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404 lines
11 KiB
404 lines
11 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyKey.h" |
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#pragma hdrstop |
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#include "pyColor.h" |
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#include "pfGameGUIMgr/pfGameGUIMgr.h" |
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#include "pfGameGUIMgr/pfGUIControlMod.h" |
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#include "pfGameGUIMgr/pfGUIPopUpMenu.h" |
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#include "pyGUIPopUpMenu.h" |
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// the rest of the controls |
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#include "pyGUIControlButton.h" |
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#include "pyGUIControlCheckBox.h" |
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#include "pyGUIControlEditBox.h" |
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#include "pyGUIControlListBox.h" |
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#include "pyGUIControlRadioGroup.h" |
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#include "pyGUIControlTextBox.h" |
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#include "pyGUIControlValue.h" |
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#include "pyGUIControlDynamicText.h" |
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#include "pyGUIControlMultiLineEdit.h" |
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#include "pfGameGUIMgr/pfGUIControlHandlers.h" |
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#define kGetMenuPtr( ret ) if( fGCkey == nil ) return ret; \ |
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pfGUIPopUpMenu *menu = pfGUIPopUpMenu::ConvertNoRef( fGCkey->ObjectIsLoaded() ); \ |
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if( menu == nil ) return ret; |
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pyGUIPopUpMenu::pyGUIPopUpMenu(pyKey& gckey) |
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{ |
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fGCkey = gckey.getKey(); |
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fBuiltMenu = nil; |
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} |
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pyGUIPopUpMenu::pyGUIPopUpMenu(plKey objkey) |
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{ |
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fGCkey = objkey; |
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fBuiltMenu = nil; |
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} |
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pyGUIPopUpMenu::pyGUIPopUpMenu() |
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{ |
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fGCkey = nil; |
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fBuiltMenu = nil; |
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} |
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pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, float screenOriginX, float screenOriginY, const plLocation &destLoc/* = plLocation::kGlobalFixedLoc */) |
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{ |
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fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc ); |
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if( fBuiltMenu != nil ) |
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{ |
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fGCkey = fBuiltMenu->GetKey(); |
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fGCkey->RefObject(); |
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} |
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else |
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fGCkey = nil; |
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} |
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pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, pyGUIPopUpMenu &parent, float screenOriginX, float screenOriginY ) |
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{ |
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pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() ); |
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const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc; |
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fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc ); |
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if( fBuiltMenu != nil ) |
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{ |
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fGCkey = fBuiltMenu->GetKey(); |
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fGCkey->RefObject(); |
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} |
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else |
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fGCkey = nil; |
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} |
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pyGUIPopUpMenu::~pyGUIPopUpMenu() |
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{ |
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// Optimistic, I know, to assume the destructor will be called, but still... |
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if( fBuiltMenu != nil ) |
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{ |
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fBuiltMenu->GetKey()->UnRefObject(); |
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fBuiltMenu = nil; |
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} |
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} |
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void pyGUIPopUpMenu::setup(plKey objkey) |
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{ |
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// kill any previous menu |
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if( fBuiltMenu != nil ) |
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{ |
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fBuiltMenu->GetKey()->UnRefObject(); |
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fBuiltMenu = nil; |
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} |
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// setup the new one |
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fGCkey = objkey; |
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} |
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void pyGUIPopUpMenu::setup(const char *name, float screenOriginX, float screenOriginY, const plLocation &destLoc /* = plLocation::kGlobalFixedLoc */) |
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{ |
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// kill any previous menu |
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if( fBuiltMenu != nil ) |
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{ |
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fBuiltMenu->GetKey()->UnRefObject(); |
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fBuiltMenu = nil; |
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} |
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// setup the new one |
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fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc ); |
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if( fBuiltMenu != nil ) |
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{ |
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fGCkey = fBuiltMenu->GetKey(); |
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fGCkey->RefObject(); |
