You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
584 lines
15 KiB
584 lines
15 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "hsTypes.h" |
|
#include "plCompositeMtl.h" |
|
#include "plPassMtl.h" |
|
//#include "plCompositeMtlPB.h" |
|
#include "plCompositeMtlDlg.h" |
|
|
|
class plCompositeClassDesc : public ClassDesc2 |
|
{ |
|
public: |
|
int IsPublic() { return TRUE; } |
|
void* Create(BOOL loading) { return TRACKED_NEW plCompositeMtl(loading); } |
|
const TCHAR* ClassName() { return GetString(IDS_COMP_MTL); } |
|
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; } |
|
Class_ID ClassID() { return COMP_MTL_CLASS_ID; } |
|
const TCHAR* Category() { return NULL; } |
|
const TCHAR* InternalName() { return _T("PlasmaComposite"); } |
|
HINSTANCE HInstance() { return hInstance; } |
|
}; |
|
static plCompositeClassDesc plCompositeMtlDesc; |
|
ClassDesc2* GetCompMtlDesc() { return &plCompositeMtlDesc; } |
|
|
|
#include "plCompositeMtlPBDec.h" |
|
|
|
const char *plCompositeMtl::BlendStrings[] = // Make sure these match up in order with the Blend enum (in the header) |
|
{ |
|
"Vertex Alpha", |
|
"Inverse Vtx Alpha", |
|
"Vertex Illum Red", |
|
"Inv. Vtx Illum Red", |
|
"Vertex Illum Green", |
|
"Inv. Vtx Illum Green", |
|
"Vertex Illum Blue", |
|
"Inv. Vtx Illum Blue" |
|
}; |
|
|
|
plCompositeMtl::plCompositeMtl(BOOL loading) : fPassesPB(NULL) |
|
{ |
|
plCompositeMtlDesc.MakeAutoParamBlocks(this); |
|
|
|
if (!loading) |
|
Reset(); |
|
|
|
int i; |
|
for (i = 0; i < NSUBMTLS; i++) |
|
{ |
|
plPassMtl *newMtl = TRACKED_NEW plPassMtl(false); |
|
fPassesPB->SetValue(kCompPasses, 0, newMtl, i); |
|
GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kCompPasses, 0, i)); |
|
} |
|
} |
|
|
|
void plCompositeMtl::Reset() |
|
{ |
|
fIValid.SetEmpty(); |
|
} |
|
|
|
ParamDlg* plCompositeMtl::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp) |
|
{ |
|
fMtlDlg = TRACKED_NEW plCompositeMtlDlg(hwMtlEdit, imp, this); |
|
|
|
return fMtlDlg; |
|
} |
|
|
|
void plCompositeMtl::SetParamDlg(ParamDlg *dlg) |
|
{ |
|
fMtlDlg = (plCompositeMtlDlg*)dlg; |
|
} |
|
|
|
BOOL plCompositeMtl::SetDlgThing(ParamDlg* dlg) |
|
{ |
|
if (dlg == fMtlDlg) |
|
{ |
|
fMtlDlg->SetThing(this); |
|
return TRUE; |
|
} |
|
|
|
return FALSE; |
|
} |
|
|
|
Interval plCompositeMtl::Validity(TimeValue t) |
|
{ |
|
Interval valid = FOREVER; |
|
|
|
/* for (int i = 0; i < fSubTexmap.Count(); i++) |
|
{ |
|
if (fSubTexmap[i]) |
|
valid &= fSubTexmap[i]->Validity(t); |
|
} |
|
*/ |
|
// float u; |
|
// fPBlock->GetValue(pb_spin,t,u,valid); |
|
return valid; |
|
} |
|
|
|
// The index for a face on a composite material is really just a bitmask for all the submaterials. This function only |
|
// computes it... The mesh creator will ask it to be created if it's needed. |
|
int plCompositeMtl::ComputeMaterialIndex(float opac[][2], int vertCount) |
|
{ |
|
int index = 0; |
|
int i;//, j; |
|
int bitmask = 1; |
