::kColorAndOpacity) |
|
fMovies[i]->SetColor(mov->GetColor()); |
|
if (mov->GetCmd() & plMovieMsg::kColor) |
|
{ |
|
hsColorRGBA c = fMovies[i]->GetColor(); |
|
c.Set(mov->GetColor().r, mov->GetColor().g, mov->GetColor().b, c.a); |
|
fMovies[i]->SetColor(c); |
|
} |
|
if (mov->GetCmd() & plMovieMsg::kOpacity) |
|
{ |
|
hsColorRGBA c = fMovies[i]->GetColor(); |
|
c.a = mov->GetColor().a; |
|
fMovies[i]->SetColor(c); |
|
} |
|
if (mov->GetCmd() & plMovieMsg::kFadeIn) |
|
{ |
|
fMovies[i]->SetFadeFromColor(mov->GetFadeInColor()); |
|
fMovies[i]->SetFadeFromTime(mov->GetFadeInSecs()); |
|
} |
|
if (mov->GetCmd() & plMovieMsg::kFadeOut) |
|
{ |
|
fMovies[i]->SetFadeToColor(mov->GetFadeOutColor()); |
|
fMovies[i]->SetFadeToTime(mov->GetFadeOutSecs()); |
|
} |
|
if (mov->GetCmd() & plMovieMsg::kVolume) |
|
fMovies[i]->SetVolume(mov->GetVolume()); |
|
|
|
if (mov->GetCmd() & plMovieMsg::kStart) |
|
fMovies[i]->Start(); |
|
if (mov->GetCmd() & plMovieMsg::kPause) |
|
fMovies[i]->Pause(true); |
|
if (mov->GetCmd() & plMovieMsg::kResume) |
|
fMovies[i]->Pause(false); |
|
if (mov->GetCmd() & plMovieMsg::kStop) |
|
fMovies[i]->Stop(); |
|
|
|
// If a movie has lost its filename, it means something went horribly wrong |
|
// with playing it and it has shutdown. Or we just stopped it. Either way, |
|
// we need to clear it out of our list. |
|
if (!fMovies[i]->GetFileName().IsValid()) |
|
{ |
|
delete fMovies[i]; |
|
fMovies[i] = fMovies.back(); |
|
fMovies.pop_back(); |
|
} |
|
return true; |
|
} |
|
|
|
int plClient::IFindRoomByLoc(const plLocation& loc) |
|
{ |
|
for (int i = 0; i < fRooms.Count(); i++) |
|
{ |
|
if (fRooms[i].fNode->GetKey()->GetUoid().GetLocation() == loc) |
|
return i; |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
bool plClient::IIsRoomLoading(const plLocation& loc) |
|
{ |
|
for (int i = 0; i < fRoomsLoading.size(); i++) |
|
{ |
|
if (fRoomsLoading[i] == loc) |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
void plClient::SetHoldLoadRequests(bool hold) |
|
{ |
|
fHoldLoadRequests = hold; |
|
if (!fHoldLoadRequests) |
|
ILoadNextRoom(); |
|
} |
|
|
|
#include "plResMgr/plPageInfo.h" |
|
|
|
void plClient::IQueueRoomLoad(const std::vector<plLocation>& locs, bool hold) |
|
{ |
|
bool allSameAge = true; |
|
plString lastAgeName; |
|
|
|
uint32_t numRooms = 0; |
|
for (int i = 0; i < locs.size(); i++) |
|
{ |
|
const plLocation& loc = locs[i]; |
|
|
|
const plPageInfo* info = plKeyFinder::Instance().GetLocationInfo(loc); |
|
bool alreadyLoaded = (IFindRoomByLoc(loc) != -1); |
|
bool isLoading = IIsRoomLoading(loc); |
|
if (!info || alreadyLoaded || isLoading) |
|
{ |
|
#ifdef HS_DEBUGGING |
|
if (!info) |
|
hsStatusMessageF("Ignoring LoadRoom request for location 0x%x because we can't find the location", loc.GetSequenceNumber()); |
|
else if (alreadyLoaded) |
|
hsStatusMessageF("Ignoring LoadRoom request for %s-%s, since room is already loaded", info->GetAge().c_str(), info->GetPage().c_str()); |
|
else if (isLoading) |
|
hsStatusMessageF("Ignoring LoadRoom request for %s-%s, since room is currently loading", info->GetAge().c_str(), info->GetPage().c_str()); |
|
#endif |
|
|
|
continue; |
|
} |
|
|
|
fLoadRooms.push_back(new LoadRequest(loc, hold)); |
|
|
|
if (lastAgeName.IsNull() || info->GetAge() == lastAgeName) |
|
lastAgeName = info->GetAge(); |
|
else |
|
allSameAge = false; |
|
|
|
// hsStatusMessageF("+++ Loading room %s-%s", info.GetAge(), info.GetPage()); |
|
numRooms++; |
|
} |
|
|
|
if (numRooms == 0) |
|
return; |
|
|
|
fNumLoadingRooms += numRooms; |
|
} |
|
|
|
void plClient::ILoadNextRoom() |
|
{ |
|
LoadRequest* req = nil; |
|
|
|
while (!fLoadRooms.empty()) |
|
{ |
|
req = fLoadRooms.front(); |
|
fLoadRooms.pop_front(); |
|
|
|
bool alreadyLoaded = (IFindRoomByLoc(req->loc) != -1); |
|
bool isLoading = IIsRoomLoading(req->loc); |
|
if (alreadyLoaded || isLoading) |
|
{ |
|
delete req; |
|
req = nil; |
|
fNumLoadingRooms--; |
|
} |
|
else |
|
break; |
|
} |
|
|
|
if (req) |
|
{ |
|
plClientRefMsg* pRefMsg = new plClientRefMsg(GetKey(), |
|
plRefMsg::kOnCreate, -1, |
|
req->hold ? plClientRefMsg::kLoadRoomHold : plClientRefMsg::kLoadRoom); |
|
|
|
fRoomsLoading.push_back(req->loc); // flag the location as currently loading |
|
|
|
// PageInPage is not guaranteed to finish synchronously, just FYI |
|
plResManager *mgr = (plResManager *)hsgResMgr::ResMgr(); |
|
mgr->PageInRoom(req->loc, plSceneNode::Index(), pRefMsg); |
|
|
|
delete req; |
|
|
|
plClientMsg* nextRoom = new plClientMsg(plClientMsg::kLoadNextRoom); |
|
nextRoom->Send(GetKey()); |
|
} |
|
} |
|
|
|
void plClient::IUnloadRooms(const std::vector<plLocation>& locs) |
|
{ |
|
for (int i = 0; i < locs.size(); i++) |
|
{ |
|
const plLocation& loc = locs[i]; |
|
|
|
if (!loc.IsValid()) |
|
continue; |
|
|
|
plKey nodeKey = nil; |
|
|
|
// First, look in our room list. It *should* be there, which allows us to avoid a |
|
// potential nasty reload-find in the resMgr. |
|
int roomIdx = IFindRoomByLoc(loc); |
|
if (roomIdx != -1) |
|
nodeKey = fRooms[roomIdx].fNode->GetKey(); |
|
|
|
if (nodeKey == nil) |
|
{ |
|
nodeKey = plKeyFinder::Instance().FindSceneNodeKey(loc); |
|
} |
|
|
|
if (nodeKey != nil) |
|
{ |
|
plSceneNode* node = plSceneNode::ConvertNoRef(nodeKey->ObjectIsLoaded()); |
|
if (node) |
|
{ |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plStatusLog::AddLineS("pageouts.log", "SceneNode for %s loaded; Removing node", |
|
node->GetKey()->GetUoid().GetObjectName().c_str()); |
|
#endif |
|
fPageMgr->RemoveNode(node); |
|
} |
|
else |
|
{ |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plStatusLog::AddLineS("pageouts.log", "SceneNode for %s NOT loaded", |
|
nodeKey->GetUoid().GetObjectName().c_str()); |
|
#endif |
|
} |
|
GetKey()->Release(nodeKey); // release notify interest in scene node |
|
|
|
uint32_t recFlags = 0; |
|
if (roomIdx != -1) |
|
{ |
|
recFlags = fRooms[roomIdx].fFlags; |