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} |
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else |
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fGCkey = nil; |
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} |
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void pyGUIPopUpMenu::setup(const char *name, pyGUIPopUpMenu &parent, float screenOriginX, float screenOriginY) |
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{ |
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// kill any previous menu |
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if( fBuiltMenu != nil ) |
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{ |
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fBuiltMenu->GetKey()->UnRefObject(); |
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fBuiltMenu = nil; |
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} |
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// setup the new one |
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pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() ); |
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const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc; |
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fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc ); |
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if( fBuiltMenu != nil ) |
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{ |
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fGCkey = fBuiltMenu->GetKey(); |
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fGCkey->RefObject(); |
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} |
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else |
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fGCkey = nil; |
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} |
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hsBool pyGUIPopUpMenu::IsGUIPopUpMenu(pyKey& gckey) |
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{ |
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if ( gckey.getKey() && pfGUIPopUpMenu::ConvertNoRef(gckey.getKey()->GetObjectPtr()) ) |
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return true; |
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return false; |
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} |
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// override the equals to operator |
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hsBool pyGUIPopUpMenu::operator==(const pyGUIPopUpMenu &gcobj) const |
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{ |
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plKey theirs = ((pyGUIPopUpMenu&)gcobj).getObjKey(); |
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if ( fGCkey == nil && theirs == nil ) |
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return true; |
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else if ( fGCkey != nil && theirs != nil ) |
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return (fGCkey->GetUoid()==theirs->GetUoid()); |
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else |
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return false; |
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} |
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// getter and setters |
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plKey pyGUIPopUpMenu::getObjKey() |
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{ |
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return fGCkey; |
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} |
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PyObject* pyGUIPopUpMenu::getObjPyKey() |
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{ |
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// create a pyKey object that Python will manage |
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return pyKey::New(fGCkey); |
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} |
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// interface functions |
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uint32_t pyGUIPopUpMenu::GetTagID() |
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{ |
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kGetMenuPtr( 0 ); |
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return menu->GetTagID(); |
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} |
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void pyGUIPopUpMenu::SetEnabled( hsBool e ) |
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{ |
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kGetMenuPtr( ; ); |
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menu->SetEnabled(e); |
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} |
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hsBool pyGUIPopUpMenu::IsEnabled( void ) |
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{ |
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kGetMenuPtr( false ); |
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return menu->IsEnabled(); |
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} |
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const char* pyGUIPopUpMenu::GetName( void ) |
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{ |
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kGetMenuPtr( "" ); |
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return menu->GetName(); |
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} |
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uint32_t pyGUIPopUpMenu::GetVersion(void) |
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{ |
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kGetMenuPtr( 0 ); |
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return menu->GetVersion(); |
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} |
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void pyGUIPopUpMenu::Show( void ) |
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{ |
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kGetMenuPtr( ; ); |
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( (pfGUIDialogMod *)menu )->Show(); |
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} |
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void pyGUIPopUpMenu::Hide( void ) |
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{ |
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kGetMenuPtr( ; ); |
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menu->Hide(); |
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} |
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// get color schemes |
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PyObject* pyGUIPopUpMenu::GetForeColor() |
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{ |
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kGetMenuPtr( nil ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a); |
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} |
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PyObject* pyGUIPopUpMenu::GetSelColor() |
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{ |
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kGetMenuPtr( nil ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a); |
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} |
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PyObject* pyGUIPopUpMenu::GetBackColor() |
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{ |
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kGetMenuPtr( nil ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a); |
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} |
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PyObject* pyGUIPopUpMenu::GetBackSelColor() |