|
for (i = NumSubMtls() - 1, bitmask <<= i; i >= 0; i--, bitmask >>= 1) |
|
{ |
|
index |= bitmask; |
|
/* |
|
if (i == 0) |
|
index |= bitmask; // it's not opaqued out, so include the base layer |
|
else if (fPassesPB->GetInt(kCompOn, 0, i - 1)) // is the checkbox ticked? (ie, are we using it?) |
|
{ |
|
bool transparent = true; |
|
for (j = 0; j < vertCount; j++) |
|
{ |
|
if (opac[j][i - 1] != 0.0) |
|
transparent = false; |
|
} |
|
if (transparent) |
|
continue; // totally transparent for this face, skip it |
|
|
|
index |= bitmask; // include this material |
|
|
|
bool opaque = true; |
|
for (j = 0; j < vertCount; j++) |
|
{ |
|
if (opac[j][i - 1] < 1.0) |
|
opaque = false; |
|
} |
|
if (opaque && !((plPassMtlBase *)fPassesPB->GetMtl(kCompPasses, 0, i))->HasAlpha()) |
|
break; // This material is totally opaque, no sense including anything underneath it |
|
} |
|
*/ |
|
} |
|
return index; |
|
} |
|
|
|
int plCompositeMtl::GetBlendStyle(int index) |
|
{ |
|
return fPassesPB->GetInt(kCompBlend, 0, index - 1); |
|
} |
|
|
|
// Determines whether all materials are only blending on one channel (and possibly its inverse) and therefore |
|
// it's ok to overwrite the vertex alpha exported for the span using this material. |
|
// Returns: -1 if we use multiple sources, otherwise the source we all agree on |
|
int plCompositeMtl::CanWriteAlpha() |
|
{ |
|
int blend[3]; |
|
blend[0] = ((((plPassMtlBase *)GetSubMtl(0))->GetOutputBlend() == plPassMtlBase::kBlendNone) ? -1 : kCompBlendVertexAlpha); |
|
blend[1] = (fPassesPB->GetInt(kCompOn, 0, 0) ? RemoveInverse(GetBlendStyle(1)) : -1); |
|
blend[2] = (fPassesPB->GetInt(kCompOn, 0, 1) ? RemoveInverse(GetBlendStyle(2)) : -1); |
|
|
|
int source = blend[0]; |
|
int i; |
|
for (i = 1; i < 3; i++) |
|
{ |
|
if (source < 0) |
|
{ |
|
source = blend[i]; |
|
continue; |
|
} |
|
if (source >= 0 && blend[i] >= 0 && blend[i] != source) |
|
return -1; |
|
} |
|
return source; |
|
} |
|
|
|
/*===========================================================================*\ |
|
| Subanim & References support |
|
\*===========================================================================*/ |
|
|
|
int plCompositeMtl::NumSubs() |
|
{ |
|
return NumSubMtls(); |
|
} |
|
|
|
TSTR plCompositeMtl::SubAnimName(int i) |
|
{ |
|
return GetSubMtlSlotName(i); |
|
} |
|
|
|
Animatable* plCompositeMtl::SubAnim(int i) |
|
{ |
|
return GetSubMtl(i); |
|
} |
|
|
|
int plCompositeMtl::NumRefs() |
|
{ |
|
return 1; |
|
} |
|
|
|
RefTargetHandle plCompositeMtl::GetReference(int i) |
|
{ |
|
if (i == kRefPasses) |
|
return fPassesPB; |
|
|
|
return NULL; |
|
} |
|
|
|
void plCompositeMtl::SetReference(int i, RefTargetHandle rtarg) |
|
{ |
|
if (i == kRefPasses) |
|
fPassesPB = (IParamBlock2 *)rtarg; |
|
} |
|
|
|
int plCompositeMtl::NumParamBlocks() |
|
{ |
|
return 1; |
|
} |
|
|
|
IParamBlock2 *plCompositeMtl::GetParamBlock(int i) |
|
{ |
|
if (i == kRefPasses) |
|