|
fRooms.Remove(roomIdx); |
|
} |
|
|
|
if (node == fCurrentNode) |
|
fCurrentNode = nil; |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plStatusLog::AddLineS("pageouts.log", "Telling netClientMgr about paging out %s", |
|
nodeKey->GetUoid().GetObjectName().c_str()); |
|
#endif |
|
|
|
if (plNetClientMgr::GetInstance() != nil) |
|
{ |
|
// Don't care really about the message that just came in, we care whether it was really held or not |
|
if (!hsCheckBits(recFlags, plRoomRec::kHeld)) |
|
plAgeLoader::GetInstance()->StartPagingOutRoom(&nodeKey, 1); |
|
// Tell NetClientManager not to expect any pageout info on this guy, since he was held |
|
else |
|
plAgeLoader::GetInstance()->IgnorePagingOutRoom(&nodeKey, 1); |
|
} |
|
} |
|
else |
|
{ |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
// plStatusLog::AddLineS("pageouts.log", "++ Can't find node key for paging out room %s, loc 0x%x", |
|
// pMsg->GetRoomName() != nil ? pMsg->GetRoomName() : "", |
|
// loc.GetSequenceNumber()); |
|
#endif |
|
} |
|
} |
|
} |
|
|
|
void plClient::IRoomLoaded(plSceneNode* node, bool hold) |
|
{ |
|
fCurrentNode = node; |
|
// make sure we don't already have this room in the list: |
|
bool bAppend = true; |
|
for (int i = 0; i < fRooms.Count(); i++) |
|
{ |
|
if (fRooms[i].fNode == fCurrentNode) |
|
{ |
|
bAppend = false; |
|
break; |
|
} |
|
} |
|
if (bAppend) |
|
{ |
|
if (hold) |
|
{ |
|
fRooms.Append(plRoomRec(fCurrentNode, plRoomRec::kHeld)); |
|
} |
|
else |
|
{ |
|
fRooms.Append(plRoomRec(fCurrentNode, 0)); |
|
fPageMgr->AddNode(fCurrentNode); |
|
} |
|
} |
|
|
|
fNumLoadingRooms--; |
|
|
|
// Shut down the progress bar if that was the last room |
|
if (fProgressBar != nil && fNumLoadingRooms <= 0) |
|
{ |
|
#ifdef MSG_LOADING_BAR |
|
if (!hold) |
|
{ |
|
struct AgeMsgCount { const char* AgeName; int NumMsgs; }; |
|
static AgeMsgCount ageMsgCount[] = |
|
{ |
|
{ "BahroCave", 2600 }, |
|
{ "BaronCityOffice", 670 }, |
|
{ "city", 269000 }, |
|
{ "Cleft", 11000 }, |
|
{ "Garden", 19700 }, |
|
{ "Garrison", 28800 }, |
|
{ "Gira", 3300 }, |
|
{ "Kadish", 19700 }, |
|
{ "Neighborhood", 19900 }, |
|
{ "Nexus", 1400 }, |
|
{ "Personal", 20300 }, |
|
{ "Teledahn", 48000 } |
|
}; |
|
|
|
char name[256]; |
|
strcpy(name, &fProgressBar->GetTitle().c_str()[strlen("Loading ")]); |
|
name[strlen(name)-3] = '\0'; |
|
|
|
// Get the precalculated value for how many messages will be |
|
// sent out before the screen actually fades in |
|
int numMsgs = 0; |
|
for (int i = 0; i < sizeof(ageMsgCount)/sizeof(AgeMsgCount); i++) |
|
{ |
|
if (strcmp(ageMsgCount[i].AgeName, name) == 0) |
|
{ |
|
numMsgs = ageMsgCount[i].NumMsgs; |
|
break; |
|
} |
|
} |
|
|
|
fNumPostLoadMsgs = 0; |
|
|
|
// The last 10% of the age loading bar is for messages, so adjust |
|
// our progress bar increment to fill the bar fully when all |
|
// messages have been sent |
|
float max = fProgressBar->GetMax(); |
|
float amtLeft = max - (max * 0.9f); |
|
fPostLoadMsgInc = (numMsgs != 0) ? amtLeft / numMsgs : 0; |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
if (plDispatchLogBase::IsLogging()) |
|
plDispatchLogBase::GetInstance()->LogStatusBarChange(fProgressBar->GetTitle().c_str(), "displaying messages"); |
|
#endif // PLASMA_EXTERNAL_RELEASE |
|
#endif |
|
} |
|
} |
|
|
|
hsRefCnt_SafeUnRef(fCurrentNode); |
|
plKey pRmKey = fCurrentNode->GetKey(); |
|
plAgeLoader::GetInstance()->FinishedPagingInRoom(&pRmKey, 1); |
|
// *** this used to call "ActivateNode" (in physics) which wasn't implemented. |
|
// *** we should make this "turn on" physics for the selected node |
|
// *** depending on what guarantees we can make about the load state -- anything useful? |
|
|
|
// now tell all those who are interested that a room was loaded |
|
if (!hold) |
|
{ |
|
plRoomLoadNotifyMsg* loadmsg = new plRoomLoadNotifyMsg; |
|
loadmsg->SetRoom(pRmKey); |
|
loadmsg->SetWhatHappen(plRoomLoadNotifyMsg::kLoaded); |
|
plgDispatch::MsgSend(loadmsg); |
|
} |
|
else |
|
hsStatusMessageF("Done loading hold room %s, t=%f\n", pRmKey->GetName().c_str(), hsTimer::GetSeconds()); |
|
|
|
plLocation loc = pRmKey->GetUoid().GetLocation(); |
|
for (int i = 0; i < fRoomsLoading.size(); i++) |
|
{ |
|
if (fRoomsLoading[i] == loc) |
|
{ |
|
fRoomsLoading.erase(fRoomsLoading.begin() + i); |
|
break; |
|
} |
|
} |
|
|
|
if (!fNumLoadingRooms) |
|
IStopProgress(); |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IRoomUnloaded(plSceneNode* node) |
|
{ |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plStatusLog::AddLineS("pageouts.log", ".. refMsg is onDestroy"); |
|
#endif |
|
|
|
fCurrentNode = node; |
|
hsRefCnt_SafeUnRef(fCurrentNode); |
|
plKey pRmKey = fCurrentNode->GetKey(); |
|
if (plAgeLoader::GetInstance()) |
|
plAgeLoader::GetInstance()->FinishedPagingOutRoom(&pRmKey, 1); |
|
|
|
// tell all those who are interested that a room was unloaded |
|
plRoomLoadNotifyMsg* loadmsg = new plRoomLoadNotifyMsg; |
|
loadmsg->SetRoom(pRmKey); |
|
loadmsg->SetWhatHappen(plRoomLoadNotifyMsg::kUnloaded); |
|
plgDispatch::MsgSend(loadmsg); |
|
} |
|
|
|
void plClient::IReadKeyedObjCallback(plKey key) |
|
{ |
|
fInstance->IIncProgress(1, key->GetName().c_str()); |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IProgressMgrCallbackProc(plOperationProgress * progress) |
|
{ |
|
if(!fInstance) |
|
return; |
|
|
|
// Increments the taskbar progress [Windows 7+] |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
if (gTaskbarList && fInstance->GetWindowHandle()) |
|
{ |
|
static TBPFLAG lastState = TBPF_NOPROGRESS; |
|
TBPFLAG myState; |
|
|
|
// So, calling making these kernel calls is kind of SLOW. So, let's |
|
// hide that behind a userland check--this helps linking go faster! |
|
if (progress->IsAborting()) |
|
myState = TBPF_ERROR; |
|
else if (progress->IsLastUpdate()) |
|
myState = TBPF_NOPROGRESS; |
|
else if (progress->GetMax() == 0.f) |
|
