You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
68 lines
4.3 KiB
68 lines
4.3 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "max.h" |
|
#include "python.h" |
|
#include <vector> |
|
|
|
class plAutoUIBlock; |
|
|
|
class plPythonMgr |
|
{ |
|
protected: |
|
plPythonMgr(); |
|
|
|
bool IQueryPythonFile(char *fileName); |
|
|
|
void IAddBool(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddInt(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddFloat(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddString(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddSceneObj(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddSceneObjList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddActivator(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddActivatorList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddResponder(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddResponderList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddDynamicText(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddGUIDialog(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddExcludeRegion(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddAnimation(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddBehavior(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddMaterial(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddGUIPopUpMenu(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddGUISkin(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddWaterComponent(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddSwimCurrentInterface(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddDropDownList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddClusterComponent(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddMaterialAnimation(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates); |
|
void IAddGrassComponent(plAutoUIBlock *autoUI, PyObject *objTuple, std::string paramName, int id, int vid, std::vector<std::string>* vstates); |
|
|
|
public: |
|
static plPythonMgr& Instance(); |
|
|
|
void LoadPythonFiles(); |
|
}; |