return fPassesPB; |
|
|
|
return NULL; |
|
} |
|
|
|
IParamBlock2 *plCompositeMtl::GetParamBlockByID(BlockID id) |
|
{ |
|
if (fPassesPB->ID() == id) |
|
return fPassesPB; |
|
|
|
return NULL; |
|
} |
|
|
|
RefResult plCompositeMtl::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
|
PartID& partID, RefMessage message ) |
|
{ |
|
switch (message) |
|
{ |
|
case REFMSG_CHANGE: |
|
fIValid.SetEmpty(); |
|
if (hTarget == fPassesPB) |
|
{ |
|
ParamID changingParam = fPassesPB->LastNotifyParamID(); |
|
fPassesPB->GetDesc()->InvalidateUI(changingParam); |
|
} |
|
break; |
|
} |
|
|
|
return REF_SUCCEED; |
|
} |
|
|
|
//////////////////////////////////////////////////////////////////////////////// |
|
// Subtexmap access |
|
|
|
int plCompositeMtl::NumSubMtls() |
|
{ |
|
// return fPassesPB->GetInt(kMultCount); |
|
return NSUBMTLS; |
|
} |
|
|
|
Mtl *plCompositeMtl::GetSubMtl(int i) |
|
{ |
|
if (i < NumSubMtls()) |
|
return fPassesPB->GetMtl(kCompPasses, 0, i); |
|
|
|
return NULL; |
|
} |
|
|
|
void plCompositeMtl::SetSubMtl(int i, Mtl *m) |
|
{ |
|
if (i < NumSubMtls()) |
|
fPassesPB->SetValue(kCompPasses, 0, m, i); |
|
} |
|
|
|
TSTR plCompositeMtl::GetSubMtlSlotName(int i) |
|
{ |
|
TSTR str; |
|
str.printf("Pass %d", i+1); |
|
return str; |
|
} |
|
|
|
TSTR plCompositeMtl::GetSubMtlTVName(int i) |
|
{ |
|
return GetSubMtlSlotName(i); |
|
} |
|
|
|
|
|
/*===========================================================================*\ |
|
| Standard IO |
|
\*===========================================================================*/ |
|
|
|
#define MTL_HDR_CHUNK 0x4000 |
|
|
|
IOResult plCompositeMtl::Save(ISave *isave) |
|
{ |
|
IOResult res; |
|
isave->BeginChunk(MTL_HDR_CHUNK); |
|
res = MtlBase::Save(isave); |
|
if (res!=IO_OK) return res; |
|
isave->EndChunk(); |
|
|
|
return IO_OK; |
|
} |
|
|
|
IOResult plCompositeMtl::Load(ILoad *iload) |
|
{ |
|
IOResult res; |
|
int id; |
|
while (IO_OK==(res=iload->OpenChunk())) |
|
{ |
|
switch(id = iload->CurChunkID()) |
|
{ |
|
case MTL_HDR_CHUNK: |
|
res = MtlBase::Load(iload); |
|
break; |
|
} |
|
iload->CloseChunk(); |
|
if (res!=IO_OK) |
|
return res; |
|
} |
|
|
|
return IO_OK; |
|
} |
|
|
|
|
|
/*===========================================================================*\ |
|
| Updating and cloning |
|
\*===========================================================================*/ |
|
|
|
RefTargetHandle plCompositeMtl::Clone(RemapDir &remap) |
|
{ |
|
plCompositeMtl *mnew = TRACKED_NEW plCompositeMtl(FALSE); |
|
*((MtlBase*)mnew) = *((MtlBase*)this); |
|
mnew->ReplaceReference(kRefPasses, remap.CloneRef(fPassesPB)); |
|
|
|
mnew->fIValid.SetEmpty(); |
|
BaseClone(this, mnew, remap); |
|
|
|
return (RefTargetHandle)mnew; |
|
} |
|
|
|
void plCompositeMtl::NotifyChanged() |
|
{ |
|
NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE); |
|
} |
|
|
|
void plCompositeMtl::Update(TimeValue t, Interval& valid) |
|
{ |
|
if (!fIValid.InInterval(t)) |