myState = TBPF_INDETERMINATE; |
|
else |
|
myState = TBPF_NORMAL; |
|
|
|
if (myState == TBPF_NORMAL) |
|
// This sets us to TBPF_NORMAL |
|
gTaskbarList->SetProgressValue(fInstance->GetWindowHandle(), (ULONGLONG)progress->GetProgress(), (ULONGLONG)progress->GetMax()); |
|
else if (myState != lastState) |
|
gTaskbarList->SetProgressState(fInstance->GetWindowHandle(), myState); |
|
lastState = myState; |
|
} |
|
#endif |
|
|
|
fInstance->fMessagePumpProc(); |
|
|
|
// HACK HACK HACK HACK! |
|
// Yes, this is the ORIGINAL, EVIL famerate limit from plClient::IDraw (except I bumped it to 60fps) |
|
// As it so happens, this callback is happening in the main resource loading thread |
|
// Without this NASTY ASS HACK, we draw after loading every KO, which starves the loader. |
|
// At some point, a better solution should be found... Like running the loader in a separate thread. |
|
static float lastDrawTime; |
|
static const float kMaxFrameRate = 1.f/60.f; |
|
float currTime = (float) hsTimer::GetSeconds(); |
|
if ((currTime - lastDrawTime) > kMaxFrameRate) |
|
{ |
|
fInstance->IDraw(); |
|
lastDrawTime = currTime; |
|
} |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IIncProgress (float byHowMuch, const char * text) |
|
{ |
|
if (fProgressBar) { |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
fProgressBar->SetStatusText( text ); |
|
#endif |
|
fProgressBar->Increment( byHowMuch ); |
|
} |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IStartProgress( const char *title, float len ) |
|
{ |
|
if (fProgressBar) |
|
{ |
|
fProgressBar->SetLength(fProgressBar->GetMax()+len); |
|
} |
|
else |
|
{ |
|
fProgressBar = plProgressMgr::GetInstance()->RegisterOperation(len, title, plProgressMgr::kNone, false, true); |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
if (plDispatchLogBase::IsLogging()) |
|
plDispatchLogBase::GetInstance()->LogStatusBarChange(fProgressBar->GetTitle().c_str(), "starting"); |
|
#endif // PLASMA_EXTERNAL_RELEASE |
|
|
|
((plResManager*)hsgResMgr::ResMgr())->SetProgressBarProc(IReadKeyedObjCallback); |
|
plDispatch::SetMsgRecieveCallback(IDispatchMsgReceiveCallback); |
|
|
|
fLastProgressUpdate = 0.f; |
|
} |
|
// Workaround for NVidia driver bug, showing up as BCO not there first time. |
|
// See Mantis bug 0014590. |
|
if( fPipeline ) |
|
fPipeline->LoadResources(); |
|
} |
|
|
|
|
|
//============================================================================ |
|
void plClient::IStopProgress( void ) |
|
{ |
|
if (fProgressBar) |
|
{ |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
if (plDispatchLogBase::IsLogging()) |
|
plDispatchLogBase::GetInstance()->LogStatusBarChange(fProgressBar->GetTitle().c_str(), "done"); |
|
#endif // PLASMA_EXTERNAL_RELEASE |
|
|
|
plDispatch::SetMsgRecieveCallback(nil); |
|
((plResManager*)hsgResMgr::ResMgr())->SetProgressBarProc(IReadKeyedObjCallback); |
|
delete fProgressBar; |
|
fProgressBar = nil; |
|
|
|
plPipeResReq::Request(); |
|
|
|
fFlags.SetBit(kFlagGlobalDataLoaded); |
|
if (fFlags.IsBitSet(kFlagAsyncInitComplete)) |
|
ICompleteInit(); |
|
} |
|
} |
|
|
|
/***************************************************************************** |
|
* |
|
* |
|
* |
|
***/ |
|
|
|
extern bool gDataServerLocal; |
|
|
|
#include "plQuality.h" |
|
#include "plLoadMask.h" |
|
|
|
//============================================================================ |
|
bool plClient::StartInit() |
|
{ |
|
hsStatusMessage("Init client\n"); |
|
fFlags.SetBit( kFlagIniting ); |
|
|
|
pfLocalizationMgr::Initialize("dat"); |
|
|
|
plQuality::SetQuality(fQuality); |
|
if( (GetClampCap() >= 0) && (GetClampCap() < plQuality::GetCapability()) ) |
|
plQuality::SetCapability(GetClampCap()); |
|
|
|
/// 2.16.2001 mcn - Moved console engine init to constructor, |
|
/// so we could use console commands even before the pipeline init |
|
|
|
plDTProgressMgr::DeclareThyself(); |
|
|
|
// Set our callback for the progress manager so everybody else can use it |
|
fLastProgressUpdate = 0.f; |
|
plProgressMgr::GetInstance()->SetCallbackProc( IProgressMgrCallbackProc ); |
|
|
|
// Check the registry, which deletes data files that are either corrupt or |
|
// have old version numbers. If the file still exists on the file server |
|
// then it will be patched on-the-fly as needed (unless you're running with |
|
// local data of course). |
|
((plResManager *)hsgResMgr::ResMgr())->VerifyPages(); |
|
|
|
// the dx8 audio system MUST be initialized |
|
// before the database is loaded |
|
SetForegroundWindow(fWindowHndl); |
|
|
|
plgAudioSys::Init(); |
|
gAudio = plgAudioSys::Sys(); |
|
|
|
RegisterAs( kClient_KEY ); |
|
|
|
InitDLLs(); |
|
|
|
plGlobalVisMgr::Init(); |
|
fPageMgr = new plPageTreeMgr; |
|
|
|
plVisLOSMgr::Init(fPipeline, fPageMgr); |
|
|
|
// init globals |
|
plAvatarMgr::GetInstance(); |
|
plRelevanceMgr::Init(); |
|
|
|
gDisp = plgDispatch::Dispatch(); |
|
gTimerMgr = plgTimerCallbackMgr::Mgr(); |
|
|
|
// |
|
// initialize input system |
|
// |
|
InitInputs(); |
|
|
|
/// Init the console object |
|
/// Note: this can be done last because the console engine was inited first, and |
|
/// everything in code that works with the console does so through the console engine |
|
|
|
fConsole = new pfConsole(); |
|
pfConsole::SetPipeline( fPipeline ); |
|
fConsole->RegisterAs( kConsoleObject_KEY ); // fixedKey from plFixedKey.h |
|
fConsole->Init( fConsoleEngine ); |
|
|
|
/// Init the font cache |
|
fFontCache = new plFontCache(); |
|
|
|
/// Init the transition manager |
|
fTransitionMgr = new plTransitionMgr(); |
|
fTransitionMgr->RegisterAs( kTransitionMgr_KEY ); // fixedKey from plFixedKey.h |
|
fTransitionMgr->Init(); |
|
|
|
// Init the Age Linking effects manager |
|
fLinkEffectsMgr = new plLinkEffectsMgr(); |
|
fLinkEffectsMgr->RegisterAs( kLinkEffectsMgr_KEY ); // fixedKey from plFixedKey.h |
|
fLinkEffectsMgr->Init(); |
|
|
|