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{ |
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kGetMenuPtr( nil ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a); |
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} |
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// set color scheme |
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void pyGUIPopUpMenu::SetForeColor( float r, float g, float b, float a ) |
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{ |
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kGetMenuPtr( ; ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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if ( r >= 0.0 && r <= 1.0 ) |
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color->fForeColor.r = r; |
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if ( g >= 0.0 && g <= 1.0 ) |
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color->fForeColor.g = g; |
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if ( b >= 0.0 && g <= 1.0 ) |
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color->fForeColor.b = b; |
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if ( a >= 0.0 && g <= 1.0 ) |
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color->fForeColor.a = a; |
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} |
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void pyGUIPopUpMenu::SetSelColor( float r, float g, float b, float a ) |
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{ |
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kGetMenuPtr( ; ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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if ( r >= 0.0 && r <= 1.0 ) |
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color->fSelForeColor.r = r; |
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if ( g >= 0.0 && g <= 1.0 ) |
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color->fSelForeColor.g = g; |
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if ( b >= 0.0 && g <= 1.0 ) |
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color->fSelForeColor.b = b; |
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if ( a >= 0.0 && g <= 1.0 ) |
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color->fSelForeColor.a = a; |
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} |
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void pyGUIPopUpMenu::SetBackColor( float r, float g, float b, float a ) |
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{ |
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kGetMenuPtr( ; ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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if ( r >= 0.0 && r <= 1.0 ) |
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color->fBackColor.r = r; |
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if ( g >= 0.0 && g <= 1.0 ) |
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color->fBackColor.g = g; |
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if ( b >= 0.0 && g <= 1.0 ) |
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color->fBackColor.b = b; |
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if ( a >= 0.0 && g <= 1.0 ) |
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color->fBackColor.a = a; |
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} |
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void pyGUIPopUpMenu::SetBackSelColor( float r, float g, float b, float a ) |
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{ |
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kGetMenuPtr( ; ); |
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pfGUIColorScheme* color = menu->GetColorScheme(); |
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if ( r >= 0.0 && r <= 1.0 ) |
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color->fSelBackColor.r = r; |
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if ( g >= 0.0 && g <= 1.0 ) |
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color->fSelBackColor.g = g; |
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if ( b >= 0.0 && g <= 1.0 ) |
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color->fSelBackColor.b = b; |
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if ( a >= 0.0 && g <= 1.0 ) |
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color->fSelBackColor.a = a; |
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} |
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void pyGUIPopUpMenu::AddConsoleCmdItem( const char *name, const char *consoleCmd ) |
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{ |
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wchar_t *wName = hsStringToWString(name); |
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AddConsoleCmdItemW(wName,consoleCmd); |
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delete [] wName; |
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} |
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void pyGUIPopUpMenu::AddConsoleCmdItemW( std::wstring name, const char *consoleCmd ) |
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{ |
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kGetMenuPtr( ; ); |
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menu->AddItem( name.c_str(), new pfGUIConsoleCmdProc( consoleCmd ), nil ); |
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} |
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void pyGUIPopUpMenu::AddNotifyItem( const char *name ) |
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{ |
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wchar_t *wName = hsStringToWString(name); |
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AddNotifyItemW(wName); |
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delete [] wName; |
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} |
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void pyGUIPopUpMenu::AddNotifyItemW( std::wstring name ) |
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{ |
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kGetMenuPtr( ; ); |
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menu->AddItem( name.c_str(), (pfGUICtrlProcObject *)( menu->GetHandler() ), nil ); |
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} |
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void pyGUIPopUpMenu::AddSubMenuItem( const char *name, pyGUIPopUpMenu &subMenu ) |
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{ |
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wchar_t *wName = hsStringToWString(name); |
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AddSubMenuItemW(wName,subMenu); |
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delete [] wName; |
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} |
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void pyGUIPopUpMenu::AddSubMenuItemW( std::wstring name, pyGUIPopUpMenu &subMenu ) |
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{ |
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kGetMenuPtr( ; ); |
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if( subMenu.fGCkey == nil ) |
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return; |
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pfGUIPopUpMenu *subM = pfGUIPopUpMenu::ConvertNoRef( subMenu.fGCkey->ObjectIsLoaded() ); |
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if( subM == nil ) |
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return; |
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menu->AddItem( name.c_str(), nil, subM ); |
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}
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