|
{ |
|
fIValid.SetInfinite(); |
|
// fPassesPB->GetValue(kMtlLayLayer1On, t, fMapOn[0], fIValid); |
|
|
|
for (int i = 0; i < NumSubMtls(); i++) |
|
{ |
|
if (GetSubMtl(i)) |
|
GetSubMtl(i)->Update(t, fIValid); |
|
} |
|
} |
|
|
|
valid &= fIValid; |
|
} |
|
|
|
/*===========================================================================*\ |
|
| Determine the characteristics of the material |
|
\*===========================================================================*/ |
|
void plCompositeMtl::SetAmbient(Color c, TimeValue t) {} |
|
void plCompositeMtl::SetDiffuse(Color c, TimeValue t) {} |
|
void plCompositeMtl::SetSpecular(Color c, TimeValue t) {} |
|
void plCompositeMtl::SetShininess(float v, TimeValue t) {} |
|
|
|
Color plCompositeMtl::GetAmbient(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
|
Color plCompositeMtl::GetDiffuse(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
|
Color plCompositeMtl::GetSpecular(int mtlNum, BOOL backFace) { return Color(0,0,0); } |
|
float plCompositeMtl::GetXParency(int mtlNum, BOOL backFace) { return 0.0f; } |
|
float plCompositeMtl::GetShininess(int mtlNum, BOOL backFace) { return 0.0f; } |
|
float plCompositeMtl::GetShinStr(int mtlNum, BOOL backFace) { return 0.0f; } |
|
float plCompositeMtl::WireSize(int mtlNum, BOOL backFace) { return 0.0f; } |
|
|
|
/*===========================================================================*\ |
|
| Actual shading takes place |
|
\*===========================================================================*/ |
|
|
|
void plCompositeMtl::Shade(ShadeContext& sc) |
|
{ |
|
// Get the background color |
|
Color backColor, backTrans; |
|
//sc.GetBGColor(backColor, backTrans); |
|
backColor.Black(); |
|
backTrans.White(); |
|
|
|
Point3 vtxIllum, vtxAlpha; |
|
plPassMtl::GetInterpVtxValue(MAP_ALPHA, sc, vtxAlpha); |
|
plPassMtl::GetInterpVtxValue(MAP_SHADING, sc, vtxIllum); |
|
int count = NumSubMtls(); |
|
for (int i = 0; i < count; i++) |
|
{ |
|
if (i > 0 && fPassesPB->GetInt(kCompOn, 0, i - 1) == 0) // Material is unchecked, skip it. |
|
continue; |
|
|
|
Mtl *mtl = GetSubMtl(i); |
|
if (mtl == NULL || mtl->ClassID() != PASS_MTL_CLASS_ID) |
|
continue; |
|
|
|
float opacity; |
|
if (i == 0) |
|
{ |
|
opacity = 1.0f; |
|
} |
|
else |
|
{ |
|
int blendMethod = fPassesPB->GetInt(kCompBlend, 0, i - 1); |
|
switch(blendMethod) |
|
{ |
|
case kCompBlendVertexAlpha: |
|
case kCompBlendInverseVtxAlpha: |
|
opacity = vtxAlpha.x; |
|
break; |
|
case kCompBlendVertexIllumRed: |
|
case kCompBlendInverseVtxIllumRed: |
|
opacity = vtxIllum.x; |
|
break; |
|
case kCompBlendVertexIllumGreen: |
|
case kCompBlendInverseVtxIllumGreen: |
|
opacity = vtxIllum.y; |
|
break; |
|
case kCompBlendVertexIllumBlue: |
|
case kCompBlendInverseVtxIllumBlue: |
|
opacity = vtxIllum.z; |
|
break; |
|
default: |
|
opacity = 1.0f; |
|
break; |
|
} |
|
if (IsInverseBlend(blendMethod)) |
|
opacity = 1 - opacity; |
|