/// Init the in-game GUI manager |
|
fGameGUIMgr = new pfGameGUIMgr(); |
|
fGameGUIMgr->RegisterAs( kGameGUIMgr_KEY ); |
|
fGameGUIMgr->Init(); |
|
|
|
plgAudioSys::Activate(true); |
|
|
|
// |
|
// Init Net before loading things |
|
// |
|
plgDispatch::Dispatch()->RegisterForExactType(plNetCommAuthMsg::Index(), GetKey()); |
|
plNetClientMgr::GetInstance()->Init(); |
|
plAgeLoader::GetInstance()->Init(); |
|
|
|
plCmdIfaceModMsg* pModMsg2 = new plCmdIfaceModMsg; |
|
pModMsg2->SetBCastFlag(plMessage::kBCastByExactType); |
|
pModMsg2->SetSender(fConsole->GetKey()); |
|
pModMsg2->SetCmd(plCmdIfaceModMsg::kAdd); |
|
plgDispatch::MsgSend(pModMsg2); |
|
|
|
// create new virtual camera |
|
fNewCamera = new plVirtualCam1; |
|
fNewCamera->RegisterAs( kVirtualCamera1_KEY ); |
|
fNewCamera->Init(); |
|
fNewCamera->SetPipeline( GetPipeline() ); |
|
|
|
plVirtualCam1::Refresh(); |
|
pfGameGUIMgr::GetInstance()->SetAspectRatio( (float)fPipeline->Width() / (float)fPipeline->Height() ); |
|
plMouseDevice::Instance()->SetDisplayResolution((float)fPipeline->Width(), (float)fPipeline->Height()); |
|
plInputManager::SetRecenterMouse(false); |
|
|
|
IPlayIntroMovie("avi/CyanWorlds.webm", 0.f, 0.f, 0.f, 1.f, 1.f, 0.75); |
|
if(GetDone()) return false; |
|
plgDispatch::Dispatch()->RegisterForExactType(plMovieMsg::Index(), GetKey()); |
|
|
|
// create the listener for the audio system: |
|
plListener* pLMod = new plListener; |
|
pLMod->RegisterAs(kListenerMod_KEY ); |
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), pLMod->GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plAudioSysMsg::Index(), pLMod->GetKey()); |
|
|
|
plSynchedObject::PushSynchDisabled(false); // enable dirty tracking |
|
|
|
if (NetCommGetStartupAge()->ageDatasetName.CompareI("StartUp") == 0) |
|
{ |
|
plNetCommAuthMsg * msg = new plNetCommAuthMsg(); |
|
msg->result = kNetSuccess; |
|
msg->param = nil; |
|
msg->Send(); |
|
} |
|
|
|
// 2nd half of plClient initialization occurs after |
|
// all network events have completed. Async events: |
|
// |
|
// 1) Download secure files |
|
// |
|
// Continue plClient init via IOnAsyncInitComplete(). |
|
|
|
return true; |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IPatchGlobalAgeFiles( void ) |
|
{ |
|
plgDispatch::Dispatch()->RegisterForExactType(plResPatcherMsg::Index(), GetKey()); |
|
|
|
plResPatcher* patcher = plResPatcher::GetInstance(); |
|
patcher->Update(plManifest::EssentialGameManifests()); |
|
} |
|
|
|
void plClient::InitDLLs() |
|
{ |
|
hsStatusMessage("Init dlls client\n"); |
|
typedef void (*PInitGlobalsFunc) (hsResMgr *, plFactory *, plTimerCallbackManager *, plTimerShare*, |
|
plNetClientApp*); |
|
|
|
std::vector<plFileName> dlls = plFileSystem::ListDir("ModDLL", "*.dll"); |
|
for (auto iter = dlls.begin(); iter != dlls.end(); ++iter) |
|
{ |
|
HMODULE hMod = LoadLibraryW(iter->AsString().ToWchar()); |
|
if (hMod) |
|
{ |
|
PInitGlobalsFunc initGlobals = (PInitGlobalsFunc)GetProcAddress(hMod, "InitGlobals"); |
|
(*initGlobals)(hsgResMgr::ResMgr(), plFactory::GetTheFactory(), plgTimerCallbackMgr::Mgr(), |
|
hsTimer::GetTheTimer(), plNetClientApp::GetInstance()); |
|
fLoadedDLLs.Append(hMod); |
|
} |
|
} |
|
} |
|
|
|
void plClient::ShutdownDLLs() |
|
{ |
|
int j; |
|
for( j = 0; j < fLoadedDLLs.GetCount(); j++ ) |
|
{ |
|
BOOL ret = FreeLibrary(fLoadedDLLs[j]); |
|
if( !ret ) |
|
hsStatusMessage("Failed to free lib\n"); |
|
} |
|
fLoadedDLLs.Reset(); |
|
} |
|
|
|
bool plClient::MainLoop() |
|
{ |
|
#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE) |
|
if (PythonInterface::UsePythonDebugger()) |
|
{ |
|
PythonInterface::PythonDebugger()->Update(); |
|
|
|
if (PythonInterface::PythonDebugger()->IsConnected()) |
|
{ |
|
bPythonDebugConnected = true; |
|
if (PythonInterface::DebuggerRequestedExit() && PythonInterface::PythonDebugger()->ExitOnStop()) |
|
SetDone(true); // debugger requested that we stop running, so exit nicely |
|
} |
|
else |
|
bPythonDebugConnected = false; |
|
} |
|
#endif |
|
|
|
#ifdef PLASMA_EXTERNAL_RELEASE |
|
if (DebugIsDebuggerPresent()) |
|
{ |
|
NetCliAuthLogClientDebuggerConnect(); |
|
SetDone(true); |
|
} |
|
#endif |
|
|
|
if(plClient::fDelayMS) |
|
Sleep(5); |
|
|
|
// Reset our stats |
|
plProfileManager::Instance().BeginFrame(); |
|
|
|
if (IUpdate()) |
|
return true; |
|
|
|
if (IDraw()) |
|
return true; |
|
|
|
plProfileManagerFull::Instance().EndFrame(); |
|
plProfileManager::Instance().EndFrame(); |
|
|
|
// Draw the stats |
|
plProfileManagerFull::Instance().Update(); |
|
|
|
return false; |
|
} |
|
|
|
#include "plProfile.h" |
|
|
|
plProfile_Extern(DrawTime); |
|
plProfile_Extern(UpdateTime); |
|
plProfile_CreateTimer("ResMgr", "Update", ResMgr); |
|
plProfile_CreateTimer("DispatchQueue", "Update", DispatchQueue); |
|
plProfile_CreateTimer("RenderSetup", "Update", RenderMsg); |
|
plProfile_CreateTimer("Simulation", "Update", Simulation); |
|
plProfile_CreateTimer("NetTime", "Update", UpdateNetTime); |
|
plProfile_Extern(TimeMsg); |
|
plProfile_Extern(EvalMsg); |
|
plProfile_Extern(TransformMsg); |
|
plProfile_Extern(CameraMsg); |
|
plProfile_Extern(AnimatingPhysicals); |
|
plProfile_Extern(StoppedAnimPhysicals); |
|
|
|
plProfile_CreateTimer("BeginRender", "Render", BeginRender); |
|
plProfile_CreateTimer("ClearRender", "Render", ClearRender); |
|
plProfile_CreateTimer("PreRender", "Render", PreRender); |
|
plProfile_CreateTimer("MainRender", "Render", MainRender); |
|
plProfile_CreateTimer("PostRender", "Render", PostRender); |
|
plProfile_CreateTimer("Movies", "Render", Movies); |
|
plProfile_CreateTimer("Console", "Render", Console); |
|
plProfile_CreateTimer("StatusLog", "Render", StatusLog); |
|
plProfile_CreateTimer("ProgressMgr", "Render", ProgressMgr); |
|
plProfile_CreateTimer("ScreenElem", "Render", ScreenElem); |
|
plProfile_CreateTimer("EndRender", "Render", EndRender); |
|
|
|
|
|
bool plClient::IUpdate() |
|
{ |
|
plProfile_BeginTiming(UpdateTime); |
|
|
|
// reset timer on first frame if realtime and not clamping, to avoid initial large delta |
|
if (hsTimer::GetSysSeconds()==0 && hsTimer::IsRealTime() && hsTimer::GetTimeClamp()==0) |
|
hsTimer::SetRealTime(true); |
|
|
|
plProfile_BeginTiming(DispatchQueue); |
|
plgDispatch::Dispatch()->MsgQueueProcess(); |
|
plProfile_EndTiming(DispatchQueue); |
|
|
|
const char *inputUpdate = "Update"; |
|
if (fInputManager) // Is this used anymore? Seems to always be nil. |
|
fInputManager->Update(); |
|
|
|
hsTimer::IncSysSeconds(); |
|
plClientUnifiedTime::SetSysTime(); // keep a unified time, based on sysSeconds |
|
// Time may have been clamped in IncSysSeconds, depending on hsTimer's current mode. |
|
|
|
double currTime = hsTimer::GetSysSeconds(); |
|
float delSecs = hsTimer::GetDelSysSeconds(); |
|
|
|
// do not change this ordering |
|
|
|
plProfile_BeginTiming(UpdateNetTime); |
|
plNetClientMgr::GetInstance()->Update(currTime); |
|
plProfile_EndTiming(UpdateNetTime); |
|
|
|
// update python |
|
//plCaptureRender::Update(fPipeline); |
|
plCaptureRender::Update(); |
|
cyMisc::Update(currTime); |
|
|
|
// This TimeMsg doesn't really do much, except somehow it flushes the dispatch |
|
// after the NetClientMgr updates, delivering any SelfDestruct messages in the |
|
// queue. This is important to prevent objects that are about to go away from |
|
// starting trouble during their update. So to get rid of this message, some |
|
// other way of flushing the dispatch after NegClientMgr's update is needed. mf |
|
plProfile_BeginTiming(TimeMsg); |
|
plTimeMsg* msg = new plTimeMsg(nil, nil, nil, nil); |
|
plgDispatch::MsgSend(msg); |
|
plProfile_EndTiming(TimeMsg); |
|
|
|
plProfile_BeginTiming(EvalMsg); |
|
plEvalMsg* eval = new plEvalMsg(nil, nil, nil, nil); |
|
plgDispatch::MsgSend(eval); |
|
plProfile_EndTiming(EvalMsg); |
|
|
|
char *xFormLap1 = "Main"; |
|
plProfile_BeginLap(TransformMsg, xFormLap1); |
|
plTransformMsg* xform = new plTransformMsg(nil, nil, nil, nil); |
|
plgDispatch::MsgSend(xform); |
|
plProfile_EndLap(TransformMsg, xFormLap1); |
|
|
|
plCoordinateInterface::SetTransformPhase(plCoordinateInterface::kTransformPhaseDelayed); |
|
|
|
if (fAnimDebugList) |
|
fAnimDebugList->ShowReport(); |
|
|
|
plProfile_BeginTiming(Simulation); |
|
plSimulationMgr::GetInstance()->Advance(delSecs); |
|
plProfile_EndTiming(Simulation); |
|
|
|
// At this point, we just register for a plDelayedTransformMsg when dirtied. |
|
if (!plCoordinateInterface::GetDelayedTransformsEnabled()) |
|
{ |
|
char *xFormLap2 = "Simulation"; |
|
plProfile_BeginLap(TransformMsg, xFormLap2); |
|
xform = new plTransformMsg(nil, nil, nil, nil); |
|
plgDispatch::MsgSend(xform); |
|
plProfile_EndLap(TransformMsg, xFormLap2); |
|
} |
|
else |
|
{ |
|
char *xFormLap3 = "Delayed"; |
|
plProfile_BeginLap(TransformMsg, xFormLap3); |
|
xform = new plDelayedTransformMsg(nil, nil, nil, nil); |
|
plgDispatch::MsgSend(xform); |
|
plProfile_EndLap(TransformMsg, xFormLap3); |
|
} |
|
|
|
plCoordinateInterface::SetTransformPhase(plCoordinateInterface::kTransformPhaseNormal); |
|
|
|
plProfile_BeginTiming(CameraMsg); |
|
plCameraMsg* cameras = new plCameraMsg; |
|
cameras->SetCmd(plCameraMsg::kUpdateCameras); |
|
cameras->SetBCastFlag(plMessage::kBCastByExactType); |
|
plgDispatch::MsgSend(cameras); |
|
plProfile_EndTiming(CameraMsg); |
|
|
|
return false; |
|
} |
|
|
|
bool plClient::IDrawProgress() { |
|
// Reset our stats |
|
plProfileManager::Instance().BeginFrame(); |
|
|
|
plProfile_BeginTiming(DrawTime); |
|
if( fPipeline->BeginRender() ) |
|
{ |
|
return IFlushRenderRequests(); |
|
} |
|
// Override the clear color to black. |
|
fPipeline->ClearRenderTarget(&hsColorRGBA().Set(0.f, 0.f, 0.f, 1.f)); |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
fConsole->Draw( fPipeline ); |
|
#endif |
|
|
|
plStatusLogMgr::GetInstance().Draw(); |
|
plProgressMgr::GetInstance()->Draw( fPipeline ); |
|
fPipeline->RenderScreenElements(); |
|
fPipeline->EndRender(); |
|
plProfile_EndTiming(DrawTime); |
|
|
|
plProfileManager::Instance().EndFrame(); |
|
|
|
return false; |
|
} |
|
|
|
bool plClient::IDraw() |
|
{ |
|
// If we're shutting down, don't attempt to draw. Doing so |
|
// tends to cause a device reload each frame. |
|
if (fDone) |
|
return true; |
|
|
|
if (plProgressMgr::GetInstance()->IsActive()) |
|
return IDrawProgress(); |
|
|
|
plProfile_Extern(VisEval); |
|
plProfile_BeginTiming(VisEval); |
|
plGlobalVisMgr::Instance()->Eval(fPipeline->GetViewPositionWorld()); |
|
plProfile_EndTiming(VisEval); |
|
|
|
plProfile_BeginTiming(RenderMsg); |
|
plRenderMsg* rendMsg = new plRenderMsg(fPipeline); |
|
plgDispatch::MsgSend(rendMsg); |
|
plProfile_EndTiming(RenderMsg); |
|
|
|
plPreResourceMsg* preMsg = new plPreResourceMsg(fPipeline); |
|
plgDispatch::MsgSend(preMsg); |
|
|
|
// This might not be the ideal place for this, but it |
|
// needs to be AFTER the plRenderMsg is sent, and |
|
// BEFORE BeginRender. (plRenderMsg causes construction of |
|
// Dynamic objects (e.g. RT's), BeginRender uses them (e.g. shadows). |
|
if( plPipeResReq::Check() || fPipeline->CheckResources() ) |
|
{ |
|
fPipeline->LoadResources(); |
|
} |
|
|
|
plProfile_EndTiming(UpdateTime); |
|
|
|
plProfile_BeginTiming(DrawTime); |
|
|
|
plProfile_BeginTiming(BeginRender); |
|
if( fPipeline->BeginRender() ) |
|
{ |
|
plProfile_EndTiming(BeginRender); |
|
return IFlushRenderRequests(); |
|
} |
|
plProfile_EndTiming(BeginRender); |
|
|
|
plProfile_BeginTiming(ClearRender); |
|
fPipeline->ClearRenderTarget(); |
|
plProfile_EndTiming(ClearRender); |
|
|
|
plProfile_BeginTiming(PreRender); |
|
if( !fFlags.IsBitSet( kFlagDBGDisableRRequests ) ) |
|
IProcessPreRenderRequests(); |
|
plProfile_EndTiming(PreRender); |
|
|
|
plProfile_BeginTiming(MainRender); |
|
if( !fFlags.IsBitSet( kFlagDBGDisableRender ) ) |
|
fPageMgr->Render(fPipeline); |