} |
|
|
|
plPassMtl *passMtl = (plPassMtl*)mtl; |
|
passMtl->ShadeWithBackground(sc, backColor, false); // Don't include the vtx alpha, that's OUR job |
|
float currTrans = (1 - (1 - sc.out.t.r) * opacity); |
|
backTrans *= currTrans; |
|
backColor = backColor * currTrans + sc.out.c * opacity; |
|
} |
|
|
|
sc.out.t = backTrans; |
|
sc.out.c = backColor; |
|
} |
|
|
|
float plCompositeMtl::EvalDisplacement(ShadeContext& sc) |
|
{ |
|
return 0.0f; |
|
} |
|
|
|
Interval plCompositeMtl::DisplacementValidity(TimeValue t) |
|
{ |
|
Interval iv; |
|
iv.SetInfinite(); |
|
|
|
return iv; |
|
} |
|
|
|
/* |
|
void plCompositeMtl::SetNumSubMtls(int num) |
|
{ |
|
TimeValue t = GetCOREInterface()->GetTime(); |
|
int curNum = fPassesPB->GetInt(kMultCount); |
|
|
|
fPassesPB->SetValue(kMultCount, 0, num); |
|
|
|
fPassesPB->SetCount(kMultPasses, num); |
|
fPassesPB->SetCount(kMultOn, num); |
|
|
|
for (int i = curNum; i < num; i++) |
|
{ |
|
plPassMtl *newMtl = TRACKED_NEW plPassMtl(false); |
|
fPassesPB->SetValue(kMultPasses, t, newMtl, i); |
|
fPassesPB->SetValue(kMultOn, t, TRUE, i); |
|
GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kMultPasses, t, i)); |
|
} |
|
} |
|
*/ |
|
|
|
|
|
void plCompositeMtl::SetOpacityVal(float *target, UVVert *alpha, UVVert *illum, int method) |
|
{ |
|
if (method == kCompBlendVertexAlpha || method == kCompBlendInverseVtxAlpha) |
|
{ |
|
if (alpha == NULL) |
|
*target = 1.0f; |
|
else |
|
*target = alpha->x; |
|
} |
|
else if (method == kCompBlendVertexIllumRed || method == kCompBlendInverseVtxIllumRed) |
|
{ |
|
if (illum == NULL) |
|
*target = 1.0f; |
|
else |
|
*target = illum->x; |
|
} |
|
else if (method == kCompBlendVertexIllumGreen || method == kCompBlendInverseVtxIllumGreen) |
|
{ |
|
if (illum == NULL) |
|
*target = 1.0f; |
|
else |
|
*target = illum->y; |
|
} |
|
else if (method == kCompBlendVertexIllumBlue || method == kCompBlendInverseVtxIllumBlue) |
|
{ |
|
if (illum == NULL) |
|
*target = 1.0f; |
|
else |
|
*target = illum->z; |
|
} |
|
else |
|
{ |
|
*target = 1.0f; |
|
} |
|
|
|
if (method == kCompBlendInverseVtxAlpha || |
|
method == kCompBlendInverseVtxIllumRed || |
|
method == kCompBlendInverseVtxIllumGreen || |
|
method == kCompBlendInverseVtxIllumBlue) |
|
{ |
|
*target = 1.0f - *target; |
|
} |
|
} |
|
/* |
|
int plCompositeMtl::UVChannelsNeeded(bool makeAlphaLayer) |
|
{ |
|
if (makeAlphaLayer) |
|
return 1; |
|
|
|
// Otherwise, we do have vertex alpha... can we get by without taking up a UV channel? |
|
int channels = 0; |
|
|
|
int i; |
|
for (i = 0; i < NumSubMtls() - 1; i++) |
|
{ |
|
if (!fPassesPB->GetInt(kCompOn, 0, i)) |
|
continue; // The material is unchecked, no need to see if it needs a channel |
|
|
|
int method = fPassesPB->GetInt(kCompBlend, 0, i); |
|
if (!(method == kCompBlendVertexAlpha || method1 == kCompBlendInverseVtxAlpha)) |
|
{ |
|
channels = 1; |
|
break; |
|
} |
|
} |
|
|
|
return channels; |
|
} |
|
*/ |