|
plProfile_EndTiming(MainRender); |
|
|
|
plProfile_BeginTiming(PostRender); |
|
if( !fFlags.IsBitSet( kFlagDBGDisableRRequests ) ) |
|
IProcessPostRenderRequests(); |
|
plProfile_EndTiming(PostRender); |
|
|
|
plProfile_BeginTiming(Movies); |
|
IServiceMovies(); |
|
plProfile_EndTiming(Movies); |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
plProfile_BeginTiming(Console); |
|
fConsole->Draw( fPipeline ); |
|
plProfile_EndTiming(Console); |
|
#endif |
|
|
|
plProfile_BeginTiming(StatusLog); |
|
plStatusLogMgr::GetInstance().Draw(); |
|
plProfile_EndTiming(StatusLog); |
|
|
|
plProfile_BeginTiming(ProgressMgr); |
|
plProgressMgr::GetInstance()->Draw( fPipeline ); |
|
plProfile_EndTiming(ProgressMgr); |
|
|
|
fLastProgressUpdate = hsTimer::GetSeconds(); |
|
|
|
plProfile_BeginTiming(ScreenElem); |
|
fPipeline->RenderScreenElements(); |
|
plProfile_EndTiming(ScreenElem); |
|
|
|
plProfile_BeginTiming(EndRender); |
|
fPipeline->EndRender(); |
|
plProfile_EndTiming(EndRender); |
|
|
|
plProfile_EndTiming(DrawTime); |
|
|
|
return false; |
|
} |
|
|
|
void plClient::IServiceMovies() |
|
{ |
|
for (size_t i = 0; i < fMovies.size(); i++) |
|
{ |
|
if (!fMovies[i]->NextFrame()) |
|
{ |
|
delete fMovies[i]; |
|
fMovies[i] = fMovies.back(); |
|
fMovies.pop_back(); |
|
i--; |
|
} |
|
} |
|
} |
|
|
|
void plClient::IKillMovies() |
|
{ |
|
for (size_t i = 0; i < fMovies.size(); i++) |
|
delete fMovies[i]; |
|
fMovies.clear(); |
|
} |
|
|
|
bool plClient::IPlayIntroMovie(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume /* = 1.0 */) |
|
{ |
|
SetQuitIntro(false); |
|
plMoviePlayer player; |
|
player.SetPosition(posX, posY); |
|
player.SetScale(scaleX, scaleY); |
|
player.SetFileName(movieName); |
|
player.SetFadeToTime(endDelay); |
|
player.SetFadeToColor(hsColorRGBA().Set(0, 0, 0, 1.f)); |
|
player.SetVolume(volume); |
|
bool firstTry = true; // flag to make sure that we don't quit before we even start |
|
|
|
if (player.Start()) |
|
{ |
|
while (true) |
|
{ |
|
if (fInstance) |
|
fInstance->fMessagePumpProc(); |
|
|
|
if (GetDone()) |
|
return true; |
|
if (firstTry) |
|
{ |
|
firstTry = false; |
|
SetQuitIntro(false); |
|
} |
|
else |
|
{ |
|
if (GetQuitIntro()) |
|
return true; |
|
} |
|
|
|
bool done = false; |
|
if (!fPipeline->BeginRender()) |
|
{ |
|
fPipeline->ClearRenderTarget(); |
|
done = !player.NextFrame(); |
|
|
|
fPipeline->RenderScreenElements(); |
|
fPipeline->EndRender(); |
|
} |
|
|
|
if (done) |
|
return true; |
|
} |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
bool plClient::IFlushRenderRequests() |
|
{ |
|
// For those requesting ack's, we could go through and send them |
|
// mail telling them their request was ill-timed. But hopefully, |
|
// the lack of an acknowledgement will serve as notice. |
|
int i; |
|
for( i = 0; i < fPreRenderRequests.GetCount(); i++ ) |
|
hsRefCnt_SafeUnRef(fPreRenderRequests[i]); |
|
fPreRenderRequests.Reset(); |
|
|
|
for( i = 0; i < fPostRenderRequests.GetCount(); i++ ) |
|
hsRefCnt_SafeUnRef(fPostRenderRequests[i]); |
|
fPostRenderRequests.Reset(); |
|
|
|
return false; |
|
} |
|
|
|
void plClient::IProcessRenderRequests(hsTArray<plRenderRequest*>& reqs) |
|
{ |
|
int i; |
|
for( i = 0; i < reqs.GetCount(); i++ ) |
|
{ |
|
reqs[i]->Render(fPipeline, fPageMgr); |
|
hsRefCnt_SafeUnRef(reqs[i]); |
|
} |
|
reqs.SetCount(0); |
|
} |
|
|
|
void plClient::IProcessPreRenderRequests() |
|
{ |
|
IProcessRenderRequests(fPreRenderRequests); |
|
} |
|
|
|
void plClient::IProcessPostRenderRequests() |
|
{ |
|
IProcessRenderRequests(fPostRenderRequests); |
|
} |
|
|
|
void plClient::IAddRenderRequest(plRenderRequest* req) |
|
{ |
|
if( req->GetPriority() < 0 ) |
|
{ |
|
int i; |
|
for( i = 0; i < fPreRenderRequests.GetCount(); i++ ) |
|
{ |
|
if( req->GetPriority() < fPreRenderRequests[i]->GetPriority() ) |
|
break; |
|
} |
|
fPreRenderRequests.Insert(i, req); |
|
hsRefCnt_SafeRef(req); |
|
} |
|
else |
|
{ |
|
int i; |
|
for( i = 0; i < fPostRenderRequests.GetCount(); i++ ) |
|
{ |
|
if( req->GetPriority() < fPostRenderRequests[i]->GetPriority() ) |
|
break; |
|
} |
|
fPostRenderRequests.Insert(i, req); |
|
hsRefCnt_SafeRef(req); |
|
} |
|
} |
|
|
|
void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, bool Windowed, int NumAASamples, int MaxAnisotropicSamples, bool VSync) |
|
{ |
|
if(!fPipeline) return; |
|
|
|
WindowActivate(false); |
|
|
|
fPipeline->ResetDisplayDevice(Width, Height, ColorDepth, Windowed, NumAASamples, MaxAnisotropicSamples, VSync); |
|
|
|
ResizeDisplayDevice(Width, Height, Windowed); |
|
|
|
WindowActivate(true); |
|
} |
|
|
|
void plClient::ResizeDisplayDevice(int Width, int Height, bool Windowed) |
|
{ |
|
|
|
if (plMouseDevice::Instance()) |
|
plMouseDevice::Instance()->SetDisplayResolution((float)Width, (float)Height); |
|
|
|
float aspectratio = (float)Width / (float)Height; |
|
if (pfGameGUIMgr::GetInstance()) |
|
pfGameGUIMgr::GetInstance()->SetAspectRatio( aspectratio ); |
|
|
|
|
|
uint32_t winStyle, winExStyle; |
|
if( Windowed ) |
|
{ |
|
// WS_VISIBLE appears necessary to avoid leaving behind framebuffer junk when going from windowed to a smaller window |
|
winStyle = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_VISIBLE; |
|
winExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; |
|
} else { |
|
winStyle = WS_POPUP; |
|
winExStyle = WS_EX_APPWINDOW; |
|
} |
|
SetWindowLong(fWindowHndl, GWL_STYLE, winStyle); |
|
SetWindowLong(fWindowHndl, GWL_EXSTYLE, winExStyle); |
|
|
|
|
|
uint32_t flags = SWP_NOCOPYBITS | SWP_SHOWWINDOW | SWP_FRAMECHANGED; |
|
uint32_t OutsideWidth, OutsideHeight; |
|
HWND insertAfter; |
|
if( Windowed ) |
|
{ |
|
RECT winRect = { 0, 0, Width, Height }; |
|
AdjustWindowRectEx(&winRect, winStyle, false, winExStyle); |
|
OutsideWidth = winRect.right - winRect.left; |
|
OutsideHeight = winRect.bottom - winRect.top; |
|
insertAfter = HWND_NOTOPMOST; |
|
} else { |
|
OutsideWidth = Width; |
|
OutsideHeight = Height; |
|
insertAfter = HWND_TOP; |
|
} |
|
SetWindowPos( fWindowHndl, insertAfter, 0, 0, OutsideWidth, OutsideHeight, flags ); |
|
} |
|
|
|
void WriteBool(hsStream *stream, char *name, bool on ) |
|
{ |
|
char command[256]; |
|
sprintf(command, "%s %s\r\n", name, on ? "true" : "false"); |
|
stream->WriteString(command); |
|
} |
|
|
|
void WriteInt(hsStream *stream, char *name, int val ) |
|
{ |
|
char command[256]; |
|
sprintf(command, "%s %d\r\n", name, val); |
|
stream->WriteString(command); |
|
} |
|
|
|
void WriteString(hsStream *stream, const char *name, const char *val) |
|
{ |
|
char command[256]; |
|
sprintf(command, "%s %s\r\n", name, val); |
|
stream->WriteString(command); |
|
} |
|
|
|
// Detect audio/video settings and save them to their respective ini file, if ini files don't exist |
|
void plClient::IDetectAudioVideoSettings() |
|
{ |
|
// Setup default pipeline settings |
|
bool devmode = true; |
|
hsG3DDeviceModeRecord dmr; |
|
hsG3DDeviceSelector devSel; |
|
devSel.Enumerate(fWindowHndl); |
|
devSel.RemoveUnusableDevModes(true); |
|
|
|
if (!devSel.GetDefault(&dmr)) |
|
devmode = false; |
|
hsG3DDeviceRecord *rec = (hsG3DDeviceRecord *)dmr.GetDevice(); |
|
const hsG3DDeviceMode *mode = dmr.GetMode(); |
|
|
|
bool pixelshaders = rec->GetCap(hsG3DDeviceSelector::kCapsPixelShader); |
|
|
|
plPipeline::fDefaultPipeParams.ColorDepth = hsG3DDeviceSelector::kDefaultDepth; |
|
#if defined(HS_DEBUGGING) || defined(DEBUG) |
|
plPipeline::fDefaultPipeParams.Windowed = true; |
|
#else |
|
plPipeline::fDefaultPipeParams.Windowed = false; |
|
#endif |
|
|
|
// Use current desktop resolution for fullscreen mode |
|
if(!plPipeline::fDefaultPipeParams.Windowed) |
|
{ |
|
plPipeline::fDefaultPipeParams.Width = GetSystemMetrics(SM_CXSCREEN); |
|
plPipeline::fDefaultPipeParams.Height = GetSystemMetrics(SM_CYSCREEN); |
|
} |
|
else |
|
{ |
|
plPipeline::fDefaultPipeParams.Width = hsG3DDeviceSelector::kDefaultWidth; |
|
plPipeline::fDefaultPipeParams.Height = hsG3DDeviceSelector::kDefaultHeight; |
|
} |
|
|
|
plPipeline::fDefaultPipeParams.Shadows = 1; |
|
|
|
// enable planar reflections if pixelshaders are available |
|
plPipeline::fDefaultPipeParams.PlanarReflections = 1; |
|
|
|
// enable 2x antialiasing and anisotropic to 2 samples if pixelshader version is greater that 2.0 |
|
plPipeline::fDefaultPipeParams.AntiAliasingAmount = rec->GetMaxAnisotropicSamples() ? 2 : 0; |
|
plPipeline::fDefaultPipeParams.AnisotropicLevel = mode->GetNumFSAATypes() ? 2 : 0; |
|
|
|
plPipeline::fDefaultPipeParams.TextureQuality = pixelshaders ? 2 : 1; |
|
plPipeline::fDefaultPipeParams.VideoQuality = pixelshaders ? 2 : 1; |
|
|
|
plPipeline::fDefaultPipeParams.VSync = false; |
|
|
|
int val = 0; |
|
hsStream *stream = nil; |
|
hsUNIXStream s; |
|
plFileName audioIniFile = plFileName::Join(plFileSystem::GetInitPath(), "audio.ini"); |
|
plFileName graphicsIniFile = plFileName::Join(plFileSystem::GetInitPath(), "graphics.ini"); |
|
|
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
// internal builds can use the local dir |
|
if (plFileInfo("init/audio.ini").Exists()) |
|
audioIniFile = "init/audio.ini"; |
|
if (plFileInfo("init/graphics.ini").Exists()) |
|
graphicsIniFile = "init/graphics.ini"; |
|
#endif |
|
|
|
//check to see if audio.ini exists |
|
if (s.Open(audioIniFile)) |
|
{ |
|
s.Close(); |
|
} |
|
else |
|
{ |
|
stream = plEncryptedStream::OpenEncryptedFileWrite(audioIniFile); |
|
|
|
plAudioCaps caps = plAudioCapsDetector::Detect(false, true); |
|
|
|
char deviceName[256]; |
|
sprintf(deviceName, "\"%s\"", DEFAULT_AUDIO_DEVICE_NAME); |
|
|
|
WriteBool(stream, "Audio.Initialize", caps.IsAvailable()); |
|
WriteBool(stream, "Audio.UseEAX", false); |
|
WriteInt(stream, "Audio.SetPriorityCutoff", 6); |
|
WriteInt(stream, "Audio.MuteAll", false); |
|
WriteInt(stream, "Audio.SetChannelVolume SoundFX", 1); |
|
WriteInt(stream, "Audio.SetChannelVolume BgndMusic", 1); |
|
WriteInt(stream, "Audio.SetChannelVolume Ambience", 1); |
|
WriteInt(stream, "Audio.SetChannelVolume NPCVoice", 1); |
|
WriteInt(stream, "Audio.EnableVoiceRecording", 1); |
|
WriteString(stream, "Audio.SetDeviceName", deviceName ); |
|
stream->Close(); |
|
delete stream; |
|
stream = nil; |
|
} |
|
|
|
// check to see if graphics.ini exists |
|
if (s.Open(graphicsIniFile)) |
|
{ |
|
s.Close(); |
|
} |
|
else |
|
{ |
|
IWriteDefaultGraphicsSettings(graphicsIniFile); |
|
} |
|
} |
|
|
|
void plClient::IWriteDefaultGraphicsSettings(const plFileName& destFile) |
|
{ |
|
hsStream *stream = plEncryptedStream::OpenEncryptedFileWrite(destFile); |
|
|
|
WriteInt(stream, "Graphics.Width", plPipeline::fDefaultPipeParams.Width); |
|
WriteInt(stream, "Graphics.Height", plPipeline::fDefaultPipeParams.Height); |
|
WriteInt(stream, "Graphics.ColorDepth", plPipeline::fDefaultPipeParams.ColorDepth); |
|
WriteBool(stream, "Graphics.Windowed", plPipeline::fDefaultPipeParams.Windowed); |
|
WriteInt(stream, "Graphics.AntiAliasAmount", plPipeline::fDefaultPipeParams.AntiAliasingAmount); |
|
WriteInt(stream, "Graphics.AnisotropicLevel", plPipeline::fDefaultPipeParams.AnisotropicLevel ); |
|
WriteInt(stream, "Graphics.TextureQuality", plPipeline::fDefaultPipeParams.TextureQuality); |
|
WriteInt(stream, "Quality.Level", plPipeline::fDefaultPipeParams.VideoQuality); |
|
WriteInt(stream, "Graphics.Shadow.Enable", plPipeline::fDefaultPipeParams.Shadows); |
|
WriteInt(stream, "Graphics.EnablePlanarReflections", plPipeline::fDefaultPipeParams.PlanarReflections); |
|
WriteBool(stream, "Graphics.EnableVSync", plPipeline::fDefaultPipeParams.VSync); |
|
stream->Close(); |
|
delete stream; |
|
stream = nil; |
|
} |
|
|
|
|
|
void plClient::WindowActivate(bool active) |
|
{ |
|
if (GetDone()) |
|
return; |
|
|
|
if( !fWindowActive != !active ) |
|
{ |
|
if( fInputManager != nil ) |
|
fInputManager->Activate( active ); |
|
|
|
plArmatureMod::WindowActivate( active ); |
|
} |
|
fWindowActive = active; |
|
} |
|
|
|
void plClient::FlashWindow() |
|
{ |
|
#ifdef HS_BUILD_FOR_WIN32 |
|
FLASHWINFO info; |
|
info.cbSize = sizeof(info); |
|
info.dwFlags = FLASHW_TIMERNOFG | FLASHW_ALL; |
|
info.hwnd = fWindowHndl; |
|
info.uCount = -1; |
|
FlashWindowEx(&info); |
|
#endif |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IOnAsyncInitComplete () { |
|
// Init State Desc Language (files should now be downloaded and in place) |
|
plSDLMgr::GetInstance()->SetNetApp(plNetClientMgr::GetInstance()); |
|
plSDLMgr::GetInstance()->Init( plSDL::kDisallowTimeStamping ); |
|
|
|
PythonInterface::initPython(); |
|
// set the pipeline for the python cyMisc module so that it can do a screen capture |
|
cyMisc::SetPipeline( fPipeline ); |
|
|
|
// Load our custom fonts from our current dat directory |
|
fFontCache->LoadCustomFonts("dat"); |
|
plWinFontCache::GetInstance().LoadCustomFonts("dat"); |
|
|
|
// We'd like to do a SetHoldLoadRequests here, but the GUI stuff doesn't draw right |
|
// if you try to delay the loading for it. To work around that, we allocate a |
|
// global loading bar in advance and set it to a big enough range that when the GUI's |
|
// are done loading about the right amount of it is filled. |
|
fNumLoadingRooms++; |
|
IStartProgress("Loading Global...", 0); |
|
|
|
/// Init the KI |
|
pfGameGUIMgr *mgr = pfGameGUIMgr::GetInstance(); |
|
mgr->LoadDialog( "KIBlackBar" ); // load the blackbar which will bootstrap in the rest of the KI dialogs |
|
|
|
// Init the journal book API |
|
pfJournalBook::SingletonInit(); |
|
|
|
SetHoldLoadRequests(true); |
|
fProgressBar->SetLength(fProgressBar->GetProgress()); |
|
|
|
plClothingMgr::Init(); |
|
// Load in any clothing data |
|
((plResManager*)hsgResMgr::ResMgr())->PageInAge("GlobalClothing"); |
|
|
|
pfMarkerMgr::Instance(); |
|
|
|
fAnimDebugList = new plAnimDebugList(); |
|
|
|
/// Now parse final init files (*.fni). These are files just like ini files, only to be run |
|
/// after all hell has broken loose in the client. |
|
plFileName initFolder = plFileSystem::GetInitPath(); |
|
pfConsoleDirSrc dirSrc(fConsoleEngine, initFolder, "net*.fni"); // connect to net first |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
// internal builds also parse the local init folder |
|
dirSrc.ParseDirectory("init", "net*.fni"); |
|
#endif |
|
|
|
dirSrc.ParseDirectory(initFolder, "*.fni"); |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
// internal builds also parse the local init folder |
|
dirSrc.ParseDirectory("init", "*.fni"); |
|
#endif |
|
|
|
// run fni in the Aux Init dir |
|
if (fpAuxInitDir) |
|
{ |
|
dirSrc.ParseDirectory(fpAuxInitDir, "net*.fni"); // connect to net first |
|
dirSrc.ParseDirectory(fpAuxInitDir, "*.fni"); |
|
} |
|
|
|
fNumLoadingRooms--; |
|
|
|
((plResManager*)hsgResMgr::ResMgr())->PageInAge("GlobalAnimations"); |
|
SetHoldLoadRequests(false); |
|
|
|
// Tell the transition manager to start faded out. This is so we don't |
|
// get a frame or two of non-faded drawing before we do our initial fade in |
|
(void)(new plTransitionMsg( plTransitionMsg::kFadeOut, 0.0f, true ))->Send(); |
|
|
|
fFlags.SetBit(kFlagAsyncInitComplete); |
|
if (fFlags.IsBitSet(kFlagGlobalDataLoaded)) |
|
ICompleteInit(); |
|
} |
|
|
|
//============================================================================ |
|
void plClient::ICompleteInit () { |
|
// Reset clear color on the pipeline |
|
// fPipeline->ClearRenderTarget( &fClearColor, &depth ); |
|
|
|
plSimulationMgr::GetInstance()->Resume(); // start the sim at the last possible minute |
|
|
|
fFlags.SetBit( kFlagIniting, false ); |
|
hsStatusMessage("Client init complete."); |
|
|
|
// Tell everyone we're ready to rock. |
|
plClientMsg* clientMsg = new plClientMsg(plClientMsg::kInitComplete); |
|
clientMsg->SetBCastFlag(plMessage::kBCastByType); |
|
clientMsg->Send(); |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IHandlePatcherMsg (plResPatcherMsg * msg) { |
|
plgDispatch::Dispatch()->UnRegisterForExactType(plResPatcherMsg::Index(), GetKey()); |
|
|
|
if (!msg->Success()) { |
|
plNetClientApp::GetInstance()->QueueDisableNet(true, msg->GetError().c_str()); |
|
return; |
|
} |
|
|
|
IOnAsyncInitComplete(); |
|
} |
|
|
|
//============================================================================ |
|
void plClient::IHandleNetCommAuthMsg (plNetCommAuthMsg * msg) { |
|
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plgDispatch::Dispatch()->UnRegisterForExactType(plNetCommAuthMsg::Index(), GetKey()); |
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if (IS_NET_ERROR(msg->result)) { |
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char str[1024]; |
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StrPrintf( |
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str, |
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arrsize(str), |
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// fmt |
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"Authentication failed: NetError %u, %S.\n" |
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,// values |
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msg->result, |
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NetErrorToString(msg->result) |
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); |
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plNetClientApp::GetInstance()->QueueDisableNet(true, str); |
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return; |
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} |
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// Patch them global files! |
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IPatchGlobalAgeFiles(); |
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}
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